XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens


  • seems to work now and you got an additional dead american sub out of the deal although the round was still wuite onesided in my favor


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                3 artilleries and 1 infantry moved from Kiangsu to Shantung
                5 artilleries and 1 fighter moved from Kwangsi to Kiangsi
                1 fighter moved from Kiangsi to Anhwe

    Place Units - Chinese
                1 artillery and 1 infantry placed in Manchuria
                2 infantry placed in Shantung
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 3 artilleries and 3 infantry
        Kwangsi : 1 flag,    Kiangsu : 1 flag,    Kiangsi : 1 flag, 5 artilleries and 5 infantry
        Jehol : 1 flag,    Manchuria : 1 flag, 2 artilleries and 6 infantry
        Anhwe : 1 fighter

    Production/PUs Summary :

    Germans : 39 / 53
        Russians : 43 / 48
        Japanese : 14 / 25
        Americans : 63 / 83
        Chinese : 23 / 29
        British : 13 / 0
        UK_Pacific : 25 / 31
        Italians : 24 / 32
        ANZAC : 16 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Combat Move - British
                Giving bonus movement to units
                2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq
                1 bomber moved from Burma to Iraq

    Combat - British
                British creates battle in territory 20 Sea Zone
                Battle in Iraq
                    British attack with 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry; Italians defend with 1 armour and 2 artilleries
                    2 armour owned by the British and 1 mech_infantry owned by the British retreated to Persia
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Iraq to Persia
                1 bomber moved from Iraq to Persia
                2 transports moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Eastern Persia to Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to Korea
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 armour moved from Kwangtung to Kiangsu
                2 artilleries moved from Kwangtung to Kiangsi
                2 aaGuns moved from Kwangtung to Kwangsi
                1 aaGun moved from Kwangtung to Kiangsi

    Turn Complete - British

    Territory Summary for British :

    Kwangsi : 2 aaGuns and 1 infantry
        Korea : 1 tactical_bomber
        Kiangsu : 2 armour
        Kiangsi : 1 aaGun and 2 artilleries
        India : 1 airfield and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Philippines : 2 infantry
        35 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 fighter
        6 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 fighter and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun and 1 infantry
        Italian Somaliland : 1 flag,    Ethiopia : 1 flag,


  • Asu usual it doesn’t like India so here’s the save

  • '21 '19 '18 '17 '16

    Test summary from TripleA 23:30:30

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Setting uses for triggers used this phase.

    Purchase Units - Italians
                Italians buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 bomber moved from Egypt to 93 Sea Zone
                1 artillery moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Caucasus
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Caucasus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Union of South Africa to Mozambique
                      Italians take Mozambique from Neutral_True
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 mech_infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Egypt
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs


  • Ok since you seem to not know the implicaions of neutral violation:
    When we attacked Turkey and Spain, that turned all the other true neutral pro Axis. So you could walk in Mozambique, Angola, Saudi Arabia and get the ICPs and the infantry from there. So if you want to redo Italys move now I think we should allow you that.


  • Ok I saw you took Mozambique in Noncombat so I’m sorry for implying you didn’t know what to do.


  • I’m going ahead with ANZAC/France then.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from Persia to Northwest Persia
                      ANZAC take Northwest Persia from Italians
                2 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                Turning on Edit Mode
                EDIT: ANZAC player Removing units owned by PlayerID named:Russians from Kansu: 1 artillery
                EDIT: ANZAC player Adding units owned by PlayerID named:Russians to Kansu: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Combat - ANZAC
                ???
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 infantry moved from Kiangsi to Kiangsu
                2 artilleries and 2 infantry moved from Manchuria to Korea
                1 cruiser, 1 submarine and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 infantry moved from Queensland to South Australia
                2 aaGuns moved from Queensland to South Australia

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Persia
                ANZAC undo move 1.
                2 infantry placed in Persia
                1 artillery and 2 infantry placed in New South Wales
                1 artillery and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag, 2 infantry
        Korea : 2 artilleries and 2 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns and 4 infantry
        Philippines : 1 infantry
        Java : 1 flag,    Dutch New Guinea : 1 flag,


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 39 / 53
        Russians : 43 / 48
        Japanese : 13 / 25
        Americans : 63 / 83
        Chinese : 23 / 29
        British : 11 / 0
        UK_Pacific : 25 / 30
        Italians : 27 / 31
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0

  • '21 '19 '18 '17 '16

    Test summary from TripleA 08:45:38

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Setting uses for triggers used this phase.

    Purchase Units - Germans
                Germans buy 8 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 infantry moved from France to Southern France
                1 fighter moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from Western Germany to France
                1 armour moved from Germany to France
                6 artilleries and 6 infantry moved from Slovakia Hungary to Romania
                      Germans take Romania from Russians
                6 artilleries and 6 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                    Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 6 artilleries and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Finland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                    Germans win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from Finland to 115 Sea Zone
                1 tactical_bomber moved from Finland to 115 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 artillery moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                1 fighter moved from Southern France to France
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                5 artilleries and 5 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • '21 '19 '18 '17 '16

    I still don’t quite have the hang of moving the anti-aircraft guns.  Would you edit the single guns in Slovakia and Poland to Eastern Poland and Romania please?

    Thanks,

    Degrasse


  • I forgot to move you AAGuns before combat should  redo the turn with it?

  • '21 '19 '18 '17 '16

    Don’t worry about it then, they can just stay in place and guard against french air attacks.  :)


  • Ok then I’m going to finish the Russians turn.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Russians
                Russians buy 2 artilleries, 1 factory_minor, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour moved from Yenisey to Buryatia
                      Russians take Yakut S.S.R. from Japanese
                      Russians take Buryatia from Japanese
                1 mech_infantry moved from Yenisey to Olgiy
                1 armour moved from Evenkiyskiy to Timguska
                1 mech_infantry moved from Kansu to Olgiy
                1 armour moved from Timguska to Olgiy
                6 infantry moved from Novgorod to Baltic States
                1 armour moved from Belarus to Baltic States
                1 fighter moved from Novgorod to Baltic States
                1 tactical_bomber moved from Russia to Baltic States
                3 armour and 2 mech_infantrys moved from Novgorod to Eastern Poland
                3 armour and 2 mech_infantrys moved from Belarus to Eastern Poland
                1 armour and 2 mech_infantrys moved from Ukraine to Romania
                1 armour, 2 fighters and 2 tactical_bombers moved from Bessarabia to Romania
                1 infantry moved from Bulgaria to Albania
                      Russians take Albania from Italians
                1 mech_infantry moved from Turkey to Greece
                      Russians take Greece from Italians
                1 mech_infantry moved from Turkey to Iraq
                      Russians take Iraq from Italians
                7 artilleries, 1 infantry and 1 mech_infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 2 infantry moved from Bessarabia to Eastern Poland

    Combat - Russians
                Battle in Olgiy
                    Russians attack with 1 armour and 2 mech_infantrys
                    Japanese defend with 1 artillery
                    Russians win, taking Olgiy from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                    Russians win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Eastern Poland
                    Russians attack with 6 armour, 1 artillery, 2 infantry and 5 mech_infantrys
                    Germans defend with 7 artilleries and 6 infantry
                    4 armour owned by the Russians retreated to Bessarabia
                    Germans win with 7 artilleries and 2 infantry remaining. Battle score for attacker is -30
                    Casualties for Germans: 4 infantry
                    Casualties for Russians: 2 armour, 1 artillery, 2 infantry and 5 mech_infantrys
                Battle in Baltic States
                    Russians attack with 1 armour, 1 fighter, 6 infantry and 1 tactical_bomber
                    Germans defend with 3 artilleries and 3 infantry
                    5 infantry owned by the Russians and 1 armour owned by the Russians retreated to Novgorod
                    Germans win with 3 artilleries remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Romania
                    Russians attack with 2 armour, 7 artilleries, 2 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
                    Germans defend with 6 artilleries and 6 infantry
                    2 armour owned by the Russians and 6 artilleries owned by the Russians retreated to Bessarabia
                    Germans win with 3 artilleries remaining. Battle score for attacker is 11
                    Casualties for Germans: 3 artilleries and 6 infantry
                    Casualties for Russians: 1 artillery, 1 infantry and 3 mech_infantrys
                Recording Battle Statistics

    Non Combat Move - Russians
                2 aaGuns moved from Bulgaria to Greece
                1 mech_infantry moved from Turkey to Bulgaria
                1 infantry moved from Caucasus to Turkey
                1 mech_infantry moved from Nenetsia to Novgorod
                1 aaGun moved from Vologda to Archangel
                1 infantry moved from Nenetsia to Archangel
                1 mech_infantry moved from Urals to Archangel
                1 artillery moved from Urals to Vologda
                1 tactical_bomber moved from Baltic States to Bessarabia
                1 fighter moved from Baltic States to Novgorod
                2 fighters moved from Romania to Novgorod
                2 tactical_bombers moved from Romania to Bessarabia
                2 mech_infantrys moved from Russia to Ukraine
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                1 factory_minor placed in Turkey
                4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 43 PUs; end with 43 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs

    Territory Summary for Russians :

    Buryatia : 1 armour
        Olgiy : 1 flag, 1 armour and 2 mech_infantrys
        Tsagaan Olom : 1 flag,    Albania : 1 flag, 1 infantry
        Archangel : 1 aaGun, 1 infantry and 1 mech_infantry
        Bessarabia : 6 armour, 6 artilleries and 3 tactical_bombers
        Russia : 1 airfield, 1 factory_major and 4 mech_infantrys
        Ukraine : 1 artillery, 1 factory_minor, 2 infantry and 2 mech_infantrys
        Vologda : 1 artillery
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
        Turkey : 1 flag, 1 factory_minor and 1 infantry
        Bulgaria : 1 flag, 1 mech_infantry
        Greece : 1 flag, 2 aaGuns and 1 mech_infantry
        Iraq : 1 flag, 1 mech_infantry

    Production/PUs Summary :

    Germans : 52 / 58
        Russians : 43 / 52
        Japanese : 11 / 25
        Americans : 60 / 83
        Chinese : 23 / 29
        British : 11 / 0
        UK_Pacific : 25 / 30
        Italians : 22 / 31
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 10 / 0


  • Test summary from TripleA 12:23:34


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Purchase Units - Japanese
                Japanese buy 8 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 30 Sea Zone
                1 submarine moved from 26 Sea Zone to 30 Sea Zone
                4 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                4 infantry moved from 64 Sea Zone to Central America
                      Japanese take Central America from Americans
                1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 4 fighters, 4 submarines and 2 tactical_bombers moved from 26 Sea Zone to 64 Sea Zone

    Combat - Japanese
                Battle in 30 Sea Zone
                    Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                    ANZAC defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for ANZAC: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 30 Sea Zone to 64 Sea Zone
                2 artilleries moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries and 2 transports moved from 26 Sea Zone to 64 Sea Zone
                1 artillery moved from 64 Sea Zone to Colombia
                      Japanese take Colombia from Neutral_True
                1 artillery moved from 64 Sea Zone to Ecuador
                      Japanese take Ecuador from Neutral_True

    Place Units - Japanese
                8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 4 PUs (8 lost to blockades); end with 5 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 10 PUs

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