XDAP-01 Transatlantic Alliance (Axis) vs. The Fighting Mongooses (Allies)

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 54 Sea Zone to 44 Sea Zone
                1 infantry moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Anglo Egyptian Sudan to Kenya

    Combat - ANZAC
                Battle in 44 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from New South Wales to Queensland
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 58 / 67
        Americans : 52 / 72
        Chinese : 5 / 11
        British : 30 / 35
        UK_Pacific : 7 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 80 Sea Zone to 39 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 58 / 67
        Americans : 52 / 72
        Chinese : 5 / 11
        British : 30 / 35
        UK_Pacific : 7 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    Thanks for making the moves for us, Wheatbeer. I apologize (again) for delaying the game. I have found limited pockets of time to focus on the game of late. Dived on this morning to post the US turns and am grateful to find that Wheatbeer has made our moves to keep things going. I’ll continue to endeavor to play quicker. Definitely enjoying the game and wish to continue to be a part of it.

    Thanks everyone!


  • @kilroynothere:

    Thanks for making the moves for us, Wheatbeer. I apologize (again) for delaying the game. I have found limited pockets of time to focus on the game of late. Dived on this morning to post the US turns and am grateful to find that Wheatbeer has made our moves to keep things going. I’ll continue to endeavor to play quicker. Definitely enjoying the game and wish to continue to be a part of it.

    Thanks everyone!

    No problem at all dude! Summers are ultra busy…and on that note…Happy July 4th to all!

  • '17

    Happy 4th too  :-D


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 3 fighters and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone
                1 bomber moved from Poland to 114 Sea Zone
                1 bomber moved from Poland to 115 Sea Zone
                2 submarines moved from 112 Sea Zone to 125 Sea Zone
                1 destroyer moved from 113 Sea Zone to 125 Sea Zone
                1 submarine moved from 105 Sea Zone to 125 Sea Zone
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                4 infantry moved from Finland to 115 Sea Zone
                4 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Finland to 115 Sea Zone
                1 infantry moved from 115 Sea Zone to Baltic States
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                1 armour moved from Romania to Western Ukraine
                      Germans take Western Ukraine from Russians

    Combat - Germans
                Battle in 125 Sea Zone
                    Germans attack with 1 destroyer and 3 submarines
                    Russians defend with 1 submarine
                        Germans roll dice for 3 submarines in 125 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Russians lost in 125 Sea Zone
                    Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Germans win with 1 destroyer and 3 submarines remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                        Germans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 :  1/3 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Battle in 115 Sea Zone
                    Germans attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Germans win with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 transports remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Germans
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt
                3 fighters and 3 tactical_bombers moved from Alexandria to Northern Italy
                1 fighter and 1 tactical_bomber moved from 93 Sea Zone to France
                2 armour, 2 artilleries and 10 infantry moved from Romania to Slovakia Hungary
                3 infantry moved from Germany to Slovakia Hungary
                3 mech_infantrys moved from Western Germany to Slovakia Hungary
                1 bomber moved from 115 Sea Zone to Western Germany
                1 bomber moved from 114 Sea Zone to Western Germany
                1 fighter and 1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
                2 mech_infantrys moved from Germany to Slovakia Hungary
                5 armour moved from Germany to Slovakia Hungary
                2 aaGuns, 1 artillery and 11 infantry moved from Poland to Slovakia Hungary
                2 artilleries moved from Germany to Slovakia Hungary
                2 artilleries moved from Western Germany to Germany

    Place Units - Germans
                3 fighters placed in Western Germany
                2 infantry placed in Germany
                3 infantry placed in France
                1 infantry placed in Western Germany
                2 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Germans player Adding units owned by PlayerID named:Germans to Norway: 1 infantry
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Finland: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 50 PUs; end with 50 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs

    Territory Summary for Germans :

    Egypt : 1 armour and 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 3 infantry and 1 tactical_bomber
        Slovakia Hungary : 3 aaGuns, 7 armour, 5 artilleries, 24 infantry and 5 mech_infantrys
        Western Germany : 2 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 3 fighters, 1 harbour and 1 infantry
        Romania : 1 infantry
        Poland : 1 infantry
        Germany : 2 artilleries, 1 factory_major and 4 infantry
        Norway : 1 infantry
        Northern Italy : 3 fighters and 3 tactical_bombers
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 1 armour
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry


  • I used Edit Mode to noncom one German Inf from Finland to Norway  :-)

  • '17

    Test summary from TripleA 14:28:17

  • '17

    whoops, wrong thread number

  • '22 '21 '19 '18 '17 '16

    I’m going to miss the Russian navy…

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 infantry moved from Belarus to Novgorod
                2 mech_infantrys moved from Eastern Poland to Novgorod
                1 fighter moved from Eastern Poland to Novgorod
                1 fighter and 1 tactical_bomber moved from Ukraine to Novgorod
                1 artillery and 1 infantry moved from Eastern Poland to Poland
                1 artillery and 1 infantry moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Western Ukraine
                1 artillery and 1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Romania
                2 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  2/3 hits
                        Germans roll dice for 1 armour in Western Ukraine, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Poland
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Poland, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Poland, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Romania, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Russians attack with 1 artillery and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Bessarabia, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Novgorod
                    Russians attack with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                        Russians roll dice for 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 1 :  4/7 hits
                        Germans roll dice for 4 infantry in Novgorod, round 1 :  0/4 hits
                        4 infantry owned by the Germans lost in Novgorod
                    Russians win, taking Novgorod from Germans with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                    Russians win with 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters and 1 tactical_bomber moved from Novgorod to Belarus
                4 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                2 infantry moved from Bryansk to Belarus
                1 artillery and 3 infantry moved from Russia to Bryansk
                5 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
                3 mech_infantrys moved from Ukraine to Bryansk
                3 aaGuns, 1 artillery and 24 infantry moved from Eastern Poland to Belarus
                3 mech_infantrys moved from Volgograd to Caucasus
                1 artillery moved from Samara to Kazakhstan

    Place Units - Russians
                1 artillery and 2 infantry placed in Ukraine
                1 artillery and 2 infantry placed in Volgograd
                2 artilleries and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 40 PUs; end with 40 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 46 PUs

    Production/PUs Summary :

    Germans : 41 / 65
        Russians : 40 / 46
        Japanese : 58 / 67
        Americans : 52 / 72
        Chinese : 5 / 11
        British : 30 / 35
        UK_Pacific : 7 / 6
        Italians : 18 / 33
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @kilroynothere:

    I’m going to miss the Russian navy…

    :-D…… :evil:


  • There are 2 ftrs in India that can intercept the Japanese bmrs (unescorted because I forgot  :oops:) on the bombing run. Would you like to intercept?


  • I am going to post the map here so I can resume later from my laptop if necessary

  • '17

    No intercept

  • Liaison TripleA '11 '10

    Pfftp,

    I would have gone for it.

  • '17

    “While others were fighting and dying pointlessly, he was hiding in a hole … wallowing in a pool of his own cowardice.”

    “That wasn’t cowardice!”


  • For some reason it would not post last night….most likely the spotty internet.

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 artillery, 1 carrier, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 artillery moved from Kansu to Shensi
                1 mech_infantry moved from Kansu to Shensi
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                6 infantry moved from Kweichow to Shensi
                1 infantry moved from Kwangsi to Yunnan
                      Japanese take Yunnan from Chinese
                1 artillery moved from Kwangsi to Yunnan
                1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Java to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Shan State
                1 armour moved from 38 Sea Zone to Shan State
                1 artillery moved from Borneo to 43 Sea Zone
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone
                1 infantry moved from 38 Sea Zone to Shan State
                1 artillery moved from 38 Sea Zone to Shan State
                2 tactical_bombers moved from Philippines to 44 Sea Zone
                2 fighters moved from Philippines to 44 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to Shan State
                1 tactical_bomber moved from 37 Sea Zone to Shan State
                1 fighter moved from 37 Sea Zone to Shan State
                2 bombers moved from Kweichow to India
                1 fighter moved from Kweichow to Shan State
                2 fighters and 4 tactical_bombers moved from Kweichow to Shensi
                1 battleship moved from 42 Sea Zone to 38 Sea Zone
                1 cruiser moved from 42 Sea Zone to 38 Sea Zone
                1 battleship moved from 37 Sea Zone to 38 Sea Zone

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 2 mech_infantrys
                    Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys
                    Japanese win with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 mech_infantrys
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 fighters, 6 infantry, 1 mech_infantry and 4 tactical_bombers
                    Chinese defend with 2 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 1 artillery, 2 fighters, 5 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in 44 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Air Battle in India
                Japanese attacks with 2 units heading to India
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in India
                    Bombing raid in India causes 10 damage total.
                Recording Battle Statistics
                Cleaning up after air battles
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Non Combat Move - Japanese
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                1 carrier moved from 37 Sea Zone to 38 Sea Zone
                2 fighters moved from Shan State to 38 Sea Zone
                2 tactical_bombers moved from Shan State to 38 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 21 Sea Zone to 46 Sea Zone
                2 fighters and 2 tactical_bombers moved from 44 Sea Zone to Philippines
                2 fighters and 4 tactical_bombers moved from Shensi to Kweichow
                2 fighters and 4 tactical_bombers moved from Kweichow to Hunan
                4 infantry moved from Manchuria to Jehol
                2 carriers, 1 cruiser, 2 destroyers and 3 fighters moved from 6 Sea Zone to 35 Sea Zone
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from Japan to 6 Sea Zone
                2 bombers moved from India to Malaya

    Place Units - Japanese
                1 carrier and 2 transports placed in 6 Sea Zone
                3 armour placed in Kwangtung
                1 artillery and 1 infantry placed in Japan
                1 factory_minor placed in Malaya

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 carriers, 2 destroyers, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                      Americans take Morocco from Italians
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 armour moved from Southeast Mexico to 89 Sea Zone
                1 infantry moved from Southeast Mexico to 89 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 armour moved from 91 Sea Zone to Morocco
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from 54 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
                1 fighter moved from Queensland to 46 Sea Zone
                3 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 55 Sea Zone

    Combat - Americans
                Battle in 46 Sea Zone
                    Americans attack with 3 fighters and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 3 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 :  2/4 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 46 Sea Zone
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber and 3 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber and 3 fighters in 55 Sea Zone, round 1 :  3/4 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                    Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 fighter
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter moved from 46 Sea Zone to Queensland
                1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 bomber moved from 55 Sea Zone to Queensland
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 46 Sea Zone to 54 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                2 infantry moved from Johnston Island to 30 Sea Zone
                2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
                2 infantry moved from 54 Sea Zone to Queensland
                1 infantry moved from Queensland to New South Wales
                1 transport moved from 54 Sea Zone to 62 Sea Zone
                2 destroyers and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
                1 submarine moved from 54 Sea Zone to 41 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 fighter moved from Western United States to Hawaiian Islands
                1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Southeast Mexico to Mexico
                1 mech_infantry moved from Southeast Mexico to Western United States
                2 mech_infantrys moved from Southeast Mexico to Western United States
                1 fighter moved from Southeast Mexico to Western United States
                1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 109 Sea Zone to 91 Sea Zone
                2 infantry moved from Brazil to French Guiana
                1 cruiser moved from 109 Sea Zone to 91 Sea Zone
                1 submarine moved from 109 Sea Zone to 105 Sea Zone

    Place Units - Americans
                2 carriers, 2 destroyers and 1 transport placed in 10 Sea Zone
                1 infantry and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery, 1 bomber and 3 infantry
        New South Wales : 2 infantry
        Mexico : 1 artillery
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 2 fighters and 1 harbour
        Midway : 1 airfield
        41 Sea Zone : 1 submarine
        26 Sea Zone : 1 destroyer and 1 submarine
        22 Sea Zone : 1 flag,    10 Sea Zone : 2 carriers, 2 destroyers and 1 transport
        54 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 2 transports
        62 Sea Zone : 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Morocco : 1 flag, 1 armour, 2 infantry and 1 mech_infantry
        French Guiana : 2 infantry
        Brazil : 1 flag,    91 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 41 / 65
        Russians : 39 / 46
        Japanese : 65 / 70
        Americans : 53 / 76
        Chinese : 1 / 11
        British : 30 / 35
        UK_Pacific : 5 / 6
        Italians : 17 / 33
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 artillery moved from Sikang to Szechwan
                1 infantry moved from Sikang to Szechwan
                2 artilleries, 1 fighter and 9 infantry moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 2 artilleries, 1 fighter and 9 infantry
                    Japanese defend with 1 artillery, 5 infantry and 1 mech_infantry
                        Chinese roll dice for 2 artilleries, 1 fighter and 9 infantry in Shensi, round 1 :  5/12 hits
                        Japanese roll dice for 1 artillery, 5 infantry and 1 mech_infantry in Shensi, round 1 :  3/7 hits
                        5 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Shensi
                        Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Shensi, round 2 :  0/9 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 2 :  0/2 hits
                        Chinese roll dice for 2 artilleries, 1 fighter and 6 infantry in Shensi, round 3 :  2/9 hits
                        Japanese roll dice for 1 artillery and 1 mech_infantry in Shensi, round 3 :  1/2 hits
                        1 infantry owned by the Chinese , 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for Chinese: 4 infantry
                    Chinese win with 2 artilleries, 1 fighter and 5 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 artillery, 5 infantry and 1 mech_infantry
                    Casualties for Chinese: 4 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                3 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 2 artilleries and 5 infantry
        Szechwan : 1 artillery
        Sikang : 1 fighter and 3 infantry

    Production/PUs Summary :

    Germans : 41 / 65
        Russians : 39 / 46
        Japanese : 63 / 70
        Americans : 53 / 76
        Chinese : 3 / 5
        British : 30 / 35
        UK_Pacific : 5 / 6
        Italians : 17 / 33
        ANZAC : 10 / 15
        French : 4 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

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