Everyone. I am looking to see if there is an available tournament schedule for any version of the game. Would love to meet new people and compete a little bit pushing plastic.
XDAP-01 Transatlantic Alliance (Axis) vs. The Fighting Mongooses (Allies)
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Are we still playing?
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We already discussed strategy, if kilroy doesn’t post the US tonight, then I will do it tomorrow as faithfully as I can to his comments.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 46 Sea Zone
1 bomber moved from Wake Island to 55 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from Queensland to 55 Sea Zone
2 fighters moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea Zone
1 fighter moved from 26 Sea Zone to 46 Sea ZoneCombat - Americans
Battle in 46 Sea Zone
Americans attack with 4 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 4 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 : 4/5 hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 55 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans , 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
2 infantry moved from Western United States to 10 Sea Zone
2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 30 Sea Zone
2 infantry moved from 30 Sea Zone to Johnston Island
3 carriers, 1 fighter and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 55 Sea Zone to Queensland
4 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 bomber moved from 55 Sea Zone to Queensland
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Southeast Mexico
1 armour and 4 mech_infantrys moved from Western United States to Southeast Mexico
1 fighter moved from Western United States to Southeast Mexico
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 cruiser and 1 destroyer moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Western United States to Hawaiian IslandsPlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from Southeast Mexico: 1 mech_infantry
EDIT: Americans player Adding units owned by PlayerID named:Americans to Eastern United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 4 / 12
British : 31 / 36
UK_Pacific : 6 / 12
Italians : 14 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Szechwan to Shensi
1 fighter moved from Szechwan to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
10 infantry moved from Szechwan to Sikang
1 fighter moved from Shensi to SikangPlace Units - Chinese
3 artilleries placed in SikangTurn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 59 / 67
Americans : 52 / 72
Chinese : 5 / 11
British : 31 / 36
UK_Pacific : 6 / 12
Italians : 14 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 fighter moved from India to 41 Sea Zone
3 infantry moved from Persia to Iraq
1 armour moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to Iraq
1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
3 infantry and 2 transports moved from 71 Sea Zone to 76 Sea Zone
1 artillery moved from Ethiopia to 76 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 artillery and 3 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from India to Shan State
2 mech_infantrys moved from India to Shan StateCombat - British
Battle in Shan State
British attack with 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries and 1 infantry
British roll dice for 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 1 : 2/6 hits
Japanese roll dice for 2 artilleries and 1 infantry in Shan State, round 1 : 2/3 hits
2 infantry owned by the British , 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shan State, round 2 : 1/4 hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 2 infantry
British win with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 2 infantry
Battle in Iraq
British attack with 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 1 : 1/2 hits
British roll dice for 1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber in Iraq, round 1 : 2/10 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - British
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 fighter and 1 tactical_bomber moved from Iraq to 80 Sea Zone
1 fighter moved from 41 Sea Zone to India
1 fighter and 1 tactical_bomber moved from Shan State to India
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
3 fighters moved from United Kingdom to Scotland
2 infantry moved from United Kingdom to ScotlandPlace Units - British
1 factory_minor placed in Persia
1 artillery and 1 infantry placed in Union of South Africa
1 transport placed in 71 Sea Zone
1 destroyer placed in 109 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 35 PUs totalProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 5 / 11
British : 33 / 35
UK_Pacific : 7 / 0
Italians : 14 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
4 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some units change owners in territory IndiaProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 5 / 11
British : 33 / 35
UK_Pacific : 7 / 6
Italians : 14 / 29
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Greece to 97 Sea Zone
3 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
Italians take Syria from French
2 infantry moved from 98 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 artillery moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to 92 Sea Zone
2 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 2 artilleries, 1 battleship, 2 cruisers, 3 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
1 infantry moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 mech_infantry moved from Alexandria to Egypt
2 artilleries moved from 98 Sea Zone to Egypt
3 infantry moved from 98 Sea Zone to Egypt
1 armour moved from 98 Sea Zone to EgyptCombat - Italians
Battle in Egypt
Italians attack with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry
French defend with 1 infantry; British defend with 1 harbour
Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 1 : 3/3 hits
British roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from British with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 2 armour, 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from Libya to 97 Sea Zone
1 armour moved from Northern Italy to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
1 artillery moved from Greece to BulgariaPlace Units - Italians
1 carrier placed in 97 Sea Zone
1 fighter placed in 97 Sea Zone
1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 2 infantry
Alexandria : 1 flag, Gibraltar : 1 flag, 1 harbour
Egypt : 1 flag, 2 armour, 3 artilleries, 1 harbour, 4 infantry and 1 mech_infantry
Morocco : 1 flag, Algeria : 1 flag, 1 infantry
Syria : 1 flag, 2 infantry
Tunisia : 1 flag, Northern Italy : 1 factory_major and 1 infantry
Italian Somaliland : 1 infantry
Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
Bulgaria : 1 artillery
Greece : 1 flag, 97 Sea Zone : 1 carrier and 2 fighters
Yugoslavia : 1 armour and 2 infantry
98 Sea Zone : 1 battleship, 2 cruisers and 5 transportsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 5 / 11
British : 30 / 35
UK_Pacific : 7 / 6
Italians : 18 / 33
ANZAC : 10 / 19
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 destroyer moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Kenya
1 infantry moved from Anglo Egyptian Sudan to KenyaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from New South Wales to Queensland
1 cruiser moved from 54 Sea Zone to 62 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 5 / 11
British : 30 / 35
UK_Pacific : 7 / 6
Italians : 18 / 33
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 44 / 54
Russians : 37 / 37
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 5 / 11
British : 30 / 35
UK_Pacific : 7 / 6
Italians : 18 / 33
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Thanks for making the moves for us, Wheatbeer. I apologize (again) for delaying the game. I have found limited pockets of time to focus on the game of late. Dived on this morning to post the US turns and am grateful to find that Wheatbeer has made our moves to keep things going. I’ll continue to endeavor to play quicker. Definitely enjoying the game and wish to continue to be a part of it.
Thanks everyone!
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Thanks for making the moves for us, Wheatbeer. I apologize (again) for delaying the game. I have found limited pockets of time to focus on the game of late. Dived on this morning to post the US turns and am grateful to find that Wheatbeer has made our moves to keep things going. I’ll continue to endeavor to play quicker. Definitely enjoying the game and wish to continue to be a part of it.
Thanks everyone!
No problem at all dude! Summers are ultra busy…and on that note…Happy July 4th to all!
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Happy 4th too :-D
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Germans
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_NeutralPurchase Units - Germans
Germans buy 3 fighters and 8 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone
1 bomber moved from Poland to 114 Sea Zone
1 bomber moved from Poland to 115 Sea Zone
2 submarines moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 submarine moved from 105 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
4 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Finland to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Romania to Western Ukraine
Germans take Western Ukraine from RussiansCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 3 submarines
Russians defend with 1 submarine
Germans roll dice for 3 submarines in 125 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 114 Sea Zone
Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
Russians defend with 1 cruiser
Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 : 1/3 hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in 115 Sea Zone
Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 1 : 1/3 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Recording Battle StatisticsNon Combat Move - Germans
1 armour and 1 infantry moved from Southern France to 93 Sea Zone
1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Egypt
3 fighters and 3 tactical_bombers moved from Alexandria to Northern Italy
1 fighter and 1 tactical_bomber moved from 93 Sea Zone to France
2 armour, 2 artilleries and 10 infantry moved from Romania to Slovakia Hungary
3 infantry moved from Germany to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Slovakia Hungary
1 bomber moved from 115 Sea Zone to Western Germany
1 bomber moved from 114 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
2 mech_infantrys moved from Germany to Slovakia Hungary
5 armour moved from Germany to Slovakia Hungary
2 aaGuns, 1 artillery and 11 infantry moved from Poland to Slovakia Hungary
2 artilleries moved from Germany to Slovakia Hungary
2 artilleries moved from Western Germany to GermanyPlace Units - Germans
3 fighters placed in Western Germany
2 infantry placed in Germany
3 infantry placed in France
1 infantry placed in Western Germany
2 infantry placed in Germany
Turning on Edit Mode
EDIT: Germans player Adding units owned by PlayerID named:Germans to Norway: 1 infantry
EDIT: Germans player Removing units owned by PlayerID named:Germans from Finland: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Egypt : 1 armour and 1 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
Slovakia Hungary : 3 aaGuns, 7 armour, 5 artilleries, 24 infantry and 5 mech_infantrys
Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
Romania : 1 infantry
Poland : 1 infantry
Germany : 2 artilleries, 1 factory_major and 4 infantry
Norway : 1 infantry
Northern Italy : 3 fighters and 3 tactical_bombers
Karelia : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Vyborg : 1 flag, 1 infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 1 armour
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry -
I used Edit Mode to noncom one German Inf from Finland to Norway :-)
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Test summary from TripleA 14:28:17
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whoops, wrong thread number
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I’m going to miss the Russian navy…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 infantry moved from Belarus to Novgorod
2 mech_infantrys moved from Eastern Poland to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
1 infantry moved from Eastern Poland to Romania
2 infantry moved from Bryansk to Western UkraineCombat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 : 2/3 hits
Germans roll dice for 1 armour in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Poland, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 1 : 0/3 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Romania, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Bessarabia, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novgorod
Russians attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
Russians roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 : 4/7 hits
Germans roll dice for 4 infantry in Novgorod, round 1 : 0/4 hits
4 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Russians win with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
4 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
2 aaGuns and 12 infantry moved from Yenisey to Timguska
2 infantry moved from Bryansk to Belarus
1 artillery and 3 infantry moved from Russia to Bryansk
5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
3 aaGuns, 1 artillery and 24 infantry moved from Eastern Poland to Belarus
3 mech_infantrys moved from Volgograd to Caucasus
1 artillery moved from Samara to KazakhstanPlace Units - Russians
1 artillery and 2 infantry placed in Ukraine
1 artillery and 2 infantry placed in Volgograd
2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 40 PUs; end with 40 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUsProduction/PUs Summary :
Germans : 41 / 65
Russians : 40 / 46
Japanese : 58 / 67
Americans : 52 / 72
Chinese : 5 / 11
British : 30 / 35
UK_Pacific : 7 / 6
Italians : 18 / 33
ANZAC : 10 / 15
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
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There are 2 ftrs in India that can intercept the Japanese bmrs (unescorted because I forgot :oops:) on the bombing run. Would you like to intercept?
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