XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Combat Move - British
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Alexandria to Egypt
                2 fighters moved from Algeria to Greece

    Non Combat Move - British

    Turn Complete - British


  • Everyone is busy on our side too!  soldier on….


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Bulgaria to Greece
                3 fighters moved from Southern Italy to Greece
                2 armour moved from Eastern Poland to Bryansk

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    British defend with 2 fighters; Americans defend with 1 aaGun, 1 artillery, 1 factory_minor and 2 infantry
                    retreated to Greece
                    Americans win with 1 artillery and 2 fighters remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                    Casualties for Americans: 1 aaGun and 2 infantry
                Battle in Bryansk
                    Italians attack with 2 armour
                    Russians defend with 5 infantry
                    Russians win with 3 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 2 armour
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                2 fighters moved from Greece to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Slovakia Hungary to Yugoslavia

    Place Units - Italians
                3 infantry placed in Southern Italy
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 4 PUs (8 lost to blockades); end with 4 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 9 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 62 Sea Zone to 42 Sea Zone
                3 fighters moved from Java to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 destroyer and 3 fighters
                    Japanese defend with 2 submarines
                    retreated to 42 Sea Zone
                    Japanese win with 2 submarines remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - ANZAC
                3 fighters moved from 42 Sea Zone to Java
                1 destroyer moved from 62 Sea Zone to 45 Sea Zone

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs (4 lost to blockades); end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Northern Territory : 1 airfield
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 armour, 1 factory_minor, 1 harbour and 2 mech_infantrys
        South Australia : 2 infantry
        Java : 1 flag, 2 artilleries, 3 fighters and 2 infantry
        45 Sea Zone : 1 destroyer
        62 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 55 / 62
        Russians : 35 / 55
        Japanese : 68 / 74
        Americans : 58 / 78
        Chinese : 8 / 10
        British : 10 / 0
        UK_Pacific : 0 / 0
        Italians : 12 / 9
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Beurk… Talk about bad rolls. I had better odds in Java than that dreaded Egypt fight…


  • Yeah that was a dice disaster!  You can pull it out of the fire though if you NCM your anzac fighters to new guinea before you do your France turn.  You could also NCM the destroyer to z46 instead of z45.


  • It won’t let me post. So here it is. if it doesn’t work, just take the ANZAC turn, and skip the French, I did nothin’.

    G11.tsvg


  • @Vance:

    Yeah that was a dice disaster!  You can pull it out of the fire though if you NCM your anzac fighters to new guinea before you do your France turn.  You could also NCM the destroyer to z46 instead of z45.

    Let’s talk about dice distasters!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Politics - Germans
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War

    Purchase Units - Germans
                Germans buy 1 armour, 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 fighter moved from Western Germany to 99 Sea Zone
                4 artilleries and 1 infantry moved from Germany to Slovakia Hungary
                8 armour and 8 mech_infantrys moved from Belarus to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                5 infantry moved from Eastern Poland to Bessarabia
                1 bomber moved from Novgorod to Western Ukraine
                1 bomber moved from Novgorod to Ukraine
                1 bomber moved from Szechwan to 45 Sea Zone
                1 bomber moved from Szechwan to Japan

    Combat - Germans
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in 99 Sea Zone
                    Germans attack with 1 fighter
                    Americans defend with 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                    Germans win with 1 fighter remaining. Battle score for attacker is 14
                    Casualties for Americans: 2 transports
                Battle in 45 Sea Zone
                    Germans attack with 1 bomber
                    ANZAC defend with 1 destroyer
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    Germans win with 1 bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Bessarabia
                    Germans attack with 8 armour, 5 infantry and 8 mech_infantrys
                    Russians defend with 1 aaGun and 6 infantry
                    Germans win, taking Bessarabia from Russians with 8 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 6 infantry
                    Germans win with 8 armour, 2 infantry and 8 mech_infantrys remaining. Battle score for attacker is 14
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 aaGun and 6 infantry
                Strategic bombing raid in Ukraine
                Bombing raid in Ukraine causes: 5 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 5 damage total.
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from 99 Sea Zone to Southern Italy
                1 bomber moved from Western Ukraine to Novgorod
                1 bomber moved from Ukraine to Novgorod
                17 artilleries and 53 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Western Germany to Novgorod
                1 artillery and 4 infantry moved from France to Western Germany
                5 transports moved from 115 Sea Zone to 113 Sea Zone
                1 bomber moved from 45 Sea Zone to Dutch New Guinea
                5 transports moved from 113 Sea Zone to 112 Sea Zone

    Place Units - Germans
                1 bomber placed in Novgorod
                1 armour and 1 mech_infantry placed in Novgorod
                10 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 53 PUs (2 lost to blockades); end with 53 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs


  • Oh crap! German BMB for the win!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Russians
                Russians repair 20 damage on 20 factory_majors; Remaining resources: 35 PUs;
                Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                5 mech_infantrys moved from Ukraine to Bessarabia
                3 artilleries moved from Ukraine to Bessarabia
                5 mech_infantrys moved from Rostov to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                3 armour moved from Ukraine to Bessarabia
                1 tactical_bomber moved from Russia to Bessarabia
                1 tactical_bomber moved from Russia to Bessarabia
                1 infantry moved from Smolensk to Belarus
                      Russians take Belarus from Italians
                1 armour moved from Chahar to Shantung
                1 mech_infantry moved from Egypt to Ethiopia
                      Russians take Ethiopia from Italians
                2 armour moved from Egypt to Anglo Egyptian Sudan
                2 fighters moved from Russia to Bessarabia
                1 armour moved from Ukraine to Bessarabia
                1 armour moved from Ukraine to Bessarabia

    Combat - Russians
                Battle in Shantung
                    Russians attack with 1 armour
                    Japanese defend with 1 bomber
                    Japanese win with no units remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 1 armour
                    Russians win with no units remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 bomber
                    Casualties for Russians: 1 armour
                Battle in Bessarabia
                    Russians attack with 7 armour, 3 artilleries, 2 fighters, 10 mech_infantrys and 2 tactical_bombers
                    Germans defend with 8 armour, 2 infantry and 8 mech_infantrys
                    Russians win, taking Bessarabia from Germans with 7 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 8 armour, 2 infantry and 8 mech_infantrys
                    Casualties for Russians: 3 artilleries and 10 mech_infantrys
                    Russians win with 7 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 34
                    Casualties for Germans: 8 armour, 2 infantry and 8 mech_infantrys
                    Casualties for Russians: 3 artilleries and 10 mech_infantrys
                Recording Battle Statistics

    Non Combat Move - Russians
                44 infantry moved from Smolensk to Belarus
                20 infantry moved from Smolensk to Belarus
                24 artilleries moved from Smolensk to Belarus
                1 aaGun moved from Smolensk to Belarus
                3 armour moved from Ukraine to Bryansk
                3 armour moved from Volgograd to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                2 fighters moved from Bessarabia to Bryansk
                2 tactical_bombers moved from Bessarabia to Bryansk
                3 mech_infantrys moved from Caucasus to Bryansk
                1 infantry moved from Olgiy to Kansu
                8 infantry moved from Chahar to Buyant-Uhaa
                2 aaGuns moved from Chahar to Buyant-Uhaa

    Place Units - Russians
                1 armour and 2 mech_infantrys placed in Volgograd
                7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 49 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 3 infantry, 5 submarines and 3 transports; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 46 Sea Zone
                2 bombers moved from Japan to 46 Sea Zone
                1 bomber moved from Philippines to New Guinea
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 46 Sea Zone
                1 carrier moved from 36 Sea Zone to 46 Sea Zone
                2 destroyers moved from 36 Sea Zone to 46 Sea Zone
                2 submarines moved from 42 Sea Zone to 46 Sea Zone
                      Japanese take 42 Sea Zone from Americans
                3 submarines moved from 37 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 46 Sea Zone
                2 artilleries and 2 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
                1 destroyer and 1 submarine moved from 6 Sea Zone to 7 Sea Zone
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 7 Sea Zone
                4 armour, 1 artillery, 1 infantry and 3 mech_infantrys moved from Anhwe to Jehol
                1 artillery moved from Anhwe to Hopei
                2 infantry moved from Kweichow to Hopei
                1 mech_infantry moved from Szechwan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Dutch New Guinea to New Guinea
                1 infantry moved from Amur to Sakha
                1 armour moved from Siberia to Sakha

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 submarine
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Americans: 1 destroyer and 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 2 bombers, 1 carrier, 2 destroyers, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports
                    Americans defend with 1 battleship, 1 carrier, 2 fighters, 3 submarines and 2 transports
                    Units damaged: 1 battleship owned by the Americans
                    Units damaged: 1 carrier owned by the Americans
                    Japanese win with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 80
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 carrier, 2 fighters, 3 submarines and 2 transports
                    Japanese win with 2 bombers, 1 carrier, 1 destroyer, 2 fighters, 5 submarines, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 80
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 battleship, 1 carrier, 2 fighters, 3 submarines and 2 transports
                Battle in Hopei
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Hopei from Chinese with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 artillery remaining. Battle score for attacker is -3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                    Chinese defend with 3 infantry
                    Japanese win, taking Jehol from Chinese with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                    Japanese win with 4 armour, 1 artillery, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in New Guinea
                    Japanese attack with 2 artilleries, 1 bomber and 3 infantry
                    Americans defend with 1 armour, 1 artillery and 1 infantry
                    Japanese win, taking New Guinea from ANZAC with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                    Japanese win with 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 armour, 1 artillery and 1 infantry
                Battle in Sakha
                    Japanese attack with 1 armour and 1 infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Sakha from Russians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 aaGun moved from Anhwe to Jehol
                3 artilleries and 1 infantry moved from Kiangsu to 19 Sea Zone
                3 artilleries, 1 infantry and 3 transports moved from 19 Sea Zone to 35 Sea Zone
                3 artilleries and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 33 Sea Zone
                1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 33 Sea Zone
                2 battleships, 2 carriers, 1 destroyer, 3 submarines and 1 transport moved from 6 Sea Zone to 33 Sea Zone
                8 artilleries and 9 infantry moved from West India to India
                1 carrier, 2 fighters and 2 transports moved from 79 Sea Zone to 39 Sea Zone
                2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
                1 infantry moved from Kenya to Tanganyika Territory
                1 infantry moved from Rhodesia to Tanganyika Territory
                1 infantry moved from British Somaliland to Italian Somaliland
                1 fighter moved from 7 Sea Zone to Japan
                1 bomber moved from New Guinea to Dutch New Guinea
                2 bombers moved from 46 Sea Zone to Caroline Islands

    Place Units - Japanese
                5 submarines placed in 6 Sea Zone
                1 transport placed in 36 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                2 transports placed in 6 Sea Zone
                2 artilleries and 1 infantry placed in Japan
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 74 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs


  • I’m editing some African non combat moves


  • Here is the edited file


  • And here’s another edit, I take Ceylon with Japan.


  • Noll, I can’t open both of  the edit files. Can you list exactly what the modified moves are?


  • @coorran:

    Noll, I can’t open both of  the edit files. Can you list exactly what the modified moves are?

    Sure:

    1inf from IND to Ceylon, conquering it.

    2mec 1inf in South Africa
    1rtl in Rhodesia
    1inf Tananyka

    (1inf in Italian Somaliland stay)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Americans
                Americans buy 1 airfield and 5 bombers; Remaining resources: 3 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                Turning on Edit Mode
                EDIT: Americans player Removing units owned by PlayerID named:Japanese from India: 1 infantry
                EDIT: Americans player Adding units owned by PlayerID named:Japanese to Ceylon: 1 infantry
                EDIT: Americans player Changing ownership of Ceylon from UK_Pacific to Japanese
                EDIT: Americans player Removing units owned by PlayerID named:Japanese from Tanganyika Territory: 2 mech_infantrys
                EDIT: Americans player Removing units owned by PlayerID named:Japanese from Tanganyika Territory: 1 artillery
                EDIT: Americans player Adding units owned by PlayerID named:Japanese to Rhodesia: 1 artillery
                EDIT: Americans player Adding units owned by PlayerID named:Japanese to Union of South Africa: 2 mech_infantrys
                EDIT: Turning off Edit Mode
                2 fighters moved from Hawaiian Islands to Midway
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from Mexico to 10 Sea Zone
                1 artillery moved from Mexico to 10 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
                1 infantry moved from 25 Sea Zone to Midway
                1 artillery moved from 25 Sea Zone to Midway
                1 fighter moved from Java to Queensland
                2 infantry moved from South Australia to Queensland
                2 artilleries moved from South Australia to Queensland
                2 tactical_bombers moved from Java to Queensland
                1 fighter moved from Hawaiian Islands to 30 Sea Zone
                1 fighter moved from 30 Sea Zone to 49 Sea Zone
                1 fighter moved from 49 Sea Zone to Queensland
                4 destroyers and 2 submarines moved from 26 Sea Zone to 30 Sea Zone
                4 destroyers and 2 submarines moved from 30 Sea Zone to 50 Sea Zone
                4 destroyers and 2 submarines moved from 50 Sea Zone to 63 Sea Zone
                4 bombers moved from Egypt to Anglo Egyptian Sudan
                4 bombers moved from Anglo Egyptian Sudan to 82 Sea Zone
                4 bombers moved from 82 Sea Zone to Brazil
                2 submarines moved from 101 Sea Zone to 28 Sea Zone
                2 infantry moved from French West Africa to 87 Sea Zone
                1 mech_infantry moved from Egypt to Kenya
                      Americans take Kenya from Japanese
                1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
                      Americans take Belgian Congo from Japanese
                1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
                2 mech_infantrys moved from Egypt to Anglo Egyptian Sudan
                2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
                2 infantry and 2 transports moved from 87 Sea Zone to 89 Sea Zone
                2 infantry moved from 89 Sea Zone to Southeast Mexico
                2 mech_infantrys moved from French West Africa to French Equatorial Africa
                1 fighter moved from Anglo Egyptian Sudan to Egypt
                1 submarine moved from 97 Sea Zone to 93 Sea Zone
                1 submarine moved from 81 Sea Zone to 97 Sea Zone

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Americans player Adding units owned by PlayerID named:Americans to Greece: 1 infantry
                EDIT: Americans player Changing PUs for Americans from 3 to 0
                EDIT: Turning off Edit Mode
                1 airfield and 5 bombers placed in Central United States

    Turn Complete - Americans
                Americans collect 60 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • I’ll being doing the rest of the Allies this turn- I’ll get to it tonight- China, Brits, later ANZAC and France.

    Vance is gone for the week and Coorran is busy at work.

  • Customizer

    Looks like Japan is going to wrap this one up next round. My team, Death By Dice, and I eagerly await the winner of this game. Good luck to you all and don’t forget to download the new 3.1 engine and the new map file.

Suggested Topics

  • 55
  • 89
  • 98
  • 100
  • 122
  • 91
  • 19
  • 124
Axis & Allies Boardgaming Custom Painted Miniatures

74

Online

17.6k

Users

40.2k

Topics

1.7m

Posts