XPAD-01 SOUL GOO (Axis) vs. Cannibalized by Fluff


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 artillery and 3 infantry moved from Ukraine to Bryansk
                2 aaGuns, 2 artilleries and 7 infantry moved from Western Ukraine to Bryansk
                2 armour moved from Russia to Bryansk
                1 mech_infantry moved from Bryansk to Novgorod
                2 artilleries and 1 infantry moved from Novgorod to Belarus
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia
                Russians undo move 3.
                Russians undo move 2.
                Russians undo move 1.
                3 artilleries placed in Novgorod
                1 artillery and 2 infantry placed in Ukraine
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 12 infantry
        Timguska : 6 infantry
        Belarus : 2 aaGuns, 6 artilleries and 21 infantry
        Bryansk : 2 aaGuns, 4 armour, 3 artilleries, 10 infantry and 2 mech_infantrys
        Russia : 1 airfield, 1 factory_major and 5 infantry
        Ukraine : 1 artillery, 1 factory_minor and 4 infantry
        Volgograd : 1 factory_minor and 1 mech_infantry
        Turkmenistan : 1 mech_infantry
        Novgorod : 1 airfield, 3 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
        125 Sea Zone : 1 submarine
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 40 / 43
        Americans : 50 / 70
        Chinese : 6 / 12
        British : 27 / 27
        UK_Pacific : 21 / 26
        Italians : 16 / 26
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 1 factory_minor and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                2 bombers moved from Kwangsi to India
                1 artillery moved from French Indo China to 36 Sea Zone
                1 armour moved from Kwangsi to 36 Sea Zone
                1 artillery moved from Kwangsi to 36 Sea Zone
                1 infantry moved from French Indo China to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
                3 infantry moved from 39 Sea Zone to India
                1 armour moved from 39 Sea Zone to India
                2 artilleries moved from 39 Sea Zone to India
                2 tactical_bombers moved from Kwangsi to India
                2 fighters moved from Kwangsi to India
                1 tactical_bomber moved from Kwangsi to Shan State
                1 submarine moved from 38 Sea Zone to 41 Sea Zone
                1 cruiser moved from 38 Sea Zone to 39 Sea Zone
                1 battleship moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from 38 Sea Zone to India
                1 tactical_bomber moved from 38 Sea Zone to India
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 42 Sea Zone to 41 Sea Zone
                1 battleship moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Shan State
                1 infantry moved from 37 Sea Zone to Shan State
                1 fighter moved from 35 Sea Zone to Shan State
                1 tactical_bomber moved from 35 Sea Zone to Shan State
                1 fighter moved from 42 Sea Zone to Malaya
                1 tactical_bomber moved from 42 Sea Zone to Malaya
                2 infantry moved from Java to 42 Sea Zone
                2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
                1 cruiser moved from 42 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese

    Combat - Japanese
                Battle in India
                    Japanese attack with 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                    British defend with 1 aaGun, 1 airfield, 1 harbour, 8 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        AA guns fire in India :  0/3 hits
                        Japanese roll dice for 1 battleship and 1 cruiser in India, round 1 :  2/2 hits
                        Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in India, round 1 :  8/14 hits
                        UK_Pacific roll dice for 1 aaGun, 8 infantry and 1 mech_infantry in India, round 1 :  3/9 hits
                        8 infantry owned by the British , 3 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 aaGun owned by the British lost in India
                    Japanese captures 26PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 aaGun, 8 infantry and 1 mech_infantry
                    Japanese win with 1 armour, 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 24
                    Casualties for Japanese: 3 infantry
                    Casualties for British: 1 aaGun, 8 infantry and 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
                    British defend with 1 armour, 1 infantry and 1 mech_infantry
                        Japanese roll dice for 1 cruiser in Shan State, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Shan State, round 1 :  2/5 hits
                        UK_Pacific roll dice for 1 armour, 1 infantry and 1 mech_infantry in Shan State, round 1 :  3/3 hits
                        1 infantry owned by the British , 1 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                    Japanese win with 2 tactical_bombers remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                    Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
                Battle in Malaya
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                        Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 1 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 destroyer and 2 submarines
                    British defend with 1 battleship
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 battleship in 41 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 :  0/2 hits
                        Japanese roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 battleship in 41 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 submarines in 41 Sea Zone, round 3 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        Japanese roll dice for 1 battleship and 1 destroyer in 41 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 battleship in 41 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the British and 1 submarine owned by the Japanese lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from UK_Pacific with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship
                    Japanese win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 submarine
                    Casualties for British: 1 battleship
                Battle in Yunnan
                    Japanese attack with 1 artillery and 2 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                5 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 aaGun moved from Anhwe to Kweichow
                3 infantry moved from Hunan to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 carrier moved from 35 Sea Zone to 38 Sea Zone
                1 carrier moved from 42 Sea Zone to 38 Sea Zone
                1 fighter moved from India to 38 Sea Zone
                1 tactical_bomber moved from India to 38 Sea Zone
                1 fighter moved from India to 38 Sea Zone
                1 tactical_bomber moved from India to 38 Sea Zone
                2 bombers moved from India to French Indo China
                1 carrier moved from 38 Sea Zone to 39 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                1 tactical_bomber moved from India to 39 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                2 infantry moved from Jehol to Chahar
                1 tactical_bomber moved from Shan State to French Indo China
                1 tactical_bomber moved from Malaya to French Indo China
                1 fighter moved from Malaya to French Indo China
                1 tactical_bomber moved from Shan State to Kweichow

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                3 destroyers and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 49 PUs; end with 75 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 airfield and 1 harbour
        Paulau Island : 1 infantry
        Kwangsi : 1 airfield and 1 harbour
        Kiangsu : 1 factory_minor
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Manchuria : 3 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 1 artillery and 2 infantry
        Suiyuyan : 1 flag,    Kweichow : 1 flag, 1 aaGun, 11 infantry and 1 tactical_bomber
        Hunan : 1 flag, 1 mech_infantry
        Kansu : 1 flag, 1 artillery
        Hopei : 1 flag,    Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag,    India : 1 flag, 1 airfield, 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
        Malaya : 1 flag, 1 harbour and 2 infantry
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 bombers, 1 fighter and 2 tactical_bombers
        Java : 1 flag,


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 infantry moved from Midway to 25 Sea Zone
                1 mech_infantry moved from Midway to 25 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 32 Sea Zone
                1 infantry moved from 32 Sea Zone to Marshall Islands
                      Americans take Marshall Islands from Japanese
                1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                1 transport moved from 33 Sea Zone to 30 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 23 Sea Zone
                1 cruiser moved from 33 Sea Zone to 23 Sea Zone
                1 battleship moved from 33 Sea Zone to 23 Sea Zone
                1 submarine moved from 33 Sea Zone to 23 Sea Zone
                1 carrier moved from 33 Sea Zone to 23 Sea Zone
                1 fighter moved from 33 Sea Zone to 23 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to 23 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 submarine moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 destroyer moved from 101 Sea Zone to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 cruiser moved from 101 Sea Zone to 86 Sea Zone
                1 battleship moved from 101 Sea Zone to 86 Sea Zone
                1 carrier and 2 fighters moved from 101 Sea Zone to 86 Sea Zone
                1 fighter moved from Eastern United States to French Guiana
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 destroyer moved from 33 Sea Zone to 23 Sea Zone
                1 battleship moved from 25 Sea Zone to 16 Sea Zone
                1 submarine moved from 25 Sea Zone to 16 Sea Zone
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone

    Combat - Americans
                Battle in 16 Sea Zone
                    Americans attack with 1 battleship, 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 16 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship and 1 destroyer in 16 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 16 Sea Zone
                    Americans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 battleship, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from 86 Sea Zone to Brazil
                1 fighter moved from French Guiana to Brazil

    Place Units - Americans
                1 battleship, 1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
                1 fighter placed in 101 Sea Zone
                1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Marshall Islands : 1 flag, 1 infantry and 1 mech_infantry
        Queensland : 3 fighters
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 fighter, 1 harbour and 2 infantry
        Midway : 1 airfield
        32 Sea Zone : 1 transport
        30 Sea Zone : 1 transport
        23 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
        16 Sea Zone : 1 battleship, 1 destroyer and 1 submarine
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        United Kingdom : 1 bomber
        86 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
        101 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 submarine and 2 transports
        Brazil : 1 flag, 1 fighter, 4 infantry and 1 mech_infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 49 / 80
        Americans : 52 / 73
        Chinese : 3 / 12
        British : 27 / 27
        UK_Pacific : 15 / 0
        Italians : 16 / 26
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                2 infantry moved from Burma to Yunnan
                1 fighter and 2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 1 :  1/3 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  0/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 :  0/2 hits
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 :  0/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 5 :  1/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 6 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 4 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 4 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                13 infantry moved from Szechwan to Sikang
                1 fighter moved from Yunnan to Sikang

    Place Units - Chinese
                4 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Sikang : 1 fighter and 17 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 49 / 80
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 27 / 27
        UK_Pacific : 15 / 0
        Italians : 16 / 26
        ANZAC : 10 / 22
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Need Italian OOL in Tobruk. 2 hits


  • 2 inf.  Can’t really believe you are asking.


  • @souL:

    2 inf.  Can’t really believe you are asking.

    No inf there, lol.


  • Yeah, I was on my phone.  I responded in the wrong thread when I realized toburk was where my ftr were–I’ll lose ftr/tac


  • There isn’t a tac there either. Have you tried looking at the map?


  • Thought that was a tac from day 1.  Shows my global experience.


  • .


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - British
                British buy 1 artillery, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 destroyer moved from 106 Sea Zone to 119 Sea Zone
                1 submarine moved from 109 Sea Zone to 119 Sea Zone
                2 fighters moved from United Kingdom to 119 Sea Zone
                1 infantry moved from Belgian Congo to Kenya
                1 infantry moved from Tanganyika Territory to Kenya
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 bomber, 1 fighter and 1 tactical_bomber moved from Malta to Tobruk
                1 mech_infantry moved from Eire to United Kingdom

    Combat - British
                Battle in Tobruk
                    British attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 bomber and 2 fighters
                    retreated to Tobruk
                    Italians win with 1 fighter remaining. Battle score for attacker is 10
                    Casualties for British: 1 bomber
                    Casualties for Italians: 1 bomber and 1 fighter
                Battle in Kenya
                    British attack with 1 artillery and 2 infantry
                    Italians defend with 1 infantry
                    British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in 119 Sea Zone
                    British attack with 1 destroyer, 2 fighters and 1 submarine
                    Germans defend with 2 submarines
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 submarine
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 submarines
                    Casualties for British: 1 submarine
                Recording Battle Statistics
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Non Combat Move - British
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from West India to Eastern Persia
                2 fighters moved from 119 Sea Zone to United Kingdom
                1 armour, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia

    Place Units - British
                1 fighter and 1 infantry placed in Union of South Africa
                1 artillery and 1 infantry placed in Quebec
                1 transport placed in 106 Sea Zone

    Turn Complete - British
                British collect 28 PUs; end with 28 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units

    Non Combat Move - Italians
                1 armour, 1 artillery and 7 infantry moved from Yugoslavia to Romania
                2 infantry moved from Bulgaria to Romania
                1 mech_infantry moved from Northern Italy to Romania
                1 fighter moved from Tobruk to Alexandria
                1 armour moved from Morocco to Tunisia
                1 artillery moved from Algeria to Tunisia

    Place Units - Italians
                1 fighter placed in Southern Italy
                1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery moved from New South Wales to Queensland

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • Lol, we need to kill the last two french units just so we dont have to wait for the french turn.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Non Combat Move - French

    Turn Complete - French


  • Or the guy playing Anzac could be playing France.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Germans
                Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                1 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 fighter moved from Western Germany to 114 Sea Zone
                1 tactical_bomber moved from Western Germany to 114 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Syria
                      Germans take Syria from French
                1 fighter moved from Alexandria to 81 Sea Zone
                1 bomber moved from Southern Italy to 114 Sea Zone
                1 infantry moved from Romania to Bessarabia
                      Germans take Bessarabia from Russians
                2 artilleries and 9 infantry moved from Romania to Eastern Poland
                      Germans take Eastern Poland from Russians
                7 armour, 3 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
                3 artilleries and 14 infantry moved from Poland to Eastern Poland

    Combat - Germans
                Battle in 81 Sea Zone
                    Germans attack with 1 fighter
                    British defend with 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Germans win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 114 Sea Zone
                    Germans attack with 1 bomber, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 cruiser
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                    Germans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 cruiser
                Recording Battle Statistics

    Non Combat Move - Germans
                2 transports moved from 112 Sea Zone to 113 Sea Zone
                2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from Norway to Finland
                2 armour moved from Norway to Finland
                1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 93 Sea Zone to 99 Sea Zone
                1 infantry moved from Southern France to Northern Italy
                1 mech_infantry moved from Germany to 113 Sea Zone
                1 artillery moved from Germany to 113 Sea Zone
                1 armour moved from Germany to Northern Italy
                1 artillery moved from Normandy Bordeaux to Southern France
                1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Germany to Poland
                1 artillery moved from Germany to Poland
                2 aaGuns moved from Poland to Eastern Poland
                1 bomber, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Western Germany
                1 fighter moved from 81 Sea Zone to Alexandria

    Place Units - Germans
                1 armour and 1 mech_infantry placed in Germany
                1 fighter placed in Western Germany
                1 artillery and 2 infantry placed in France
                1 infantry placed in Southern France
                7 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs


  • Edit:  Sub 105 -> 112

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