@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
Couldn’t even find anything man. Go ahead and post if I’m what’s holding you up.
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :10
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
7 infantry moved from China to Sinkiang
1 artillery moved from China to Sinkiang
5 armour moved from French Indochina to Sinkiang
2 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from India to Kazakh S.S.R.
2 infantry moved from Persia to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
Japanese take Anglo Egypt from British
1 infantry moved from Persia to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 28 Sea Zone
2 infantry moved from 28 Sea Zone to Union of South Africa
2 fighters moved from 34 Sea Zone to Union of South Africa
14 infantry moved from Persia to Trans-Jordan
4 artilleries moved from Persia to Trans-Jordan
10 armour moved from Persia to Trans-Jordan
6 armour moved from Persia to Trans-Jordan
1 fighter moved from 34 Sea Zone to Kazakh S.S.R.
1 armour moved from Persia to Trans-Jordan
1 fighter moved from Persia to Trans-Jordan
3 fighters moved from Persia to Trans-Jordan
1 fighter moved from Persia to Sinkiang
Combat - Japanese
Battle in Union of South Africa
Japanese attack with 2 fighters and 4 infantry
Americans defend with 1 artillery
Japanese roll dice for 2 fighters and 4 infantry in Union of South Africa, round 1 : 2/6 hits
British roll dice for 1 artillery in Union of South Africa, round 1 : 1/1 hits
1 artillery owned by the Americans and 1 infantry owned by the Japanese lost in Union of South Africa
Japanese win, taking Union of South Africa from British with 2 fighters and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Japanese win with 2 fighters and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Sinkiang
Japanese attack with 5 armour, 1 artillery, 1 fighter and 7 infantry
Russians defend with 3 infantry; Americans defend with 2 infantry
Japanese roll dice for 5 armour, 1 artillery, 1 fighter and 7 infantry in Sinkiang, round 1 : 6/14 hits
Americans roll dice for 5 infantry in Sinkiang, round 1 : 0/5 hits
3 infantry owned by the Russians and 2 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 5 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 3 infantry
Casualties for Americans: 2 infantry
Japanese win with 5 armour, 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 15
Casualties for Russians: 3 infantry
Casualties for Americans: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Kazakh S.S.R., round 1 : 2/4 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Japanese attack with 17 armour, 4 artilleries, 4 fighters and 14 infantry
Americans defend with 9 armour and 12 infantry
Japanese roll dice for 17 armour, 4 artilleries, 4 fighters and 14 infantry in Trans-Jordan, round 1 : 16/39 hits
British roll dice for 9 armour and 12 infantry in Trans-Jordan, round 1 : 6/21 hits
6 infantry owned by the Japanese , 4 armour owned by the Americans and 12 infantry owned by the Americans lost in Trans-Jordan
Japanese roll dice for 17 armour, 4 artilleries, 4 fighters and 8 infantry in Trans-Jordan, round 2 : 16/33 hits
British roll dice for 5 armour in Trans-Jordan, round 2 : 3/5 hits
3 infantry owned by the Japanese and 5 armour owned by the Americans lost in Trans-Jordan
Japanese win, taking Trans-Jordan from British with 17 armour, 4 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is 54
Casualties for Japanese: 9 infantry
Casualties for Americans: 9 armour and 12 infantry
Japanese win with 17 armour, 4 artilleries, 4 fighters and 5 infantry remaining. Battle score for attacker is 54
Casualties for Japanese: 9 infantry
Casualties for Americans: 9 armour and 12 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter moved from Kazakh S.S.R. to 34 Sea Zone
1 fighter moved from Trans-Jordan to 34 Sea Zone
3 fighters moved from Trans-Jordan to India
1 battleship moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Sinkiang to French Indochina
3 infantry moved from French Indochina to India
7 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Japan to 60 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
1 armour, 3 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
3 transports moved from 36 Sea Zone to 60 Sea Zone
1 battleship moved from 60 Sea Zone to 36 Sea Zone
1 submarine moved from 60 Sea Zone to 36 Sea Zone
1 armour moved from 36 Sea Zone to French Indochina
3 infantry moved from 36 Sea Zone to French Indochina
1 aaGun moved from India to French Indochina
1 aaGun moved from Persia to India
1 carrier moved from 34 Sea Zone to 28 Sea Zone
2 fighters moved from Union of South Africa to 28 Sea Zone
1 bomber moved from Kazakh S.S.R. to French Indochina
Place Units - Japanese
1 artillery and 2 infantry placed in India
3 infantry placed in French Indochina
2 armour and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs total
Territory Summary for Japanese :
Union of South Africa : 1 flag, 3 infantry
Australia : 1 flag, Persia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour, 1 artillery, 1 factory, 3 fighters and 5 infantry
Soviet Far East : 1 flag, French Madagascar : 1 flag, Yakut S.S.R. : 1 flag, 7 infantry
French Indochina : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 6 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Trans-Jordan : 1 flag, 17 armour, 4 artilleries and 5 infantry
New Zealand : 1 flag, Sinkiang : 1 flag, 5 armour, 1 artillery and 7 infantry
Buryatia S.S.R. : 1 flag, Anglo Egypt : 1 flag, 1 infantry
China : 1 flag, Japan : 2 armour, 1 factory and 5 infantry
28 Sea Zone : 1 carrier, 2 fighters and 2 transports
34 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
36 Sea Zone : 1 battleship, 1 submarine and 2 transports
60 Sea Zone : 1 destroyer and 3 transports
Production/PUs Summary :
Russians : 19 / 21
Germans : 30 / 36
British : 25 / 32
Japanese : 52 / 52
Americans : 40 / 46
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :10
Purchase Units - Americans
Americans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 4 PUs;
Combat Move - Americans
2 infantry moved from Belgian Congo to Anglo Egypt
1 bomber moved from Russia to Anglo Egypt
Combat - Americans
Battle in Anglo Egypt
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Anglo Egypt, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Americans win, taking Anglo Egypt from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Americans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Recording Battle Statistics
Non Combat Move - Americans
1 fighter moved from 4 Sea Zone to Caucasus
1 fighter moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from Eastern United States to 2 Sea Zone
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 transports moved from 4 Sea Zone to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 armour moved from United Kingdom to 3 Sea Zone
4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
4 armour moved from Karelia S.S.R. to Russia
4 infantry moved from 4 Sea Zone to Karelia S.S.R.
4 armour moved from 4 Sea Zone to Karelia S.S.R.
4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour moved from Eastern Canada to 1 Sea Zone
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 armour moved from 2 Sea Zone to United Kingdom
4 infantry moved from 2 Sea Zone to United Kingdom
1 submarine moved from 37 Sea Zone to 30 Sea Zone
3 armour moved from Belgian Congo to French West Africa
1 bomber moved from Anglo Egypt to French West Africa
Place Units - Americans
Turning on Edit Mode
EDIT: Americans player Removing units owned by PlayerID named:Americans from Eastern United States: 1 infantry
EDIT: Americans player Adding units owned by PlayerID named:Americans to Eastern United States: 1 infantry
EDIT: Americans player Adding units owned by PlayerID named:Americans to Eastern United States: 1 fighter
EDIT: Americans player Adding units owned by PlayerID named:Americans to Eastern Canada: 4 armour and 4 infantry
EDIT: Turning off Edit Mode
4 armour, 1 fighter and 4 infantry were produced but were not placed
Turn Complete - Americans
Americans collect 40 PUs; end with 44 PUs total
Territory Summary for Americans :
Eastern Canada : 4 armour and 4 infantry
Midway : 1 infantry
Alaska : 1 aaGun and 1 infantry
French West Africa : 3 armour and 1 bomber
Western United States : 1 aaGun, 4 armour and 1 factory
Karelia S.S.R. : 4 armour and 5 infantry
Hawaiian Islands : 1 infantry
United Kingdom : 4 armour and 4 infantry
Caucasus : 3 fighters
Algeria : 1 flag, Libya : 1 flag, Eastern United States : 1 factory, 1 fighter and 4 infantry
Russia : 4 armour
Anglo Egypt : 1 infantry
30 Sea Zone : 1 submarine
4 Sea Zone : 1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 4 transports
2 Sea Zone : 2 carriers, 3 destroyers, 4 fighters and 4 transports
Production/PUs Summary :
Russians : 19 / 21
Germans : 30 / 36
British : 27 / 32
Japanese : 50 / 52
Americans : 40 / 44
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :11
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Kazakh S.S.R., round 1 : 3/5 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
17 infantry moved from Russia to Novosibirsk
11 armour moved from Caucasus to Novosibirsk
2 fighters moved from Kazakh S.S.R. to Novosibirsk
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Territory Summary for Russians :
Novosibirsk : 11 armour, 2 fighters and 17 infantry
Kazakh S.S.R. : 2 infantry
Caucasus : 1 aaGun, 1 factory and 41 infantry
Russia : 1 aaGun, 1 factory and 7 infantry
2 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 21 / 21
Germans : 30 / 36
British : 27 / 32
Japanese : 48 / 52
Americans : 40 / 44
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :11
Purchase Units - Germans
Germans buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Belorussia to Ukraine S.S.R.
1 bomber moved from Western Europe to Ukraine S.S.R.
2 infantry moved from Belorussia to West Russia
1 bomber moved from Western Europe to West Russia
1 infantry moved from Eastern Europe to Ukraine S.S.R.
5 infantry moved from Belorussia to Karelia S.S.R.
4 infantry moved from Eastern Europe to Karelia S.S.R.
10 armour moved from Belorussia to Karelia S.S.R.
5 fighters moved from Western Europe to Karelia S.S.R.
5 armour moved from Eastern Europe to Karelia S.S.R.
3 armour moved from Eastern Europe to Karelia S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 1 bomber and 2 infantry
British defend with 1 armour
Germans roll dice for 1 bomber and 2 infantry in Ukraine S.S.R., round 1 : 1/3 hits
British roll dice for 1 armour in Ukraine S.S.R., round 1 : 0/1 hits
1 armour owned by the British lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Germans win with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 armour
Battle in West Russia
Germans attack with 1 bomber and 2 infantry
British defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in West Russia, round 1 : 0/3 hits
British roll dice for 2 infantry in West Russia, round 1 : 1/2 hits
1 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 bomber and 1 infantry in West Russia, round 2 : 1/2 hits
British roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
1 infantry owned by the British lost in West Russia
Germans roll dice for 1 bomber and 1 infantry in West Russia, round 3 : 1/2 hits
British roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
1 infantry owned by the British lost in West Russia
Germans win, taking West Russia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Germans win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Karelia S.S.R.
Germans attack with 18 armour, 5 fighters and 9 infantry
British defend with 2 armour, 1 artillery and 3 infantry; Americans defend with 4 armour and 5 infantry
Germans roll dice for 18 armour, 5 fighters and 9 infantry in Karelia S.S.R., round 1 : 15/32 hits
Russians roll dice for 6 armour, 1 artillery and 8 infantry in Karelia S.S.R., round 1 : 7/15 hits
3 infantry owned by the British , 2 armour owned by the British , 7 infantry owned by the Germans , 1 artillery owned by the British , 4 armour owned by the Americans and 5 infantry owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 18 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 7 infantry
Casualties for British: 2 armour, 1 artillery and 3 infantry
Casualties for Americans: 4 armour and 5 infantry
Germans win with 18 armour, 5 fighters and 2 infantry remaining. Battle score for attacker is 37
Casualties for Germans: 7 infantry
Casualties for British: 2 armour, 1 artillery and 3 infantry
Casualties for Americans: 4 armour and 5 infantry
Recording Battle Statistics
Non Combat Move - Germans
5 fighters moved from Karelia S.S.R. to Western Europe
2 infantry moved from Southern Europe to Western Europe
1 bomber moved from West Russia to Western Europe
1 bomber moved from Ukraine S.S.R. to Western Europe
10 infantry moved from Germany to Eastern Europe
1 aaGun moved from Germany to Eastern Europe
1 aaGun moved from Southern Europe to Germany
1 submarine moved from 12 Sea Zone to 19 Sea Zone
1 submarine moved from 6 Sea Zone to 12 Sea Zone
Place Units - Germans
10 infantry placed in Germany
2 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs total
Territory Summary for Germans :
Germany : 1 aaGun, 1 factory and 10 infantry
Southern Europe : 1 factory and 2 infantry
Eastern Europe : 1 aaGun, 6 armour and 10 infantry
Karelia S.S.R. : 1 flag, 18 armour and 2 infantry
Western Europe : 1 aaGun, 2 bombers, 5 fighters and 20 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 1 infantry
11 Sea Zone : 1 submarine
12 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 19 / 21
Germans : 37 / 37
British : 22 / 32
Japanese : 48 / 52
Americans : 40 / 44
Well thats just BAD good luck in Karelia!
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :11
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 8 PUs;
Combat Move - British
2 armour moved from Caucasus to Ukraine S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
Combat - British
Battle in Ukraine S.S.R.
British attack with 2 armour and 2 fighters
Germans defend with 2 infantry
British roll dice for 2 armour and 2 fighters in Ukraine S.S.R., round 1 : 2/4 hits
Germans roll dice for 2 infantry in Ukraine S.S.R., round 1 : 0/2 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
British win, taking Ukraine S.S.R. from Germans with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
British win with 2 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Recording Battle Statistics
Non Combat Move - British
2 fighters moved from Ukraine S.S.R. to Novosibirsk
2 armour moved from Caucasus to Archangel
3 transports moved from 4 Sea Zone to 3 Sea Zone
3 infantry moved from United Kingdom to 3 Sea Zone
3 armour moved from United Kingdom to 3 Sea Zone
3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
3 infantry moved from 4 Sea Zone to Archangel
3 armour moved from 4 Sea Zone to Archangel
Place Units - British
3 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 25 PUs; end with 33 PUs total
Territory Summary for British :
Alaska : 1 infantry
Archangel : 5 armour and 3 infantry
Novosibirsk : 2 fighters
Norway : 1 flag, United Kingdom : 1 aaGun, 3 armour, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 2 armour
4 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
2 Sea Zone : 1 destroyer
55 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 19 / 21
Germans : 34 / 37
British : 25 / 33
Japanese : 48 / 52
Americans : 40 / 44
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :11
Purchase Units - Japanese
Japanese buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from French Indochina to Kazakh S.S.R.
2 fighters moved from 34 Sea Zone to Kazakh S.S.R.
1 infantry moved from Union of South Africa to Kenya
Japanese take Kenya from British
2 infantry moved from Union of South Africa to 28 Sea Zone
2 infantry and 2 transports moved from 28 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Italian East Africa
Japanese take Italian East Africa from British
1 infantry moved from 34 Sea Zone to Anglo Egypt
1 infantry moved from Trans-Jordan to Anglo Egypt
2 fighters moved from 28 Sea Zone to Anglo Egypt
1 fighter moved from French Indochina to Kazakh S.S.R.
Combat - Japanese
Battle in Anglo Egypt
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 battleship in Anglo Egypt, round 1 : 1/1 hits
British roll dice for 1 infantry in Anglo Egypt, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Anglo Egypt
Japanese win, taking Anglo Egypt from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Japanese win with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 bomber, 3 fighters and 3 infantry in Kazakh S.S.R., round 1 : 4/7 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 1 : 0/2 hits
2 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Japanese win with 1 bomber, 3 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 fighters moved from Kazakh S.S.R. to 34 Sea Zone
2 fighters moved from Anglo Egypt to 34 Sea Zone
1 carrier moved from 28 Sea Zone to 34 Sea Zone
3 fighters moved from India to Eastern Europe
1 fighter moved from Kazakh S.S.R. to Persia
1 bomber moved from Kazakh S.S.R. to India
4 infantry moved from French Indochina to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
1 battleship moved from 36 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Persia
4 infantry moved from Trans-Jordan to Persia
4 artilleries moved from Trans-Jordan to Persia
17 armour moved from Trans-Jordan to Persia
5 infantry moved from India to Persia
1 artillery moved from India to Persia
3 armour moved from India to Persia
1 armour moved from French Indochina to Persia
5 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
4 infantry moved from Sinkiang to China
1 artillery moved from Sinkiang to China
5 armour moved from Sinkiang to China
1 aaGun moved from India to Persia
1 aaGun moved from French Indochina to China
2 infantry moved from French Indochina to China
2 armour moved from Japan to 60 Sea Zone
4 infantry moved from Japan to 60 Sea Zone
2 armour, 4 infantry and 3 transports moved from 60 Sea Zone to 36 Sea Zone
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indochina
2 armour moved from 36 Sea Zone to French Indochina
1 transport moved from 34 Sea Zone to 36 Sea Zone
Place Units - Japanese
3 infantry placed in India
3 armour placed in French Indochina
2 armour, 1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Territory Summary for Japanese :
Union of South Africa : 1 flag, Australia : 1 flag, Kenya : 1 flag, 1 infantry
Persia : 1 flag, 1 aaGun, 21 armour, 5 artilleries, 1 fighter and 13 infantry
India : 1 flag, 1 bomber, 1 factory and 3 infantry
Soviet Far East : 1 flag, Italian East Africa : 1 flag, 1 infantry
Eastern Europe : 3 fighters
French Madagascar : 1 flag, Yakut S.S.R. : 1 flag, 1 infantry
French Indochina : 5 armour, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Trans-Jordan : 1 flag, New Zealand : 1 flag, Sinkiang : 1 flag, 1 infantry
Evenki National Okrug : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 5 infantry
Anglo Egypt : 1 flag, 1 infantry
China : 1 flag, 1 aaGun, 5 armour, 1 artillery and 6 infantry
Japan : 2 armour, 1 bomber, 1 factory and 3 infantry
34 Sea Zone : 2 battleships, 2 carriers, 4 fighters and 4 transports
36 Sea Zone : 1 destroyer, 1 submarine and 4 transports
Production/PUs Summary :
Russians : 16 / 21
Germans : 34 / 37
British : 21 / 33
Japanese : 55 / 55
Americans : 40 / 44
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :11
Purchase Units - Americans
Americans buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour moved from Russia to Evenki National Okrug
3 fighters moved from Caucasus to Evenki National Okrug
Combat - Americans
Battle in Evenki National Okrug
Americans attack with 1 armour and 3 fighters
Japanese defend with 1 infantry
Americans roll dice for 1 armour and 3 fighters in Evenki National Okrug, round 1 : 2/4 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Americans win, taking Evenki National Okrug from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Americans win with 1 armour and 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - Americans
3 fighters moved from Evenki National Okrug to Caucasus
3 armour moved from Russia to Archangel
4 transports moved from 4 Sea Zone to 3 Sea Zone
4 armour moved from United Kingdom to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
4 infantry moved from 4 Sea Zone to Archangel
4 armour moved from 4 Sea Zone to Archangel
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 armour moved from 2 Sea Zone to United Kingdom
4 infantry moved from 2 Sea Zone to United Kingdom
2 carriers moved from 2 Sea Zone to 4 Sea Zone
4 fighters moved from 2 Sea Zone to 4 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 bomber moved from French West Africa to United Kingdom
3 armour moved from French West Africa to French Equatorial Africa
1 battleship moved from 4 Sea Zone to 2 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
4 armour moved from Western United States to Eastern Canada
1 submarine moved from 30 Sea Zone to 29 Sea Zone
Place Units - Americans
4 armour placed in Western United States
1 fighter and 4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 40 PUs; end with 42 PUs total
Territory Summary for Americans :
Eastern Canada : 4 armour and 4 infantry
Midway : 1 infantry
Alaska : 1 aaGun and 1 infantry
Archangel : 7 armour and 4 infantry
Western United States : 1 aaGun, 4 armour and 1 factory
Hawaiian Islands : 1 infantry
United Kingdom : 4 armour, 1 bomber, 1 fighter and 4 infantry
French Equatorial Africa : 3 armour
Caucasus : 3 fighters
Algeria : 1 flag, Evenki National Okrug : 1 armour
Libya : 1 flag, Eastern United States : 1 factory, 1 fighter and 4 infantry
4 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 5 fighters and 4 transports
29 Sea Zone : 1 submarine
2 Sea Zone : 1 battleship, 3 destroyers and 4 transports
Production/PUs Summary :
Russians : 17 / 21
Germans : 34 / 37
British : 21 / 33
Japanese : 54 / 55
Americans : 40 / 42
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :12
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
5 infantry moved from Novosibirsk to Kazakh S.S.R.
1 fighter moved from Novosibirsk to Kazakh S.S.R.
2 infantry moved from Russia to West Russia
1 fighter moved from Novosibirsk to West Russia
Combat - Russians
Battle in West Russia
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in West Russia, round 1 : 0/3 hits
Germans roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 fighter and 1 infantry in West Russia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 5 infantry
Japanese defend with 3 infantry
Russians roll dice for 1 fighter and 5 infantry in Kazakh S.S.R., round 1 : 2/6 hits
Japanese roll dice for 3 infantry in Kazakh S.S.R., round 1 : 1/3 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 fighter and 4 infantry in Kazakh S.S.R., round 2 : 2/5 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Russians win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 3 infantry
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to Caucasus
1 fighter moved from West Russia to Caucasus
11 armour moved from Novosibirsk to Caucasus
Place Units - Russians
3 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total
Territory Summary for Russians :
Novosibirsk : 12 infantry
Kazakh S.S.R. : 3 infantry
Caucasus : 1 aaGun, 11 armour, 1 factory, 2 fighters and 44 infantry
West Russia : 1 flag, 1 infantry
Russia : 1 aaGun, 1 factory and 9 infantry
2 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 21 / 21
Germans : 32 / 37
British : 21 / 33
Japanese : 52 / 55
Americans : 40 / 42
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :12
Purchase Units - Germans
Germans buy 5 armour and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Norway
Germans take Norway from British
1 infantry moved from Karelia S.S.R. to West Russia
1 armour moved from Karelia S.S.R. to West Russia
3 infantry moved from Eastern Europe to Ukraine S.S.R.
5 fighters moved from Western Europe to Ukraine S.S.R.
2 bombers moved from Western Europe to West Russia
Combat - Germans
Battle in West Russia
Germans attack with 1 armour, 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 2 bombers and 1 infantry in West Russia, round 1 : 3/4 hits
Russians roll dice for 1 infantry in West Russia, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 armour and 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Germans attack with 5 fighters and 3 infantry
British defend with 2 armour
Germans roll dice for 5 fighters and 3 infantry in Ukraine S.S.R., round 1 : 1/8 hits
British roll dice for 2 armour in Ukraine S.S.R., round 1 : 1/2 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 5 fighters and 2 infantry in Ukraine S.S.R., round 2 : 4/7 hits
British roll dice for 1 armour in Ukraine S.S.R., round 2 : 1/1 hits
1 armour owned by the British and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win, taking Ukraine S.S.R. from British with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 2 armour
Germans win with 5 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for British: 2 armour
Recording Battle Statistics
Non Combat Move - Germans
1 infantry moved from Eastern Europe to Karelia S.S.R.
5 fighters moved from Ukraine S.S.R. to Eastern Europe
2 bombers moved from West Russia to Germany
17 armour moved from Karelia S.S.R. to Eastern Europe
10 infantry moved from Germany to Eastern Europe
2 infantry moved from Southern Europe to Balkans
Place Units - Germans
5 armour and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
Territory Summary for Germans :
Germany : 1 aaGun, 5 armour, 2 bombers, 1 factory and 4 infantry
Southern Europe : 1 factory
Eastern Europe : 1 aaGun, 23 armour, 5 fighters and 16 infantry
Karelia S.S.R. : 1 flag, 1 infantry
Norway : 1 infantry
Western Europe : 1 aaGun and 20 infantry
Balkans : 2 infantry
Ukraine S.S.R. : 1 infantry
West Russia : 1 armour
11 Sea Zone : 1 submarine
12 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 19 / 21
Germans : 40 / 40
British : 15 / 33
Japanese : 52 / 55
Americans : 40 / 42
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :12
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 9 PUs;
Combat Move - British
2 infantry moved from Archangel to West Russia
2 fighters moved from Novosibirsk to West Russia
5 armour and 1 infantry moved from Archangel to Karelia S.S.R.
3 transports moved from 4 Sea Zone to 3 Sea Zone
3 infantry moved from United Kingdom to 3 Sea Zone
3 armour moved from United Kingdom to 3 Sea Zone
3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
3 infantry moved from 4 Sea Zone to Karelia S.S.R.
3 armour moved from 4 Sea Zone to Karelia S.S.R.
Combat - British
Battle in West Russia
British attack with 2 fighters and 2 infantry
Germans defend with 1 armour
British roll dice for 2 fighters and 2 infantry in West Russia, round 1 : 1/4 hits
Germans roll dice for 1 armour in West Russia, round 1 : 0/1 hits
1 armour owned by the Germans lost in West Russia
British win, taking West Russia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Karelia S.S.R.
British attack with 8 armour and 4 infantry
Germans defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Karelia S.S.R., round 1 : 2/2 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
British win, taking Karelia S.S.R. from Germans with 8 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 8 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - British
2 fighters moved from West Russia to Caucasus
1 submarine moved from 55 Sea Zone to 57 Sea Zone
Place Units - British
3 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 17 PUs; end with 26 PUs total
Territory Summary for British :
Alaska : 1 infantry
Karelia S.S.R. : 8 armour and 4 infantry
United Kingdom : 1 aaGun, 3 armour, 1 factory and 3 infantry
Caucasus : 2 fighters
West Russia : 1 flag, 2 infantry
4 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
57 Sea Zone : 1 submarine
2 Sea Zone : 1 destroyer
Production/PUs Summary :
Russians : 21 / 21
Germans : 36 / 40
British : 17 / 26
Japanese : 52 / 55
Americans : 40 / 42
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :12
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 destroyer, 9 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
3 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.
1 bomber moved from India to Kazakh S.S.R.
1 bomber moved from Japan to Kazakh S.S.R.
2 fighters moved from 34 Sea Zone to Kazakh S.S.R.
1 infantry moved from Italian East Africa to Belgian Congo
Japanese take Belgian Congo from British
1 infantry moved from Kenya to Belgian Congo
1 infantry moved from Anglo Egypt to Belgian Congo
Combat - Japanese
Battle in Kazakh S.S.R.
Japanese attack with 2 bombers, 3 fighters and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 infantry in Kazakh S.S.R., round 1 : 4/8 hits
Russians roll dice for 3 infantry in Kazakh S.S.R., round 1 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Japanese win with 2 bombers, 3 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 bombers moved from Kazakh S.S.R. to Persia
1 fighter moved from Kazakh S.S.R. to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to Persia
3 infantry moved from India to Persia
5 armour moved from French Indochina to Persia
4 infantry moved from French Indochina to 36 Sea Zone
4 infantry and 2 transports moved from 36 Sea Zone to 34 Sea Zone
4 infantry moved from 34 Sea Zone to Persia
1 infantry moved from Persia to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Anglo Egypt
3 transports moved from 34 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 60 Sea Zone
1 submarine moved from 36 Sea Zone to 60 Sea Zone
1 destroyer moved from 36 Sea Zone to 60 Sea Zone
2 armour moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 armour moved from 60 Sea Zone to Buryatia S.S.R.
2 infantry moved from 60 Sea Zone to Buryatia S.S.R.
5 armour moved from China to Buryatia S.S.R.
3 fighters moved from Eastern Europe to Western Europe
Place Units - Japanese
1 destroyer and 1 submarine placed in 60 Sea Zone
1 artillery and 2 infantry placed in India
2 armour and 1 infantry placed in French Indochina
6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Territory Summary for Japanese :
Union of South Africa : 1 flag, Australia : 1 flag, Kenya : 1 flag, Persia : 1 flag, 1 aaGun, 26 armour, 5 artilleries, 2 bombers, 1 fighter and 16 infantry
Belgian Congo : 1 flag, 3 infantry
India : 1 flag, 1 artillery, 1 factory and 2 infantry
Soviet Far East : 1 flag, Italian East Africa : 1 flag, French Madagascar : 1 flag, Yakut S.S.R. : 1 flag, 1 infantry
French Indochina : 2 armour, 1 factory and 1 infantry
Kazakh S.S.R. : 1 flag, 2 infantry
Trans-Jordan : 1 flag, Western Europe : 3 fighters
New Zealand : 1 flag, Sinkiang : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 7 armour and 7 infantry
Anglo Egypt : 1 flag, 1 infantry
China : 1 flag, 1 aaGun, 1 artillery and 6 infantry
Japan : 1 factory and 7 infantry
34 Sea Zone : 2 battleships, 2 carriers, 4 fighters and 3 transports
36 Sea Zone : 3 transports
60 Sea Zone : 2 destroyers, 2 submarines and 2 transports
Production/PUs Summary :
Russians : 19 / 21
Germans : 36 / 40
British : 16 / 26
Japanese : 55 / 55
Americans : 40 / 42
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :12
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 10 PUs;
Combat Move - Americans
1 armour moved from Archangel to Belorussia
Americans take Belorussia from Germans
1 armour moved from Archangel to Norway
5 fighters moved from 4 Sea Zone to Norway
1 bomber moved from United Kingdom to Southern Europe
3 armour moved from French Equatorial Africa to Belgian Congo
Combat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe costs: 6 production.
AA raid costs 6 production in Southern Europe
Battle in Norway
Americans attack with 1 armour and 5 fighters
Germans defend with 1 infantry
Americans roll dice for 1 armour and 5 fighters in Norway, round 1 : 1/6 hits
Germans roll dice for 1 infantry in Norway, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Americans win with 1 armour and 5 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belgian Congo
Americans attack with 3 armour
Japanese defend with 3 infantry
Americans roll dice for 3 armour in Belgian Congo, round 1 : 2/3 hits
Japanese roll dice for 3 infantry in Belgian Congo, round 1 : 1/3 hits
2 infantry owned by the Japanese and 1 armour owned by the Americans lost in Belgian Congo
Americans roll dice for 2 armour in Belgian Congo, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Belgian Congo
Americans win, taking Belgian Congo from Japanese with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour
Americans win with 2 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 3 infantry
Casualties for Americans: 1 armour
Recording Battle Statistics
Non Combat Move - Americans
1 submarine moved from 29 Sea Zone to 31 Sea Zone
5 fighters moved from Norway to 4 Sea Zone
1 bomber moved from Southern Europe to United Kingdom
1 fighter moved from United Kingdom to 4 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
4 transports moved from 4 Sea Zone to 3 Sea Zone
4 armour moved from United Kingdom to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
4 armour moved from 4 Sea Zone to Karelia S.S.R.
4 infantry moved from 4 Sea Zone to Karelia S.S.R.
5 armour moved from Archangel to Karelia S.S.R.
4 infantry moved from Archangel to Karelia S.S.R.
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour moved from Eastern Canada to 1 Sea Zone
4 armour moved from Western United States to Eastern Canada
4 infantry moved from Eastern United States to Eastern Canada
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 armour moved from 2 Sea Zone to United Kingdom
4 infantry moved from 2 Sea Zone to United Kingdom
1 armour moved from Evenki National Okrug to Novosibirsk
Place Units - Americans
4 armour placed in Western United States
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 45 PUs; end with 55 PUs total
Territory Summary for Americans :
Eastern Canada : 4 armour and 4 infantry
Midway : 1 infantry
Alaska : 1 aaGun and 1 infantry
Belgian Congo : 2 armour
Novosibirsk : 1 armour
Western United States : 1 aaGun, 4 armour and 1 factory
Karelia S.S.R. : 9 armour and 8 infantry
Hawaiian Islands : 1 infantry
Norway : 1 flag, 1 armour
United Kingdom : 4 armour, 1 bomber, 1 fighter and 4 infantry
Caucasus : 3 fighters
Algeria : 1 flag, Libya : 1 flag, Eastern United States : 1 factory and 4 infantry
Belorussia : 1 flag, 1 armour
31 Sea Zone : 1 submarine
4 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 transports
2 Sea Zone : 1 battleship, 3 destroyers and 4 transports
Production/PUs Summary :
Russians : 19 / 21
Germans : 31 / 40
British : 17 / 26
Japanese : 54 / 55
Americans : 45 / 55
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :13
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
3 infantry moved from Russia to Kazakh S.S.R.
1 fighter moved from Caucasus to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Kazakh S.S.R., round 1 : 1/4 hits
Japanese roll dice for 2 infantry in Kazakh S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine S.S.R., round 1 : 1/3 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 1 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Kazakh S.S.R. to Caucasus
Place Units - Russians
3 infantry placed in Caucasus
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Territory Summary for Russians :
Novosibirsk : 12 infantry
Kazakh S.S.R. : 2 infantry
Caucasus : 1 aaGun, 11 armour, 1 factory, 2 fighters and 45 infantry
Ukraine S.S.R. : 1 flag, 2 infantry
Russia : 1 aaGun, 1 factory and 10 infantry
2 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 24 / 24
Germans : 28 / 40
British : 17 / 26
Japanese : 52 / 55
Americans : 45 / 55
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :13
Purchase Units - Germans
Germans buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
2 infantry moved from Balkans to Ukraine S.S.R.
2 bombers moved from Germany to Ukraine S.S.R.
2 infantry moved from Eastern Europe to Belorussia
2 fighters moved from Eastern Europe to Belorussia
14 infantry moved from Eastern Europe to Karelia S.S.R.
23 armour moved from Eastern Europe to Karelia S.S.R.
3 fighters moved from Eastern Europe to Karelia S.S.R.
Combat - Germans
Battle in Ukraine S.S.R.
Germans attack with 2 bombers and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 2 bombers and 2 infantry in Ukraine S.S.R., round 1 : 1/4 hits
Russians roll dice for 2 infantry in Ukraine S.S.R., round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans roll dice for 2 bombers and 1 infantry in Ukraine S.S.R., round 2 : 2/3 hits
Russians roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 armour
Germans roll dice for 2 fighters and 2 infantry in Belorussia, round 1 : 2/4 hits
Americans roll dice for 1 armour in Belorussia, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 armour owned by the Americans lost in Belorussia
Germans win, taking Belorussia from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Germans win with 2 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour
Battle in Karelia S.S.R.
Germans attack with 23 armour, 3 fighters and 14 infantry
British defend with 8 armour and 4 infantry; Americans defend with 9 armour and 8 infantry
Germans roll dice for 23 armour, 3 fighters and 14 infantry in Karelia S.S.R., round 1 : 14/40 hits
Russians roll dice for 17 armour and 12 infantry in Karelia S.S.R., round 1 : 10/29 hits
4 infantry owned by the British , 10 infantry owned by the Germans , 2 armour owned by the Americans and 8 infantry owned by the Americans lost in Karelia S.S.R.
Germans roll dice for 23 armour, 3 fighters and 4 infantry in Karelia S.S.R., round 2 : 18/30 hits
Russians roll dice for 15 armour in Karelia S.S.R., round 2 : 9/15 hits
8 armour owned by the British , 4 infantry owned by the Germans , 5 armour owned by the Germans and 7 armour owned by the Americans lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 18 armour and 3 fighters remaining. Battle score for attacker is 54
Casualties for Germans: 5 armour and 14 infantry
Casualties for British: 8 armour and 4 infantry
Casualties for Americans: 9 armour and 8 infantry
Germans win with 18 armour and 3 fighters remaining. Battle score for attacker is 54
Casualties for Germans: 5 armour and 14 infantry
Casualties for British: 8 armour and 4 infantry
Casualties for Americans: 9 armour and 8 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 fighters moved from Belorussia to Eastern Europe
3 fighters moved from Karelia S.S.R. to Eastern Europe
4 infantry moved from Germany to Eastern Europe
2 bombers moved from Ukraine S.S.R. to Germany
5 armour moved from Germany to Eastern Europe
7 infantry moved from Western Europe to Germany
3 infantry moved from Western Europe to Germany
1 aaGun moved from Eastern Europe to Karelia S.S.R.
1 submarine moved from 12 Sea Zone to 13 Sea Zone
Place Units - Germans
1 armour, 1 fighter and 8 infantry placed in Germany
Turn Complete - Germans
Germans collect 32 PUs; end with 33 PUs total
Territory Summary for Germans :
Germany : 1 aaGun, 1 armour, 2 bombers, 1 factory, 1 fighter and 18 infantry
Southern Europe : 1 factory
Eastern Europe : 5 armour, 5 fighters and 4 infantry
Karelia S.S.R. : 1 flag, 1 aaGun and 18 armour
Western Europe : 1 aaGun and 10 infantry
Belorussia : 1 infantry
11 Sea Zone : 1 submarine
13 Sea Zone : 1 submarine
19 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 22 / 24
Germans : 32 / 33
British : 17 / 26
Japanese : 52 / 55
Americans : 43 / 55
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :13
Purchase Units - British
British buy 3 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry moved from West Russia to Belorussia
2 fighters moved from Caucasus to Belorussia
Combat - British
Battle in Belorussia
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Belorussia, round 1 : 0/4 hits
Germans roll dice for 1 infantry in Belorussia, round 1 : 0/1 hits
British roll dice for 2 fighters and 2 infantry in Belorussia, round 2 : 2/4 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
British win, taking Belorussia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
British win with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - British
2 fighters moved from Belorussia to Caucasus
3 transports moved from 4 Sea Zone to 3 Sea Zone
3 infantry moved from United Kingdom to 3 Sea Zone
3 armour moved from United Kingdom to 3 Sea Zone
3 armour, 3 infantry and 3 transports moved from 3 Sea Zone to 4 Sea Zone
3 infantry moved from 4 Sea Zone to Archangel
3 armour moved from 4 Sea Zone to Archangel
1 submarine moved from 57 Sea Zone to 64 Sea Zone
Place Units - British
3 armour and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 19 PUs; end with 21 PUs total
Territory Summary for British :
Alaska : 1 infantry
Archangel : 3 armour and 3 infantry
United Kingdom : 1 aaGun, 3 armour, 1 factory and 3 infantry
Caucasus : 2 fighters
West Russia : 1 flag, Belorussia : 1 flag, 2 infantry
4 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers and 3 transports
64 Sea Zone : 1 submarine
2 Sea Zone : 1 destroyer
Production/PUs Summary :
Russians : 22 / 24
Germans : 30 / 33
British : 19 / 21
Japanese : 52 / 55
Americans : 43 / 55
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :13
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Anglo Egypt to Belgian Congo
4 fighters moved from 34 Sea Zone to Belgian Congo
4 infantry moved from Persia to Kazakh S.S.R.
1 fighter moved from Persia to Kazakh S.S.R.
2 bombers moved from Persia to Kazakh S.S.R.
Combat - Japanese
Battle in Belgian Congo
Japanese attack with 4 fighters and 1 infantry
Americans defend with 2 armour
Japanese roll dice for 4 fighters and 1 infantry in Belgian Congo, round 1 : 2/5 hits
British roll dice for 2 armour in Belgian Congo, round 1 : 1/2 hits
1 infantry owned by the Japanese and 2 armour owned by the Americans lost in Belgian Congo
Japanese win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 armour
Japanese win with 4 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 armour
Battle in Kazakh S.S.R.
Japanese attack with 2 bombers, 1 fighter and 4 infantry
Russians defend with 2 infantry
Japanese roll dice for 2 bombers, 1 fighter and 4 infantry in Kazakh S.S.R., round 1 : 3/7 hits
Russians roll dice for 2 infantry in Kazakh S.S.R., round 1 : 1/2 hits
2 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Japanese win with 2 bombers, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Japanese
6 infantry moved from China to Sinkiang
1 artillery moved from China to Sinkiang
1 aaGun moved from China to Sinkiang
2 armour moved from French Indochina to Sinkiang
20 armour moved from Persia to Sinkiang
7 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
7 armour moved from Buryatia S.S.R. to Yakut S.S.R.
4 fighters moved from Belgian Congo to 34 Sea Zone
1 fighter moved from Kazakh S.S.R. to India
2 bombers moved from Kazakh S.S.R. to India
5 artilleries moved from Persia to India
11 infantry moved from Persia to India
1 aaGun moved from Persia to India
1 armour moved from Persia to Sinkiang
3 armour moved from Persia to India
2 armour moved from Persia to Anglo Egypt
1 infantry moved from French Indochina to India
4 infantry moved from Japan to 60 Sea Zone
4 infantry and 2 transports moved from 60 Sea Zone to 36 Sea Zone
3 transports moved from 36 Sea Zone to 60 Sea Zone
3 transports moved from 34 Sea Zone to 36 Sea Zone
3 infantry moved from Japan to 60 Sea Zone
3 infantry moved from 60 Sea Zone to Buryatia S.S.R.
1 destroyer moved from 60 Sea Zone to 36 Sea Zone
2 submarines moved from 60 Sea Zone to 36 Sea Zone
4 infantry moved from 36 Sea Zone to French Indochina
3 fighters moved from Western Europe to Eastern Europe
Place Units - Japanese
1 artillery and 2 infantry placed in India
3 armour placed in French Indochina
1 bomber and 6 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Territory Summary for Japanese :
Union of South Africa : 1 flag, Australia : 1 flag, Kenya : 1 flag, Persia : 1 flag, 1 infantry
India : 1 flag, 1 aaGun, 3 armour, 7 artilleries, 2 bombers, 1 factory, 1 fighter and 16 infantry
Soviet Far East : 1 flag, Italian East Africa : 1 flag, Eastern Europe : 3 fighters
French Madagascar : 1 flag, Yakut S.S.R. : 1 flag, 7 armour and 8 infantry
French Indochina : 3 armour, 1 factory and 4 infantry
Kazakh S.S.R. : 1 flag, 3 infantry
Trans-Jordan : 1 flag, New Zealand : 1 flag, Sinkiang : 1 flag, 1 aaGun, 23 armour, 1 artillery and 7 infantry
Buryatia S.S.R. : 1 flag, 3 infantry
Anglo Egypt : 1 flag, 2 armour
China : 1 flag, Japan : 1 bomber, 1 factory and 6 infantry
34 Sea Zone : 2 battleships, 2 carriers and 4 fighters
36 Sea Zone : 1 destroyer, 2 submarines and 5 transports
60 Sea Zone : 1 destroyer and 3 transports
Production/PUs Summary :
Russians : 20 / 24
Germans : 30 / 33
British : 19 / 21
Japanese : 54 / 54
Americans : 43 / 55
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :13
Purchase Units - Americans
Americans buy 4 armour and 4 infantry; Remaining resources: 23 PUs;
Combat Move - Americans
1 bomber moved from United Kingdom to Southern Europe
Combat - Americans
Strategic bombing raid in Southern Europe
Bombing raid in Southern Europe costs: 5 production.
AA raid costs 5 production in Southern Europe
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from Southern Europe to United Kingdom
4 transports moved from 4 Sea Zone to 3 Sea Zone
4 armour moved from United Kingdom to 3 Sea Zone
4 infantry moved from United Kingdom to 3 Sea Zone
4 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
4 infantry moved from 4 Sea Zone to Archangel
4 armour moved from 4 Sea Zone to Archangel
1 armour moved from Novosibirsk to Archangel
1 fighter moved from 4 Sea Zone to Caucasus
1 fighter moved from United Kingdom to 4 Sea Zone
4 transports moved from 2 Sea Zone to 1 Sea Zone
4 armour and 4 infantry moved from Eastern Canada to 1 Sea Zone
4 armour, 4 infantry and 4 transports moved from 1 Sea Zone to 2 Sea Zone
4 infantry moved from 2 Sea Zone to United Kingdom
4 armour moved from 2 Sea Zone to United Kingdom
1 submarine moved from 31 Sea Zone to 29 Sea Zone
4 infantry moved from Eastern United States to Eastern Canada
4 armour moved from Western United States to Eastern Canada
Place Units - Americans
4 armour placed in Western United States
4 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 66 PUs total
Territory Summary for Americans :
Eastern Canada : 4 armour and 4 infantry
Midway : 1 infantry
Alaska : 1 aaGun and 1 infantry
Archangel : 5 armour and 4 infantry
Western United States : 1 aaGun, 4 armour and 1 factory
Hawaiian Islands : 1 infantry
Norway : 1 flag, 1 armour
United Kingdom : 4 armour, 1 bomber and 4 infantry
Caucasus : 4 fighters
Algeria : 1 flag, Libya : 1 flag, Eastern United States : 1 factory and 4 infantry
4 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 6 fighters and 4 transports
29 Sea Zone : 1 submarine
2 Sea Zone : 1 battleship, 3 destroyers and 4 transports
Production/PUs Summary :
Russians : 20 / 24
Germans : 30 / 33
British : 19 / 21
Japanese : 54 / 54
Americans : 43 / 66
TripleA Turn Summary for game: World War II v4, version: 2.6
Game History
Round :14
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
4 infantry moved from Caucasus to Kazakh S.S.R.
2 fighters moved from Caucasus to Kazakh S.S.R.
Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 2 fighters and 4 infantry
Japanese defend with 3 infantry
Russians roll dice for 2 fighters and 4 infantry in Kazakh S.S.R., round 1 : 2/6 hits
Japanese roll dice for 3 infantry in Kazakh S.S.R., round 1 : 0/3 hits
2 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians roll dice for 2 fighters and 4 infantry in Kazakh S.S.R., round 2 : 1/6 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Russians win with 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Recording Battle Statistics
Non Combat Move - Russians
2 fighters moved from Kazakh S.S.R. to Archangel
11 armour moved from Caucasus to Archangel
10 infantry moved from Russia to Archangel
1 infantry moved from Novosibirsk to Evenki National Okrug
10 infantry moved from Novosibirsk to Russia
1 infantry moved from Caucasus to Ukraine S.S.R.
1 infantry moved from Caucasus to West Russia
1 submarine moved from 2 Sea Zone to 9 Sea Zone
Place Units - Russians
1 armour and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 23 PUs total
Territory Summary for Russians :
Archangel : 11 armour, 2 fighters and 10 infantry
Novosibirsk : 1 infantry
Kazakh S.S.R. : 4 infantry
Caucasus : 1 aaGun, 1 factory and 39 infantry
Evenki National Okrug : 1 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 infantry
Russia : 1 aaGun, 1 armour, 1 factory and 16 infantry
9 Sea Zone : 1 submarine
Production/PUs Summary :
Russians : 22 / 23
Germans : 30 / 33
British : 19 / 21
Japanese : 52 / 54
Americans : 43 / 66