Scramble Philippines?
12L wheatbeer (axis) vs questioneer (allies) g40f
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Americans
Americans buy 5 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to unitsNon Combat Move - Americans
2 transports moved from 91 Sea Zone to 89 Sea Zone
2 transports moved from 89 Sea Zone to 64 Sea Zone
6 fighters moved from 26 Sea Zone to Hawaiian Islands
3 carriers moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 26 Sea Zone to 12 Sea Zone
1 cruiser moved from 26 Sea Zone to 12 Sea Zone
1 destroyer moved from 47 Sea Zone to 53 Sea Zone
9 destroyers moved from 10 Sea Zone to 12 Sea Zone
4 infantry moved from Egypt to Trans-Jordan
4 artilleries moved from Egypt to Trans-JordanPlace Units - Americans
5 fighters and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
2 infantry moved from Shensi to Hopei
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
2 infantry moved from Shensi to TsinghaiCombat - Chinese
Battle in Hopei
Chinese attack with 3 infantry
Japanese defend with 1 artillery
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Chinese win with 1 infantry remaining. Battle score for attacker is -2
Casualties for Japanese: 1 artillery
Casualties for Chinese: 2 infantry
Battle in Kweichow
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese win, taking Kweichow from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Chinese win with 1 fighter and 4 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Kweichow to TsinghaiPlace Units - Chinese
3 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 9 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - British
British buy 1 bomber, 1 carrier and 1 fighter; Remaining resources: 0 PUs;Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Egypt to Iraq
8 armour moved from Egypt to IraqNon Combat Move - British
Place Units - British
1 carrier and 1 fighter placed in 98 Sea Zone
1 bomber placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;Combat Move - Italians
Giving bonus movement to units
1 destroyer moved from 97 Sea Zone to 95 Sea Zone
2 fighters moved from Southern Italy to 95 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 96 Sea Zone
1 fighter moved from Yugoslavia to 96 Sea ZoneCombat - Italians
Battle in 95 Sea Zone
Italians attack with 1 destroyer and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 destroyer and 2 fighters in 95 Sea Zone, round 1 : 2/3 hits
British roll dice for 1 destroyer in 95 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 95 Sea Zone
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Italians win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Italians attack with 1 bomber and 2 fighters
British defend with 1 destroyer
Italians roll dice for 1 bomber and 2 fighters in 96 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 destroyer in 96 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 96 Sea Zone
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - Italians
1 fighter moved from 95 Sea Zone to Yugoslavia
1 fighter moved from 95 Sea Zone to Southern Italy
1 bomber and 2 fighters moved from 96 Sea Zone to Southern ItalyPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 13 PUs; end with 14 PUs totalProduction/PUs Summary :
Germans : 59 / 82
Russians : 17 / 23
Japanese : 64 / 77
Americans : 52 / 72
Chinese : 9 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Leaving for vacation, I’ll be back June 11th or 12th.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
2 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
1 artillery and 2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :8
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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Hey guys, I’ll be pretty busy over the next 3 weeks so I’m gonna ask that you be patient and wait till around June 25th for me to post next time.
I need to put all my games on hold til then b/c of vacation/weddings/birthdays and other stuff.
I will still be playing in Garg’s tourny game but that’s all I can handle right now. Is that OK with you guys???
Thanks. :-)
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No problem.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :9
Purchase Units - Germans
Germans buy 3 artilleries, 3 destroyers, 6 infantry and 6 mech_infantrys; Remaining resources: 4 PUs;Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Caucasus to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Volgograd to Samara
1 artillery and 2 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Bryansk to Tambov
1 fighter and 2 tactical_bombers moved from Bryansk to Samara
1 fighter and 2 tactical_bombers moved from Bryansk to Tambov
1 bomber moved from Bryansk to Smolensk
1 bomber moved from Bryansk to Samara
1 infantry moved from Bryansk to TambovCombat - Germans
Battle in Tambov
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Tambov, round 1 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 1 : 1/3 hits
2 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 1 : 2/4 hits
Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 1 : 1/3 hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 2 : 1/3 hits
Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Samara
Germans attack with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Samara, round 1 : 3/6 hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 1 : 0/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Germans win with 1 bomber, 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 bomber, 1 fighter and 2 tactical_bombers moved from Samara to Bryansk
1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
3 artilleries and 3 infantry moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 artillery and 4 infantry moved from Novgorod to Belarus
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 mech_infantry moved from Bessarabia to Bryansk
2 artilleries moved from Bessarabia to Ukraine
1 artillery moved from Caucasus to Rostov
3 mech_infantrys moved from Yugoslavia to Bessarabia
2 infantry moved from Finland to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Smolensk to Bryansk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to TambovPlace Units - Germans
1 artillery and 2 infantry placed in Volgograd
1 artillery and 2 infantry placed in Western Ukraine
1 artillery and 2 infantry placed in Ukraine
3 mech_infantrys placed in Novgorod
3 mech_infantrys placed in Yugoslavia
Germans undo move 5.
3 destroyers placed in 97 Sea Zone
3 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 63 PUs; end with 67 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUsProduction/PUs Summary :
Germans : 63 / 87
Russians : 13 / 23
Japanese : 64 / 77
Americans : 52 / 72
Chinese : 9 / 10
British : 33 / 38
UK_Pacific : 0 / 0
Italians : 13 / 14
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I didn’t forget that you might not post again until the 25th, but I posted since it was still my turn.





