XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens


  • Test summary from TripleA 20:19:05


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Politics - Japanese
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Setting uses for triggers used this phase.

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                3 submarines moved from 14 Sea Zone to 26 Sea Zone
                2 artilleries moved from Japan to 6 Sea Zone
                2 artilleries, 1 battleship, 5 carriers, 2 cruisers, 2 destroyers, 6 fighters, 4 infantry, 2 submarines, 4 tactical_bombers and 4 transports moved from 6 Sea Zone to 26 Sea Zone
                2 artilleries and 4 infantry moved from 26 Sea Zone to Hawaiian Islands

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 2 artilleries and 4 infantry
                    Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                    Japanese win with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese

    Place Units - Japanese
                1 artillery, 1 fighter and 8 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 20 PUs (1 lost to blockades); end with 20 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 25 PUs

  • '21 '19 '18 '17 '16

    Editing to swap the units is fine.  I think GenericUsername’s move is interesting, I was voting for having the massive fleet battle.


  • Again Problems with the play by forum post function so here’s a save.


  • I can’t go on with the save I sent you and TripleA is throwing errors like crazy. I’m at another Computer than usual and TripleA isn’t up to date so I’m going to rectify that and redo the turn. I think you won’t have obections since everything wen our way you can only do better if I redo the turn.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Politics - Americans
                Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 aaGun, 2 artilleries, 2 fighters and 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Spain
                1 cruiser moved from 105 Sea Zone to 91 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                3 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 submarine moved from 93 Sea Zone to 96 Sea Zone
                      Americans take 93 Sea Zone from Italians
                1 bomber moved from Romania to 96 Sea Zone
                2 artilleries, 2 infantry and 1 tactical_bomber moved from Gibraltar to Spain
                3 fighters and 1 tactical_bomber moved from 105 Sea Zone to Spain
                1 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
                1 infantry moved from 93 Sea Zone to Southern France
                3 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 105 Sea Zone
                3 artilleries and 3 infantry moved from 105 Sea Zone to Normandy Bordeaux
                2 infantry moved from Western United States to 10 Sea Zone
                1 carrier, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 4 Sea Zone
                2 infantry moved from 4 Sea Zone to Soviet Far East
                      Russians take Soviet Far East from Japanese
                1 infantry moved from Shantung to 19 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
                      Russians take Siberia from Japanese
                1 armour moved from Manchuria to Sakha
                      Russians take Amur from Japanese
                      Russians take Sakha from Japanese
                1 artillery and 1 infantry moved from Manchuria to Korea
                      Americans take Korea from Japanese
                1 carrier and 2 fighters moved from 19 Sea Zone to 5 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 infantry moved from 36 Sea Zone to Hainan
                      Americans take Hainan from Japanese

    Combat - Americans
                Battle in Normandy Bordeaux
                    Americans attack with 3 artilleries and 3 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                    Americans win with 3 artilleries and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 artillery and 1 infantry
                Battle in 96 Sea Zone
                    Americans attack with 1 bomber, 1 fighter and 1 submarine
                    Italians defend with 1 destroyer
                    Americans win, taking Southern France from Italians with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Spain
                    Americans attack with 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Neutral_True: 6 infantry
                    Americans win with 3 artilleries, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Neutral_True: 6 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 aaGun moved from Morocco to 92 Sea Zone
                1 aaGun and 1 transport moved from 92 Sea Zone to 105 Sea Zone
                1 aaGun moved from 105 Sea Zone to Normandy Bordeaux
                2 submarines moved from 105 Sea Zone to 109 Sea Zone
                1 carrier and 3 transports moved from 105 Sea Zone to 91 Sea Zone
                1 armour and 4 infantry moved from Central United States to Western United States
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 19 Sea Zone to 4 Sea Zone
                1 destroyer moved from 18 Sea Zone to 6 Sea Zone
                1 battleship moved from 19 Sea Zone to 20 Sea Zone
                1 destroyer moved from 45 Sea Zone to 20 Sea Zone
                3 carriers, 2 cruisers, 4 fighters, 4 submarines and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 tactical_bomber moved from Kwangsi to 6 Sea Zone
                1 carrier moved from 92 Sea Zone to 91 Sea Zone
                1 fighter moved from 96 Sea Zone to Turkey
                1 bomber moved from 96 Sea Zone to Bulgaria
                1 destroyer moved from 109 Sea Zone to 105 Sea Zone
                1 fighter and 1 tactical_bomber moved from Spain to 105 Sea Zone
                2 fighters and 1 tactical_bomber moved from Spain to Gibraltar

    Place Units - Americans
                1 aaGun, 2 fighters and 7 infantry placed in Western United States
                1 artillery and 3 infantry placed in Eastern United States
                1 artillery and 6 infantry placed in Central United States
                Americans undo move 2.
                Americans undo move 2.
                4 infantry placed in Eastern United States
                2 artilleries and 5 infantry placed in Central United States

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 aaGun
        Korea : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
        Hainan : 1 flag, 1 infantry
        Queensland : 1 mech_infantry
        Philippines : 1 airfield and 1 harbour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 3 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 11 infantry and 1 tactical_bomber
        Sakha : 1 armour
        Soviet Far East : 2 infantry
        Siberia : 1 artillery and 1 infantry
        36 Sea Zone : 1 transport
        20 Sea Zone : 1 battleship and 1 destroyer
        22 Sea Zone : 1 flag,    10 Sea Zone : 1 destroyer
        19 Sea Zone : 1 flag,    4 Sea Zone : 1 carrier, 2 fighters, 1 submarine and 1 transport
        5 Sea Zone : 1 carrier and 1 transport
        6 Sea Zone : 1 flag, 3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 4 submarines, 1 tactical_bomber and 2 transports


  • seems to work now and you got an additional dead american sub out of the deal although the round was still wuite onesided in my favor


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese
                1 infantry moved from Jehol to Manchuria
                3 artilleries and 1 infantry moved from Kiangsu to Shantung
                5 artilleries and 1 fighter moved from Kwangsi to Kiangsi
                1 fighter moved from Kiangsi to Anhwe

    Place Units - Chinese
                1 artillery and 1 infantry placed in Manchuria
                2 infantry placed in Shantung
                5 infantry placed in Kiangsi

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 23 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs

    Territory Summary for Chinese :

    Shantung : 1 flag, 3 artilleries and 3 infantry
        Kwangsi : 1 flag,    Kiangsu : 1 flag,    Kiangsi : 1 flag, 5 artilleries and 5 infantry
        Jehol : 1 flag,    Manchuria : 1 flag, 2 artilleries and 6 infantry
        Anhwe : 1 fighter

    Production/PUs Summary :

    Germans : 39 / 53
        Russians : 43 / 48
        Japanese : 14 / 25
        Americans : 63 / 83
        Chinese : 23 / 29
        British : 13 / 0
        UK_Pacific : 25 / 31
        Italians : 24 / 32
        ANZAC : 16 / 26
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 14 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Combat Move - British
                Giving bonus movement to units
                2 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
                1 mech_infantry moved from Persia to Iraq
                1 fighter moved from India to Iraq
                1 bomber moved from Burma to Iraq

    Combat - British
                British creates battle in territory 20 Sea Zone
                Battle in Iraq
                    British attack with 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys
                    Germans defend with 1 artillery and 2 infantry; Italians defend with 1 armour and 2 artilleries
                    2 armour owned by the British and 1 mech_infantry owned by the British retreated to Persia
                    Italians win with 1 armour and 1 artillery remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 artillery and 2 infantry
                    Casualties for British: 2 mech_infantrys
                    Casualties for Italians: 1 artillery
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Iraq to Persia
                1 bomber moved from Iraq to Persia
                2 transports moved from 20 Sea Zone to 43 Sea Zone
                2 infantry moved from Borneo to 43 Sea Zone
                2 infantry and 2 transports moved from 43 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                1 infantry moved from Yunnan to Kwangsi
                2 infantry moved from Eastern Persia to Persia
                3 mech_infantrys moved from India to Eastern Persia
                1 fighter moved from Manchuria to 6 Sea Zone
                1 tactical_bomber moved from Manchuria to Korea
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 battleship, 1 cruiser and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
                2 armour moved from Kwangtung to Kiangsu
                2 artilleries moved from Kwangtung to Kiangsi
                2 aaGuns moved from Kwangtung to Kwangsi
                1 aaGun moved from Kwangtung to Kiangsi

    Turn Complete - British

    Territory Summary for British :

    Kwangsi : 2 aaGuns and 1 infantry
        Korea : 1 tactical_bomber
        Kiangsu : 2 armour
        Kiangsi : 1 aaGun and 2 artilleries
        India : 1 airfield and 1 harbour
        Malaya : 1 harbour
        Kwangtung : 1 harbour
        Philippines : 2 infantry
        35 Sea Zone : 2 transports
        16 Sea Zone : 1 destroyer
        5 Sea Zone : 1 fighter
        6 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 fighter and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Malta : 1 aaGun and 1 infantry
        Italian Somaliland : 1 flag,    Ethiopia : 1 flag,


  • Asu usual it doesn’t like India so here’s the save

  • '21 '19 '18 '17 '16

    Test summary from TripleA 23:30:30

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Setting uses for triggers used this phase.

    Purchase Units - Italians
                Italians buy 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 bomber moved from Egypt to 93 Sea Zone
                1 artillery moved from Iraq to Trans-Jordan
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Caucasus
                1 armour moved from Belgian Congo to Tanganyika Territory
                      Italians take Tanganyika Territory from British
                1 armour moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British

    Combat - Italians
                Battle in 93 Sea Zone
                    Italians attack with 1 bomber
                    Americans defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Caucasus
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Italians: 1 armour
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 bomber moved from 93 Sea Zone to Southern Italy
                1 infantry moved from Union of South Africa to Mozambique
                      Italians take Mozambique from Neutral_True
                3 infantry moved from Egypt to Trans-Jordan

    Place Units - Italians
                1 mech_infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Egypt
                3 artilleries and 3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs


  • Ok since you seem to not know the implicaions of neutral violation:
    When we attacked Turkey and Spain, that turned all the other true neutral pro Axis. So you could walk in Mozambique, Angola, Saudi Arabia and get the ICPs and the infantry from there. So if you want to redo Italys move now I think we should allow you that.


  • Ok I saw you took Mozambique in Noncombat so I’m sorry for implying you didn’t know what to do.


  • I’m going ahead with ANZAC/France then.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from Persia to Northwest Persia
                      ANZAC take Northwest Persia from Italians
                2 infantry moved from Shan State to 37 Sea Zone
                2 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Formosa
                Turning on Edit Mode
                EDIT: ANZAC player Removing units owned by PlayerID named:Russians from Kansu: 1 artillery
                EDIT: ANZAC player Adding units owned by PlayerID named:Russians to Kansu: 1 mech_infantry
                EDIT: Turning off Edit Mode

    Combat - ANZAC
                ???
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 infantry moved from Kiangsi to Kiangsu
                2 artilleries and 2 infantry moved from Manchuria to Korea
                1 cruiser, 1 submarine and 2 transports moved from 19 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                1 destroyer moved from 54 Sea Zone to 30 Sea Zone
                1 infantry moved from Queensland to South Australia
                2 aaGuns moved from Queensland to South Australia

    Place Units - ANZAC
                1 artillery and 1 infantry placed in Persia
                ANZAC undo move 1.
                2 infantry placed in Persia
                1 artillery and 2 infantry placed in New South Wales
                1 artillery and 2 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Formosa : 1 flag, 2 infantry
        Korea : 2 artilleries and 2 infantry
        Kiangsu : 1 infantry
        Kiangsi : 1 artillery and 1 infantry
        Queensland : 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        South Australia : 2 aaGuns and 4 infantry
        Philippines : 1 infantry
        Java : 1 flag,    Dutch New Guinea : 1 flag,


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :10

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Tunisia to Libya

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Tobruk : 1 flag, 1 infantry
        Libya : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 39 / 53
        Russians : 43 / 48
        Japanese : 13 / 25
        Americans : 63 / 83
        Chinese : 23 / 29
        British : 11 / 0
        UK_Pacific : 25 / 30
        Italians : 27 / 31
        ANZAC : 17 / 27
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 13 / 0

  • '21 '19 '18 '17 '16

    Test summary from TripleA 08:45:38

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :11

    Politics - Germans
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola
                Setting uses for triggers used this phase.

    Purchase Units - Germans
                Germans buy 8 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 infantry moved from France to Southern France
                1 fighter moved from Western Germany to Southern France
                1 artillery and 1 infantry moved from Western Germany to France
                1 armour moved from Germany to France
                6 artilleries and 6 infantry moved from Slovakia Hungary to Romania
                      Germans take Romania from Russians
                6 artilleries and 6 infantry moved from Poland to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                3 artilleries and 3 infantry moved from Germany to 114 Sea Zone
                3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 fighter and 1 tactical_bomber moved from 115 Sea Zone to Finland
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States

    Combat - Germans
                Battle in Southern France
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Southern France from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                    Germans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Eastern Poland
                    Germans attack with 6 artilleries and 6 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Eastern Poland from Russians with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 6 artilleries and 6 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Finland
                    Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 armour
                    Germans win, taking Finland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                    Germans win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                1 fighter moved from Finland to 115 Sea Zone
                1 tactical_bomber moved from Finland to 115 Sea Zone
                1 artillery and 1 infantry moved from Germany to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Sweden
                      Germans take Sweden from Neutral_True
                1 artillery moved from Poland to Baltic States
                1 artillery moved from Poland to Eastern Poland
                1 armour moved from Poland to Yugoslavia
                1 armour moved from Germany to Switzerland
                      Germans take Switzerland from Neutral_True
                1 fighter moved from Southern France to France
                1 destroyer moved from 125 Sea Zone to 113 Sea Zone
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                5 artilleries and 5 infantry placed in Germany
                1 artillery and 1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 48 PUs (4 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs

  • '21 '19 '18 '17 '16

    I still don’t quite have the hang of moving the anti-aircraft guns.  Would you edit the single guns in Slovakia and Poland to Eastern Poland and Romania please?

    Thanks,

    Degrasse

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