That’s just America,
I’ll get Russia another time. Tomorrow night is likely
X-PAD 01 Norse vs Attack OTKG
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One small matter :-D
i think I will re-stock my trn in sz115.
Could come in handy with d-day and-all bugging my rear. -
guerilla guy is on vacation and will be back around 21th july.
so I ll be doing uk und french for this round only, and will hope we are slow enough to play 1 whole round in 8 days :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter and 2 infantry moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 1 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Tsinghai, round 2 : 1/1 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Kansu : 1 fighter and 1 infantry
Tsinghai : 1 infantryProduction/PUs Summary :
Germans : 47 / 64
Russians : 22 / 30
Japanese : 69 / 77
Americans : 59 / 80
Chinese : 2 / 4
British : 28 / 31
UK_Pacific : 5 / 3
Italians : 19 / 36
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 44 / 64
Russians : 22 / 30
Japanese : 68 / 77
Americans : 59 / 80
Chinese : 2 / 4
British : 36 / 35
UK_Pacific : 6 / 3
Italians : 14 / 36
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
oh wow passed up alexandria.
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@Cow:
oh wow passed up alexandria.
was fifty fifty with bb bombrd, plus uk would lose bb and transport
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thought it was 50/50 without bombardment. nvm eyeball math off today.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 2 artilleries, 2 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 infantry moved from Southern Italy to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 bomber moved from Southern Italy to Morocco
1 armour moved from Tunisia to Morocco
1 fighter and 1 tactical_bomber moved from Algeria to Morocco
2 armour and 2 mech_infantrys moved from Romania to Belarus
1 armour, 2 infantry and 1 mech_infantry moved from Bessarabia to Western UkraineCombat - Italians
Battle in Belarus
Italians attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Italians roll dice for 2 armour and 2 mech_infantrys in Belarus, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 2 infantry and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Western Ukraine, round 1 : 0/2 hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Western Ukraine, round 2 : 0/4 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Italians lost in Western Ukraine
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Western Ukraine, round 3 : 1/3 hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Morocco
Italians attack with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber
Americans defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Morocco, round 1 : 1/4 hits
Americans roll dice for 2 infantry in Morocco, round 1 : 0/2 hits
1 infantry owned by the Americans lost in Morocco
Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Morocco, round 2 : 3/4 hits
Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Morocco
Italians win, taking Morocco from Americans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Italians win with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 91 Sea Zone
Italians attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Italians roll dice for 1 submarine in 91 Sea Zone, round 1 : 0/1 hits
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Italians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
1 carrier and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Morocco to 92 Sea Zone
1 bomber moved from Morocco to Libya
1 armour and 1 mech_infantry moved from Alexandria to Libya
2 artilleries and 1 infantry moved from Alexandria to TobrukPlace Units - Italians
2 transports placed in 93 Sea Zone
1 mech_infantry placed in Southern France
2 artilleries and 1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsProduction/PUs Summary :
Germans : 44 / 64
Russians : 19 / 30
Japanese : 68 / 77
Americans : 58 / 80
Chinese : 2 / 4
British : 36 / 35
UK_Pacific : 6 / 3
Italians : 18 / 33
ANZAC : 10 / 16
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Japanese
1 artillery moved from 41 Sea Zone to Sumatra
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC
???
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 17 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to units
2 infantry moved from Egypt to Alexandria
1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - French
Battle in Alexandria
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Alexandria, round 1 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 1 : 0/1 hits
French roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits
French roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits
French roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits
French roll dice for 2 infantry in Alexandria, round 5 : 0/2 hits
Italians roll dice for 1 infantry in Alexandria, round 5 : 0/1 hits
French roll dice for 2 infantry in Alexandria, round 6 : 1/2 hits
Italians roll dice for 1 infantry in Alexandria, round 6 : 0/1 hits
1 infantry owned by the Italians lost in Alexandria
French win, taking Alexandria from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
French win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Alexandria : 2 infantry
98 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 44 / 64
Russians : 19 / 30
Japanese : 61 / 77
Americans : 58 / 80
Chinese : 2 / 4
British : 36 / 35
UK_Pacific : 6 / 3
Italians : 18 / 33
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 fighter, 8 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
Giving bonus movement to units
2 infantry moved from Western Germany to Holland Belgium
2 fighters moved from Western Germany to Holland Belgium
1 mech_infantry moved from Bessarabia to Bryansk
Germans take Bryansk from Russians
4 infantry moved from Archangel to Smolensk
1 fighter moved from Novgorod to Smolensk
1 fighter moved from Southern Italy to Normandy Bordeaux
2 fighters moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 111 Sea Zone
1 infantry moved from 111 Sea Zone to Scotland
Germans take Scotland from BritishCombat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 fighters
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Germans win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Smolensk
Germans attack with 1 bomber, 1 fighter and 4 infantry
Russians defend with 2 infantry
Germans win, taking Smolensk from Russians with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Germans win with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 mech_infantry moved from Archangel to Belarus
1 armour moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Belarus
3 infantry moved from Bessarabia to Western Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Belarus
2 armour moved from Eastern Poland to Belarus
1 armour and 1 mech_infantry moved from Romania to Belarus
1 aaGun moved from Novgorod to Belarus
1 aaGun moved from Eastern Poland to Romania
3 transports moved from 115 Sea Zone to 113 Sea Zone
1 fighter moved from Holland Belgium to Romania
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
2 fighters moved from Normandy Bordeaux to France
1 aaGun moved from Western Germany to France
1 fighter moved from Smolensk to TimguskaPlace Units - Germans
1 artillery and 2 infantry placed in Romania
1 submarine placed in 112 Sea Zone
2 armour, 1 fighter and 1 mech_infantry placed in Western Germany
3 infantry placed in France
1 infantry placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Germans player Removing units owned by PlayerID named:Germans from Romania: 1 aaGun
EDIT: Germans player Adding units owned by PlayerID named:Germans to Novgorod: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 6.
Germans undo move 4.
1 artillery and 2 infantry placed in France
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 fighter, 1 infantry and 1 tactical_bomber moved from Ukraine to Bessarabia
1 infantry moved from Volgograd to Kazakhstan
1 armour moved from Northwest Persia to Kazakhstan
1 fighter and 4 infantry moved from Kansu to Timguska
1 artillery and 1 infantry moved from Vologda to Archangel
1 artillery and 7 infantry moved from Vologda to Smolensk
5 infantry moved from Russia to Bryansk
3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
6 armour, 1 artillery and 3 infantry moved from Ukraine to BryanskCombat - Russians
Battle in Western Ukraine
Russians attack with 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 armour and 1 mech_infantry
AA guns fire in Western Ukraine : 0/2 hits
Russians roll dice for 3 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber in Western Ukraine, round 1 : 5/9 hits
Italians roll dice for 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry in Western Ukraine, round 1 : 3/5 hits
3 infantry owned by the Russians , 3 infantry owned by the Germans , 1 mech_infantry owned by the Italians and 1 aaGun owned by the Germans lost in Western Ukraine
Russians roll dice for 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/6 hits
Italians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
1 armour owned by the Italians lost in Western Ukraine
Russians win, taking Western Ukraine from Italians with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Russians win with 3 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for Russians: 3 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Battle in Timguska
Russians attack with 1 fighter and 4 infantry
Japanese defend with 1 infantry and 1 mech_infantry; Germans defend with 1 fighter
Russians roll dice for 1 fighter and 4 infantry in Timguska, round 1 : 1/5 hits
Japanese roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Timguska, round 1 : 0/3 hits
1 infantry owned by the Japanese lost in Timguska
Russians roll dice for 1 fighter and 4 infantry in Timguska, round 2 : 2/5 hits
Japanese roll dice for 1 fighter and 1 mech_infantry in Timguska, round 2 : 1/2 hits
1 infantry owned by the Russians , 1 mech_infantry owned by the Japanese and 1 fighter owned by the Germans lost in Timguska
Russians win, taking Timguska from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 3 infantry remaining. Battle score for attacker is 14
Casualties for Japanese: 1 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Archangel, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Archangel, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 6 armour, 1 artillery and 8 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 6 armour, 1 artillery and 8 infantry in Bryansk, round 1 : 4/15 hits
Germans roll dice for 1 mech_infantry in Bryansk, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 6 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Russians win with 6 armour, 1 artillery and 8 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 1 artillery and 7 infantry
Germans defend with 4 infantry
Russians roll dice for 1 artillery and 7 infantry in Smolensk, round 1 : 2/8 hits
Germans roll dice for 4 infantry in Smolensk, round 1 : 2/4 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 artillery and 5 infantry in Smolensk, round 2 : 2/6 hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Russians win with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 4 infantry
Casualties for Russians: 3 infantry
Battle in Kazakhstan
Russians attack with 1 armour and 1 infantry
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 1 infantry in Kazakhstan, round 1 : 1/2 hits
Japanese roll dice for 1 artillery in Kazakhstan, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Russians win with 1 armour remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bessarabia, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
1 aaGun moved from Kansu to Timguska
2 armour and 1 mech_infantry moved from Northwest Persia to Rostov
1 fighter and 1 tactical_bomber moved from Bessarabia to Russia
1 fighter moved from Timguska to RussiaPlace Units - Russians
1 infantry placed in Volgograd
3 infantry placed in Ukraine
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 35 PUsTerritory Summary for Russians :
Timguska : 1 aaGun and 3 infantry
Kazakhstan : 1 armour
Olgiy : 1 flag, Egypt : 2 mech_infantrys
Italian Somaliland : 1 flag, Ethiopia : 1 flag, Bryansk : 6 armour, 1 artillery and 8 infantry
Rostov : 2 armour and 1 mech_infantry
Archangel : 1 artillery and 1 infantry
Bessarabia : 1 infantry
Russia : 1 airfield, 1 factory_major, 3 fighters, 6 infantry and 2 tactical_bombers
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 3 artilleries and 1 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 artillery and 4 infantry
Northwest Persia : 1 flag,
Production/PUs Summary :Germans : 48 / 61
Russians : 24 / 35
Japanese : 59 / 77
Americans : 58 / 80
Chinese : 2 / 4
British : 31 / 35
UK_Pacific : 6 / 3
Italians : 16 / 33
ANZAC : 17 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 1 carrier, 2 fighters, 5 infantry, 2 mech_infantrys and 3 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Tsagaan Olom to Olgiy
Japanese take Olgiy from Russians
1 mech_infantry moved from Szechwan to Kazakhstan
1 mech_infantry moved from Shensi to Kazakhstan
1 bomber moved from Yunnan to Volgograd
1 artillery moved from Shensi to Tsinghai
2 mech_infantrys moved from Shensi to Tsinghai
2 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
1 mech_infantry moved from Shensi to Kansu
1 mech_infantry moved from Kweichow to Kansu
1 fighter moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kazakhstan
1 tactical_bomber moved from Yenisey to Kazakhstan
1 mech_infantry moved from Kweichow to Kansu
1 artillery and 1 infantry moved from Shan State to Burma
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 43 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Sumatra
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Yenisey to Evenkiyskiy
1 infantry moved from Yunnan to Burma
1 tactical_bomber moved from Shan State to Burma
1 bomber moved from Southern Italy to Ukraine
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 mech_infantry moved from Kweichow to TsinghaiCombat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 submarines and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese roll dice for 2 submarines in 41 Sea Zone, round 1 : 0/2 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 41 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 carrier, 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the ANZAC lost in 41 Sea Zone
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 : 1/2 hits
Japanese win, taking 41 Sea Zone from ANZAC with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Japanese win with 1 carrier, 1 destroyer, 2 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery and 3 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 3 mech_infantrys in Tsinghai, round 1 : 1/4 hits
Chinese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Burma, round 1 : 1/4 hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits
UK_Pacific roll dice for 1 artillery in Burma, round 2 : 0/1 hits
1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Japanese win with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 1 : 2/4 hits
ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 0/2 hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Sumatra
Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 4 mech_infantrys
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 4 mech_infantrys in Kansu, round 1 : 3/7 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 1 : 2/2 hits
1 fighter owned by the Chinese , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Japanese win with 1 fighter and 4 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 fighter and 1 infantry
Battle in Kazakhstan
Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kazakhstan, round 1 : 2/4 hits
Russians roll dice for 1 armour in Kazakhstan, round 1 : 1/1 hits
1 armour owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Japanese win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 armour
Strategic bombing raid in Volgograd
AA guns fire in Volgograd : 0/1 hits
Bombing raid in Volgograd causes: 4 damage to unit: factory_minor
Bombing raid in Volgograd causes 4 damage total.
Strategic bombing raid in Ukraine
AA guns fire in Ukraine : 0/1 hits
Bombing raid in Ukraine causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.
Recording Battle StatisticsNon Combat Move - Japanese
1 bomber moved from Ukraine to Romania
1 bomber moved from Volgograd to Sikang
1 fighter and 1 tactical_bomber moved from Kazakhstan to Sikang
1 infantry moved from Central Mongolia to Tsagaan Olom
3 mech_infantrys moved from Korea to Ulaanbaatar
3 infantry moved from Korea to Manchuria
3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
3 infantry, 3 mech_infantrys and 3 transports moved from 6 Sea Zone to 20 Sea Zone
1 artillery and 2 infantry moved from Kweichow to Shensi
1 artillery and 2 infantry moved from Kwangsi to Yunnan
2 artilleries and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Yunnan
1 armour and 2 mech_infantrys moved from Kiangsu to Kweichow
1 artillery and 3 infantry moved from Chahar to Suiyuyan
1 fighter moved from Kansu to Sikang
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Sumatra to 41 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
3 infantry and 3 mech_infantrys moved from 20 Sea Zone to Kwangtung
1 carrier, 1 destroyer, 2 fighters and 5 submarines moved from 6 Sea Zone to 20 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
2 carriers, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 20 Sea Zone
1 fighter moved from 44 Sea Zone to 20 Sea Zone
2 battleships moved from 37 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Shan State to Yunnan
1 tactical_bomber moved from Burma to 41 Sea Zone
1 submarine moved from 1 Sea Zone to 4 Sea ZonePlace Units - Japanese
1 carrier and 2 submarines placed in 20 Sea Zone
1 submarine placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
2 fighters and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 67 PUs; end with 67 PUs totalProduction/PUs Summary :
Germans : 48 / 61
Russians : 23 / 35
Japanese : 67 / 67
Americans : 58 / 80
Chinese : 0 / 4
British : 31 / 35
UK_Pacific : 5 / 3
Italians : 16 / 33
ANZAC : 13 / 22
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
btw, yes, you saw me on… Just doing modding stuff. Haven’t even had time to see what’s happened the last two rounds. Wow, do I make the game that slow? I’ve had like 150 MARTI emails. :-D
GG
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AH’s computer is down with a virus.
that coupled with guerilla being on vacation, thus not having time to play, how about a ca 1 week break?
hf
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That is fine with us.
We look forward to see your next move with allied… -
Alright axis, we are back. Expect a turn posted this weekend, planning it out, and ancient history is still getting his computer set up…
GG
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What´s happening?
We got dice but no map?
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Where do I recover my password so I can send my turn?
Thanks.
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What do you mean? Which password?
GG
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