sent a chat so we don’t clutter up this thread
XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH
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okay, I need to know what japan’s plan is before germany’s turn. Like are we racing as in full investment for hawaii or are you going to get bombers to bomb the russians like a boss or are you stabilizing china/turning africa yellow… what is the axis plan?
this stuff is crazy!
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which version of tripa am I supposed to use for this game?
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lets talk future strategy using pm’s so seth has to guess what we are planning
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i’m feeling like an attack on sz112 would rock right now.
you can make it with 4 destroyers, 2 carriers, 5 fighters, 1 tactical, 1 bomber. you should win with 100% odds and 11 units left.you could also use a couple transports for a final mad swing at volgograd, and land 9 inf and 5 artillery there
or you could just send 2 transports there, with 2inf and 2art, which should be enough to take it from the russians, getting you your objective. then send the other transports with your fleet to sz112germany will have an interesting turn for sure…
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11 turns in and they finally decide that talking strat is done best over PMs . . . :-P
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anzac turn.
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seth you are telepathy works from 2000 miles away we are just counting on you being too lazy to use it now.
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sorry i could not post mah turn but it is up. anzac turn
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 5 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to JavaCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
ANZAC win with 1 artillery remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from New South Wales to South Australia
1 mech_infantry moved from New South Wales to Queensland
1 fighter moved from Hawaiian Islands to QueenslandPlace Units - ANZAC
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :11
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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I read you fine the first time Cow and I saw the map earlier as well. :roll:
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it really sucks we can’t ever have a ww3, any nuclear country that starts losing will detonate.
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anyway you scramble right?
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Nope, I’ll want to pick my ool as well. Need to jet though and will be back later.
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5 hits
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1 of your subs tilted my carrier.
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kill 3 subs, tilt, cv
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save carrier for last
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :12
Purchase Units - Germans
Germans buy 2 destroyers, 2 fighters and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Finland
Germans take Finland from Americans
1 transport moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 artillery and 1 infantry moved from Caucasus to Northwest Persia
2 artilleries and 4 infantry moved from Caucasus to Volgograd
2 mech_infantrys moved from Eastern Poland to Novgorod
1 armour and 1 mech_infantry moved from Caucasus to Bryansk
1 bomber moved from Tobruk to 112 Sea Zone
3 fighters moved from United Kingdom to 112 Sea Zone
1 destroyer moved from 109 Sea Zone to 112 Sea Zone
2 fighters and 1 tactical_bomber moved from Western Germany to 112 Sea Zone
2 carriers, 3 destroyers and 5 transports moved from 113 Sea Zone to 112 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Germans
Battle in Volgograd
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 artilleries and 4 infantry in Volgograd, round 1 : 2/6 hits
Russians roll dice for 3 infantry in Volgograd, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans roll dice for 2 artilleries and 3 infantry in Volgograd, round 2 : 4/5 hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Germans win with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 1 armour and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 1 mech_infantry in Bryansk, round 1 : 0/2 hits
Russians roll dice for 1 mech_infantry in Bryansk, round 1 : 1/1 hits
1 mech_infantry owned by the Germans lost in Bryansk
1 armour owned by the Germans retreated to Rostov
Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 mech_infantry
Battle in 112 Sea Zone
Germans attack with 1 bomber, 2 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 5 transports
Americans defend with 2 carriers, 3 destroyers, 3 submarines and 2 transports
Americans roll dice for 3 submarines in 112 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 bomber, 2 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 1 : 5/11 hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 2 carriers, 3 destroyers and 2 transports in 112 Sea Zone, round 1 : 1/5 hits
Units damaged: 1 carrier owned by the Germans
3 submarines owned by the Americans and 1 destroyer owned by the Americans lost in 112 Sea Zone
Germans roll dice for 1 bomber, 2 carriers, 4 destroyers, 5 fighters, 1 tactical_bomber and 5 transports in 112 Sea Zone, round 2 : 7/11 hits
Americans roll dice for 2 carriers, 2 destroyers and 2 transports in 112 Sea Zone, round 2 : 2/4 hits
2 destroyers owned by the Americans , 2 carriers owned by the Americans , 2 transports owned by the Americans and 2 destroyers owned by the Germans lost in 112 Sea Zone
Germans win with 1 bomber, 2 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 72
Casualties for Germans: 2 destroyers
Casualties for Americans: 2 carriers, 3 destroyers, 3 submarines and 2 transports
Germans win with 1 bomber, 2 carriers, 2 destroyers, 5 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is 72
Casualties for Germans: 2 destroyers
Casualties for Americans: 2 carriers, 3 destroyers, 3 submarines and 2 transports
Battle in Northwest Persia
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Northwest Persia, round 1 : 0/1 hits
1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery, 1 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans roll dice for 1 artillery, 1 infantry and 2 mech_infantrys in Novgorod, round 1 : 2/4 hits
Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 1 : 1/2 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Germans win with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry and 1 mech_infantry
Recording Battle Statistics
Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanNon Combat Move - Germans
1 artillery and 3 infantry moved from Denmark to Western Germany
4 artilleries and 7 infantry moved from Germany to Poland
1 aaGun moved from Caucasus to Volgograd
2 aaGuns, 11 armour, 17 artilleries, 38 infantry and 4 mech_infantrys moved from Caucasus to Rostov
5 fighters moved from 112 Sea Zone to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Western Germany
1 bomber moved from 112 Sea Zone to Western Germany
2 infantry moved from Western Germany to FrancePlace Units - Germans
2 destroyers placed in 112 Sea Zone
1 fighter placed in Western Germany
1 fighter and 7 infantry placed in Germany
Germans undo move 3.
1 fighter placed in France
7 infantry placed in GermanyTurn Complete - Germans
Germans collect 50 PUs (2 lost to blockades); end with 50 PUs total
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 52 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUsTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor, 1 harbour and 18 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 1 fighter and 2 infantry
Western Germany : 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 3 infantry and 1 tactical_bomber
Poland : 4 artilleries and 7 infantry
Germany : 1 factory_major and 7 infantry
Baltic States : 1 flag, Rostov : 2 aaGuns, 12 armour, 17 artilleries, 38 infantry and 4 mech_infantrys
Nenetsia : 1 flag, Vyborg : 1 flag, Volgograd : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor and 3 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 112 Sea Zone : 2 carriers, 4 destroyers and 5 transports
Northwest Persia : 1 flag, 1 artillery and 1 infantry
115 Sea Zone : 2 transports
Yugoslavia : 1 flag, Finland : 1 flag, 1 factory_minor and 1 infantryProduction/PUs Summary :
Germans : 52 / 67
Russians : 22 / 37
Japanese : 71 / 85
Americans : 55 / 73
Chinese : 2 / 2
British : 19 / 0
UK_Pacific : 0 / 0
Italians : 23 / 18
ANZAC : 14 / 19
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
ok time for me to get screwed by russia.
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