@The_Good_Captain Nice, I’ll stay tunned!
Col.Ty Webb(allies) vs Flip(axis) Spring 42
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TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
7 infantry moved from China to Sinkiang
1 artillery moved from China to Sinkiang
5 armour moved from French Indochina to Sinkiang
2 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from India to Kazakh S.S.R.
2 infantry moved from Persia to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
Japanese take Anglo Egypt from British
1 infantry moved from Persia to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
2 fighters moved from 34 Sea Zone to Union of South Africa
14 infantry moved from Persia to Trans-Jordan
4 artilleries moved from Persia to Trans-Jordan
10 armour moved from Persia to Trans-Jordan
6 armour moved from Persia to Trans-Jordan
1 fighter moved from 34 Sea Zone to Kazakh S.S.R.
1 armour moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
3 fighters moved from Persia to Trans-Jordan
1 fighter moved from Persia to SinkiangCombat - Japanese
Battle in Union of South Africa
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 4 infantry in Union of South Africa, round 1 : 2/6 hits
British roll dice for 1 artillery in Union of South Africa, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Japanese win with 2 fighters and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Sinkiang
Japanese attack with 5 armour, 1 artillery, 1 fighter and 7 infantry
Russians defend with 3 infantry; Americans defend with 2 infantry
Japanese roll dice for 5 armour, 1 artillery, 1 fighter and 7 infantry in Sinkiang, round 1 : 6/14 hits
Americans roll dice for 5 infantry in Sinkiang, round 1 : 0/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 5 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 3 infantry
Casualties for Americans: 2 infantry
Japanese win with 5 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 3 infantry
Casualties for Americans: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kazakh S.S.R., round 1 : 2/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Japanese attack with 17 armour, 4 artilleries, 4 fighters and 14 infantry
Americans defend with 9 armour and 12 infantry
Japanese roll dice for 17 armour, 4 artilleries, 4 fighters and 14 infantry in Trans-Jordan, round 1 : 16/39 hits
British roll dice for 9 armour and 12 infantry in Trans-Jordan, round 1 : 6/21 hits
6 infantry owned by the Japanese , 4 armour owned by the Americans and 12 infantry owned by the Americans lost in Trans-Jordan
Japanese roll dice for 17 armour, 4 artilleries, 4 fighters and 8 infantry in Trans-Jordan, round 2 : 16/33 hits
British roll dice for 5 armour in Trans-Jordan, round 2 : 3/5 hits
3 infantry owned by the Japanese and 5 armour owned by the Americans lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 17 armour, 4 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is 54
Casualties for Japanese: 9 infantry
Casualties for Americans: 9 armour and 12 infantry
Japanese win with 17 armour, 4 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is 54
Casualties for Japanese: 9 infantry
Casualties for Americans: 9 armour and 12 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to 34 Sea Zone
1 fighter moved from Trans-Jordan to 34 Sea Zone
3 fighters moved from Trans-Jordan to India
1 battleship moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Sinkiang to French Indochina
3 infantry moved from French Indochina to India
7 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
1 armour, 3 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
3 transports moved from 36 Sea Zone to 60 Sea Zone
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 submarine moved from 60 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
3 infantry moved from 36 Sea Zone to French Indochina
1 aaGun moved from India to French Indochina
1 aaGun moved from Persia to India
1 carrier moved from 34 Sea Zone to 28 Sea Zone
2 fighters moved from Union of South Africa to 28 Sea Zone
1 bomber moved from Kazakh S.S.R. to French IndochinaPlace Units - Japanese
1 artillery and 2 infantry placed in India
3 infantry placed in French Indochina
2 armour and 5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, 3 infantry
Australia : 1 flag, Persia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory, 3 fighters and 5 infantry
Soviet Far East : 1 flag, French Madagascar : 1 flag, Yakut S.S.R. : 1 flag, 7 infantry
French Indochina : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 6 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Trans-Jordan : 1 flag, 17 armour, 4 artilleries and 5 infantry
New Zealand : 1 flag, Sinkiang : 1 flag, 5 armour, 1 artillery and 7 infantry
Buryatia S.S.R. : 1 flag, Anglo Egypt : 1 flag, 1 infantry
China : 1 flag, Japan : 2 armour, 1 factory and 5 infantry
28 Sea Zone : 1 carrier, 2 fighters and 2 transports
34 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 battleship, 1 submarine and 2 transports
60 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Russians : 19 / 21
Germans : 30 / 36
British : 25 / 32
Japanese : 52 / 52
Americans : 40 / 46 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 4 PUs;Combat Move - Americans
2 infantry moved from Belgian Congo to Anglo Egypt
1 bomber moved from Russia to Anglo EgyptCombat - Americans
Battle in Anglo Egypt
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Anglo Egypt, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Americans win, taking Anglo Egypt from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
1 fighter moved from 4 Sea Zone to Caucasus
1 fighter moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from Eastern United States to 2 Sea Zone
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 transports moved from 4 Sea Zone to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 armour moved from United Kingdom to 3 Sea Zone
4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
4 armour moved from Karelia S.S.R. to Russia
4 infantry moved from 4 Sea Zone to Karelia S.S.R.
4 armour moved from 4 Sea Zone to Karelia S.S.R.
4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour moved from Eastern Canada to 1 Sea Zone
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 armour moved from 2 Sea Zone to United Kingdom
4 infantry moved from 2 Sea Zone to United Kingdom
1 submarine moved from 37 Sea Zone to 30 Sea Zone
3 armour moved from Belgian Congo to French West Africa
1 bomber moved from Anglo Egypt to French West AfricaPlace Units - Americans
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from Eastern United States: 1 infantry
EDIT: Americans player Adding units owned by PlayerID named:Americans to Eastern United States: 1 infantry
EDIT: Americans player Adding units owned by PlayerID named:Americans to Eastern United States: 1 fighter
EDIT: Americans player Adding units owned by PlayerID named:Americans to Eastern Canada: 4 armour and 4 infantry
EDIT: Turning off Edit Mode
4 armour, 1 fighter and 4 infantry were produced but were not placedTurn Complete - Americans
Americans collect 40 PUs; end with 44 PUs totalTerritory Summary for Americans :
Eastern Canada : 4 armour and 4 infantry
Midway : 1 infantry
Alaska : 1 aaGun and 1 infantry
French West Africa : 3 armour and 1 bomber
Western United States : 1 aaGun, 4 armour and 1 factory
Karelia S.S.R. : 4 armour and 5 infantry
Hawaiian Islands : 1 infantry
United Kingdom : 4 armour and 4 infantry
Caucasus : 3 fighters
Algeria : 1 flag, Libya : 1 flag, Eastern United States : 1 factory, 1 fighter and 4 infantry
Russia : 4 armour
Anglo Egypt : 1 infantry
30 Sea Zone : 1 submarine
4 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
2 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 transportsProduction/PUs Summary :
Russians : 19 / 21
Germans : 30 / 36
British : 27 / 32
Japanese : 50 / 52
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 1 : 3/5 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
17 infantry moved from Russia to Novosibirsk
11 armour moved from Caucasus to Novosibirsk
2 fighters moved from Kazakh S.S.R. to NovosibirskPlace Units - Russians
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Novosibirsk : 11 armour, 2 fighters and 17 infantry
Kazakh S.S.R. : 2 infantry
Caucasus : 1 aaGun, 1 factory and 41 infantry
Russia : 1 aaGun, 1 factory and 7 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 21
Germans : 30 / 36
British : 27 / 32
Japanese : 48 / 52
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :11
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Belorussia to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
2 infantry moved from Belorussia to West Russia
1 bomber moved from Western Europe to West Russia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
5 infantry moved from Belorussia to Karelia S.S.R.
4 infantry moved from Eastern Europe to Karelia S.S.R.
10 armour moved from Belorussia to Karelia S.S.R.
5 fighters moved from Western Europe to Karelia S.S.R.
5 armour moved from Eastern Europe to Karelia S.S.R.
3 armour moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 1 : 1/3 hits
British roll dice for 1 armour in Ukraine S.S.R., round 1 : 0/1 hits
1 armour owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in West Russia, round 1 : 0/3 hits
British roll dice for 2 infantry in West Russia, round 1 : 1/2 hits
1 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 bomber and 1 infantry in West Russia, round 2 : 1/2 hits
British roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
1 infantry owned by the British lost in West Russia
Germans roll dice for 1 bomber and 1 infantry in West Russia, round 3 : 1/2 hits
British roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the British lost in West Russia
Germans win, taking West Russia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Germans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 18 armour, 5 fighters and 9 infantry
British defend with 2 armour, 1 artillery and 3 infantry; Americans defend with 4 armour and 5 infantry
Germans roll dice for 18 armour, 5 fighters and 9 infantry in Karelia S.S.R., round 1 : 15/32 hits
Russians roll dice for 6 armour, 1 artillery and 8 infantry in Karelia S.S.R., round 1 : 7/15 hits
3 infantry owned by the British , 2 armour owned by the British , 7 infantry owned by the Germans , 1 artillery owned by the British , 4 armour owned by the Americans and 5 infantry owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 18 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 7 infantry
Casualties for British: 2 armour, 1 artillery and 3 infantry
Casualties for Americans: 4 armour and 5 infantry
Germans win with 18 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 7 infantry
Casualties for British: 2 armour, 1 artillery and 3 infantry
Casualties for Americans: 4 armour and 5 infantry
Recording Battle StatisticsNon Combat Move - Germans
5 fighters moved from Karelia S.S.R. to Western Europe
2 infantry moved from Southern Europe to Western Europe
1 bomber moved from West Russia to Western Europe
1 bomber moved from Ukraine S.S.R. to Western Europe
10 infantry moved from Germany to Eastern Europe
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to Germany
1 submarine moved from 12 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 12 Sea ZonePlace Units - Germans
10 infantry placed in Germany
2 infantry placed in Southern EuropeTurn Complete - Germans
Germans collect 37 PUs; end with 37 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 factory and 10 infantry
Southern Europe : 1 factory and 2 infantry
Eastern Europe : 1 aaGun, 6 armour and 10 infantry
Karelia S.S.R. : 1 flag, 18 armour and 2 infantry
Western Europe : 1 aaGun, 2 bombers, 5 fighters and 20 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 1 infantry
11 Sea Zone : 1 submarine
12 Sea Zone : 1 submarine
19 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 19 / 21
Germans : 37 / 37
British : 22 / 32
Japanese : 48 / 52
Americans : 40 / 44 -
Well thats just BAD good luck in Karelia!
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TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :11
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 8 PUs;Combat Move - British
2 armour moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.Combat - British
Battle in Ukraine S.S.R.
British attack with 2 armour and 2 fighters
Germans defend with 2 infantry
British roll dice for 2 armour and 2 fighters in Ukraine S.S.R., round 1 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
British win with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Ukraine S.S.R. to Novosibirsk
2 armour moved from Caucasus to Archangel
3 transports moved from 4 Sea Zone to 3 Sea Zone
3 infantry moved from United Kingdom to 3 Sea Zone
3 armour moved from United Kingdom to 3 Sea Zone
3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
3 infantry moved from 4 Sea Zone to Archangel
3 armour moved from 4 Sea Zone to ArchangelPlace Units - British
3 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 25 PUs; end with 33 PUs totalTerritory Summary for British :
Alaska : 1 infantry
Archangel : 5 armour and 3 infantry
Novosibirsk : 2 fighters
Norway : 1 flag, United Kingdom : 1 aaGun, 3 armour, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 2 armour
4 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
2 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 19 / 21
Germans : 34 / 37
British : 25 / 33
Japanese : 48 / 52
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from French Indochina to Kazakh S.S.R.
2 fighters moved from 34 Sea Zone to Kazakh S.S.R.
1 infantry moved from Union of South Africa to Kenya
Japanese take Kenya from British
2 infantry moved from Union of South Africa to 28 Sea Zone
2 infantry and 2 transports moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
1 infantry moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
2 fighters moved from 28 Sea Zone to Anglo Egypt
1 fighter moved from French Indochina to Kazakh S.S.R.Combat - Japanese
Battle in Anglo Egypt
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Anglo Egypt, round 1 : 1/1 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Kazakh S.S.R., round 1 : 4/7 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 1 : 0/2 hits
2 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Japanese win with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to 34 Sea Zone
2 fighters moved from Anglo Egypt to 34 Sea Zone
1 carrier moved from 28 Sea Zone to 34 Sea Zone
3 fighters moved from India to Eastern Europe
1 fighter moved from Kazakh S.S.R. to Persia
1 bomber moved from Kazakh S.S.R. to India
4 infantry moved from French Indochina to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Persia
4 infantry moved from Trans-Jordan to Persia
4 artilleries moved from Trans-Jordan to Persia
17 armour moved from Trans-Jordan to Persia
5 infantry moved from India to Persia
1 artillery moved from India to Persia
3 armour moved from India to Persia
1 armour moved from French Indochina to Persia
5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
4 infantry moved from Sinkiang to China
1 artillery moved from Sinkiang to China
5 armour moved from Sinkiang to China
1 aaGun moved from India to Persia
1 aaGun moved from French Indochina to China
2 infantry moved from French Indochina to China
2 armour moved from Japan to 60 Sea Zone
4 infantry moved from Japan to 60 Sea Zone
2 armour, 4 infantry and 3 transports moved from 60 Sea Zone to 36 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indochina
2 armour moved from 36 Sea Zone to French Indochina
1 transport moved from 34 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in India
3 armour placed in French Indochina
2 armour, 1 bomber and 2 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, Australia : 1 flag, Kenya : 1 flag, 1 infantry
Persia : 1 flag, 1 aaGun, 21 armour, 5 artilleries, 1 fighter and 13 infantry
India : 1 flag, 1 bomber, 1 factory and 3 infantry
Soviet Far East : 1 flag, Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 3 fighters
French Madagascar : 1 flag, Yakut S.S.R. : 1 flag, 1 infantry
French Indochina : 5 armour, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Trans-Jordan : 1 flag, New Zealand : 1 flag, Sinkiang : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 5 infantry
Anglo Egypt : 1 flag, 1 infantry
China : 1 flag, 1 aaGun, 5 armour, 1 artillery and 6 infantry
Japan : 2 armour, 1 bomber, 1 factory and 3 infantry
34 Sea Zone : 2 battleships, 2 carriers, 4 fighters and 4 transports
36 Sea Zone : 1 destroyer, 1 submarine and 4 transportsProduction/PUs Summary :
Russians : 16 / 21
Germans : 34 / 37
British : 21 / 33
Japanese : 55 / 55
Americans : 40 / 44 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :11
Purchase Units - Americans
Americans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs;Combat Move - Americans
1 armour moved from Russia to Evenki National Okrug
3 fighters moved from Caucasus to Evenki National OkrugCombat - Americans
Battle in Evenki National Okrug
Americans attack with 1 armour and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 3 fighters in Evenki National Okrug, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Americans win, taking Evenki National Okrug from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 fighters moved from Evenki National Okrug to Caucasus
3 armour moved from Russia to Archangel
4 transports moved from 4 Sea Zone to 3 Sea Zone
4 armour moved from United Kingdom to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
4 infantry moved from 4 Sea Zone to Archangel
4 armour moved from 4 Sea Zone to Archangel
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 armour moved from 2 Sea Zone to United Kingdom
4 infantry moved from 2 Sea Zone to United Kingdom
2 carriers moved from 2 Sea Zone to 4 Sea Zone
4 fighters moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 bomber moved from French West Africa to United Kingdom
3 armour moved from French West Africa to French Equatorial Africa
1 battleship moved from 4 Sea Zone to 2 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
4 armour moved from Western United States to Eastern Canada
1 submarine moved from 30 Sea Zone to 29 Sea ZonePlace Units - Americans
4 armour placed in Western United States
1 fighter and 4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 40 PUs; end with 42 PUs totalTerritory Summary for Americans :
Eastern Canada : 4 armour and 4 infantry
Midway : 1 infantry
Alaska : 1 aaGun and 1 infantry
Archangel : 7 armour and 4 infantry
Western United States : 1 aaGun, 4 armour and 1 factory
Hawaiian Islands : 1 infantry
United Kingdom : 4 armour, 1 bomber, 1 fighter and 4 infantry
French Equatorial Africa : 3 armour
Caucasus : 3 fighters
Algeria : 1 flag, Evenki National Okrug : 1 armour
Libya : 1 flag, Eastern United States : 1 factory, 1 fighter and 4 infantry
4 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 transports
29 Sea Zone : 1 submarine
2 Sea Zone : 1 battleship, 3 destroyers and 4 transportsProduction/PUs Summary :
Russians : 17 / 21
Germans : 34 / 37
British : 21 / 33
Japanese : 54 / 55
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
5 infantry moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Novosibirsk to Kazakh S.S.R.
2 infantry moved from Russia to West Russia
1 fighter moved from Novosibirsk to West RussiaCombat - Russians
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 fighter and 1 infantry in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 fighter and 5 infantry in Kazakh S.S.R., round 1 : 2/6 hits
Japanese roll dice for 3 infantry in Kazakh S.S.R., round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 fighter and 4 infantry in Kazakh S.S.R., round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Russians win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Caucasus
1 fighter moved from West Russia to Caucasus
11 armour moved from Novosibirsk to CaucasusPlace Units - Russians
3 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs totalTerritory Summary for Russians :
Novosibirsk : 12 infantry
Kazakh S.S.R. : 3 infantry
Caucasus : 1 aaGun, 11 armour, 1 factory, 2 fighters and 44 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 1 factory and 9 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 21 / 21
Germans : 32 / 37
British : 21 / 33
Japanese : 52 / 55
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :12
Purchase Units - Germans
Germans buy 5 armour and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Norway
Germans take Norway from British
1 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Karelia S.S.R. to West Russia
3 infantry moved from Eastern Europe to Ukraine S.S.R.
5 fighters moved from Western Europe to Ukraine S.S.R.
2 bombers moved from Western Europe to West RussiaCombat - Germans
Battle in West Russia
Germans attack with 1 armour, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 infantry in West Russia, round 1 : 3/4 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 5 fighters and 3 infantry
British defend with 2 armour
Germans roll dice for 5 fighters and 3 infantry in Ukraine S.S.R., round 1 : 1/8 hits
British roll dice for 2 armour in Ukraine S.S.R., round 1 : 1/2 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 5 fighters and 2 infantry in Ukraine S.S.R., round 2 : 4/7 hits
British roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 2 armour
Germans win with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 2 armour
Recording Battle StatisticsNon Combat Move - Germans
1 infantry moved from Eastern Europe to Karelia S.S.R.
5 fighters moved from Ukraine S.S.R. to Eastern Europe
2 bombers moved from West Russia to Germany
17 armour moved from Karelia S.S.R. to Eastern Europe
10 infantry moved from Germany to Eastern Europe
2 infantry moved from Southern Europe to BalkansPlace Units - Germans
5 armour and 4 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 5 armour, 2 bombers, 1 factory and 4 infantry
Southern Europe : 1 factory
Eastern Europe : 1 aaGun, 23 armour, 5 fighters and 16 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 infantry
Western Europe : 1 aaGun and 20 infantry
Balkans : 2 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 armour
11 Sea Zone : 1 submarine
12 Sea Zone : 1 submarine
19 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 19 / 21
Germans : 40 / 40
British : 15 / 33
Japanese : 52 / 55
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :12
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 9 PUs;Combat Move - British
2 infantry moved from Archangel to West Russia
2 fighters moved from Novosibirsk to West Russia
5 armour and 1 infantry moved from Archangel to Karelia S.S.R.
3 transports moved from 4 Sea Zone to 3 Sea Zone
3 infantry moved from United Kingdom to 3 Sea Zone
3 armour moved from United Kingdom to 3 Sea Zone
3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
3 infantry moved from 4 Sea Zone to Karelia S.S.R.
3 armour moved from 4 Sea Zone to Karelia S.S.R.Combat - British
Battle in West Russia
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 2 infantry in West Russia, round 1 : 1/4 hits
Germans roll dice for 1 armour in West Russia, round 1 : 0/1 hits
1 armour owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Karelia S.S.R.
British attack with 8 armour and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 1 : 2/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 8 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 8 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from West Russia to Caucasus
1 submarine moved from 55 Sea Zone to 57 Sea ZonePlace Units - British
3 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 17 PUs; end with 26 PUs totalTerritory Summary for British :
Alaska : 1 infantry
Karelia S.S.R. : 8 armour and 4 infantry
United Kingdom : 1 aaGun, 3 armour, 1 factory and 3 infantry
Caucasus : 2 fighters
West Russia : 1 flag, 2 infantry
4 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
57 Sea Zone : 1 submarine
2 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 21 / 21
Germans : 36 / 40
British : 17 / 26
Japanese : 52 / 55
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese
3 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.
1 bomber moved from India to Kazakh S.S.R.
1 bomber moved from Japan to Kazakh S.S.R.
2 fighters moved from 34 Sea Zone to Kazakh S.S.R.
1 infantry moved from Italian East Africa to Belgian Congo
Japanese take Belgian Congo from British
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Anglo Egypt to Belgian CongoCombat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 bombers, 3 fighters and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 infantry in Kazakh S.S.R., round 1 : 4/8 hits
Russians roll dice for 3 infantry in Kazakh S.S.R., round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Japanese win with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 bombers moved from Kazakh S.S.R. to Persia
1 fighter moved from Kazakh S.S.R. to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to Persia
3 infantry moved from India to Persia
5 armour moved from French Indochina to Persia
4 infantry moved from French Indochina to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Persia
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
3 transports moved from 34 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 60 Sea Zone
1 submarine moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
2 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 armour moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
5 armour moved from China to Buryatia S.S.R.
3 fighters moved from Eastern Europe to Western EuropePlace Units - Japanese
1 destroyer and 1 submarine placed in 60 Sea Zone
1 artillery and 2 infantry placed in India
2 armour and 1 infantry placed in French Indochina
6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, Australia : 1 flag, Kenya : 1 flag, Persia : 1 flag, 1 aaGun, 26 armour, 5 artilleries, 2 bombers, 1 fighter and 16 infantry
Belgian Congo : 1 flag, 3 infantry
India : 1 flag, 1 artillery, 1 factory and 2 infantry
Soviet Far East : 1 flag, Italian East Africa : 1 flag, French Madagascar : 1 flag, Yakut S.S.R. : 1 flag, 1 infantry
French Indochina : 2 armour, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Trans-Jordan : 1 flag, Western Europe : 3 fighters
New Zealand : 1 flag, Sinkiang : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 7 armour and 7 infantry
Anglo Egypt : 1 flag, 1 infantry
China : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Japan : 1 factory and 7 infantry
34 Sea Zone : 2 battleships, 2 carriers, 4 fighters and 3 transports
36 Sea Zone : 3 transports
60 Sea Zone : 2 destroyers, 2 submarines and 2 transportsProduction/PUs Summary :
Russians : 19 / 21
Germans : 36 / 40
British : 16 / 26
Japanese : 55 / 55
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :12
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 10 PUs;Combat Move - Americans
1 armour moved from Archangel to Belorussia
Americans take Belorussia from Germans
1 armour moved from Archangel to Norway
5 fighters moved from 4 Sea Zone to Norway
1 bomber moved from United Kingdom to Southern Europe
3 armour moved from French Equatorial Africa to Belgian CongoCombat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe costs: 6 production.
AA raid costs 6 production in Southern Europe
Battle in Norway
Americans attack with 1 armour and 5 fighters
Germans defend with 1 infantry
Americans roll dice for 1 armour and 5 fighters in Norway, round 1 : 1/6 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Americans win with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belgian Congo
Americans attack with 3 armour
Japanese defend with 3 infantry
Americans roll dice for 3 armour in Belgian Congo, round 1 : 2/3 hits
Japanese roll dice for 3 infantry in Belgian Congo, round 1 : 1/3 hits
2 infantry owned by the Japanese and 1 armour owned by the Americans lost in Belgian Congo
Americans roll dice for 2 armour in Belgian Congo, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Belgian Congo
Americans win, taking Belgian Congo from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour
Americans win with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour
Recording Battle StatisticsNon Combat Move - Americans
1 submarine moved from 29 Sea Zone to 31 Sea Zone
5 fighters moved from Norway to 4 Sea Zone
1 bomber moved from Southern Europe to United Kingdom
1 fighter moved from United Kingdom to 4 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
4 transports moved from 4 Sea Zone to 3 Sea Zone
4 armour moved from United Kingdom to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
4 armour moved from 4 Sea Zone to Karelia S.S.R.
4 infantry moved from 4 Sea Zone to Karelia S.S.R.
5 armour moved from Archangel to Karelia S.S.R.
4 infantry moved from Archangel to Karelia S.S.R.
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour moved from Eastern Canada to 1 Sea Zone
4 armour moved from Western United States to Eastern Canada
4 infantry moved from Eastern United States to Eastern Canada
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 armour moved from 2 Sea Zone to United Kingdom
4 infantry moved from 2 Sea Zone to United Kingdom
1 armour moved from Evenki National Okrug to NovosibirskPlace Units - Americans
4 armour placed in Western United States
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 45 PUs; end with 55 PUs totalTerritory Summary for Americans :
Eastern Canada : 4 armour and 4 infantry
Midway : 1 infantry
Alaska : 1 aaGun and 1 infantry
Belgian Congo : 2 armour
Novosibirsk : 1 armour
Western United States : 1 aaGun, 4 armour and 1 factory
Karelia S.S.R. : 9 armour and 8 infantry
Hawaiian Islands : 1 infantry
Norway : 1 flag, 1 armour
United Kingdom : 4 armour, 1 bomber, 1 fighter and 4 infantry
Caucasus : 3 fighters
Algeria : 1 flag, Libya : 1 flag, Eastern United States : 1 factory and 4 infantry
Belorussia : 1 flag, 1 armour
31 Sea Zone : 1 submarine
4 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 transports
2 Sea Zone : 1 battleship, 3 destroyers and 4 transportsProduction/PUs Summary :
Russians : 19 / 21
Germans : 31 / 40
British : 17 / 26
Japanese : 54 / 55
Americans : 45 / 55 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :13
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Kazakh S.S.R. to CaucasusPlace Units - Russians
3 infantry placed in Caucasus
4 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Novosibirsk : 12 infantry
Kazakh S.S.R. : 2 infantry
Caucasus : 1 aaGun, 11 armour, 1 factory, 2 fighters and 45 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
Russia : 1 aaGun, 1 factory and 10 infantry
2 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 24 / 24
Germans : 28 / 40
British : 17 / 26
Japanese : 52 / 55
Americans : 45 / 55 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :13
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Balkans to Ukraine S.S.R.
2 bombers moved from Germany to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Belorussia
2 fighters moved from Eastern Europe to Belorussia
14 infantry moved from Eastern Europe to Karelia S.S.R.
23 armour moved from Eastern Europe to Karelia S.S.R.
3 fighters moved from Eastern Europe to Karelia S.S.R.Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine S.S.R., round 1 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 2 bombers and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 1 : 2/4 hits
Americans roll dice for 1 armour in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Belorussia
Germans win, taking Belorussia from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Karelia S.S.R.
Germans attack with 23 armour, 3 fighters and 14 infantry
British defend with 8 armour and 4 infantry; Americans defend with 9 armour and 8 infantry
Germans roll dice for 23 armour, 3 fighters and 14 infantry in Karelia S.S.R., round 1 : 14/40 hits
Russians roll dice for 17 armour and 12 infantry in Karelia S.S.R., round 1 : 10/29 hits
4 infantry owned by the British , 10 infantry owned by the Germans , 2 armour owned by the Americans and 8 infantry owned by the Americans lost in Karelia S.S.R.
Germans roll dice for 23 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 2 : 18/30 hits
Russians roll dice for 15 armour in Karelia S.S.R., round 2 : 9/15 hits
8 armour owned by the British , 4 infantry owned by the Germans , 5 armour owned by the Germans and 7 armour owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 18 armour and 3 fighters remaining. Battle score for attacker is 54
Casualties for Germans: 5 armour and 14 infantry
Casualties for British: 8 armour and 4 infantry
Casualties for Americans: 9 armour and 8 infantry
Germans win with 18 armour and 3 fighters remaining. Battle score for attacker is 54
Casualties for Germans: 5 armour and 14 infantry
Casualties for British: 8 armour and 4 infantry
Casualties for Americans: 9 armour and 8 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 fighters moved from Belorussia to Eastern Europe
3 fighters moved from Karelia S.S.R. to Eastern Europe
4 infantry moved from Germany to Eastern Europe
2 bombers moved from Ukraine S.S.R. to Germany
5 armour moved from Germany to Eastern Europe
7 infantry moved from Western Europe to Germany
3 infantry moved from Western Europe to Germany
1 aaGun moved from Eastern Europe to Karelia S.S.R.
1 submarine moved from 12 Sea Zone to 13 Sea ZonePlace Units - Germans
1 armour, 1 fighter and 8 infantry placed in GermanyTurn Complete - Germans
Germans collect 32 PUs; end with 33 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory, 1 fighter and 18 infantry
Southern Europe : 1 factory
Eastern Europe : 5 armour, 5 fighters and 4 infantry
Karelia S.S.R. : 1 flag, 1 aaGun and 18 armour
Western Europe : 1 aaGun and 10 infantry
Belorussia : 1 infantry
11 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
19 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 24
Germans : 32 / 33
British : 17 / 26
Japanese : 52 / 55
Americans : 43 / 55 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :13
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;Combat Move - British
2 infantry moved from West Russia to Belorussia
2 fighters moved from Caucasus to BelorussiaCombat - British
Battle in Belorussia
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Belorussia, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Belorussia to Caucasus
3 transports moved from 4 Sea Zone to 3 Sea Zone
3 infantry moved from United Kingdom to 3 Sea Zone
3 armour moved from United Kingdom to 3 Sea Zone
3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
3 infantry moved from 4 Sea Zone to Archangel
3 armour moved from 4 Sea Zone to Archangel
1 submarine moved from 57 Sea Zone to 64 Sea ZonePlace Units - British
3 armour and 3 infantry placed in United KingdomTurn Complete - British
British collect 19 PUs; end with 21 PUs totalTerritory Summary for British :
Alaska : 1 infantry
Archangel : 3 armour and 3 infantry
United Kingdom : 1 aaGun, 3 armour, 1 factory and 3 infantry
Caucasus : 2 fighters
West Russia : 1 flag, Belorussia : 1 flag, 2 infantry
4 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
64 Sea Zone : 1 submarine
2 Sea Zone : 1 destroyerProduction/PUs Summary :
Russians : 22 / 24
Germans : 30 / 33
British : 19 / 21
Japanese : 52 / 55
Americans : 43 / 55 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Anglo Egypt to Belgian Congo
4 fighters moved from 34 Sea Zone to Belgian Congo
4 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.
2 bombers moved from Persia to Kazakh S.S.R.Combat - Japanese
Battle in Belgian Congo
Japanese attack with 4 fighters and 1 infantry
Americans defend with 2 armour
Japanese roll dice for 4 fighters and 1 infantry in Belgian Congo, round 1 : 2/5 hits
British roll dice for 2 armour in Belgian Congo, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 armour owned by the Americans lost in Belgian Congo
Japanese win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 armour
Japanese win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 armour
Battle in Kazakh S.S.R.
Japanese attack with 2 bombers, 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 4 infantry in Kazakh S.S.R., round 1 : 3/7 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Japanese win with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
6 infantry moved from China to Sinkiang
1 artillery moved from China to Sinkiang
1 aaGun moved from China to Sinkiang
2 armour moved from French Indochina to Sinkiang
20 armour moved from Persia to Sinkiang
7 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
7 armour moved from Buryatia S.S.R. to Yakut S.S.R.
4 fighters moved from Belgian Congo to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to India
2 bombers moved from Kazakh S.S.R. to India
5 artilleries moved from Persia to India
11 infantry moved from Persia to India
1 aaGun moved from Persia to India
1 armour moved from Persia to Sinkiang
3 armour moved from Persia to India
2 armour moved from Persia to Anglo Egypt
1 infantry moved from French Indochina to India
4 infantry moved from Japan to 60 Sea Zone
4 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
3 transports moved from 36 Sea Zone to 60 Sea Zone
3 transports moved from 34 Sea Zone to 36 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
2 submarines moved from 60 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indochina
3 fighters moved from Western Europe to Eastern EuropePlace Units - Japanese
1 artillery and 2 infantry placed in India
3 armour placed in French Indochina
1 bomber and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs totalTerritory Summary for Japanese :
Union of South Africa : 1 flag, Australia : 1 flag, Kenya : 1 flag, Persia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour, 7 artilleries, 2 bombers, 1 factory, 1 fighter and 16 infantry
Soviet Far East : 1 flag, Italian East Africa : 1 flag, Eastern Europe : 3 fighters
French Madagascar : 1 flag, Yakut S.S.R. : 1 flag, 7 armour and 8 infantry
French Indochina : 3 armour, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Trans-Jordan : 1 flag, New Zealand : 1 flag, Sinkiang : 1 flag, 1 aaGun, 23 armour, 1 artillery and 7 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Anglo Egypt : 1 flag, 2 armour
China : 1 flag, Japan : 1 bomber, 1 factory and 6 infantry
34 Sea Zone : 2 battleships, 2 carriers and 4 fighters
36 Sea Zone : 1 destroyer, 2 submarines and 5 transports
60 Sea Zone : 1 destroyer and 3 transportsProduction/PUs Summary :
Russians : 20 / 24
Germans : 30 / 33
British : 19 / 21
Japanese : 54 / 54
Americans : 43 / 55 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :13
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 23 PUs;Combat Move - Americans
1 bomber moved from United Kingdom to Southern EuropeCombat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe costs: 5 production.
AA raid costs 5 production in Southern Europe
Recording Battle StatisticsNon Combat Move - Americans
1 bomber moved from Southern Europe to United Kingdom
4 transports moved from 4 Sea Zone to 3 Sea Zone
4 armour moved from United Kingdom to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
4 infantry moved from 4 Sea Zone to Archangel
4 armour moved from 4 Sea Zone to Archangel
1 armour moved from Novosibirsk to Archangel
1 fighter moved from 4 Sea Zone to Caucasus
1 fighter moved from United Kingdom to 4 Sea Zone
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 infantry moved from 2 Sea Zone to United Kingdom
4 armour moved from 2 Sea Zone to United Kingdom
1 submarine moved from 31 Sea Zone to 29 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
4 armour moved from Western United States to Eastern CanadaPlace Units - Americans
4 armour placed in Western United States
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 43 PUs; end with 66 PUs totalTerritory Summary for Americans :
Eastern Canada : 4 armour and 4 infantry
Midway : 1 infantry
Alaska : 1 aaGun and 1 infantry
Archangel : 5 armour and 4 infantry
Western United States : 1 aaGun, 4 armour and 1 factory
Hawaiian Islands : 1 infantry
Norway : 1 flag, 1 armour
United Kingdom : 4 armour, 1 bomber and 4 infantry
Caucasus : 4 fighters
Algeria : 1 flag, Libya : 1 flag, Eastern United States : 1 factory and 4 infantry
4 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 transports
29 Sea Zone : 1 submarine
2 Sea Zone : 1 battleship, 3 destroyers and 4 transportsProduction/PUs Summary :
Russians : 20 / 24
Germans : 30 / 33
British : 19 / 21
Japanese : 54 / 54
Americans : 43 / 66 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :14
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;Combat Move - Russians
4 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 4 infantry
Japanese defend with 3 infantry
Russians roll dice for 2 fighters and 4 infantry in Kazakh S.S.R., round 1 : 2/6 hits
Japanese roll dice for 3 infantry in Kazakh S.S.R., round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 fighters and 4 infantry in Kazakh S.S.R., round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Russians win with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Recording Battle StatisticsNon Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Archangel
11 armour moved from Caucasus to Archangel
10 infantry moved from Russia to Archangel
1 infantry moved from Novosibirsk to Evenki National Okrug
10 infantry moved from Novosibirsk to Russia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to West Russia
1 submarine moved from 2 Sea Zone to 9 Sea ZonePlace Units - Russians
1 armour and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 22 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 11 armour, 2 fighters and 10 infantry
Novosibirsk : 1 infantry
Kazakh S.S.R. : 4 infantry
Caucasus : 1 aaGun, 1 factory and 39 infantry
Evenki National Okrug : 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 16 infantry
9 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 22 / 23
Germans : 30 / 33
British : 19 / 21
Japanese : 52 / 54
Americans : 43 / 66 -
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :14
Purchase Units - Germans
Germans buy 6 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Eastern Europe to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Belorussia
1 armour moved from Karelia S.S.R. to West Russia
1 bomber moved from Germany to West Russia
1 armour moved from Karelia S.S.R. to Norway
1 bomber moved from Germany to Norway
2 fighters moved from Eastern Europe to Ukraine S.S.R.
3 fighters moved from Eastern Europe to Belorussia
1 fighter moved from Germany to BelorussiaCombat - Germans
Battle in West Russia
Germans attack with 1 armour and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 bomber in West Russia, round 1 : 1/2 hits
British roll dice for 1 infantry in West Russia, round 1 : 0/1 hits
1 infantry owned by the Russians lost in West Russia
Germans win, taking West Russia from British with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 1 armour and 1 bomber
Americans defend with 1 armour
Germans roll dice for 1 armour and 1 bomber in Norway, round 1 : 2/2 hits
Americans roll dice for 1 armour in Norway, round 1 : 0/1 hits
1 armour owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Germans win with 1 armour and 1 bomber remaining. Battle score for attacker is 5
Casualties for Americans: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Ukraine S.S.R., round 1 : 1/4 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 4 fighters and 2 infantry
British defend with 2 infantry
Germans roll dice for 4 fighters and 2 infantry in Belorussia, round 1 : 3/6 hits
British roll dice for 2 infantry in Belorussia, round 1 : 0/2 hits
2 infantry owned by the British lost in Belorussia
Germans win, taking Belorussia from British with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Germans win with 4 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
4 fighters moved from Belorussia to Germany
2 fighters moved from Ukraine S.S.R. to Germany
1 bomber moved from Norway to Germany
1 bomber moved from West Russia to Germany
18 infantry moved from Germany to Eastern Europe
1 armour moved from Germany to Eastern Europe
16 armour moved from Karelia S.S.R. to Eastern Europe
1 aaGun moved from Karelia S.S.R. to Eastern Europe
10 infantry moved from Western Europe to Germany
1 aaGun moved from Western Europe to Southern Europe
1 submarine moved from 11 Sea Zone to 7 Sea Zone
1 submarine moved from 13 Sea Zone to 12 Sea Zone
1 submarine moved from 19 Sea Zone to 11 Sea ZonePlace Units - Germans
6 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs totalTerritory Summary for Germans :
Germany : 1 aaGun, 6 armour, 2 bombers, 1 factory, 6 fighters and 11 infantry
Southern Europe : 1 aaGun and 1 factory
Eastern Europe : 1 aaGun, 22 armour and 18 infantry
Karelia S.S.R. : 1 flag, Norway : 1 armour
Ukraine S.S.R. : 2 infantry
West Russia : 1 armour
Belorussia : 2 infantry
7 Sea Zone : 1 submarine
11 Sea Zone : 1 submarine
12 Sea Zone : 1 submarineProduction/PUs Summary :
Russians : 19 / 23
Germans : 40 / 40
British : 15 / 21
Japanese : 52 / 54
Americans : 40 / 66