XDAP-01 Creature Commandos (Axis) vs. Team BoldDutch (Allies)

  • '10

    Bold, you have the absolute worst first rounds i have ever seen.

  • '12

    luckily round 2 mitigated round 1 when he missed all 14 but regardless, we got pretty hosed that whole round :|


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 artillery, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 armour moved from Siberia to Buryatia
                      Japanese take Sakha from Russians
                      Japanese take Buryatia from Russians
                1 infantry moved from Siberia to 5 Sea Zone
                1 infantry and 1 transport moved from 5 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 fighter moved from Japan to 35 Sea Zone
                2 tactical_bombers moved from 38 Sea Zone to 35 Sea Zone
                1 fighter moved from 38 Sea Zone to 35 Sea Zone
                2 bombers moved from Burma to 35 Sea Zone
                1 submarine moved from 41 Sea Zone to 45 Sea Zone
                2 artilleries moved from Burma to India
                3 infantry moved from Burma to India
                3 armour moved from Burma to India
                1 infantry moved from Burma to India
                1 infantry moved from Burma to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 fighters moved from Burma to Yunnan
                1 tactical_bomber moved from Burma to Yunnan

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                        Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/5 hits
                        Chinese roll dice for 1 infantry in Yunnan, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in India
                    Japanese attack with 3 armour, 2 artilleries and 4 infantry
                    British defend with 1 airfield, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_minor
                        Japanese roll dice for 3 armour, 2 artilleries and 4 infantry in India, round 1 :  1/9 hits
                        UK_Pacific roll dice for 1 mech_infantry in India, round 1 :  0/1 hits
                        1 mech_infantry owned by the British lost in India
                    Japanese captures 6PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                    Japanese win with 3 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 45 Sea Zone, round 1 :  0/1 hits
                        ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 45 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is -6
                    Casualties for Japanese: 1 submarine
                Battle in 35 Sea Zone
                    Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 fighter; Americans defend with 1 carrier, 2 destroyers, 1 fighter and 1 transport
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 1 :  5/6 hits
                        Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 1 transport in 35 Sea Zone, round 1 :  2/5 hits
                        2 destroyers owned by the Americans , 1 carrier owned by the Americans , 1 tactical_bomber owned by the Japanese , 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 35 Sea Zone
                        Japanese roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 35 Sea Zone, round 2 :  3/4 hits
                        Americans roll dice for 1 fighter and 1 transport in 35 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 35 Sea Zone
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 transport
                    Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for ANZAC: 1 fighter
                    Casualties for Americans: 1 carrier, 2 destroyers, 1 fighter and 1 transport
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 aaGun moved from Burma to India
                1 infantry moved from Kwangtung to Kiangsi
                2 infantry moved from Kwangtung to Kwangsi
                1 armour moved from French Indo China to Kwangsi
                1 mech_infantry moved from French Indo China to Kwangsi
                2 battleships, 3 carriers, 2 cruisers and 3 transports moved from 38 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
                2 bombers moved from 35 Sea Zone to French Indo China
                1 fighter moved from Yunnan to French Indo China
                1 tactical_bomber moved from Yunnan to French Indo China
                1 fighter moved from Yunnan to French Indo China

    Place Units - Japanese
                2 destroyers and 1 submarine placed in 36 Sea Zone
                1 fighter and 1 tactical_bomber placed in Japan
                1 artillery and 2 infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 39 PUs (6 lost to blockades); end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Kwangsi : 1 armour, 2 infantry and 1 mech_infantry
        Kiangsi : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour, 12 infantry and 1 tactical_bomber
        Yunnan : 1 flag, 2 infantry
        Shan State : 1 flag,    Burma : 1 flag,    India : 1 flag, 1 aaGun, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 harbour and 4 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag,    Kwangtung : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Sakha : 1 flag,    Soviet Far East : 1 flag, 1 infantry
        Siberia : 1 flag,    Buryatia : 1 flag, 1 armour
        French Indo China : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 1 tactical_bomber
        Java : 1 flag,    Sumatra : 1 flag,

  • '10

    Guys, game just glitched on the US Combat. Just tweeked its way through the whole thing in z97 in like 3 seconds and never gve me a casualty screen. The intent was to withdraw after z1, as its a 0% win for the US. I can do it over or edit the withdrawal of the AC and tach to z99.  Let me know.

  • '10

    That’s “after round 1”


  • Italians got 5 hits total at the end of first round.

    If there was a glitch, US retreat at end of round is okay, but if you want to retreat the AC remember that there should be a damage counter on it, and there’s no tactical bomber left to save…

    US = 1 SS, 1 AC, 1 DD, 1FT, 1TC (6 damage soaks - 5 hits = 1 unit remaining)

  • '10

    MIR, there are two US units remaining, that’s why there was a dice roll sent out for 2 units in round 2.  Italians only landed 4 hits. One sub hit, the dd missed, the cru hit, 1 fighter hit, 1 fighter missed, BB hit.

    Those dice are tricky to read. It goes lowest unit to highest, left to right.


  • Gotcha. Thanks for the clarification… I thought the shots were in the order they were listed on the message from the dice server, although I admit I hadn’t looked too closely until now.

    Sooo with 4 Italian hits, I guess you’re going to edit in one damaged carrier in SZ 99 & one tac bomber? (I learned from Veqryn that you can edit in damage by staging a fake battle, wounding a carrier, and then deleting all extraneous units afterwards…)

    I think I speak for all of us Commandos when I say: “That’s alright”. Game on!

  • '12

    geez we took a lot of hits in that battle… did we inflict any?


  • Yes, one hit with the US destroyer… I assume it damaged the Italian BB.

  • '10

    Cool. Thx MIR.

    Ugh. Now having issues with a blank action screen.  Working on it…

  • '12

    Good lord… I guess my bad luck is finally wearing its way over to you DD :lol:

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 1 bomber, 7 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 infantry moved from Trans-Jordan to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus
                      British take Cyprus from Italians
                1 carrier, 1 destroyer and 2 fighters moved from 98 Sea Zone to 99 Sea Zone
                1 carrier, 1 destroyer and 2 fighters moved from 99 Sea Zone to 97 Sea Zone
                1 fighter moved from Egypt to 97 Sea Zone
                1 tactical_bomber moved from Egypt to 97 Sea Zone
                1 submarine moved from 92 Sea Zone to 97 Sea Zone
                1 battleship moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 3 Sea Zone
                    Americans attack with 1 battleship
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 3 Sea Zone
                    Americans win, taking 17 Sea Zone from Japanese, taking 6 Sea Zone from Japanese, taking Sumatra from Japanese with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 battleship remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 97 Sea Zone
                    British loiter and taunt with ; Americans attack with 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 transports
                        Americans roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 2 submarines in 97 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer, 2 fighters and 2 transports in 97 Sea Zone, round 1 :  4/5 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 submarine owned by the Americans , 1 destroyer owned by the Americans , 1 submarine owned by the Italians and 1 tactical_bomber owned by the Americans lost in 97 Sea Zone
                    1 carrier owned by the Americans and 2 fighters owned by the British retreated to 99 Sea Zone
                    Italians win with 1 battleship, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -19
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer, 1 submarine and 1 tactical_bomber
                Recording Battle Statistics
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                1 fighter moved from 97 Sea Zone to Greece
                1 mech_infantry moved from Alexandria to Trans-Jordan
                1 armour moved from Trans-Jordan to Syria
                1 fighter moved from 44 Sea Zone to Caroline Islands
                1 battleship, 1 carrier and 1 cruiser moved from 44 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 20 Sea Zone
                1 battleship moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 destroyer moved from 6 Sea Zone to 21 Sea Zone
                1 tactical_bomber moved from 17 Sea Zone to 21 Sea Zone
                2 infantry moved from Iwo Jima to 17 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from 21 Sea Zone to Guam
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 battleship, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                3 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 2 tactical_bombers moved from Western United States to Wake Island
                1 mech_infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 mech_infantry moved from 86 Sea Zone to Brazil
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Americans player Adding units owned by PlayerID named:Italians to 97 Sea Zone: 1 submarine
                EDIT: Americans player Removing units owned by PlayerID named:ANZAC from New South Wales: 1 fighter
                EDIT: Americans player Adding units owned by PlayerID named:ANZAC to 62 Sea Zone: 1 destroyer
                EDIT: Americans player Changing PUs for ANZAC from 15 to 17
                EDIT: Turning off Edit Mode
                2 destroyers and 1 submarine placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                1 infantry placed in Western United States
                5 destroyers and 1 transport placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Americans player Removing units owned by PlayerID named:Americans from Central United States: 1 aaGun
                EDIT: Americans player Adding units owned by PlayerID named:Americans to Western United States: 1 aaGun
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 65 PUs; end with 65 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 90 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 fighter, 1 harbour, 1 infantry and 1 mech_infantry
        Iwo Jima : 1 flag,    Philippines : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield and 2 infantry
        Wake Island : 1 airfield, 1 fighter and 2 tactical_bombers
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 mech_infantry
        Midway : 1 airfield
        Celebes : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 transport
        33 Sea Zone : 1 battleship, 3 destroyers and 1 transport

  • '10

    I had to do the turn over… twice… sucks too, Zone 98 Battle II came out much better than the first one. The third one, I only had to edit back in the Italian sub, but other than that it was close to the first one.

    I also notice that De Gaulle must have loaded the wrong Anzac map.  There were two Anzac maps, the only difference was the dd/ftr purchase they made. The second one having the dd purchased.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                1 artillery moved from Kiangsu to Kiangsi
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kweichow to Yunnan
                1 fighter moved from Kweichow to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 2 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  2/4 hits
                        Japanese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsi
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Kiangsi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Kiangsi
                    Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Hunan
                3 artilleries and 2 infantry moved from Kweichow to Hunan

    Place Units - Chinese
                7 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total

    Territory Summary for Chinese :

    Shantung : 1 flag, 1 infantry
        Kiangsu : 1 flag,    Kiangsi : 1 flag, 1 artillery and 1 infantry
        Jehol : 1 flag,    Manchuria : 1 flag,    Yunnan : 2 infantry
        Hunan : 3 artilleries, 1 fighter and 10 infantry

  • '10

    Whoot! Whoot!

    Mao getting his red groove on. $22 in the bank that needs to be redistributed…

    8-)

  • '10

    Alright, I have another issue.  I never realized it before, probably because it very rarely happens, but the Brit fighters cannot take off from the damaged carrier.  If I had realized that, I never would have attacked the Italians, I presumed I would take a hit on the AC, withdraw it and the Brit fighters would land in Greece. The AC, then, should have never been sent to that battle, because there was no value to being there.

    I’ll have to take one of those hits on the surviving fighter.  Another 10 IPC in the trash.

  • '10

    Updated map with the edit.

    06Echi.tsvg

  • '10

    Need scramble order from Musolini for z97.

    06Fuk-CM.tsvg


  • yes scramble the 2 fighters

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