X-PAD 01 Norse vs Attack OTKG


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Volgograd to Kazakhstan
                1 mech_infantry moved from Rostov to Kazakhstan
                1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
                1 fighter and 2 infantry moved from Russia to Vologda
                1 infantry moved from Smolensk to Belarus
                1 tactical_bomber moved from Russia to Belarus
                1 fighter moved from Russia to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland
                1 mech_infantry moved from Egypt to Iraq

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 1 :  1/2 hits
                        Italians roll dice for 1 infantry in Belarus, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 :  1/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Battle in Eastern Poland
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Kazakhstan
                    Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Japanese defend with 1 mech_infantry
                        Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 :  2/4 hits
                        Japanese roll dice for 1 mech_infantry in Kazakhstan, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Kazakhstan
                    Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    Russians win with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 infantry moved from Timguska to Urals
                1 infantry moved from Timguska to Novosibirsk
                1 fighter moved from Vologda to Russia
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
                1 fighter moved from Russia to Caucasus
                1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Eastern Poland to Western Ukraine
                3 artilleries moved from Western Ukraine to Bessarabia
                3 infantry moved from Ukraine to Bessarabia
                2 armour moved from Rostov to Bessarabia
                6 armour moved from Bryansk to Bessarabia
                1 artillery and 8 infantry moved from Bryansk to Western Ukraine
                1 infantry moved from Smolensk to Bryansk
                1 artillery and 1 infantry moved from Smolensk to Russia
                1 aaGun moved from Timguska to Novosibirsk

    Place Units - Russians
                1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs

    Territory Summary for Russians :

    Timguska : 1 infantry
        Kazakhstan : 1 infantry and 1 mech_infantry
        Egypt : 1 mech_infantry
        Italian Somaliland : 1 flag,    Ethiopia : 1 flag,    Bryansk : 1 infantry
        Urals : 1 infantry
        Eastern Poland : 1 infantry
        Bessarabia : 8 armour, 3 artilleries and 3 infantry
        Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 12 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor
        Western Ukraine : 1 artillery, 1 fighter and 8 infantry
        Novosibirsk : 1 aaGun and 1 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Caucasus : 2 fighters and 1 tactical_bomber
        Smolensk : 1 infantry
        Iraq : 1 mech_infantry
        Northwest Persia : 1 flag,
    Production/PUs Summary :

    Germans : 49 / 61
        Russians : 24 / 30
        Japanese : 62 / 67
        Americans : 56 / 76
        Chinese : 0 / 4
        British : 31 / 34
        UK_Pacific : 9 / 7
        Italians : 17 / 22
        ANZAC : 13 / 22
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I wont be online for 10 days, neither to play nor to check my messages (holiday time :)) so gl and hf guys till next monday (that s why I rushed russian turn)

    cya next week


  • Attack in z43. Please give OOL, thanks


  • Map with Japan combat moves/need OOL from US


  • OOL= Damage BB and CVs first.
    Lose one CV
    If you still have subs take CAs before DD
    then DD, CAs, CVs, then TB, BB then Fighters.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Evenkiyskiy to Urals
                1 infantry moved from Olgiy to Timguska
                1 mech_infantry moved from Kansu to Novosibirsk
                1 artillery moved from Tsinghai to Novosibirsk
                1 mech_infantry moved from Kansu to Timguska
                1 mech_infantry moved from Kansu to Novosibirsk
                2 mech_infantrys moved from Tsinghai to Kazakhstan
                1 mech_infantry moved from Kansu to Timguska
                1 bomber moved from Romania to Urals
                1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
                1 bomber moved from Sikang to Kazakhstan
                1 fighter moved from Sikang to Kazakhstan
                1 mech_infantry moved from Tsinghai to Timguska
                1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                2 carriers, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
                1 submarine moved from 44 Sea Zone to 43 Sea Zone
                4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
                2 fighters moved from Japan to 19 Sea Zone
                2 fighters moved from 19 Sea Zone to 43 Sea Zone
                1 submarine moved from 39 Sea Zone to 42 Sea Zone
                3 submarines moved from 20 Sea Zone to 36 Sea Zone
                3 submarines moved from 20 Sea Zone to 35 Sea Zone
                3 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 34 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 45 Sea Zone
                3 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
                1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in Urals
                    Japanese attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Urals from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Australia
                    Japanese attack with 1 artillery and 1 infantry
                    ANZAC defend with 1 fighter
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Dutch New Guinea
                    Japanese attack with 3 infantry and 1 mech_infantry
                    ANZAC defend with 1 artillery
                    Japanese win, taking Dutch New Guinea from ANZAC with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                    Japanese win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for ANZAC: 1 artillery
                Battle in Novosibirsk
                    Japanese attack with 1 artillery and 2 mech_infantrys
                    Russians defend with 1 aaGun and 1 infantry
                    Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 aaGun and 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 aaGun and 1 infantry
                Battle in Timguska
                    Japanese attack with 1 infantry and 3 mech_infantrys
                    Russians defend with 1 infantry
                    Japanese win, taking Timguska from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 36 Sea Zone
                    Japanese attack with 4 submarines
                    Americans defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Japanese win with 3 submarines remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 35 Sea Zone
                    Japanese attack with 1 carrier and 3 submarines
                    Americans defend with 1 destroyer
                    Japanese win, taking 35 Sea Zone from Americans with 1 carrier and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 carrier and 3 submarines remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kazakhstan
                    Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
                    Russians defend with 1 infantry and 1 mech_infantry
                    Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                    Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Japanese: 2 mech_infantrys
                    Casualties for Russians: 1 infantry and 1 mech_infantry
                Battle in 42 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 1 submarine remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 2 carriers, 1 destroyer, 7 fighters, 3 submarines and 3 tactical_bombers
                    Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Units damaged: 2 carriers owned by the Americans
                    Japanese win, taking 43 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31
                    Casualties for Japanese: 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
                    Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
                Recording Battle Statistics
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Non Combat Move - Japanese
                2 submarines moved from 20 Sea Zone to 44 Sea Zone
                1 submarine moved from 20 Sea Zone to 43 Sea Zone
                1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
                1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 45 Sea Zone
                1 battleship moved from 20 Sea Zone to 45 Sea Zone
                1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 submarine moved from 4 Sea Zone to 6 Sea Zone
                1 carrier moved from 20 Sea Zone to 45 Sea Zone
                1 battleship and 1 carrier moved from 20 Sea Zone to 35 Sea Zone
                1 bomber moved from Urals to Kansu
                1 infantry moved from Tsagaan Olom to Kansu
                3 mech_infantrys moved from Ulaanbaatar to Yenisey
                1 infantry moved from Manchuria to Buyant-Uhaa
                2 infantry moved from Manchuria to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 artilleries and 1 infantry moved from Kwangsi to Yunnan
                2 mech_infantrys moved from Kwangtung to Yunnan
                1 artillery moved from Burma to Yunnan
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Shensi to Sikang
                1 bomber moved from Kazakhstan to Kansu
                1 artillery moved from Shensi to Sikang
                1 artillery and 3 infantry moved from Suiyuyan to Kansu
                1 fighter moved from Kazakhstan to Kansu
                1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
                1 armour and 1 mech_infantry moved from Kweichow to Sikang
                1 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Kweichow
                1 destroyer moved from 20 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                1 carrier and 1 transport placed in 6 Sea Zone
                2 fighters placed in Japan
                1 artillery and 2 infantry placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total


  • Round :11

    Purchase Units - Americans
                Americans buy 4 artilleries, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 fighter moved from United Kingdom to 111 Sea Zone
                1 armour moved from United Kingdom to Scotland
                1 infantry moved from United Kingdom to Scotland
                1 bomber moved from United Kingdom to Scotland
                1 fighter moved from United Kingdom to Scotland
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 fighter moved from United Kingdom to 119 Sea Zone
                1 destroyer moved from 110 Sea Zone to 119 Sea Zone
                4 transports moved from 117 Sea Zone to 101 Sea Zone
                1 tactical_bomber moved from 110 Sea Zone to Gibraltar
                3 fighters moved from 110 Sea Zone to Gibraltar
                1 transport moved from 110 Sea Zone to 102 Sea Zone
                2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
                2 bombers moved from India to Russia
                1 carrier, 4 destroyers and 2 tactical_bombers moved from 26 Sea Zone to 50 Sea Zone
                1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Battle in 119 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Germans defend with 1 submarine
                    Americans win, taking 119 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 submarine
                Battle in 111 Sea Zone
                    Americans attack with 1 fighter
                    Germans defend with 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                    Americans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Scotland
                    Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                    Germans defend with 1 airfield, 1 armour and 1 infantry
                    Americans win, taking Scotland from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry
                    Americans win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour and 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                    Americans win with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                3 fighters moved from Gibraltar to 91 Sea Zone
                1 tactical_bomber moved from Gibraltar to 91 Sea Zone
                1 fighter moved from 119 Sea Zone to United Kingdom
                1 bomber moved from Scotland to United Kingdom
                1 fighter moved from Scotland to United Kingdom
                1 fighter moved from 111 Sea Zone to United Kingdom

    Place Units - Americans
                4 artilleries and 4 infantry placed in Eastern United States
                2 carriers and 2 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

  • Moderator

    China, no action obviously…

    GG

  • TripleA

    hi guys,

    this is just a friendly recommendation, but as this is a team game why not lean on your team mates. if you are struggling to find time to do your turn, why not ask your teammates to take your turn for you?

    or just have the first team member to come and download the opposing teams turn play their team’s turn no matter who was originally designated to play a certain power. so whoever can do a turn first, does. this should help speed things up.

  • Moderator

    posting a turn tonight… had something come up.

    GG

  • Moderator

    DISREGARD MARTI ROLLS:

    Game History

    Round :11

    Combat Move - British
                Giving bonus movement to units

    Non Combat Move - British
                1 mech_infantry moved from Belgian Congo to Egypt
                1 artillery moved from Alexandria to Egypt
                1 infantry moved from Alexandria to Egypt
                1 artillery moved from Trans-Jordan to Egypt
                3 infantry moved from India to West India
                1 armour and 3 mech_infantrys moved from Caucasus to Volgograd
                1 transport moved from 110 Sea Zone to 91 Sea Zone

    Place Units - British
                1 destroyer and 1 submarine placed in 98 Sea Zone
                Units in United Kingdom being upgraded or consumed: 1 factory_minor
                1 factory_upgrade placed in United Kingdom
                Turning on Edit Mode
                EDIT: British player Removing units owned by PlayerID named:British from Alexandria: 1 infantry
                EDIT: British player Adding units owned by PlayerID named:British to Egypt: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 33 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs (4 lost to blockades); end with 8 PUs total
                    Some units change owners in territory India


  • scramble z98? OOL please

    italy attack 11.tsvg

  • Moderator

    @Jerngreipner:

    scramble z98? OOL please

    Scramble both fighter and Tac.

    OOL:

    • Damage CA and BB
    • Subs
    • French DD
    • 2 British DD
    • AC
    • Last DD
    • Fighter
    • Tac Bomber
    • BB

  • Help!!! started rolling battles , dice did give scrambling choice , tried to edit planes out to sz
    without luck , what do i do ??? :-/

    italy attack 11,1.tsvg


  • read - dice did not give sc…  :|

  • Moderator

    Odd, when I play Italy, it lets me scramble. Can you replay your buys/combat moves and see if it lets you scramble?

    GG


  • replay ??? how do i do that in pbem mode ?

  • Moderator

    Close the current game, don’t save, we ignore your first MARTI rolls, and then restart the turn. I know I can scramble! My computer gives me that option whenever I play your turn attacking SZ 98.

    GG


  • ok ill try , but i keep the 2 other attacks as is , just do them in edit mode (GIB,VOL)

  • Moderator

    Yes… I think that’s fair… And if it doesn’t let you put the planes in, at least you can edit them into the SZ98.

    GG

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