XDAP-01 Clausewitz's Idiot Apprentices (AXIS) vs Invisible Greens

  • '21 '19 '18 '17 '16

    Test summary from TripleA 21:33:48

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units

    Combat - Italians
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 aaGun moved from Southern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 97 Sea Zone
                2 artilleries moved from Southern Italy to 97 Sea Zone
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 aaGun, 2 artilleries, 1 cruiser, 1 destroyer, 3 infantry and 3 transports moved from 97 Sea Zone to 92 Sea Zone
                1 aaGun, 2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Gibraltar
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Northern Italy to Southern France
                1 artillery moved from Northern Italy to Southern France
                1 battleship moved from 98 Sea Zone to 92 Sea Zone
                1 cruiser moved from 98 Sea Zone to 92 Sea Zone
                1 submarine moved from 98 Sea Zone to 92 Sea Zone

    Place Units - Italians
                3 infantry placed in Southern France
                1 factory_minor placed in Egypt
                Italians undo move 1.
                1 artillery and 2 infantry placed in Southern Italy
                1 artillery and 1 infantry placed in Southern France
                1 infantry placed in Southern France

    Turn Complete - Italians
                Italians collect 20 PUs; end with 20 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

  • '21 '19 '18 '17 '16

    OriginalUsername is down with the flu so I called and got his turn from him.  Some very painful die rolls for both side in this round.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units
                2 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French
                1 destroyer moved from 81 Sea Zone to 77 Sea Zone

    Turn Complete - French

    Production/PUs Summary :

    Germans : 43 / 89
        Russians : 36 / 47
        Japanese : 48 / 55
        Americans : 52 / 72
        Chinese : 8 / 14
        British : 21 / 0
        UK_Pacific : 11 / 6
        Italians : 19 / 30
        ANZAC : 17 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    Test summary from TripleA 16:27:30

  • '21 '19 '18 '17 '16

    Test summary from TripleA 16:40:29

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Germans
                Germans repair 6 damage on 6 factory_minors; Remaining resources: 83 PUs;
                Germans buy 5 artilleries, 1 bomber, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 armour, 6 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 destroyer moved from 110 Sea Zone to 125 Sea Zone
                1 armour, 6 artilleries, 1 carrier, 1 cruiser, 1 fighter, 7 infantry, 1 tactical_bomber and 7 transports moved from 110 Sea Zone to 114 Sea Zone
                1 armour, 6 artilleries and 7 infantry moved from 114 Sea Zone to Poland
                2 artilleries moved from Romania to Slovakia Hungary
                1 infantry moved from Yugoslavia to Bulgaria
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Western Germany to Gibraltar
                1 fighter moved from Scotland to Gibraltar
                2 bombers moved from Western Germany to Slovakia Hungary
                2 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 armour, 6 artilleries and 7 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Poland from Russians with 1 armour, 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 armour, 6 artilleries and 7 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Germans attack with 2 artilleries and 2 bombers
                    Russians defend with 1 mech_infantry
                    Germans win, taking Slovakia Hungary from Russians with 2 artilleries and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                    Germans win with 2 artilleries and 2 bombers remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers moved from Slovakia Hungary to Western Germany
                3 aaGuns, 3 artilleries and 12 infantry moved from Germany to Poland
                7 armour and 4 mech_infantrys moved from Romania to Poland

    Place Units - Germans
                1 destroyer placed in 114 Sea Zone
                1 artillery and 1 infantry placed in Yugoslavia
                1 artillery and 1 infantry placed in France
                2 infantry placed in United Kingdom
                2 artilleries and 7 infantry placed in Germany
                1 bomber and 1 fighter placed in Western Germany
                1 artillery placed in France

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs

  • '21 '19 '18 '17 '16

    I managed to botch my transport move the first time.  You’ll see double emails on the two combats.  Since Russians didn’t hit anything on the first botched turn I figured we would go with whatever hits you got on the second unbotched turn.  Second round wasn’t any better though for the Russians.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 1 fighter, 7 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 infantry moved from Bessarabia to Romania
                3 armour and 1 mech_infantry moved from Ukraine to Romania
                4 armour and 3 mech_infantrys moved from Eastern Poland to Romania
                3 infantry moved from Eastern Poland to Slovakia Hungary
                2 fighters and 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Romania
                4 infantry moved from Olgiy to Kansu
                      Chinese take Kansu from Japanese
                3 infantry moved from Novosibirsk to Tsinghai

    Combat - Russians
                Battle in Romania
                    Russians attack with 7 armour, 3 infantry and 4 mech_infantrys
                    Germans defend with 1 infantry
                    Russians win, taking Romania from Germans with 7 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 7 armour, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                    Germans defend with 2 artilleries
                    Russians win, taking Slovakia Hungary from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                    Russians win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 artilleries
                    Casualties for Russians: 1 infantry
                Battle in Tsinghai
                    Russians attack with 3 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                2 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Eastern Poland to Slovakia Hungary
                1 infantry moved from Eastern Poland to Romania
                2 aaGuns moved from Eastern Poland to Romania
                2 aaGuns, 11 artilleries and 10 infantry moved from Eastern Poland to Belarus
                2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Bessarabia
                3 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 6 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Volgograd to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                4 infantry moved from Olgiy to Yenisey
                7 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Timguska to Kansu
                1 submarine moved from 106 Sea Zone to 91 Sea Zone
                1 aaGun moved from Timguska to Novosibirsk

    Place Units - Russians
                1 fighter, 6 infantry and 2 mech_infantrys placed in Russia
                1 infantry and 2 mech_infantrys placed in Ukraine

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs

    Territory Summary for Russians :

    Kansu : 1 aaGun and 4 infantry
        Tsinghai : 2 infantry
        Yenisey : 10 infantry
        Olgiy : 1 flag,    Dzavhan : 1 flag,    Tsagaan Olom : 1 flag,    Slovakia Hungary : 1 flag, 3 infantry
        Romania : 1 flag, 2 aaGuns, 7 armour, 3 infantry and 4 mech_infantrys
        Belarus : 2 aaGuns, 2 armour, 11 artilleries and 16 infantry
        Eastern Poland : 3 infantry
        Bessarabia : 2 fighters, 2 infantry and 1 tactical_bomber
        Russia : 1 airfield, 1 factory_major, 1 fighter, 6 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor, 1 infantry and 2 mech_infantrys
        Novosibirsk : 1 aaGun and 7 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        Northwest Persia : 1 flag, 1 mech_infantry
        115 Sea Zone : 1 cruiser and 1 submarine
        91 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 36 / 42
        Japanese : 46 / 55
        Americans : 52 / 72
        Chinese : 10 / 14
        British : 21 / 0
        UK_Pacific : 11 / 6
        Italians : 19 / 30
        ANZAC : 17 / 24
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '21 '19 '18 '17 '16

    Test summary from TripleA 20:20:53

  • '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 3 artilleries, 1 bomber, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 armour moved from Hopei to Shensi
                2 armour moved from Anhwe to Shensi
                1 armour moved from Jehol to Kweichow
                1 infantry moved from Suiyuyan to Shensi
                2 mech_infantrys moved from Hopei to Shensi
                3 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Anhwe to Shensi
                2 mech_infantrys moved from Jehol to Kweichow
                1 infantry moved from Siberia to Amur
                1 infantry moved from Central Mongolia to Dzavhan
                      Japanese take Dzavhan from Russians
                2 artilleries and 8 infantry moved from Yakut S.S.R. to Dzavhan
                1 infantry moved from Chahar to Hopei
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 46 Sea Zone
                1 infantry moved from 46 Sea Zone to New Guinea
                      Japanese take New Guinea from ANZAC
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      Japanese take Java from ANZAC
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                2 fighters moved from 35 Sea Zone to Celebes
                2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 16 Sea Zone to 17 Sea Zone
                1 destroyer moved from 6 Sea Zone to 18 Sea Zone
                2 carriers, 2 fighters and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
                3 armour moved from Korea to Jehol
                1 tactical_bomber moved from Kwangtung to Hopei
                1 tactical_bomber moved from Kwangtung to Philippines
                2 tactical_bombers moved from Japan to Philippines

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 3 armour, 1 infantry and 3 mech_infantrys
                    Chinese defend with 1 artillery and 3 infantry
                    Japanese win, taking Shensi from Chinese with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 artillery and 3 infantry
                    Japanese win with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 13
                    Casualties for Chinese: 1 artillery and 3 infantry
                Battle in Kweichow
                    Japanese attack with 1 armour, 3 infantry and 2 mech_infantrys
                    British defend with 1 infantry
                    Japanese win, taking Kweichow from Chinese with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                    Japanese win with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Celebes
                    Japanese attack with 1 artillery, 2 fighters and 1 infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 submarine moved from 42 Sea Zone to 37 Sea Zone
                1 aaGun moved from Amur to Manchuria
                2 fighters moved from Celebes to 35 Sea Zone

    Place Units - Japanese
                2 artilleries and 1 infantry placed in Kiangsu
                1 artillery and 2 infantry placed in Japan
                1 destroyer and 2 transports placed in 6 Sea Zone
                1 bomber placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 1 artillery, 1 bomber, 2 destroyers, 1 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 mech_infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
                1 mech_infantry moved from 19 Sea Zone to Manchuria
                1 armour and 1 infantry moved from Johnston Island to 30 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 30 Sea Zone to 46 Sea Zone
                1 armour and 1 infantry moved from 46 Sea Zone to New Guinea
                1 destroyer and 1 submarine moved from 33 Sea Zone to 44 Sea Zone
                2 bombers moved from Wake Island to 6 Sea Zone
                2 fighters moved from 33 Sea Zone to 17 Sea Zone
                1 submarine moved from 33 Sea Zone to 17 Sea Zone
                4 fighters moved from 33 Sea Zone to 6 Sea Zone

    Combat - Americans
                Battle in New Guinea
                    Americans attack with 1 armour and 1 infantry
                    Japanese defend with 1 infantry
                        Americans roll dice for 1 armour and 1 infantry in New Guinea, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in New Guinea, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in New Guinea
                    Americans win, taking New Guinea from Japanese with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                    Americans win with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Manchuria
                    Americans attack with 1 mech_infantry
                    Japanese defend with 1 aaGun
                        Americans roll dice for 1 mech_infantry in Manchuria, round 1 :  1/1 hits
                        1 aaGun owned by the Japanese lost in Manchuria
                    Americans win, taking Manchuria from Japanese with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                    Americans win with 1 mech_infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun
                Battle in 44 Sea Zone
                    Americans attack with 1 destroyer and 1 submarine
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 44 Sea Zone
                        1 transport owned by the Japanese lost in 44 Sea Zone
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 2 :  1/1 hits
                    Americans win, taking 44 Sea Zone from Japanese with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in 17 Sea Zone
                    Americans attack with 2 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 17 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 2 fighters in 17 Sea Zone, round 1 :  1/2 hits
                        Japanese roll dice for 1 destroyer in 17 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 17 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Americans win with 2 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 6 Sea Zone
                    Americans attack with 2 bombers and 4 fighters
                    Japanese defend with 1 destroyer and 2 transports
                        Americans roll dice for 2 bombers and 4 fighters in 6 Sea Zone, round 1 :  2/6 hits
                        Japanese roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Americans , 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer and 2 transports
                    Casualties for Americans: 1 fighter
                    Americans win with 2 bombers and 3 fighters remaining. Battle score for attacker is 12
                    Casualties for Japanese: 1 destroyer and 2 transports
                    Casualties for Americans: 1 fighter
                Recording Battle Statistics

    Non Combat Move - Americans
                1 carrier and 2 submarines moved from 10 Sea Zone to 25 Sea Zone
                2 fighters moved from 17 Sea Zone to 25 Sea Zone
                1 cruiser moved from 33 Sea Zone to 25 Sea Zone
                1 battleship, 3 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 16 Sea Zone
                3 fighters moved from 6 Sea Zone to 16 Sea Zone
                2 bombers moved from 6 Sea Zone to Midway
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 25 Sea Zone
                3 submarines moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to 91 Sea Zone
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from Brazil to British Guiana

    Place Units - Americans
                2 destroyers and 2 submarines placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States
                2 transports placed in 101 Sea Zone
                1 artillery, 1 bomber and 1 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Manchuria : 1 mech_infantry
        New Guinea : 1 armour
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 tactical_bomber
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 3 infantry
        Midway : 1 airfield and 2 bombers


  • …well, I just realised I didn’t ask you if you want to scramble SZ6. I thought with 6 planes attacking, you wouldn’t want to fight with 3planes and 1DD, so I clicked “no scramble”. If you want to scramble, you can reroll that seabattle with the forum-diceroller and edit in the result. Or I can do that. I should have waited, sorry.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kiangsi to Anhwe
                      Chinese take Anhwe from Japanese
                5 artilleries and 6 infantry moved from Kwangsi to Yunnan
                1 fighter moved from Burma to Yunnan

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese

    Place Units - Chinese
                2 artilleries and 2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 12 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 17 PUs
                    Some units change owners in territory India
                    Some units change owners in territory Kwangtung

  • '21 '19 '18 '17 '16

    Not scrambling is fine.  Getting with OriginalUsername and working on Italy now.


  • Test summary from TripleA 20:22:21


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour and 1 infantry moved from 98 Sea Zone to Egypt

    Combat - Italians
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 bomber moved from Southern Italy to Gibraltar
                3 transports moved from 92 Sea Zone to 93 Sea Zone
                2 artilleries and 3 infantry moved from Southern France to 93 Sea Zone
                2 artilleries, 3 infantry and 3 transports moved from 93 Sea Zone to 92 Sea Zone
                2 artilleries and 3 infantry moved from 92 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                2 artilleries and 1 infantry placed in Egypt
                3 infantry placed in Southern France
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 2 artilleries, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 33 Sea Zone to 46 Sea Zone
                2 fighters moved from Queensland to 42 Sea Zone
                2 artilleries and 1 infantry moved from Caroline Islands to 33 Sea Zone
                2 artilleries, 1 infantry and 2 transports moved from 33 Sea Zone to 62 Sea Zone
                1 cruiser moved from 33 Sea Zone to 16 Sea Zone

    Combat - ANZAC
                Battle in 46 Sea Zone
                    ANZAC attack with 1 destroyer; Americans loiter and taunt with
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 46 Sea Zone
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 42 Sea Zone
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 infantry moved from Burma to Yunnan
                1 fighter moved from Shan State to Yunnan
                2 fighters moved from 42 Sea Zone to Shan State
                2 artilleries and 1 infantry moved from 62 Sea Zone to New South Wales
                2 infantry moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                2 infantry moved from New South Wales to South Australia
                2 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery and 2 infantry placed in Queensland
                ANZAC undo move 2.
                2 infantry placed in New South Wales
                2 artilleries and 1 infantry placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs

    Territory Summary for ANZAC :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Yunnan : 1 fighter and 1 infantry
        Shan State : 4 fighters
        Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
        South Australia : 7 infantry
        Dutch New Guinea : 1 flag,    46 Sea Zone : 1 destroyer
        16 Sea Zone : 1 cruiser
        62 Sea Zone : 3 transports

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 36 / 42
        Japanese : 48 / 60
        Americans : 52 / 72
        Chinese : 12 / 18
        British : 22 / 0
        UK_Pacific : 14 / 17
        Italians : 18 / 28
        ANZAC : 10 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :5

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Libya to Tunisia
                1 infantry moved from Libya to Tobruk
                      French take Tobruk from Italians
                1 destroyer moved from 77 Sea Zone to 39 Sea Zone

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French

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