@leemorrison You’re being polite. Yes I got my bomber and some air shot down during the first two turns but I overextended very badly with Japan, mostly because I underestimated the value the tanks would give you in terms of exploiting openings in my positions.
XDAP-01 DbD (AXIS) vs. BiA
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 cruiser, 1 destroyer, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Amur to Sakha
Japanese take Sakha from Russians
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 mech_infantry moved from Chahar to Shensi
2 infantry moved from Hopei to Shensi
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 artillery and 1 infantry moved from Szechwan to Shensi
1 bomber moved from Malaya to Shensi
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 4 fighters and 4 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
Japanese take 35 Sea Zone from Americans
4 fighters moved from Philippines to 33 Sea Zone
2 fighters moved from Kwangtung to 33 Sea Zone
1 carrier and 2 tactical_bombers moved from 20 Sea Zone to 33 Sea Zone
2 fighters moved from Japan to 33 Sea Zone
2 submarines moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 12 fighters, 3 submarines, 6 tactical_bombers and 2 transports
Americans defend with 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Japanese roll dice for 3 submarines in 33 Sea Zone, round 1 : 2/3 hits
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
Americans roll dice for 7 submarines in 33 Sea Zone, round 1 : 2/7 hits
Units damaged: 2 carriers owned by the Japanese
Japanese roll dice for 1 battleship, 5 carriers, 1 cruiser, 3 destroyers, 12 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 1 : 11/23 hits
Units damaged: 3 carriers owned by the Americans
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 1 : 5/17 hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
7 submarines owned by the Americans , 1 destroyer owned by the Americans , 2 carriers owned by the Japanese and 1 submarine owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 12 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 12/23 hits
Americans roll dice for 1 battleship, 4 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 7/16 hits
4 fighters owned by the Americans , 1 battleship owned by the Americans , 2 destroyers owned by the Americans , 3 carriers owned by the Americans , 1 cruiser owned by the Americans , 3 destroyers owned by the Japanese , 2 tactical_bombers owned by the Americans , 2 fighters owned by the Japanese and 2 submarines owned by the Japanese lost in 33 Sea Zone
Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 10 fighters, 6 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 13/18 hits
Americans roll dice for 1 carrier, 2 fighters and 2 transports in 33 Sea Zone, round 3 : 2/3 hits
2 fighters owned by the Americans , 1 carrier owned by the Americans , 2 transports owned by the Americans and 2 fighters owned by the Japanese lost in 33 Sea Zone
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 8 fighters, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 144
Casualties for Japanese: 2 carriers, 3 destroyers, 4 fighters and 3 submarines
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Japanese win with 1 battleship, 3 carriers, 1 cruiser, 8 fighters, 6 tactical_bombers and 2 transports remaining. Battle score for attacker is 144
Casualties for Japanese: 2 carriers, 3 destroyers, 4 fighters and 3 submarines
Casualties for Americans: 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 6 fighters, 7 submarines, 2 tactical_bombers and 2 transports
Battle in Caroline Islands
Japanese attack with 1 artillery and 3 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 1/4 hits
Americans roll dice for 1 artillery in Caroline Islands, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Caroline Islands
Japanese win, taking Caroline Islands from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Shensi
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys
Russians defend with 5 infantry
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 infantry and 2 mech_infantrys in Shensi, round 1 : 2/8 hits
Chinese roll dice for 5 infantry in Shensi, round 1 : 1/5 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Shensi
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Shensi, round 2 : 3/7 hits
Chinese roll dice for 3 infantry in Shensi, round 2 : 0/3 hits
3 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Japanese win with 1 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Japanese: 1 infantry
Casualties for Russians: 5 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 artillery moved from Yunnan to Szechwan
2 infantry moved from Kwangsi to Yunnan
1 aaGun moved from Hunan to Yunnan
2 infantry moved from Kwangtung to Kwangsi
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
2 fighters moved from Malaya to 37 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 33 Sea Zone to Marianas
2 tactical_bombers moved from 33 Sea Zone to Marianas
2 fighters moved from 33 Sea Zone to Paulau Island
2 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 fighters moved from 33 Sea Zone to Paulau Island
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 infantry moved from Jehol to Chahar
1 bomber moved from Shensi to Yunnan
1 infantry moved from Shan State to YunnanPlace Units - Japanese
1 carrier, 1 cruiser and 1 destroyer placed in 37 Sea Zone
1 transport placed in 20 Sea Zone
2 infantry placed in Kwangtung
2 infantry and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 artillery, 1 harbour and 2 infantry
Paulau Island : 4 fighters and 2 tactical_bombers
Kwangsi : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Marianas : 2 fighters and 2 tactical_bombers
Manchuria : 1 factory_minor, 2 infantry and 1 mech_infantry
Shensi : 1 flag, 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys
Yunnan : 1 flag, 1 aaGun, 1 bomber and 3 infantry
Kweichow : 1 flag, Hunan : 1 flag, Hopei : 1 flag, Szechwan : 1 flag, 1 artillery
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 factory_minor, 1 harbour and 2 tactical_bombers
Borneo : 1 flag, Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Sakha : 1 flag, 1 infantry
Amur : 1 flag, Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, Buryatia : 1 flag, 1 infantry
French Indo China : 1 flag, Celebes : 1 flag, -
really wanted to keep two CV’s unscathed!
I think the Pacific has been settled?
who’s next?
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Battle score for attacker is 144
Massacre! Wow!
Yikes…
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Awesome fight! I imagine the towel is being dusted off and kept in reach.
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:cry:
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I guess it’s up to the lone ANZAC destroyer to hold the Pacific then…
Well. That’s what happens when you don’t pay attention to islands/air-power I guess. I think I have to start setting up games on my board, because I otherwise don’t pay NEARLY enough attention to details…
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers; Remaining resources: 3 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from United Kingdom to Western GermanyCombat - Americans
Strategic bombing raid in Western Germany
AA guns fire in Western Germany : 0/1 hits
Bombing raid in Western Germany causes: 2 damage to unit: factory_major
Bombing raid in Western Germany causes 2 damage total.
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Western Germany to United Kingdom
5 bombers moved from Eastern United States to Western United States
1 armour, 1 artillery, 6 infantry and 4 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 cruisers, 4 destroyers, 6 infantry, 4 mech_infantrys and 6 transports moved from 101 Sea Zone to 118 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 10 Sea ZonePlace Units - Americans
1 carrier, 2 fighters, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
Americans undo move 1.
1 carrier, 2 submarines and 2 tactical_bombers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 2 fighters, 1 harbour and 1 infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
10 Sea Zone : 2 carriers, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
United Kingdom : 1 bomber
118 Sea Zone : 1 armour, 1 artillery, 2 cruisers, 4 destroyers, 6 infantry, 4 mech_infantrys and 6 transports
Brazil : 1 flag,
Production/PUs Summary :Germans : 57 / 75
Russians : 25 / 37
Japanese : 59 / 59
Americans : 52 / 75
Chinese : 3 / 4
British : 26 / 31
UK_Pacific : 5 / 3
Italians : 17 / 29
ANZAC : 14 / 10
French : 3 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Sikang : 1 infantryProduction/PUs Summary :
Germans : 57 / 75
Russians : 25 / 37
Japanese : 58 / 59
Americans : 52 / 75
Chinese : 4 / 5
British : 26 / 31
UK_Pacific : 5 / 3
Italians : 17 / 29
ANZAC : 14 / 10
French : 3 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Scramble into sea zone 98?
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I can’t possibly imagine ANY reason Canuck12 wouldn’t scramble in Sz98.
Oh his behalf (because he may not log in for a few days), and on behalf of common sense, Scramble everything.
I’ll eat the poo-sandwich if this is not his desire.
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Hold off on the poo sandwich there G. Scramble em up an let’s have us some breakfast!
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One more thing, would Italy like to submerge his sub is the same sea zone?
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Sub stays up and will be first casualty. Destroyer will be last casualty so OOL would be sub, tac, fighter then destroyer.
Just to be certain as I don’t have map available because I’m at work, 98 is off Egypt? And we can scramble german fighter and tac vs 3 subs? And there is Italian sub, destroyer and 3 transports? -
Yes it is off Egypt, and in the sea zone ins:
3 British Subs
1 Italian Sub
1 Italian Destroyer
1 Scrambled German fighter
1 Scrambles German Tactical Bomber
3 Italian transports -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - British
Giving bonus movement to units
1 artillery and 18 infantry moved from India to BurmaCombat - British
British creates battle in territory 98 Sea Zone
Italians scrambles 2 units out of Alexandria to defend against the attack in 98 Sea Zone
Battle in 98 Sea Zone
British attack with 3 submarines
Germans defend with 1 fighter and 1 tactical_bomber; Italians defend with 1 destroyer, 1 submarine and 3 transports
Italians roll dice for 1 submarine in 98 Sea Zone, round 1 : 0/1 hits
British roll dice for 3 submarines in 98 Sea Zone, round 1 : 2/3 hits
Italians roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports in 98 Sea Zone, round 1 : 2/3 hits
1 destroyer owned by the Italians , 1 submarine owned by the Italians and 2 submarines owned by the British lost in 98 Sea Zone
British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Italians lost in 98 Sea Zone
British roll dice for 1 submarine in 98 Sea Zone, round 3 : 1/1 hits
1 transport owned by the Italians lost in 98 Sea Zone
British roll dice for 1 submarine in 98 Sea Zone, round 4 : 0/1 hits
British roll dice for 1 submarine in 98 Sea Zone, round 5 : 0/1 hits
British roll dice for 1 submarine in 98 Sea Zone, round 6 : 0/1 hits
British roll dice for 1 submarine in 98 Sea Zone, round 7 : 1/1 hits
1 transport owned by the Italians lost in 98 Sea Zone
1 submarine owned by the British Submerged
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 2 submarines
Casualties for Italians: 1 destroyer, 1 submarine and 3 transports
Battle in Burma
British attack with 1 artillery and 18 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 18 infantry in Burma, round 1 : 6/19 hits
Japanese roll dice for 1 infantry in Burma, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 artillery and 18 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Moving scrambled unit from 98 Sea Zone back to originating territory: Alexandria
Moving scrambled unit from 98 Sea Zone back to originating territory: AlexandriaNon Combat Move - British
2 mech_infantrys moved from India to Eastern Persia
1 fighter moved from United Kingdom to Scotland
1 armour and 1 infantry moved from Anglo Egyptian Sudan to EthiopiaPlace Units - British
1 artillery and 2 infantry placed in Union of South Africa
1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British
British collect 26 PUs; end with 26 PUs totalTerritory Summary for British :
Burma : 1 artillery and 18 infantry
India : 3 aaGuns, 1 airfield and 1 harbour
West India : 1 infantry
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Scotland : 1 airfield and 1 fighter
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 factory_major, 4 fighters, 1 harbour, 13 infantry, 1 mech_infantry and 1 tactical_bomber
French Equatorial Africa : 1 flag, Ethiopia : 1 armour and 1 infantry
Eastern Persia : 1 flag, 2 mech_infantrys
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 57 / 75
Russians : 25 / 37
Japanese : 57 / 59
Americans : 52 / 75
Chinese : 4 / 5
British : 26 / 26
UK_Pacific : 6 / 0
Italians : 17 / 29
ANZAC : 14 / 10
French : 3 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Ouch… but expected.
The Subs can’t lay their hits fighters. Tough break for the Chitlins, and Game Saver for the Allies!
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Oh yeah. Fudge.
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Technically UKP has to place their infantry before their turn is over but it’s a no brainer so I’ll do it for you if you want.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 4 PUs (2 lost to blockades); end with 4 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 57 / 75
Russians : 25 / 37
Japanese : 57 / 59
Americans : 52 / 75
Chinese : 4 / 5
British : 26 / 26
UK_Pacific : 6 / 4
Italians : 17 / 29
ANZAC : 14 / 10
French : 3 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0