X-PAD 01 Norse vs Attack OTKG

  • '18 '17 '16 '15 '13 '11 '10

    I think I´ll pass thank you very much.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 3 fighters moved from 109 Sea Zone to 112 Sea Zone
                1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
                1 bomber moved from Eastern United States to 92 Sea Zone
                1 submarine moved from 10 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 battleship, 2 carriers, 2 cruisers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
                      Americans take 54 Sea Zone from Japanese
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                1 mech_infantry moved from 54 Sea Zone to Queensland
                2 artilleries moved from 54 Sea Zone to Queensland
                1 tactical_bomber moved from Hawaiian Islands to 54 Sea Zone
                1 carrier and 2 destroyers moved from 10 Sea Zone to 30 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 bomber
                    Italians defend with 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Italians: 2 transports
                Battle in 25 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from Eastern United States to United Kingdom
                1 fighter moved from Eastern United States to Iceland
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from 25 Sea Zone to 30 Sea Zone
                1 bomber moved from 92 Sea Zone to Gibraltar
                1 artillery moved from Scotland to 109 Sea Zone
                1 artillery and 4 transports moved from 109 Sea Zone to 112 Sea Zone
                1 armour moved from Western United States to Alberta Saskatchewan Manitoba
                1 mech_infantry moved from Western United States to Alberta Saskatchewan Manitoba

    Place Units - Americans
                2 destroyers and 1 transport placed in 101 Sea Zone
                1 carrier placed in 10 Sea Zone
                2 tactical_bombers placed in Western United States
                1 fighter placed in Eastern United States
                Turning on Edit Mode
                EDIT: Americans player Removing units owned by PlayerID named:Americans from Western United States: 2 tactical_bombers
                EDIT: Americans player Adding units owned by PlayerID named:Americans to 10 Sea Zone: 2 tactical_bombers
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs


  • Does anyone mind if the English do the battle of SZ 112.  I noticed it didn’t give me the option after I posted.

    Thanks,

    Mike

  • '18 '17 '16 '15 '13 '11 '10

    I don´t know how much trouble that is, otherwise you could just state that the first British roll equals my german sub roll and just skip the USNavy roll…I think they´ll manage the task.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 fighter and 4 infantry moved from Kansu to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 aaGun, 1 artillery and 1 infantry
                        AA guns fire in Shensi :  0/1 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 1 :  0/5 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 1 :  0/2 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 2 :  0/5 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 4 infantry in Shensi, round 3 :  2/5 hits
                        Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Japanese , 1 aaGun owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 4 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shensi, round 4 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 5 :  0/4 hits
                        Japanese roll dice for 1 artillery in Shensi, round 5 :  0/1 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Shensi, round 6 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shensi, round 6 :  0/1 hits
                        1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Kansu

    Place Units - Chinese
                1 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Kansu : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 23 / 31
        Japanese : 70 / 72
        Americans : 52 / 74
        Chinese : 3 / 5
        British : 27 / 30
        UK_Pacific : 6 / 4
        Italians : 21 / 37
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Moderator

    Game History

    Round :8

    Combat Move - British
                Giving bonus movement to units
                2 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 armour, 1 artillery and 3 mech_infantrys moved from Egypt to Trans-Jordan
                6 infantry moved from Egypt to Trans-Jordan
                2 fighters and 2 tactical_bombers moved from Egypt to Persia
                1 bomber moved from Burma to Persia
                1 artillery and 2 infantry moved from Burma to Yunnan

    Combat - British
                Battle in Alexandria
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Persia
                    British attack with 1 bomber, 2 fighters and 2 tactical_bombers
                    Japanese defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 armour
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 armour
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -6
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
                    Casualties for Italians: 1 armour
                Battle in Trans-Jordan
                    British attack with 1 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                    Italians defend with 1 infantry
                    British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    British win with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Yunnan
                    British attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Japanese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for British: 1 artillery and 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 tactical_bomber moved from Persia to Eastern Persia
                1 mech_infantry moved from India to Eastern Persia
                1 battleship moved from 71 Sea Zone to 81 Sea Zone
                1 transport moved from 109 Sea Zone to 112 Sea Zone
                2 aaGuns and 4 infantry moved from Burma to India

    Place Units - British
                1 destroyer, 1 submarine and 1 transport placed in 81 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 26 PUs (2 lost to blockades); end with 26 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 31 PUs

    Place Units - UK_Pacific
                1 artillery placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs total
                    Some units change owners in territory India

  • '18 '17 '16 '15 '13 '11 '10

    Maybe a bit too convenient taking out the russian sub when the US is making it´s attack  8-)

  • Moderator

    @Bjergmose:

    Maybe a bit too convenient taking out the russian sub when the US is making it´s attack  8-)

    More like, I can’t make the BB damaged in edit mode.

    GG

  • '18 '17 '16 '15 '13 '11 '10

    Yeah I tried that too.
    Dunno how to solve that.
    I am considering to attack USN so we should figure it out….
    or ask somebody who know´s how to solve it.

  • Moderator

    @Bjergmose:

    Yeah I tried that too.
    Dunno how to solve that.
    I am considering to attack USN so we should figure it out….
    or ask somebody who know´s how to solve it.

    lol, I figured you were… I’ll ask Cow, I believe he worked on the alpha test.

    GG

  • TripleA

    roll it on forum. or make the battleship a fighter… I know it might be an issue with subs around. probably better to roll on forum and edit the results.

    wow french dd still sitting in sz 71.

  • TripleA

    oh wow soulfein you got a third partner?

  • TripleA

    If I remember right this game is supposed to pair seasoned vet with beginner… why you take the easy countries to play soulfein? russia and china.

    well at least if usa loses that fleet, allies still have calcutta so it is not too bad.

  • TripleA

    oh you thinkin of sinkin the other fleet. hmm. you might have to roll it out on forum and edit results.

    at least it is faster than using battlemaps and typing out combat movements and stuff.

  • TripleA

    I am curious did the bship repair on its own?


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Italians
                Italians buy 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour, 2 infantry and 1 mech_infantry moved from Romania to Bessarabia
                1 bomber, 1 fighter and 1 tactical_bomber moved from Algeria to Gibraltar
                1 armour and 1 mech_infantry moved from Libya to Alexandria
                2 artilleries and 2 infantry moved from Tobruk to Alexandria
                3 artilleries moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from British

    Combat - Italians
                Italians creates battle in territory 97 Sea Zone
                Battle in Alexandria
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    British defend with 1 artillery and 1 infantry
                        Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Alexandria, round 1 :  3/6 hits
                        British roll dice for 1 artillery and 1 infantry in Alexandria, round 1 :  0/2 hits
                        1 infantry owned by the British and 1 artillery owned by the British lost in Alexandria
                    Italians win, taking 97 Sea Zone from British, taking Alexandria from British with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Italians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Bessarabia
                    Italians attack with 1 armour, 2 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 1 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 2 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 3 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 3 :  0/1 hits
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 4 :  0/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 4 :  0/1 hits
                        Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bessarabia, round 5 :  1/4 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 5 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Italians win, taking Bessarabia from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Italians win with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    British defend with 1 harbour; Americans defend with 1 artillery and 1 bomber
                        Italians roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Gibraltar, round 1 :  3/3 hits
                        British roll dice for 1 artillery and 1 bomber in Gibraltar, round 1 :  0/2 hits
                        1 artillery owned by the Americans and 1 bomber owned by the Americans lost in Gibraltar
                    Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 artillery and 1 bomber
                    Italians win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 artillery and 1 bomber
                Recording Battle Statistics

    Non Combat Move - Italians
                2 fighters moved from Algeria to Southern Italy
                2 armour and 2 mech_infantrys moved from Northern Italy to Romania
                1 armour moved from Morocco to Tunisia
                1 fighter and 1 tactical_bomber moved from Gibraltar to Algeria
                1 bomber moved from Gibraltar to Southern Italy
                1 submarine moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Iraq to Syria

    Place Units - Italians
                2 infantry placed in Southern Italy
                1 carrier, 1 destroyer and 1 transport placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 31 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 36 PUs

    Production/PUs Summary :

    Germans : 49 / 64
        Russians : 23 / 31
        Japanese : 70 / 72
        Americans : 52 / 74
        Chinese : 3 / 5
        British : 28 / 31
        UK_Pacific : 6 / 3
        Italians : 20 / 36
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from Burma to India
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    ANZAC win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 fighter moved from 46 Sea Zone to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 11 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs

  • Moderator

    Game History

    Round :8

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone

    Turn Complete - French

  • Moderator

    Right now, we don’t have any way to modify the board for a damaged BB. Guess that’s something to add in alpha round 4? At this point, our loss. Attack if you wish. I don’t see any way to rectify it except taking out the sub…

    GG

  • '18 '17 '16 '15 '13 '11 '10

    The version Cow said with an extra ftr instead seems more fair to me.
    And with all the ships present my lonely sub doesn´t change that much.
    At any rate it doesn´t seem fair to take out a russian unit for an american unit.

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