Bomber to Kenya rather than Congo
XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
4 infantry moved from Hopei to Anhwe
Chinese take Anhwe from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kweichow
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 12 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :8
Politics - British
Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Combat Move - British
Giving bonus movement to unitsNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt
2 aaGuns, 1 armour, 5 artilleries and 8 infantry moved from Eastern Persia to Persia
1 mech_infantry moved from Libya to Alexandria
1 artillery and 1 infantry moved from Libya to TobrukTurn Complete - British
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Correction. In the last round of the battle in z109 the battleship hit and I accidentally took the hit on my sub instead of the doomed fighter. That’s an obvious mistake so I am changing it here to add back my sub. After that round I would submerge my sub and the bombers sink the transports. So my sub and your sub remain.
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I cant believe only 2 hits back 109. And your dd killing 1ss 1fig the round before, and egypt 2inf killing 3inf, etc.
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Vance, my mail show that JAPANESE’s Sumbarine hitted back at 1 in sz25 round1, then my mail shows me a re-roll.
What happened?
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It’s not a reroll. The 1 you see is from when Mayday attacked and sunk an American destroyer in the same zone at 11:26am. The 2 you see is the sub returning fire when the Americans attacked it at 8:28pm. It took the American sub and destroyer 4 rounds to sink the jap sub sub! It just looks like a reroll because if your email is like mine, it treats the ones with the same header as replies (i.e. XDAP-01 Onward! 3DTuna Team (Axis)_vs_QCoorrantine V (Allies)- no tech:Japanese roll dice for 1 submarine in 25 Sea Zone, round 1)
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By the way I did lose a sub, a carrier, 3 fighters and 1 tac clearing z109, so dice were not too one-sided.
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Just a 82 score to you against the predicted 20.
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I suppose transports count in that “score”.
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Italy may go any time….
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Poke
Let’s go Marines!
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I’m back. Back to the grind it seems. :-)
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Version 2.9
Everyone needs to download it
http://www.axisandallies.org/forums/index.php?topic=26989.105 -
bump
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It’s done, thanks for the update.
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I downloaded 2.9. Welcome back questioneer and cooran!
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Hi Guys! Is Noll away for vacation/work? It’s just that it’s been a week since we posted our turn.
No rush, just checkin’ if maybe Mayday can take Italian turn, as Italy isn’t really what is going to make/brake this game.
Cheers!
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Noll just told me that he is in the middle of a trip, and he will be posting Italy’s turn in a few days.
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That’s cool. We need a break for the 4th anyway.
Happy firecracker day! :-D
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Ok guys sorry for the big delay! As this is a delicate game and I was on a trip, I didn’t want to play with my clunky laptop this game! (I just played a 8player fun-game in order to not hold 7 people because of me)
As my shedule is getting very busy even tho’ I’m back, MayDay will play Italy/Germany untill July 10 at least.
Sorry for the trouble! And I’m happy everyone is back, 'cause I hate Vance :P
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