XDAP-01 Transatlantic Alliance (Axis) vs. The Fighting Mongooses (Allies)


  • Welcome back  :-)

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 fighter and 5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry
                    Chinese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Shensi to Szechwan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Yunnan : 2 infantry
        Szechwan : 1 fighter and 12 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 43 / 46
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 29 / 34
        UK_Pacific : 10 / 17
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 tactical_bomber moved from 76 Sea Zone to Alexandria
                1 bomber moved from United Kingdom to Southern France
                1 infantry moved from Burma to Shan State
                1 infantry moved from Burma to Shan State
                1 tactical_bomber moved from Burma to Shan State
                1 fighter moved from Burma to Shan State
                1 fighter moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Alexandria
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    British win, taking Alexandria from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    British win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Strategic bombing raid in Southern France
                    1 bomber killed by AA guns
                    Bombing raid in Southern France causes 0 damage total.
                Recording Battle Statistics

    Non Combat Move - British
                1 transport moved from 109 Sea Zone to 106 Sea Zone
                1 tactical_bomber moved from Alexandria to Egypt
                1 fighter moved from Alexandria to Egypt
                1 transport moved from 76 Sea Zone to 71 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                      British take Persia from Neutral_Allies
                1 carrier moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 76 Sea Zone to 80 Sea Zone
                1 cruiser moved from 79 Sea Zone to 80 Sea Zone
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                2 fighters and 1 tactical_bomber moved from Shan State to India
                1 artillery moved from Burma to India
                3 aaGuns and 6 infantry moved from Burma to India

    Place Units - British
                2 destroyers placed in 106 Sea Zone
                1 transport placed in 71 Sea Zone
                1 infantry and 1 mech_infantry placed in Union of South Africa
                1 artillery placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Territory Summary for British :

    Shan State : 2 infantry
        Burma : 2 infantry
        India : 3 aaGuns, 1 airfield, 1 artillery, 2 fighters, 1 harbour, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
        54 Sea Zone : 1 battleship
        Iceland : 1 airfield
        Quebec : 1 artillery, 1 factory_minor and 1 infantry
        Alexandria : 1 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 5 fighters, 1 harbour, 11 infantry and 1 mech_infantry
        Ethiopia : 1 flag, 1 artillery
        80 Sea Zone : 1 carrier, 2 cruisers and 1 destroyer
        106 Sea Zone : 2 destroyers and 2 transports
        Eastern Persia : 1 flag,    71 Sea Zone : 2 transports
        Persia : 1 flag, 3 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 42 / 46
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 11 / 2
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Place Units - UK_Pacific
                5 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 12 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 42 / 46
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 11 / 12
        Italians : 12 / 17
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                1 artillery and 1 infantry moved from Tunisia to Algeria
                1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery moved from Greece to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 97 Sea Zone
                2 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Algeria
                1 artillery moved from 92 Sea Zone to Morocco
                      Italians take Morocco from French
                1 infantry moved from 92 Sea Zone to Gibraltar
                      Italians take Gibraltar from British
                1 infantry moved from 92 Sea Zone to Algeria
                1 infantry moved from 92 Sea Zone to Gibraltar
                1 infantry moved from 92 Sea Zone to Morocco
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 battleship moved from 97 Sea Zone to 92 Sea Zone
                1 cruiser moved from 97 Sea Zone to 92 Sea Zone
                1 fighter moved from Southern Italy to Algeria
                1 bomber moved from Southern Italy to Algeria

    Combat - Italians
                Battle in Algeria
                    Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 2 infantry
                    French defend with 2 infantry
                        Italians roll dice for 1 battleship and 1 cruiser in Algeria, round 1 :  2/2 hits
                        French roll dice for 2 infantry in Algeria, round 1 :  1/2 hits
                        2 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
                    Italians win, taking Algeria from French with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 2 infantry
                    Casualties for Italians: 1 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 1 :  0/5 hits
                        British roll dice for 1 infantry in Alexandria, round 1 :  0/1 hits
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  2/5 hits
                        British roll dice for 1 infantry in Alexandria, round 2 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                    Italians win with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 armour moved from France to Northern Italy
                1 infantry moved from France to Northern Italy
                1 fighter moved from Algeria to Libya
                1 bomber moved from Algeria to Southern Italy

    Place Units - Italians
                2 transports placed in 97 Sea Zone
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 14 PUs; end with 14 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
        Gibraltar : 1 flag, 1 harbour and 2 infantry
        Morocco : 1 flag, 1 artillery and 1 infantry
        Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
        Tunisia : 1 flag,    Northern Italy : 1 armour, 1 factory_major and 5 infantry
        Libya : 1 fighter
        Italian Somaliland : 1 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 bomber, 1 factory_minor and 1 harbour
        Greece : 1 flag, 1 artillery and 1 infantry
        97 Sea Zone : 2 transports
        92 Sea Zone : 1 battleship, 2 cruisers and 3 transports

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 42 / 46
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 11 / 12
        Italians : 14 / 29
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Anzac?


  • Are you guys still playing? Just give us a note please  :-)

  • '17

    I just moved cities temporarily.  Kilroy was waiting on my advice before ANZAC.  I’m sending him a message now to go ahead.


  • @wheatbeer:

    I just moved cities temporarily.  Kilroy was waiting on my advice before ANZAC.  I’m sending him a message now to go ahead.

    Have fun unpacking  :-D

  • Liaison TripleA '11 '10

    You’re sick guts. :P

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 infantry moved from Egypt to Anglo Egyptian Sudan
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                1 artillery and 1 infantry placed in New South Wales
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag, 1 infantry
        Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 transport
        Anglo Egyptian Sudan : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 42 / 46
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 11 / 12
        Italians : 14 / 29
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        80 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 42 / 46
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 11 / 12
        Italians : 14 / 29
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '22 '21 '19 '18 '17 '16

    All, sorry for the delay. Been swamped of late and wanted to get some advice from Wheat before our last move.

    Also, noticed there is a new map upgrade which I have not uploaded as of this posting. Do we all need to do that?

  • '17

    I dunno if it applies retroactively, but there’s no harm in getting it anyways.


  • @kilroynothere:

    All, sorry for the delay. Been swamped of late and wanted to get some advice from Wheat before our last move.

    Don’t worry :-)

    @kilroynothere:

    Also, noticed there is a new map upgrade which I have not uploaded as of this posting. Do we all need to do that?

    Just update to Map 2.9. But the update affects only newly started games. Games that are already running will continue using the older version.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 armour, 2 artilleries, 1 destroyer, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units

    Non Combat Move - Germans
                6 infantry moved from Western Germany to 113 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 6 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
                6 infantry moved from 115 Sea Zone to Finland
                1 fighter and 1 tactical_bomber moved from 113 Sea Zone to 115 Sea Zone
                1 armour moved from Normandy Bordeaux to Southern France
                3 mech_infantrys moved from Normandy Bordeaux to Western Germany
                1 infantry moved from Holland Belgium to Normandy Bordeaux
                3 armour moved from Holland Belgium to Germany
                2 artilleries moved from Holland Belgium to Western Germany
                3 fighters and 3 tactical_bombers moved from Western Germany to Alexandria
                1 aaGun moved from Poland to Slovakia Hungary

    Place Units - Germans
                1 infantry placed in Southern France
                2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys placed in Germany
                1 destroyer placed in 113 Sea Zone
                1 submarine placed in 105 Sea Zone

    Turn Complete - Germans
                Germans collect 44 PUs; end with 44 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs

    Territory Summary for Germans :

    Alexandria : 3 fighters and 3 tactical_bombers
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 aaGun, 1 airfield and 1 factory_minor
        Slovakia Hungary : 1 aaGun
        Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 3 mech_infantrys
        Romania : 3 armour, 2 artilleries and 12 infantry
        Poland : 2 aaGuns, 1 artillery, 2 bombers and 12 infantry
        Germany : 5 armour, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
        112 Sea Zone : 2 submarines
        113 Sea Zone : 1 destroyer
        93 Sea Zone : 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
        Bulgaria : 1 flag,    115 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 3 transports
        Yugoslavia : 1 flag,    Finland : 1 flag, 15 infantry
        105 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 42 / 46
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 11 / 12
        Italians : 14 / 29
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 1 artillery, 3 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 aaGun, 2 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                2 aaGuns, 3 artilleries, 1 fighter, 18 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
                3 armour and 4 mech_infantrys moved from Ukraine to Eastern Poland
                2 armour moved from Bryansk to Eastern Poland
                2 infantry moved from Bryansk to Belarus
                2 infantry moved from Volgograd to Caucasus
                1 tactical_bomber moved from Eastern Poland to Ukraine
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
                1 artillery moved from Russia to Samara
                4 infantry moved from Russia to Bryansk

    Place Units - Russians
                3 mech_infantrys placed in Ukraine
                3 mech_infantrys placed in Volgograd
                1 artillery and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total

    Production/PUs Summary :

    Germans : 44 / 54
        Russians : 37 / 37
        Japanese : 42 / 46
        Americans : 52 / 75
        Chinese : 6 / 12
        British : 31 / 36
        UK_Pacific : 11 / 12
        Italians : 14 / 29
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • J3 will be up tonight when I get home


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers and 1 factory_minor; Remaining resources: 2 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 submarine moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                1 fighter moved from 37 Sea Zone to 55 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
                1 submarine moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 46 Sea Zone
                1 destroyer moved from 35 Sea Zone to 21 Sea Zone
                2 fighters moved from 35 Sea Zone to 21 Sea Zone
                1 infantry moved from French Indo China to Shan State
                1 artillery moved from Malaya to Shan State
                1 artillery moved from Hunan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 armour moved from Malaya to 37 Sea Zone
                2 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from Dutch
                1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 armour moved from 42 Sea Zone to Java
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 infantry moved from 43 Sea Zone to Borneo
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                3 fighters moved from Kwangsi to Yunnan
                3 tactical_bombers moved from Kwangsi to Yunnan
                2 bombers moved from Kwangsi to Shan State
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 artillery moved from 44 Sea Zone to Celebes
                1 artillery moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Shan State
                1 artillery moved from 37 Sea Zone to Shan State
                1 tactical_bomber moved from Kwangsi to 45 Sea Zone
                1 tactical_bomber moved from Kwangsi to Shan State
                1 cruiser moved from 35 Sea Zone to 42 Sea Zone
                1 battleship moved from 35 Sea Zone to 42 Sea Zone
                1 fighter moved from 35 Sea Zone to Java

    Combat - Japanese
                Battle in Shan State
                    Japanese attack with 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber
                    British defend with 2 infantry
                        Japanese roll dice for 1 battleship in Shan State, round 1 :  1/1 hits
                        Japanese roll dice for 2 artilleries, 2 bombers, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  4/7 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  1/2 hits
                        2 infantry owned by the British and 1 infantry owned by the Japanese lost in Shan State
                    Japanese win, taking Shan State from UK_Pacific with 2 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 2 artilleries, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Java
                    Japanese attack with 1 armour, 1 fighter and 1 infantry
                    ANZAC defend with 1 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 1 :  1/2 hits
                        ANZAC roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 21 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 2 fighters in 21 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Americans lost in 21 Sea Zone
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                    Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer and 1 submarine
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 46 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 46 Sea Zone
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 :  1/1 hits
                        Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the Americans lost in 46 Sea Zone
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 destroyer remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 55 Sea Zone, round 1 :  1/1 hits
                        Americans roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 55 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                    Chinese defend with 2 infantry
                        Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers in Yunnan, round 1 :  5/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  2/2 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                3 fighters moved from Yunnan to Kweichow
                3 tactical_bombers moved from Yunnan to Kweichow
                6 infantry moved from Anhwe to Kweichow
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                1 carrier moved from 35 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 45 Sea Zone to 42 Sea Zone
                1 fighter moved from 55 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from Shan State to Kweichow
                2 bombers moved from Shan State to Kweichow
                1 cruiser moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 21 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to Philippines
                2 fighters moved from Japan to 6 Sea Zone
                1 fighter and 2 tactical_bombers moved from Japan to Philippines
                1 mech_infantry moved from Suiyuyan to Kansu
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                1 fighter could not land in Java and was removed

    Place Units - Japanese
                1 carrier and 2 destroyers placed in 6 Sea Zone
                Japanese undo move 1.
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 37 Sea Zone: 1 cruiser
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 6 Sea Zone: 1 cruiser
                EDIT: Turning off Edit Mode
                1 carrier and 2 destroyers placed in 6 Sea Zone
                1 factory_minor placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 60 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 artillery and 1 infantry
        Japan : 4 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 3 infantry
        Manchuria : 4 infantry
        Shensi : 1 flag, 1 infantry
        Suiyuyan : 1 flag,    Kweichow : 1 flag, 2 bombers, 3 fighters, 7 infantry and 4 tactical_bombers
        Hunan : 1 flag,    Kansu : 1 flag, 1 artillery, 2 infantry and 1 mech_infantry
        Hopei : 1 flag,    Chahar : 1 flag,    Anhwe : 1 flag,    Shan State : 1 flag, 2 artilleries and 1 infantry
        Malaya : 1 flag, 1 harbour
        Borneo : 1 flag, 1 artillery and 1 infantry
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 2 tactical_bombers
        Guam : 1 flag, 1 airfield and 2 infantry
        French Indo China : 1 flag,    Celebes : 1 flag, 1 artillery and 1 infantry
        Java : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 1 transport
        41 Sea Zone : 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        46 Sea Zone : 1 destroyer


  • I changed a noncom in edit mode….cruiser from sz35 to sz6, instead of sz37

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