XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech


  • Oh crap! German BMB for the win!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Russians
                Russians repair 20 damage on 20 factory_majors; Remaining resources: 35 PUs;
                Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                5 mech_infantrys moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bessarabia
                5 mech_infantrys moved from Rostov to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                3 armour moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Russia to Bessarabia
                1 tactical_bomber moved from Russia to Bessarabia
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 armour moved from Chahar to Shantung
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                2 armour moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Russia to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Shantung
                    Russians attack with 1 armour
                    Japanese defend with 1 bomber
                    Japanese win with no units remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 1 armour
                    Russians win with no units remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 1 armour
                Battle in Bessarabia
                    Russians attack with 7 armour, 3 artilleries, 2 fighters, 10 mech_infantrys and 2 tactical_bombers
                    Germans defend with 8 armour, 2 infantry and 8 mech_infantrys
                    Russians win, taking Bessarabia from Germans with 7 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 8 armour, 2 infantry and 8 mech_infantrys
                    Casualties for Russians: 3 artilleries and 10 mech_infantrys
                    Russians win with 7 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 8 armour, 2 infantry and 8 mech_infantrys
                    Casualties for Russians: 3 artilleries and 10 mech_infantrys
                Recording Battle Statistics

    Non Combat Move - Russians
                44 infantry moved from Smolensk to Belarus
                20 infantry moved from Smolensk to Belarus
                24 artilleries moved from Smolensk to Belarus
                1 aaGun moved from Smolensk to Belarus
                3 armour moved from Ukraine to Bryansk
                3 armour moved from Volgograd to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                2 fighters moved from Bessarabia to Bryansk
                2 tactical_bombers moved from Bessarabia to Bryansk
                3 mech_infantrys moved from Caucasus to Bryansk
                1 infantry moved from Olgiy to Kansu
                8 infantry moved from Chahar to Buyant-Uhaa
                2 aaGuns moved from Chahar to Buyant-Uhaa

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 infantry, 5 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
                2 bombers moved from Japan to 46 Sea Zone
                1 bomber moved from Philippines to New Guinea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 46 Sea Zone
                1 carrier moved from 36 Sea Zone to 46 Sea Zone
                2 destroyers moved from 36 Sea Zone to 46 Sea Zone
                2 submarines moved from 42 Sea Zone to 46 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                3 submarines moved from 37 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                4 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Hopei
                2 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Amur to Sakha
                1 armour moved from Siberia to Sakha

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
                    Americans defend with 1 battleship, 1 carrier, 2 fighters, 3 submarines and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 80
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 carrier, 2 fighters, 3 submarines and 2 transports
                    Japanese win with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 80
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 carrier, 2 fighters, 3 submarines and 2 transports
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Chinese defend with 3 infantry
                    Japanese win, taking Jehol from Chinese with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                    Japanese win with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in New Guinea
                    Japanese attack with 2 artilleries, 1 bomber and 3 infantry
                    Americans defend with 1 armour, 1 artillery and 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                    Japanese win with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Sakha
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Sakha from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Jehol
                3 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
                3 artilleries, 1 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
                3 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
                2 battleships, 2 carriers, 1 destroyer, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                8 artilleries and 9 infantry moved from West India to India
                1 carrier, 2 fighters and 2 transports moved from 79 Sea Zone to 39 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
                1 infantry moved from Kenya to Tanganyika Territory
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from British Somaliland to Italian Somaliland
                1 fighter moved from 7 Sea Zone to Japan
                1 bomber moved from New Guinea to Dutch New Guinea
                2 bombers moved from 46 Sea Zone to Caroline Islands

    Place Units - Japanese
                5 submarines placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                2 transports placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • I’m editing some African non combat moves


  • Here is the edited file


  • And here’s another edit, I take Ceylon with Japan.


  • Noll, I can’t open both of  the edit files. Can you list exactly what the modified moves are?


  • @coorran:

    Noll, I can’t open both of  the edit files. Can you list exactly what the modified moves are?

    Sure:

    1inf from IND to Ceylon, conquering it.

    2mec 1inf in South Africa
    1rtl in Rhodesia
    1inf Tananyka

    (1inf in Italian Somaliland stay)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 airfield and 5 bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                Turning on Edit Mode
                EDIT: Americans player Removing units owned by PlayerID named:Japanese from India: 1 infantry
                EDIT: Americans player Adding units owned by PlayerID named:Japanese to Ceylon: 1 infantry
                EDIT: Americans player Changing ownership of Ceylon from UK_Pacific to Japanese
                EDIT: Americans player Removing units owned by PlayerID named:Japanese from Tanganyika Territory: 2 mech_infantrys
                EDIT: Americans player Removing units owned by PlayerID named:Japanese from Tanganyika Territory: 1 artillery
                EDIT: Americans player Adding units owned by PlayerID named:Japanese to Rhodesia: 1 artillery
                EDIT: Americans player Adding units owned by PlayerID named:Japanese to Union of South Africa: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                2 fighters moved from Hawaiian Islands to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Mexico to 10 Sea Zone
                1 artillery moved from Mexico to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway
                1 fighter moved from Java to Queensland
                2 infantry moved from South Australia to Queensland
                2 artilleries moved from South Australia to Queensland
                2 tactical_bombers moved from Java to Queensland
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to Queensland
                4 destroyers and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
                4 destroyers and 2 submarines moved from 30 Sea Zone to 50 Sea Zone
                4 destroyers and 2 submarines moved from 50 Sea Zone to 63 Sea Zone
                4 bombers moved from Egypt to Anglo Egyptian Sudan
                4 bombers moved from Anglo Egyptian Sudan to 82 Sea Zone
                4 bombers moved from 82 Sea Zone to Brazil
                2 submarines moved from 101 Sea Zone to 28 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                1 mech_infantry moved from Egypt to Kenya
                      Americans take Kenya from Japanese
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Americans take Belgian Congo from Japanese
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry and 2 transports moved from 87 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico
                2 mech_infantrys moved from French West Africa to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Americans player Adding units owned by PlayerID named:Americans to Greece: 1 infantry
                EDIT: Americans player Changing PUs for Americans from 3 to 0
                EDIT: Turning off Edit Mode
                1 airfield and 5 bombers placed in Central United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • I’ll being doing the rest of the Allies this turn- I’ll get to it tonight- China, Brits, later ANZAC and France.

    Vance is gone for the week and Coorran is busy at work.

  • Customizer

    Looks like Japan is going to wrap this one up next round. My team, Death By Dice, and I eagerly await the winner of this game. Good luck to you all and don’t forget to download the new 3.1 engine and the new map file.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                4 infantry moved from Sikang to Shensi
                1 infantry moved from Suiyuyan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 5 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Sikang
                1 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 8 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Eastern Persia to West India
                      UK_Pacific take West India from Japanese
                1 artillery moved from Egypt to 81 Sea Zone
                1 infantry moved from Egypt to 81 Sea Zone
                1 mech_infantry moved from Anglo Egyptian Sudan to Egypt

    Combat - British
                Recording Battle Statistics

    Non Combat Move - British

    Turn Complete - British


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Italians
                Italians buy 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Yugoslavia to Romania
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Combat - Italians
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 aaGun moved from Yugoslavia to Romania

    Place Units - Italians
                2 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 2 PUs (8 lost to blockades); end with 3 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 8 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - ANZAC
                ANZAC buy 2 submarines; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                2 infantry moved from South Australia to Queensland
                2 mech_infantrys moved from New South Wales to Queensland
                2 armour moved from New South Wales to Queensland
                3 fighters moved from Java to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :12

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 bomber and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 fighter moved from Novgorod to Bessarabia
                3 artilleries and 10 infantry moved from Eastern Poland to Bessarabia
                5 artilleries and 7 infantry moved from Novgorod to Baltic States
                14 artilleries and 42 infantry moved from Eastern Poland to Baltic States
                10 mech_infantrys moved from Germany to Baltic States
                5 transports moved from 112 Sea Zone to 113 Sea Zone
                1 artillery and 4 infantry moved from Western Germany to 113 Sea Zone
                1 armour and 1 mech_infantry moved from Novgorod to Baltic States
                1 artillery, 4 infantry and 5 transports moved from 113 Sea Zone to 115 Sea Zone
                1 artillery and 4 infantry moved from 115 Sea Zone to Baltic States
                1 fighter moved from Southern Italy to Baltic States
                4 artilleries and 1 infantry moved from Slovakia Hungary to Romania
                3 bombers moved from Novgorod to Russia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 3 artilleries, 1 fighter and 10 infantry
                    Russians defend with 7 armour
                    retreated to Bessarabia
                    Russians win with 2 armour remaining. Battle score for attacker is -12
                    Casualties for Germans: 3 artilleries and 10 infantry
                    Casualties for Russians: 5 armour
                Strategic bombing raid in Russia
                    1 bomber killed by AA guns
                Bombing raid in Russia causes: 10 damage to unit: factory_major
                    Bombing raid in Russia causes 10 damage total.
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from Bessarabia to Baltic States
                2 bombers moved from Russia to Baltic States
                1 bomber moved from Dutch New Guinea to Japan

    Place Units - Germans
                10 artilleries placed in Germany
                1 bomber and 1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 53 PUs (4 lost to blockades); end with 54 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs


  • We’re of course attacking Baltic States. I’ll take BMB as first casualties.


  • Go on

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