sent a chat so we don’t clutter up this thread
X-PAD 01 Norse vs Attack OTKG
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Ok, here is the save of the turn. GG, Soulfein said you can just click through the turn for the Chinese. I would do it but since I am already having problems I don’t think it would be helpful.
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 1 infantry, 3 tactical_bombers and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 fighter moved from United Kingdom to 111 Sea Zone
1 destroyer moved from 108 Sea Zone to 91 Sea Zone
3 fighters moved from 110 Sea Zone to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 118 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to United Kingdom
1 armour moved from 110 Sea Zone to United Kingdom
1 transport moved from 110 Sea Zone to 117 Sea Zone
3 transports moved from 110 Sea Zone to 117 Sea Zone
1 fighter moved from Iceland to United Kingdom
1 fighter moved from Eastern United States to Iceland
1 bomber moved from Eastern United States to United Kingdom
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 artillery moved from British Guiana to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 artillery moved from 43 Sea Zone to Borneo
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Americans take 43 Sea Zone from Japanese
1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
2 bombers moved from Queensland to India
3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Americans
Battle in 91 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 transport
Italians defend with 1 submarine
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 111 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 2 infantry
Italians win with 2 infantry remaining. Battle score for attacker is -7
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 fighters moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 111 Sea Zone to United Kingdom
1 destroyer moved from 108 Sea Zone to 91 Sea ZonePlace Units - Americans
2 destroyers and 1 tactical_bomber placed in 110 Sea Zone
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 tactical_bomber placed in Western United States
1 fighter and 1 tactical_bomber placed in Western United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 56 PUs (2 lost to blockades); end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs -
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs total -
Game History
Round :10
Combat Move - British
Giving bonus movement to units
1 artillery and 1 infantry moved from United Kingdom to ScotlandCombat - British
Battle in Scotland
British attack with 1 artillery and 1 infantry
Germans defend with 1 airfield and 1 infantry
British win, taking Scotland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 Infantry
British win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 Infantry
Recording Battle StatisticsNon Combat Move - British
1 submarine moved from 81 Sea Zone to 98 Sea Zone
1 battleship moved from 81 Sea Zone to 98 Sea Zone
1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to Alexandria
1 artillery moved from Syria to Trans-Jordan
6 infantry moved from Egypt to Alexandria
1 mech_infantry moved from Persia to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Union of South Africa to Belgian CongoPlace Units - British
1 carrier and 1 destroyer placed in 98 Sea Zone
1 fighter placed in EgyptTurn Complete - British
British collect 33 PUs; end with 34 PUs totalPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs total
Some units change owners in territory IndiaEDIT MODE:
1 American Fighter from Iceland to Britain
1 American Mechanized Infantry from British Columbia to Western United States -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 1 artillery, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 91 Sea Zone
2 armour and 2 mech_infantrys moved from Belarus to Archangel
1 armour, 1 bomber and 1 mech_infantry moved from Libya to Alexandria
2 artilleries and 1 infantry moved from Tobruk to AlexandriaCombat - Italians
Battle in 91 Sea Zone
Italians attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Archangel
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Italians win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 mech_infantrys
Italians win with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 1 artillery and 6 infantry
1 armour owned by the Italians retreated to Tobruk
British win with 1 artillery and 5 infantry remaining. Battle score for attacker is -6
Casualties for French: 2 infantry
Casualties for British: 1 infantry
Casualties for Italians: 2 artilleries, 1 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Alexandria to Southern Italy
1 armour moved from Morocco to Algeria
1 mech_infantry moved from Southern France to Northern Italy
2 transports moved from 93 Sea Zone to 95 Sea Zone
1 carrier, 1 destroyer and 1 transport moved from 92 Sea Zone to 95 Sea Zone
1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
1 submarine placed in 95 Sea Zone
1 fighter and 1 infantry placed in Southern Italy
1 artillery and 1 fighter placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
Round :10
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 6 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
ANZAC win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Western Australia
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 11 PUs (2 lost to blockades); end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
Game History
Round :10
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Germans
Germans buy 2 armour, 1 fighter, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from Romania to Bessarabia
1 fighter moved from Romania to Bessarabia
1 bomber moved from Novgorod to Bessarabia
1 infantry moved from Holland Belgium to Normandy Bordeaux
Germans take Normandy Bordeaux from Americans
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 armour and 1 infantry moved from 111 Sea Zone to ScotlandCombat - Germans
Battle in Scotland
Germans attack with 1 armour and 1 infantry
British defend with 1 airfield and 1 artillery
Germans win, taking Scotland from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Bessarabia
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter moved from Bessarabia to Romania
1 bomber moved from Bessarabia to Novgorod
1 aaGun and 3 infantry moved from Novgorod to Archangel
1 aaGun, 5 armour, 2 infantry and 1 mech_infantry moved from Belarus to Archangel
1 infantry moved from Romania to Eastern Poland
1 armour and 1 mech_infantry moved from Western Germany to 113 Sea Zone
1 armour, 1 battleship, 1 cruiser, 1 destroyer, 1 mech_infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Novgorod
1 mech_infantry moved from 115 Sea Zone to Novgorod
1 aaGun, 1 artillery, 2 fighters and 2 infantry moved from France to Western Germany
1 submarine moved from 112 Sea Zone to 119 Sea ZonePlace Units - Germans
1 armour and 2 infantry placed in Romania
1 armour and 1 mech_infantry placed in Western Germany
3 infantry placed in Novgorod
2 infantry and 2 mech_infantrys placed in Germany
Germans undo move 2.
Germans undo move 3.
2 mech_infantrys placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 fighter placed in Western Germany
4 infantry placed in GermanyTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Russians
Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Rostov to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
1 fighter and 2 infantry moved from Russia to Vologda
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Egypt to IraqCombat - Russians
Battle in Belarus
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Belarus, round 1 : 1/2 hits
Italians roll dice for 1 infantry in Belarus, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 1 : 1/3 hits
Germans roll dice for 1 mech_infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Eastern Poland, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 1 : 2/4 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Russians win with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Timguska to Urals
1 infantry moved from Timguska to Novosibirsk
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Kazakhstan to Caucasus
1 fighter moved from Russia to Caucasus
1 tactical_bomber moved from Belarus to Russia
1 fighter moved from Eastern Poland to Western Ukraine
3 artilleries moved from Western Ukraine to Bessarabia
3 infantry moved from Ukraine to Bessarabia
2 armour moved from Rostov to Bessarabia
6 armour moved from Bryansk to Bessarabia
1 artillery and 8 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Bryansk
1 artillery and 1 infantry moved from Smolensk to Russia
1 aaGun moved from Timguska to NovosibirskPlace Units - Russians
1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUsTerritory Summary for Russians :
Timguska : 1 infantry
Kazakhstan : 1 infantry and 1 mech_infantry
Egypt : 1 mech_infantry
Italian Somaliland : 1 flag, Ethiopia : 1 flag, Bryansk : 1 infantry
Urals : 1 infantry
Eastern Poland : 1 infantry
Bessarabia : 8 armour, 3 artilleries and 3 infantry
Russia : 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Western Ukraine : 1 artillery, 1 fighter and 8 infantry
Novosibirsk : 1 aaGun and 1 infantry
Vologda : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 2 fighters and 1 tactical_bomber
Smolensk : 1 infantry
Iraq : 1 mech_infantry
Northwest Persia : 1 flag,
Production/PUs Summary :Germans : 49 / 61
Russians : 24 / 30
Japanese : 62 / 67
Americans : 56 / 76
Chinese : 0 / 4
British : 31 / 34
UK_Pacific : 9 / 7
Italians : 17 / 22
ANZAC : 13 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I wont be online for 10 days, neither to play nor to check my messages (holiday time :)) so gl and hf guys till next monday (that s why I rushed russian turn)
cya next week
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Attack in z43. Please give OOL, thanks
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Map with Japan combat moves/need OOL from US
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OOL= Damage BB and CVs first.
Lose one CV
If you still have subs take CAs before DD
then DD, CAs, CVs, then TB, BB then Fighters. -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 2 fighters, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Olgiy to Timguska
1 mech_infantry moved from Kansu to Novosibirsk
1 artillery moved from Tsinghai to Novosibirsk
1 mech_infantry moved from Kansu to Timguska
1 mech_infantry moved from Kansu to Novosibirsk
2 mech_infantrys moved from Tsinghai to Kazakhstan
1 mech_infantry moved from Kansu to Timguska
1 bomber moved from Romania to Urals
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
1 bomber moved from Sikang to Kazakhstan
1 fighter moved from Sikang to Kazakhstan
1 mech_infantry moved from Tsinghai to Timguska
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
2 carriers, 1 destroyer, 1 fighter, 2 submarines and 2 tactical_bombers moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
4 fighters and 1 tactical_bomber moved from 20 Sea Zone to 43 Sea Zone
2 fighters moved from Japan to 19 Sea Zone
2 fighters moved from 19 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
3 submarines moved from 20 Sea Zone to 36 Sea Zone
3 submarines moved from 20 Sea Zone to 35 Sea Zone
3 infantry and 1 mech_infantry moved from Kwangtung to 20 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 34 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 34 Sea Zone to 45 Sea Zone
3 infantry and 1 mech_infantry moved from 45 Sea Zone to Dutch New Guinea
1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Urals
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Urals from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Australia
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 fighter
ANZAC win with 1 fighter remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Dutch New Guinea
Japanese attack with 3 infantry and 1 mech_infantry
ANZAC defend with 1 artillery
Japanese win, taking Dutch New Guinea from ANZAC with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Japanese win with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Novosibirsk
Japanese attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 aaGun and 1 infantry
Japanese win, taking Novosibirsk from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 1 infantry
Japanese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 aaGun and 1 infantry
Battle in Timguska
Japanese attack with 1 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Japanese win, taking Timguska from Russians with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 4 submarines
Americans defend with 1 destroyer
Japanese win, taking 36 Sea Zone from Neutral with 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 3 submarines remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 carrier and 3 submarines
Americans defend with 1 destroyer
Japanese win, taking 35 Sea Zone from Americans with 1 carrier and 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Japanese win with 1 carrier and 3 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 infantry and 1 mech_infantry
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Japanese win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 7 fighters, 3 submarines and 3 tactical_bombers
Americans defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Units damaged: 2 carriers owned by the Americans
Japanese win, taking 43 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 31
Casualties for Japanese: 2 carriers, 1 destroyer, 6 fighters, 2 submarines and 2 tactical_bombers
Casualties for Americans: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 1 tactical_bomber and 2 transports
Recording Battle Statistics
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanNon Combat Move - Japanese
2 submarines moved from 20 Sea Zone to 44 Sea Zone
1 submarine moved from 20 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 45 Sea Zone
1 carrier, 1 cruiser and 1 destroyer moved from 20 Sea Zone to 45 Sea Zone
1 battleship moved from 20 Sea Zone to 45 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 45 Sea Zone
1 battleship and 1 carrier moved from 20 Sea Zone to 35 Sea Zone
1 bomber moved from Urals to Kansu
1 infantry moved from Tsagaan Olom to Kansu
3 mech_infantrys moved from Ulaanbaatar to Yenisey
1 infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 artilleries and 1 infantry moved from Kwangsi to Yunnan
2 mech_infantrys moved from Kwangtung to Yunnan
1 artillery moved from Burma to Yunnan
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Shensi to Sikang
1 bomber moved from Kazakhstan to Kansu
1 artillery moved from Shensi to Sikang
1 artillery and 3 infantry moved from Suiyuyan to Kansu
1 fighter moved from Kazakhstan to Kansu
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 armour and 1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Kiangsu to Anhwe
2 mech_infantrys moved from Kiangsu to Kweichow
1 destroyer moved from 20 Sea Zone to 6 Sea ZonePlace Units - Japanese
1 carrier and 1 transport placed in 6 Sea Zone
2 fighters placed in Japan
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs total -
Round :11
Purchase Units - Americans
Americans buy 4 artilleries, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 fighter moved from United Kingdom to 111 Sea Zone
1 armour moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 bomber moved from United Kingdom to Scotland
1 fighter moved from United Kingdom to Scotland
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 fighter moved from United Kingdom to 119 Sea Zone
1 destroyer moved from 110 Sea Zone to 119 Sea Zone
4 transports moved from 117 Sea Zone to 101 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
3 fighters moved from 110 Sea Zone to Gibraltar
1 transport moved from 110 Sea Zone to 102 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to Hawaiian Islands
2 bombers moved from India to Russia
1 carrier, 4 destroyers and 2 tactical_bombers moved from 26 Sea Zone to 50 Sea Zone
1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Americans
Battle in 119 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans win, taking 119 Sea Zone from Germans with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 111 Sea Zone
Americans attack with 1 fighter
Germans defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Scotland
Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 airfield, 1 armour and 1 infantry
Americans win, taking Scotland from Germans with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 infantry
Casualties for Americans: 1 infantry
Battle in Gibraltar
Americans attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 harbour and 2 infantry
Americans win, taking Gibraltar from Italians with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Americans win with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 fighters moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 fighter moved from 119 Sea Zone to United Kingdom
1 bomber moved from Scotland to United Kingdom
1 fighter moved from Scotland to United Kingdom
1 fighter moved from 111 Sea Zone to United KingdomPlace Units - Americans
4 artilleries and 4 infantry placed in Eastern United States
2 carriers and 2 destroyers placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
China, no action obviously…
GG
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hi guys,
this is just a friendly recommendation, but as this is a team game why not lean on your team mates. if you are struggling to find time to do your turn, why not ask your teammates to take your turn for you?
or just have the first team member to come and download the opposing teams turn play their team’s turn no matter who was originally designated to play a certain power. so whoever can do a turn first, does. this should help speed things up.
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posting a turn tonight… had something come up.
GG
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DISREGARD MARTI ROLLS:
Game History
Round :11
Combat Move - British
Giving bonus movement to unitsNon Combat Move - British
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Alexandria to Egypt
1 infantry moved from Alexandria to Egypt
1 artillery moved from Trans-Jordan to Egypt
3 infantry moved from India to West India
1 armour and 3 mech_infantrys moved from Caucasus to Volgograd
1 transport moved from 110 Sea Zone to 91 Sea ZonePlace Units - British
1 destroyer and 1 submarine placed in 98 Sea Zone
Units in United Kingdom being upgraded or consumed: 1 factory_minor
1 factory_upgrade placed in United Kingdom
Turning on Edit Mode
EDIT: British player Removing units owned by PlayerID named:British from Alexandria: 1 infantry
EDIT: British player Adding units owned by PlayerID named:British to Egypt: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs (4 lost to blockades); end with 8 PUs total
Some units change owners in territory India -
scramble z98? OOL please
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scramble z98? OOL please
Scramble both fighter and Tac.
OOL:
- Damage CA and BB
- Subs
- French DD
- 2 British DD
- AC
- Last DD
- Fighter
- Tac Bomber
- BB
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