Napoleonic Empires: Free For All

  • Liaison TripleA 11 10

    TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5

    Game History

    Round :5

    Combat Move - KingdomOfPrussia
                1 Artillery and 1 Fusiliers moved from Austria to Salzburg

    Purchase Units - KingdomOfPrussia
                KingdomOfPrussia buy 5 Chasseurss and 1 Fusiliers; Remaining resources: 0 PUs;

    Combat - KingdomOfPrussia
                Battle in Salzburg
                    KingdomOfPrussia attack with 1 Artillery and 1 Fusiliers
                    France defend with 1 Fusiliers
                        KingdomOfPrussia roll dice for 1 Artillery and 1 Fusiliers in Salzburg, round 1 :  1/2 hits
                        France roll dice for 1 Fusiliers in Salzburg, round 1 :  1/1 hits
                        1 Fusiliers owned by the KingdomOfPrussia and 1 Fusiliers owned by the France lost in Salzburg
                    KingdomOfPrussia win, taking Salzburg from France with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for France: 1 Fusiliers
                    Casualties for KingdomOfPrussia: 1 Fusiliers
                    KingdomOfPrussia win with 1 Artillery remaining. Battle score for attacker is 0
                    Casualties for France: 1 Fusiliers
                    Casualties for KingdomOfPrussia: 1 Fusiliers
                Recording Battle Statistics

    Non Combat Move - KingdomOfPrussia
                1 Fusiliers moved from Moravia to Silesia
                5 Dragoonss, 1 Horse_Artillery and 1 Hussars moved from Austria to Krakow
                1 Fusiliers moved from Brandenburg to Saxony
                3 Artillerys, 5 Chasseurss, 2 Fusilierss, 1 General, 1 Grenadiers and 2 Howitzers moved from Brandenburg to Posen
                1 Fusiliers moved from Moravia to Galicia
                1 Fusiliers moved from Austria to Moravia

    Place Units - KingdomOfPrussia
                1 Chasseurs placed in Posen
                4 Chasseurss and 1 Fusiliers placed in Prussia

    Turn Complete - KingdomOfPrussia
                KingdomOfPrussia collect 27 PUs; end with 27 PUs total
                Objective KingdomOfPrussia destroys TUV: KingdomOfPrussia met a national objective for an additional 6 PUs; end with 33 PUs


  • TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5

    Game History

    Round :5

    Combat Move - Sweden
                1 Barque, 1 Battleship, 7 Brigantines, 1 Corvette, 1 Cutter and 1 Frigate moved from SZ5 to SZ4

    Purchase Units - Sweden
                Sweden buy 1 Cuirassiers, 3 Fusilierss and 1 Horse_Artillery; Remaining resources: 0 PUs;

    Combat - Sweden
                Battle in SZ4
                    Sweden attack with 1 Barque, 1 Battleship, 7 Brigantines, 1 Corvette, 1 Cutter and 1 Frigate
                    Russia defend with 1 Cutter
                    Sweden win with 1 Barque, 1 Battleship, 7 Brigantines, 1 Corvette, 1 Cutter and 1 Frigate remaining. Battle score for attacker is 6
                    Casualties for Russia: 1 Cutter
                    Sweden win with 1 Barque, 1 Battleship, 7 Brigantines, 1 Corvette, 1 Cutter and 1 Frigate remaining. Battle score for attacker is 6
                    Casualties for Russia: 1 Cutter
                Recording Battle Statistics

    Non Combat Move - Sweden
                3 Fusilierss moved from Svealand to Lappland
                1 Chasseurs moved from Svealand to Ostra Gotaland
                1 Chasseurs moved from Svealand to Lappland
                1 Howitzer moved from Svealand to Lappland
                1 Fusiliers moved from Svealand to Ostra Gotaland

    Place Units - Sweden
                1 Cuirassiers, 3 Fusilierss and 1 Horse_Artillery placed in Svealand

    Turn Complete - Sweden
                Sweden collect 14 PUs; end with 14 PUs total
                Objective Sweden destroys TUV: Sweden met a national objective for an additional 6 PUs; end with 20 PUs


  • go Austrua go!


  • I will be gone until Sunday evening….taking son for freshman orientation at college.


  • @Cow:

    funcioneta take my capital. move your horses in blitz range of france. I am going down, I need you to take over france.

    For the record, I’m not sure that I can do that. We have a open-boarders treaty… I thought we must break it in first place, then declare war. Also, I cannot reach Paris from Catalonia nor from Navarra, blitz or not blitz

    And I think that you should try to hold… soon or later UK will grow too much and the people will shift the main focus against them. You have a secure flank after all, because I’m fighting against UK

  • Liaison TripleA 11 10

    @Ol’:

    I will be gone until Sunday evening….taking son for freshman orientation at college.

    Come on now DAD.  I think your son can handle her on his own!

    P

  • Customizer

    I hope you are not the one paying for the 6 years degree in hard alcohol

  • TripleA

    HOLY! I thought for sure prussia was going to attack my bigstack and die then have austria follow up with an attack.

    Prussia leaves Austria behind! Looks like I do get to fight austria after all.

  • TripleA

    Man I hate bombardments. UK is so powerful because of that.

  • TripleA

    I always found it strange how units cannot retaliate after bombardments. They would hide from the ships if it was bombarding unless they had something to engage.

  • TripleA

    Also does uk ever die in these FFA games? seems so secluded off on his little island.

  • Customizer

    @Cow:

    Also does uk ever die in these FFA games? seems so secluded off on his little island.

    Dying is hard for UK, but I’ve seen games where UK loses her med convoy, loses all of ireland, loses hanover, and has a stalemate fleet situation with spain.

    Normally, Spain builds more ships than she has done in this game, and in addition, France’s fleet in the english channel escapes and join’s spain’s fleet.  They together manage to hold France’s convoy zone in the atlantic. 
    France also does not usually lose her med fleet, which usually takes the uk convoy zone, and keeps some pressure on the uk fleet down there or joins up with spain too.

    If does this, plus goes land for the first few turns, sweeping much of europe’s neutral income, then together with sweden takes hanover, then UK is pretty much sidelined for the entire rest of the game.

    Spain can quickly (if played well) gain +10-16 income from the med.  Throw in the extra 12 income from France keeping her convoys, and the -6 income for UK losing her convoy, and you are left with a situation where Spain actually has either parity or an income advantage over the UK.

    Fleet is very expensive, so bombardments are not that powerful in the respect that you must still offload x number of land units to get x bombardments.  However, if you don’t like it, you can make defender’s fire back by selecting it in the game options before the game starts. 
    The game was balanced (for single player) with the current setup, but for FFA you could probably change it without too much worry on the balance.

  • TripleA

    I don’t like being forced to ally with someone to have an optimal strategy…takes the fun away from free for all.

  • TripleA

    may as well play teams. Way I see it france’s fleet is dead meat. At the start of the game, France can easily take spain which is no fun, because spain has so few men that there is not much of a fight. No one can take over uk. bombardments are cheesey with no retaliation. Sweden is screwed.

    I see how this game plays out in the normal mode, but the FFA requires some pretty big changes. Can’t assume people are going to work together.

    Also how does building naval work? Like where you place them?

    Plus your strategy guide is really funny, it says ally spain, then it tells spain to backstab france after some time. What is that?

  • Customizer

    First, I think you are judging UK a little bit too harshly.  The main reason UK is kicking ass, is because I am the UK. 
    I’ve played this game a ton, and I coded this game, so you’d be damned sure I’m pretty good at it.  Plus, this is everyone else’s first game.

    Secondly, this is an asymmetric FFA map. 
    If I made all the powers equal, then it would play completely differently.  It could be fun, but it would not stay true to history and it would not have the feel of the Napoleonic Wars.
    You are not forced to ally with Spain in order to crush UK.  But you are also not forced to go to war with the UK at all. 
    Yes, France can take over Spain with some ease, but you can bet that will invite every other power on the board into France. 
    Sweden is only screwed because of a good number of mistakes Seth made (this is his first game, give him a break).  Actually, Sweden’s TUV at game start is quite high, so as long as he doesn’t suicide his units a couple times and manages to convince at least one of his neighbors not to go to war with him, Sweden will do just fine.

    Again, you need to look at it through the perspective of the victory conditions.  The victory conditions for France and UK are quite high, while the conditions for everyone else are relatively low.

    Third, I never said spain should backstab france.  The 10-16 extra income in the med normally comes from northern africa, and sometimes italy.

    (You build navy the normal way: put a general or camp or capital by the ocean, and then build there)

  • Customizer

    I could rename this version the “historical” FFA version,
    and then make a new version where all the powers start with roughly equal TUV (though there will still be slight difference due to position, etc).
    I don’t know if anyone would be interested in that though….


  • Well, my only complain is the big 14 IPCs convoy… Spain loses 14 IPCs for it, but only wins 4 (lose 10 to ‘balance’ the game). It forces Spain too much to defend that convoy

    But I can live with it… I guess that Godoy is stealing income or such… Spain is isolated as well, and unless that France goes berserker to south, it’s a easy game the first rounds. You could guess that the Prince of Peace would had forgot Gibraltar and ally with UK if France had gone all to south  :wink:

    FFA are always volatile. Soon or later UK will receive more attention, just hold a bit, cow

  • TripleA

    oh functionetta you can take my capital anytime. we have open borders when you get in range of me the next turn declare war on me then I buy nothing and you take my capital.

  • TripleA

    bombardments are still cheesy, I feel needs to be nerfed for game balance.

  • TripleA

    Also your strategy guide say for france to make navy, but france cannot.

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