sent a chat so we don’t clutter up this thread
XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH
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HAHAHAHAHH
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Japanese
Japanese buy 2 carriers, 4 destroyers, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
1 mech_infantry moved from Yunnan to Hopei
1 mech_infantry moved from Yunnan to Hopei
2 fighters and 2 tactical_bombers moved from Kweichow to Hopei
1 armour and 13 mech_infantrys moved from India to Yunnan
1 mech_infantry moved from Malaya to Yunnan
1 artillery and 1 infantry moved from Malaya to Shan State
4 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
Japanese take Northern Territory from ANZAC
2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 55 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 46 Sea Zone to 54 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from Midway to 25 Sea Zone
2 fighters moved from Midway to 25 Sea Zone
2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
2 bombers moved from French Indo China to Philippines
1 fighter moved from 25 Sea Zone to 8 Sea Zone
1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
2 fighters moved from French Indo China to Philippines
2 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 1 : 1/6 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 : 1/1 hits
1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 55 Sea Zone
1 fighter moved from 8 Sea Zone to 6 Sea ZonePlace Units - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 fighter
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Japan: 1 fighter
EDIT: Turning off Edit Mode
1 mech_infantry placed in French Indo China
1 destroyer placed in 37 Sea Zone
1 transport placed in 39 Sea Zone
2 carriers, 3 destroyers and 2 submarines placed in 6 Sea Zone
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanTurn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUsProduction/PUs Summary :
Germans : 50 / 68
Russians : 24 / 30
Japanese : 72 / 82
Americans : 55 / 84
Chinese : 3 / 2
British : 21 / 0
UK_Pacific : 0 / 0
Italians : 24 / 15
ANZAC : 9 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Americans
Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
Giving bonus movement to units
1 armour moved from Norway to Finland
Americans take Finland from Germans
1 armour moved from Finland to Karelia
Russians take Karelia from Germans
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from South Australia to Northern Territory
2 fighters and 1 tactical_bomber moved from South Australia to Northern Territory
2 bombers moved from Hawaiian Islands to Northern Territory
1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Hawaiian Islands to 54 Sea Zone
1 carrier moved from 62 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in Northern Territory
Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery
Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 artillery
Battle in 54 Sea Zone
Americans attack with 1 battleship, 2 carriers, 3 cruisers, 7 destroyers, 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers, 7 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 battleship, 2 carriers, 3 cruisers, 7 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from Northern Territory to 54 Sea Zone
2 bombers, 1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
4 fighters moved from 112 Sea Zone to Norway
1 bomber moved from Gibraltar to Norway
2 fighters moved from Gibraltar to 112 Sea Zone
1 mech_infantry moved from Norway to Karelia
1 infantry moved from 112 Sea Zone to Norway
1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 89 Sea Zone to 28 Sea Zone
1 destroyer moved from 88 Sea Zone to 64 Sea Zone
2 submarines moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 126 Sea Zone
1 transport moved from 112 Sea Zone to 126 Sea Zone
2 fighters moved from Western United States to 30 Sea Zone
1 fighter moved from Eastern United States to Western United States
2 aaGuns moved from Central United States to Western United States
1 bomber moved from Russia to NorwayPlace Units - Americans
1 airfield and 1 factory_minor placed in Norway
1 carrier and 2 destroyers placed in 10 Sea Zone
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources:Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Kansu to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Recording Battle StatisticsNon Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Combat Move - British
Giving bonus movement to units
1 transport moved from 96 Sea Zone to 98 Sea Zone
2 infantry moved from Alexandria to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 98 Sea Zone to 81 Sea ZoneCombat - British
Battle in Tobruk
British attack with 2 infantry
Italians defend with 1 armour, 1 artillery and 1 mech_infantry
Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter and 1 tactical_bomber moved from Russia to Norway
1 fighter moved from Samara to Russia
1 fighter moved from Northwest Persia to Russia
1 artillery moved from Eastern Persia to Turkmenistan
13 infantry moved from Eastern Persia to Persia
1 infantry moved from Eastern Persia to Persia
2 aaGuns moved from Eastern Persia to Persia
1 aaGun moved from Eastern Persia to Turkmenistan
1 artillery moved from Eastern Persia to Persia
1 artillery and 11 infantry moved from Eastern Persia to Turkmenistan
1 transport moved from 112 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to MoroccoTurn Complete - British
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I almost feel like I can still get this if I can hold out for just a little bit longer . . . .
Hang in there Mother Russia! Hang in there Hawaii! Hang in there Australia!
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Verq, you might need a bigger fleet if you just expect to park off the coast of Australia.
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@seththenewb:
Verq, you might need a bigger fleet if you just expect to park off the coast of Australia.
I’d be more than happy to build another for you…
I would have thought 8 fully loaded carriers was enough…
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what is going on in norway lol this is crazy.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :9
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 artillery moved from Rostov to Caucasus
1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Romania to UkraineCombat - Italians
Battle in Caucasus
Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 1 : 1/4 hits
Russians roll dice for 2 infantry in Caucasus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 mech_infantry
Recording Battle Statistics
Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to GermansNon Combat Move - Italians
1 aaGun moved from Northern Italy to Western Germany
2 mech_infantrys moved from Western Germany to Poland
1 artillery and 4 infantry moved from Northern Italy to France
1 artillery and 2 infantry moved from Western Germany to FrancePlace Units - Italians
1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians
Italians collect 14 PUs (12 lost to blockades); end with 15 PUs totalTerritory Summary for Italians :
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 3 artilleries and 7 infantry
Western Germany : 2 aaGuns
Poland : 2 mech_infantrys
Tobruk : 1 armour, 1 artillery and 1 mech_infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Belarus : 1 flag, Bryansk : 1 flag, Rostov : 1 flag, Eastern Poland : 1 flag, Bessarabia : 1 flag, Ukraine : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Western Ukraine : 1 flag, Caucasus : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
Bulgaria : 1 flag, Greece : 1 flag,
Production/PUs Summary :Germans : 47 / 68
Russians : 23 / 30
Japanese : 71 / 82
Americans : 57 / 82
Chinese : 4 / 6
British : 21 / 0
UK_Pacific : 0 / 0
Italians : 26 / 15
ANZAC : 9 / 18
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
tobruk refuses to lose!
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wow surprised nothing stopping the japan transport from taking ethiopia. sweet get rid of that russian NO.
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I also thought I would not be able to hold bryansk this turn.
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Well Norway is certainly not going to return to your control.
Howcome the German Empire is crumbling? You don’t even have planes on the eastern front!
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europe is not crumbling lol. i can take back norway. i got 7 transports are you kidding me? also I have been thinking of bypassing russia and just banking on middle east income, which is actually pretty good.
also 1 dd buy from italy and 3 fighters to scramble pretty much stops that convoy disruption if bombers are not in range. I will do this eventually.
I can go bank off the middle east.
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I kind of want to just attack already, just waiting to see the pacific unfold at this point.
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I am probably going to attack norway this round, then attack it again next round. I got 20% I have to send fighter tactical bomber in the water since he can scramble.
I soften him up this round then next round, he has to leave. I actually did not think he would put a minor and a airbase there, but since he invested 27 into it, I can afford to lose some infantry to take it back.
I am so confused as to how america can still afford to invest in europe, I am not paying attention to the pacific too much, but it looks like japan has it. I am more or less glancing over. Once I see a big naval push and japan tells me, he is going to attack hawaii or new south wales… then woo I buy all bombers and get ready to swing.
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Yea that’s right… give Russia another turn of edge, it’s ok. :)
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