XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH


  • @Cow:

    I have no opinion

    WOW! This is a first!

  • TripleA

    HAHAHAHAHH

  • Customizer

    @seththenewb:

    @Cow:

    I have no opinion

    WOW! This is a first!

    LOL

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - Japanese
                Japanese buy 2 carriers, 4 destroyers, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from India to West India
                      Japanese take West India from UK_Pacific
                1 mech_infantry moved from Yunnan to Hopei
                1 mech_infantry moved from Yunnan to Hopei
                2 fighters and 2 tactical_bombers moved from Kweichow to Hopei
                1 armour and 13 mech_infantrys moved from India to Yunnan
                1 mech_infantry moved from Malaya to Yunnan
                1 artillery and 1 infantry moved from Malaya to Shan State
                4 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Dutch New Guinea
                1 destroyer moved from 36 Sea Zone to 56 Sea Zone
                3 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 55 Sea Zone
                1 artillery and 1 infantry moved from 55 Sea Zone to Northern Territory
                      Japanese take Northern Territory from ANZAC
                2 artilleries, 2 infantry and 2 transports moved from 34 Sea Zone to 55 Sea Zone
                1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 55 Sea Zone
                1 destroyer moved from 46 Sea Zone to 54 Sea Zone
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from Midway to 25 Sea Zone
                2 fighters moved from Midway to 25 Sea Zone
                2 carriers, 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to 6 Sea Zone
                2 bombers moved from French Indo China to Philippines
                1 fighter moved from 25 Sea Zone to 8 Sea Zone
                1 artillery, 1 carrier, 4 destroyers, 1 fighter, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                2 fighters moved from French Indo China to Philippines
                2 fighters and 1 tactical_bomber moved from French Indo China to 6 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Combat - Japanese
                Battle in 8 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 8 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Dutch New Guinea
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 1 :  1/6 hits
                        ANZAC roll dice for 1 infantry in Dutch New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Dutch New Guinea
                    Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 55 Sea Zone
                1 fighter moved from 8 Sea Zone to 6 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 6 Sea Zone: 1 fighter
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Japan: 1 fighter
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in French Indo China
                1 destroyer placed in 37 Sea Zone
                1 transport placed in 39 Sea Zone
                2 carriers, 3 destroyers and 2 submarines placed in 6 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Mongolians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Italians are now being played by: Human
                    Americans are now being played by: Human

    Turn Complete - Japanese
                Japanese collect 72 PUs; end with 72 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

    Production/PUs Summary :

    Germans : 50 / 68
        Russians : 24 / 30
        Japanese : 72 / 82
        Americans : 55 / 84
        Chinese : 3 / 2
        British : 21 / 0
        UK_Pacific : 0 / 0
        Italians : 24 / 15
        ANZAC : 9 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - Americans
                Americans buy 1 airfield, 1 carrier, 2 destroyers, 1 factory_minor and 2 fighters; Remaining resources: 5 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour moved from Norway to Finland
                      Americans take Finland from Germans
                1 armour moved from Finland to Karelia
                      Russians take Karelia from Germans
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from South Australia to Northern Territory
                2 fighters and 1 tactical_bomber moved from South Australia to Northern Territory
                2 bombers moved from Hawaiian Islands to Northern Territory
                1 battleship, 1 carrier, 3 cruisers, 6 destroyers, 2 fighters and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 fighter moved from Hawaiian Islands to 54 Sea Zone
                1 carrier moved from 62 Sea Zone to 54 Sea Zone

    Combat - Americans
                Battle in Northern Territory
                    Americans attack with 1 artillery, 2 bombers, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery
                    Americans win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Americans: 1 artillery
                Battle in 54 Sea Zone
                    Americans attack with 1 battleship, 2 carriers, 3 cruisers, 7 destroyers, 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 3 cruisers, 7 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 battleship, 2 carriers, 3 cruisers, 7 destroyers, 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                1 fighter moved from Northern Territory to 54 Sea Zone
                2 bombers, 1 fighter and 1 tactical_bomber moved from Northern Territory to Queensland
                4 fighters moved from 112 Sea Zone to Norway
                1 bomber moved from Gibraltar to Norway
                2 fighters moved from Gibraltar to 112 Sea Zone
                1 mech_infantry moved from Norway to Karelia
                1 infantry moved from 112 Sea Zone to Norway
                1 aaGun, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 aaGun, 1 artillery, 1 carrier, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
                1 aaGun, 1 artillery and 2 infantry moved from 30 Sea Zone to Johnston Island
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 destroyer moved from 89 Sea Zone to 28 Sea Zone
                1 destroyer moved from 88 Sea Zone to 64 Sea Zone
                2 submarines moved from 101 Sea Zone to 108 Sea Zone
                1 submarine moved from 110 Sea Zone to 109 Sea Zone
                1 transport moved from 112 Sea Zone to 126 Sea Zone
                1 transport moved from 112 Sea Zone to 126 Sea Zone
                2 fighters moved from Western United States to 30 Sea Zone
                1 fighter moved from Eastern United States to Western United States
                2 aaGuns moved from Central United States to Western United States
                1 bomber moved from Russia to Norway

    Place Units - Americans
                1 airfield and 1 factory_minor placed in Norway
                1 carrier and 2 destroyers placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Combat Move - British
                Giving bonus movement to units
                1 transport moved from 96 Sea Zone to 98 Sea Zone
                2 infantry moved from Alexandria to 98 Sea Zone
                2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                2 infantry moved from 96 Sea Zone to Tobruk
                1 cruiser moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone

    Combat - British
                Battle in Tobruk
                    British attack with 2 infantry
                    Italians defend with 1 armour, 1 artillery and 1 mech_infantry
                    Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -6
                    Casualties for British: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Russia to Norway
                1 fighter moved from Samara to Russia
                1 fighter moved from Northwest Persia to Russia
                1 artillery moved from Eastern Persia to Turkmenistan
                13 infantry moved from Eastern Persia to Persia
                1 infantry moved from Eastern Persia to Persia
                2 aaGuns moved from Eastern Persia to Persia
                1 aaGun moved from Eastern Persia to Turkmenistan
                1 artillery moved from Eastern Persia to Persia
                1 artillery and 11 infantry moved from Eastern Persia to Turkmenistan
                1 transport moved from 112 Sea Zone to 125 Sea Zone
                1 artillery and 1 infantry moved from Algeria to Morocco
                1 infantry moved from Algeria to Morocco

    Turn Complete - British


  • I almost feel like I can still get this if I can hold out for just a little bit longer . . . .

    Hang in there Mother Russia! Hang in there Hawaii! Hang in there Australia!


  • Verq, you might need a bigger fleet if you just expect to park off the coast of Australia.

  • Customizer

    @seththenewb:

    Verq, you might need a bigger fleet if you just expect to park off the coast of Australia.

    I’d be more than happy to build another for you…

    I would have thought 8 fully loaded carriers was enough…

  • TripleA

    what is going on in norway lol this is crazy.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :9

    Purchase Units - Italians
                Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 artillery moved from Rostov to Caucasus
                1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
                1 mech_infantry moved from Romania to Ukraine

    Combat - Italians
                Battle in Caucasus
                    Italians attack with 1 armour, 1 artillery and 2 mech_infantrys
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Caucasus, round 1 :  1/4 hits
                        Russians roll dice for 2 infantry in Caucasus, round 1 :  1/2 hits
                        1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Caucasus
                        Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Caucasus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Caucasus, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Caucasus
                    Italians win, taking Caucasus from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                    Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 2
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 mech_infantry
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Western Germany
                2 mech_infantrys moved from Western Germany to Poland
                1 artillery and 4 infantry moved from Northern Italy to France
                1 artillery and 2 infantry moved from Western Germany to France

    Place Units - Italians
                1 armour and 2 mech_infantrys placed in Ukraine

    Turn Complete - Italians
                Italians collect 14 PUs (12 lost to blockades); end with 15 PUs total

    Territory Summary for Italians :

    Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 3 artilleries and 7 infantry
        Western Germany : 2 aaGuns
        Poland : 2 mech_infantrys
        Tobruk : 1 armour, 1 artillery and 1 mech_infantry
        Northern Italy : 1 factory_major
        Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Belarus : 1 flag,    Bryansk : 1 flag,    Rostov : 1 flag,    Eastern Poland : 1 flag,    Bessarabia : 1 flag,    Ukraine : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag,    Caucasus : 1 flag, 1 armour, 1 artillery and 1 mech_infantry
        Bulgaria : 1 flag,    Greece : 1 flag,
    Production/PUs Summary :

    Germans : 47 / 68
        Russians : 23 / 30
        Japanese : 71 / 82
        Americans : 57 / 82
        Chinese : 4 / 6
        British : 21 / 0
        UK_Pacific : 0 / 0
        Italians : 26 / 15
        ANZAC : 9 / 18
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    tobruk refuses to lose!

  • TripleA

    wow surprised nothing stopping the japan transport from taking ethiopia. sweet get rid of that russian NO.

  • TripleA

    I also thought I would not be able to hold bryansk this turn.

  • Liaison TripleA '11 '10

    Well Norway is certainly not going to return to your control.

    Howcome the German Empire is crumbling?  You don’t even have planes on the eastern front!

  • TripleA

    europe is not crumbling lol. i can take back norway. i got 7 transports are you kidding me? also I have been thinking of bypassing russia and just banking on middle east income, which is actually pretty good.

    also 1 dd buy from italy and 3 fighters to scramble pretty much stops that convoy disruption if bombers are not in range. I will do this eventually.

    I can go bank off the middle east.

  • TripleA

    I kind of want to just attack already, just waiting to see the pacific unfold at this point.

  • TripleA

    I am probably going to attack norway this round, then attack it again next round. I got 20% I have to send fighter tactical bomber in the water since he can scramble.

    I soften him up this round then next round, he has to leave. I actually did not think he would put a minor and a airbase there, but since he invested 27 into it, I can afford to lose some infantry to take it back.

    I am so confused as to how america can still afford to invest in europe, I am not paying attention to the pacific too much, but it looks like japan has it. I am more or less glancing over. Once I see a big naval push and japan tells me, he is going to attack hawaii or new south wales… then woo I buy all bombers and get ready to swing.

  • Liaison TripleA '11 '10

    Yea that’s right… give Russia another turn of edge, it’s ok. :)

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