i’m sure it will be worth the wait
Mistergreen (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT
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MrGreen, whats the ruling that denies my TT movement from SZ 43 to SZ 36? I was not aware that such a non-combat manouver is not possible (provided the program is right….which I strongly assume). Would it have been possible to move it in combat? If so, can you please edit into SZ 36, thx.
If this TT would not be able to move at all, pls let me know the proper ruling for future reference.
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I’d say the program is wrong. Transports can be ignored. I think the program would have let you move during the combat move. Even though that is not legal since unless a transport is dropping of things into combat it ain’t a combat move.
I’ll edit it. Did you want to bring the infntry? -
Ok, thx.
No, just the TT pls.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 6 artilleries, 1 carrier, 1 destroyer, 7 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 fighters moved from Queensland to 42 Sea Zone
1 bomber moved from Western Australia to 42 Sea Zone
1 artillery and 1 infantry moved from Norway to 112 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from Norway to Normandy Bordeaux
2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Americans take Morocco from ItaliansCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 2 battleships
Japanese win with no units remaining. Battle score for attacker is 8
Casualties for Japanese: 2 battleships
Casualties for Americans: 1 bomber and 2 fighters
Americans win with no units remaining. Battle score for attacker is 8
Casualties for Japanese: 2 battleships
Casualties for Americans: 1 bomber and 2 fighters
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 4 fighters and 2 infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 3 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Americans win with 4 fighters remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour and 3 infantry
Casualties for Americans: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Norway
2 fighters moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
3 destroyers moved from 91 Sea Zone to 110 Sea Zone
2 bombers moved from British Guiana to United Kingdom
2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
2 transports moved from 89 Sea Zone to 101 Sea Zone
1 transport moved from 102 Sea Zone to 101 Sea Zone
6 submarines moved from 26 Sea Zone to 6 Sea Zone
2 transports moved from 26 Sea Zone to 10 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western Australia to South Australia
1 artillery moved from Queensland to South Australia
1 carrier and 3 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
1 submarine moved from 112 Sea Zone to 105 Sea Zone
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea ZonePlace Units - Americans
2 submarines placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 artilleries and 1 infantry placed in Norway
3 artilleries and 3 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 60 PUs; end with 60 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter and 3 infantry moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
Scramble in sz112?
dd, 3 cc vs fig?Will prevent bombardment in den:
4 inf, 2 art vs 5 inf, aaOOL in den?
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no scramble
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - British
British buy 7 infantry; Remaining resources: 2 PUs;Combat Move - British
Giving bonus movement to units
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
British take Normandy Bordeaux from Germans
1 transport moved from 112 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
3 fighters moved from Norway to Holland Belgium
3 cruisers moved from 110 Sea Zone to 112 Sea Zone
1 artillery moved from Norway to 112 Sea Zone
1 artillery and 3 transports moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
2 artilleries and 4 infantry moved from 112 Sea Zone to DenmarkCombat - British
Battle in Holland Belgium
British attack with 5 fighters and 2 infantry
Germans defend with 1 artillery and 2 infantry
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
British win with 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 2 infantry
Casualties for British: 2 infantry
Battle in Denmark
British attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun and 5 infantry
British win, taking Denmark from Germans with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 4 infantry
British win with 2 artilleries remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 5 infantry
Casualties for British: 4 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Holland Belgium to Norway
3 fighters moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 72 Sea Zone to 70 Sea Zone
5 infantry moved from Rhodesia to Union of South AfricaPlace Units - British
7 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Italians take Gibraltar from British
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Morocco
1 artillery moved from 92 Sea Zone to Morocco
1 bomber moved from Southern Italy to Morocco
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 artillery moved from Southern France to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 artillery moved from 96 Sea Zone to Malta
1 carrier moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 battleship moved from 95 Sea Zone to 96 Sea Zone
1 cruiser moved from 95 Sea Zone to 96 Sea Zone
6 armour and 2 mech_infantrys moved from Belgian Congo to Rhodesia
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to SikangCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 carrier, 3 destroyers, 2 fighters and 3 submarines
Americans defend with 1 submarine
Italians win, taking 93 Sea Zone from Neutral with 1 carrier, 3 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Italians win with 1 carrier, 3 destroyers, 2 fighters and 3 submarines remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Morocco
Italians attack with 1 artillery, 1 bomber and 1 infantry
Americans defend with 1 infantry
Italians win, taking Morocco from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Italians win with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Rhodesia
Italians attack with 6 armour and 2 mech_infantrys
British defend with 1 infantry
Italians win, taking Rhodesia from British with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Italians win with 6 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Malta
Italians attack with 1 artillery and 1 infantry
British defend with 1 aaGun and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -2
Casualties for British: 1 aaGun
Casualties for Italians: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Morocco to Libya
1 armour moved from Egypt to Belgian Congo
1 armour moved from Egypt to Belgian Congo
1 mech_infantry moved from Egypt to Belgian Congo
2 armour and 3 mech_infantrys moved from Caucasus to Northwest Persia
2 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Bessarabia to Eastern PolandPlace Units - Italians
1 destroyer, 1 submarine and 1 transport placed in 95 Sea Zone
1 armour and 2 mech_infantrys placed in Iraq
1 artillery and 3 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 28 PUs (6 lost to blockades); end with 28 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 47 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsCombat - ANZAC
ANZAC creates battle in territory 43 Sea Zone
Recording Battle StatisticsNon Combat Move - ANZAC
1 transport moved from 43 Sea Zone to 56 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
5 infantry moved from Queensland to South Australia
1 fighter moved from New South Wales to QueenslandPlace Units - ANZAC
3 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 armour moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Eastern Poland to Baltic States
Germans take Baltic States from Russians
10 infantry moved from Germany to Poland
1 infantry moved from Western Germany to DenmarkCombat - Germans
Germans creates battle in territory 113 Sea Zone
Russians scrambles 3 units out of Norway to defend against the attack in 113 Sea Zone
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Normandy Bordeaux from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in 113 Sea Zone
Germans attack with 1 submarine
British defend with 1 fighter; Russians defend with 1 cruiser and 1 submarine; Americans defend with 2 fighters
1 submarine owned by the Russians Submerged
1 submarine owned by the Germans Submerged
Battle in Denmark
Germans attack with 1 armour and 4 infantry
British defend with 2 artilleries
Germans winRussians win with 1 cruiser and 3 fighters remaining, taking Denmark from British with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 infantry
Casualties for British: 2 artilleries
Battle in Poland
Germans attack with 10 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle Statistics
Moving scrambled unit from 113 Sea Zone back to originating territory: Norway
Moving scrambled unit from 113 Sea Zone back to originating territory: Norway
Moving scrambled unit from 113 Sea Zone back to originating territory: NorwayNon Combat Move - Germans
9 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Normandy Bordeaux to Western Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from Western Germany to Germany
1 fighter moved from Western Germany to Germany
1 armour moved from Western Germany to GermanyPlace Units - Germans
1 fighter placed in Western Germany
2 artilleries placed in Western Germany
2 infantry and 3 mech_infantrys placed in Germany
1 infantry placed in Germany
1 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Rostov to Caucasus
Russians take Caucasus from Italians
1 infantry moved from Western Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
2 infantry moved from Belarus to Baltic States
4 fighters and 2 tactical_bombers moved from Russia to Baltic StatesCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Baltic States
Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 infantry
Russians win, taking Baltic States from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 fighters and 2 tactical_bombers moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
7 infantry moved from Smolensk to Belarus
1 infantry moved from Bryansk to Belarus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 aaGun and 8 infantry moved from Russia to Bryansk
3 infantry moved from Tambov to Bryansk
8 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Kansu to Tsinghai
2 infantry moved from Timguska to Novosibirsk
1 infantry moved from Olgiy to TimguskaPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Japanese
Japanese buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 2 mech_infantrys and 2 transports; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 tactical_bomber moved from 36 Sea Zone to 56 Sea Zone
1 fighter moved from 36 Sea Zone to Java
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 submarine moved from 36 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Japanese take 41 Sea Zone from ANZAC
Japanese take 39 Sea Zone from ANZAC
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 mech_infantry moved from Ulaanbaatar to Yenisey
1 infantry moved from Suiyuyan to Kansu
1 fighter moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
6 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from Suiyuyan to Shensi
1 armour moved from Central Mongolia to Shensi
1 armour moved from Central Mongolia to Shensi
1 armour moved from Ulaanbaatar to Yenisey
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Northwest Persia to Caucasus
1 artillery moved from Sikang to Kazakhstan
1 artillery moved from Sikang to Kazakhstan
1 infantry moved from Sikang to Kazakhstan
1 fighter moved from India to CaucasusCombat - Japanese
Battle in 56 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Shensi
Japanese attack with 8 armour, 2 artilleries, 3 infantry and 2 mech_infantrys
Chinese defend with 1 infantry
Japanese win, taking Shensi from Chinese with 8 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 8 armour, 2 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Caucasus
Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Caucasus from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kansu from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kazakhstan
Japanese attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Java
Japanese attack with 1 artillery, 1 fighter and 3 infantry
Americans defend with 1 artillery and 1 infantry
Japanese win, taking Java from Americans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Japanese win with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 tactical_bomber moved from 56 Sea Zone to 42 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 bomber moved from French Indo China to Kwangsi
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Eastern Persia to Persia
1 fighter moved from Kansu to Hunan
1 fighter moved from Caucasus to Northwest Persia
1 infantry moved from Central Mongolia to Suiyuyan
1 mech_infantry moved from Ulaanbaatar to Suiyuyan
1 armour moved from Manchuria to Central Mongolia
1 armour moved from Manchuria to Central Mongolia
1 armour moved from Manchuria to Central Mongolia
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Japan to 36 Sea Zone
1 infantry moved from Buryatia to Ulaanbaatar
1 aaGun moved from Buyant-Uhaa to Central MongoliaPlace Units - Japanese
1 carrier and 1 transport placed in 36 Sea Zone
1 armour placed in French Indo China
1 destroyer and 1 transport placed in 39 Sea Zone
1 armour placed in India
Japanese undo move 4.
1 fighter placed in India
2 armour and 1 mech_infantry placed in Manchuria
1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 69 PUs (13 lost to blockades); end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 3 fighters, 4 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
2 fighters moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from United Kingdom to 92 Sea Zone
1 bomber moved from United Kingdom to 96 Sea Zone
1 bomber moved from United Kingdom to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from United Kingdom to MoroccoCombat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
Americans win, taking 6 Sea Zone from Japanese with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 95 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Italians win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Battle in 96 Sea Zone
Americans attack with 1 bomber and 2 fighters
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
retreated to 96 Sea Zone
Italians win with 1 battleship and 1 transport remaining. Battle score for attacker is 0
Casualties for Italians: 1 cruiser
Casualties for Americans: 1 bomber
Battle in Morocco
Americans attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Americans win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Gibraltar
Americans attack with 2 artilleries and 2 infantry
Italians defend with 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Normandy Bordeaux
Americans attack with 2 artilleries and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Americans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from 96 Sea Zone to Malta
2 carriers, 3 fighters and 2 transports moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Morocco to 91 Sea Zone
2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 105 Sea Zone to 91 Sea Zone
2 fighters moved from Norway to United Kingdom
1 artillery and 1 mech_infantry moved from South Australia to New South Wales
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
2 mech_infantrys moved from Western United States to Central United States
2 aaGuns moved from New Brunswick Nova Scotia to Eastern United StatesPlace Units - Americans
1 artillery and 2 infantry placed in Norway
2 infantry placed in Central United States
2 transports placed in 101 Sea Zone
1 destroyer placed in 101 Sea Zone
3 fighters placed in Western United States
2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter and 3 infantry moved from Tsinghai to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Kansu to TsinghaiPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
Scramble sz112?
dd, 3 ca vs fig?
Prevents bombardment of Denmark, 3 inf, 2 fig vs 3 inf, arm -
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - British
British buy 8 infantry; Remaining resources: 1 PUs;Combat Move - British
Giving bonus movement to units
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
British take Holland Belgium from Germans
2 transports moved from 112 Sea Zone to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Norway to Denmark
3 fighters moved from 91 Sea Zone to 96 Sea ZoneCombat - British
Battle in 96 Sea Zone
British attack with 3 fighters
Italians defend with 1 battleship and 1 transport
British win with 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 battleship and 1 transport
British win with 3 fighters remaining. Battle score for attacker is 27
Casualties for Italians: 1 battleship and 1 transport
Battle in Denmark
British attack with 2 fighters and 3 infantry
Germans defend with 1 armour and 3 infantry
British win, taking Denmark from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 infantry
British win with 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 armour and 3 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Denmark to Norway
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Union of South Africa to South West Africa
3 fighters moved from 96 Sea Zone to MaltaPlace Units - British
8 infantry placed in United KingdomTurn Complete - British
British collect 23 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :10
Purchase Units - Italians
Italians buy 1 battleship, 1 cruiser and 2 transports; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
6 armour and 1 mech_infantry moved from Rhodesia to Union of South Africa
2 armour and 1 mech_infantry moved from Belgian Congo to South West AfricaCombat - Italians
Battle in South West Africa
Italians attack with 2 armour and 1 mech_infantry
British defend with 1 infantry
Italians win, taking South West Africa from British with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Italians win with 2 armour remaining. Battle score for attacker is -1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Union of South Africa
Italians attack with 6 armour and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
Italians win, taking Union of South Africa from British with 5 armour remaining. Battle score for attacker is 2
Casualties for British: 4 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Italians win with 5 armour remaining. Battle score for attacker is 2
Casualties for British: 4 infantry
Casualties for Italians: 1 armour and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Libya to Southern Italy
1 destroyer moved from 93 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 93 Sea Zone to 95 Sea Zone
4 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
1 armour moved from Sikang to Caucasus
1 armour and 2 mech_infantrys moved from Iraq to CaucasusPlace Units - Italians
1 battleship, 1 cruiser and 2 transports placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 26 PUs (7 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs