That’s just America,
I’ll get Russia another time. Tomorrow night is likely
X-PAD 01 Norse vs Attack OTKG
-
Round :11
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 fighter moved from United Kingdom to 111 Sea Zone
1 armour moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
4 transports moved from 117 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
2 bombers moved from India to Russia
1 carrier, 4 destroyers and 2 tactical_bombers moved from 26 Sea Zone to 50 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Americans
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 armour and 1 infantry
Americans win, taking Scotland from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from 119 Sea Zone to United Kingdom
1 bomber moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 fighter moved from 111 Sea Zone to United KingdomPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
2 carriers and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
China, no action obviously…
GG
-
hi guys,
this is just a friendly recommendation, but as this is a team game why not lean on your team mates. if you are struggling to find time to do your turn, why not ask your teammates to take your turn for you?
or just have the first team member to come and download the opposing teams turn play their team’s turn no matter who was originally designated to play a certain power. so whoever can do a turn first, does. this should help speed things up.
-
posting a turn tonight… had something come up.
GG
-
DISREGARD MARTI ROLLS:
Game History
Round :11
Combat Move - British
Giving bonus movement to unitsNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery moved from Trans-Jordan to Egypt
3 infantry moved from India to West India
1 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from Alexandria: 1 infantry
EDIT: British player Adding units owned by PlayerID named:British to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs (4 lost to blockades); end with 8 PUs total
Some units change owners in territory India -
scramble z98? OOL please
-
scramble z98? OOL please
Scramble both fighter and Tac.
OOL:
- Damage CA and BB
- Subs
- French DD
- 2 British DD
- AC
- Last DD
- Fighter
- Tac Bomber
- BB
-
Help!!! started rolling battles , dice did give scrambling choice , tried to edit planes out to sz
without luck , what do i do ??? :-/ -
read - dice did not give sc… :|
-
Odd, when I play Italy, it lets me scramble. Can you replay your buys/combat moves and see if it lets you scramble?
GG
-
replay ??? how do i do that in pbem mode ?
-
Close the current game, don’t save, we ignore your first MARTI rolls, and then restart the turn. I know I can scramble! My computer gives me that option whenever I play your turn attacking SZ 98.
GG
-
ok ill try , but i keep the 2 other attacks as is , just do them in edit mode (GIB,VOL)
-
Yes… I think that’s fair… And if it doesn’t let you put the planes in, at least you can edit them into the SZ98.
GG
-
If you need to edit the gibraltar and volgoda units out first, go for it.
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Italians
Italians buy 5 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
1 armour and 1 infantry moved from 92 Sea Zone to Gibraltar
1 armour moved from Archangel to Nenetsia
Italians take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 armour moved from Archangel to Vologda
1 carrier moved from 95 Sea Zone to 97 Sea Zone
1 carrier moved from 97 Sea Zone to 99 Sea Zone
1 carrier moved from 99 Sea Zone to 98 Sea Zone
1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 95 Sea Zone to 98 Sea Zone
1 fighter moved from Northern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
3 fighters moved from Southern Italy to 98 Sea Zone
2 artilleries and 2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 99 Sea Zone
2 artilleries and 2 infantry moved from 99 Sea Zone to Syria
Italians take Syria from BritishCombat - Italians
British scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone
Battle in Vologda
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Vologda from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Gibraltar
Italians attack with 1 armour and 1 infantry
British defend with 1 harbour; Americans defend with 1 artillery
British win with 1 artillery remaining. Battle score for attacker is -9
Casualties for Italians: 1 armour and 1 infantry
Turning on Edit Mode
EDIT: Italians player Removing units owned by PlayerID named:Americans from Gibraltar: 1 artillery
EDIT: Italians player Adding units owned by PlayerID named:Italians to Gibraltar: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Battle in 98 Sea Zone
Italians attack with 1 bomber, 1 carrier, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the British and 1 carrier owned by the British
Units damaged: 1 carrier owned by the Italians
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Italians: 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Italians win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for French: 1 destroyer
Casualties for British: 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport
Casualties for Italians: 1 carrier, 1 destroyer, 3 fighters and 1 submarine
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
1 fighter moved from 98 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Tobruk
2 mech_infantrys moved from Northern Italy to Romania
1 artillery moved from Northern Italy to Yugoslavia
Turning on Edit Mode
EDIT: Italians player Changing ownership of Gibraltar from British to Italians
EDIT: Turning off Edit ModePlace Units - Italians
1 transport placed in 95 Sea Zone
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
Round :11
Purchase Units - ANZAC
ANZAC buy 2 fighters; Remaining resources: 2 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 fighter moved from Western Australia to 56 Sea Zone
1 submarine moved from 54 Sea Zone to 62 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from 56 Sea Zone to New South WalesPlace Units - ANZAC
2 fighters placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs (3 lost to blockades); end with 12 PUs total -
No French units on the board, so they have no turn… Germany, your move.
GG
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Archangel to Samara
Germans take Samara from Russians
1 mech_infantry moved from Novgorod to Eastern Poland
1 infantry moved from Romania to Eastern Poland
5 fighters moved from Western Germany to Eastern Poland
2 infantry moved from Archangel to Smolensk
1 bomber moved from Novgorod to Smolensk
1 armour moved from Novgorod to Bryansk
1 fighter moved from Romania to Eastern Poland
1 fighter moved from Western Germany to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 7 fighters, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 7 fighters and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Novgorod to Belarus
5 armour moved from Archangel to Novosibirsk
3 infantry moved from Archangel to Vologda
1 aaGun moved from Archangel to Vologda
2 infantry moved from Novgorod to Archangel
1 bomber moved from Smolensk to Novgorod
1 fighter moved from Eastern Poland to Southern Italy
6 fighters moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Germany to Romania
4 infantry moved from Germany to Slovakia Hungary
2 mech_infantrys moved from Western Germany to Poland
1 aaGun moved from Western Germany to France
1 infantry moved from Normandy Bordeaux to France
1 battleship, 1 cruiser, 1 destroyer and 5 transports moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
1 fighter placed in Western Germany
3 infantry placed in Romania
1 armour and 1 mech_infantry placed in Germany
1 armour, 1 artillery and 1 mech_infantry placed in Novgorod
1 armour placed in Germany
Germans undo move 5.
1 armour placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
hi guys.
I m back and seems I did manage not to skip a round :)
will post my round today.
gl hf
Suggested Topics
