XDAP-01 Creature Commandos (Axis) vs. Team BoldDutch (Allies)

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_minor


  • C’mon Gazza, Allies all up in your hood… ante up!

    I3: turning point for the European Axis…

    http://www.youtube.com/watch?v=3MUGAxpI0Bc

  • Liaison TripleA '11 '10

    LOL

    • 1 morality points.
  • '10

    MIR, just do his turn for him, let’s get going before you’re gone.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Cyprus to 99 Sea Zone
                1 artillery moved from Cyprus to 99 Sea Zone
                1 artillery moved from Syria to 99 Sea Zone
                1 infantry moved from Syria to 99 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
                1 cruiser moved from 99 Sea Zone to 97 Sea Zone
                1 battleship moved from 99 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 armour moved from Northern Italy to Southern Italy

    Combat - Italians
                Recording Battle Statistics

    Non Combat Move - Italians
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 aaGun moved from Southern Italy to Northern Italy
                1 fighter moved from Greece to Southern Italy

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                1 artillery and 1 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total

  • '10

    Nice. Thanks Gazza.

    NEWS RELEASE:
    The Austrlian Parliment has just elected John Curtin as Prime Minister.  Yes, yes, not so well known as other World War II leaders, such as Churchill and Hirohito, but John Curtin is the Aussie counterpart that shall lead the ANZAC forces to VICTORY!!!

    First course of business for Curtin?  Building a naval base on the baren western shores.

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from Queensland to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 56 Sea Zone
                1 carrier, 2 fighters and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
                2 infantry moved from Anglo Egyptian Sudan to Egypt

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                1 harbour placed in Western Australia

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs

    Territory Summary for ANZAC :

    Siam : 1 flag,    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery and 3 infantry
        Western Australia : 1 harbour
        New Guinea : 1 infantry
        Dutch New Guinea : 1 flag,    37 Sea Zone : 1 destroyer
        56 Sea Zone : 1 carrier, 1 cruiser, 3 fighters and 1 submarine
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Morocco : 2 infantry

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Morocco to Algeria

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        Algeria : 2 infantry

  • '10

    Sorry, Charles de Gaulle forgot to move the Army of France from Algeria to Morocco…

  • '10

    I mean Morocco to Algeria…

    Sheesh.

    8-)

    New soveriegn soil of the USA…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from Karelia to Novgorod
                      Germans take Novgorod from Russians
                1 destroyer moved from 115 Sea Zone to 114 Sea Zone
                1 fighter moved from 115 Sea Zone to 114 Sea Zone
                1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Russians defend with 1 submarine
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 :  2/3 hits
                        1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                    Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 submarine
                Recording Battle Statistics

    Non Combat Move - Germans
                1 artillery moved from Karelia to Novgorod
                5 infantry moved from Karelia to Novgorod
                1 infantry moved from Vyborg to Novgorod
                2 artilleries moved from Baltic States to Novgorod
                1 infantry moved from Bessarabia to Romania
                2 artilleries moved from Finland to Karelia
                4 infantry moved from Finland to Karelia
                1 infantry moved from Baltic States to Poland
                2 infantry moved from Baltic States to Novgorod
                3 transports moved from 115 Sea Zone to 114 Sea Zone
                1 artillery moved from Germany to 114 Sea Zone
                5 infantry moved from Germany to 114 Sea Zone
                1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
                1 artillery moved from 115 Sea Zone to Novgorod
                5 infantry moved from 115 Sea Zone to Novgorod
                1 fighter moved from 114 Sea Zone to 115 Sea Zone
                1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
                1 mech_infantry moved from Western Germany to Germany
                1 artillery moved from Western Germany to Germany
                5 infantry moved from Western Germany to Germany
                2 aaGuns moved from Western Germany to Germany
                2 artilleries moved from France to Western Germany
                2 infantry moved from France to Western Germany
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Southern France

    Place Units - Germans
                2 submarines placed in 113 Sea Zone
                3 infantry placed in Southern France
                3 infantry placed in Normandy Bordeaux
                1 artillery placed in France
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs

    Production/PUs Summary :

    Germans : 48 / 58
        Russians : 33 / 43
        Japanese : 37 / 58
        Americans : 52 / 72
        Chinese : 11 / 13
        British : 33 / 34
        UK_Pacific : 10 / 7
        Italians : 12 / 12
        ANZAC : 11 / 21
        French : 5 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • If we’re quick, we might be able to get another Japan move in before my travels…

    By the way, Dutch, that was a sick block on SZ 37; I hoped against hope that you hadn’t seen that one.

    Oh oh! What will Admiral Nagumo do now? Tune in next time for another thrilling installment of “The Sun Never Sets”…

  • '10

    @Make_It_Round:

    By the way, Dutch, that was a sick block on SZ 37; I hoped against hope that you hadn’t seen that one.

    Oh, thank you.  One can never undervalue the value of a pesky Anzac dd lurking about a naval base…

    Hopefully the Western Aussie naval base does not turn out to be a grave error…

  • Liaison TripleA '11 '10

    Hopefully the Western Aussie naval base does not turn out to be a grave error…

    Oh dear…

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 armour moved from Eastern Poland to Bessarabia
                      Russians take Bessarabia from Germans
                1 armour moved from Bessarabia to Romania
                7 armour moved from Eastern Poland to Romania
                2 mech_infantrys moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Poland
                1 artillery moved from Eastern Poland to Slovakia Hungary
                1 tactical_bomber moved from Belarus to Slovakia Hungary
                1 infantry moved from Belarus to Baltic States
                1 fighter moved from Belarus to Baltic States
                1 fighter moved from Belarus to Poland
                1 infantry moved from Manchuria to Jehol
                      Chinese take Jehol from Japanese
                16 infantry moved from Manchuria to Korea
                4 artilleries moved from Eastern Poland to Romania

    Combat - Russians
                Battle in Poland
                    Russians attack with 1 artillery and 1 fighter
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 fighter in Poland, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Poland
                    Russians win, taking Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Slovakia Hungary
                    Russians attack with 1 artillery and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 artillery and 1 tactical_bomber in Slovakia Hungary, round 1 :  2/2 hits
                        Germans roll dice for 1 infantry in Slovakia Hungary, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Slovakia Hungary
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                    Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 artillery
                Battle in Romania
                    Russians attack with 8 armour, 4 artilleries and 2 mech_infantrys
                    Germans defend with 1 infantry
                        Russians roll dice for 8 armour, 4 artilleries and 2 mech_infantrys in Romania, round 1 :  9/14 hits
                        Germans roll dice for 1 infantry in Romania, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Romania
                    Russians win, taking Romania from Germans with 8 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 8 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Korea
                    Russians attack with 16 infantry
                    Japanese defend with 2 infantry
                        Russians roll dice for 16 infantry in Korea, round 1 :  4/16 hits
                        Japanese roll dice for 2 infantry in Korea, round 1 :  0/2 hits
                        2 infantry owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                    Russians win with 16 infantry remaining. Battle score for attacker is 6
                    Casualties for Japanese: 2 infantry
                Battle in Baltic States
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Baltic States, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 aaGun moved from Eastern Poland to Romania
                3 infantry moved from Ukraine to Western Ukraine
                3 artilleries moved from Ukraine to Western Ukraine
                7 infantry moved from Russia to Smolensk
                3 artilleries moved from Russia to Smolensk
                2 infantry moved from Tsinghai to Shensi
                2 aaGuns moved from Manchuria to Korea
                1 aaGun moved from Eastern Poland to Romania
                3 infantry moved from Belarus to Eastern Poland
                1 fighter moved from Baltic States to Eastern Poland
                1 fighter moved from Poland to Eastern Poland
                1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
                1 artillery moved from Western Ukraine to Eastern Poland
                1 aaGun moved from Belarus to Smolensk
                1 aaGun moved from Belarus to Eastern Poland

    Place Units - Russians
                1 armour and 9 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 41 PUs (1 lost to blockades); end with 42 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs

    Territory Summary for Russians :

    Korea : 1 flag, 2 aaGuns and 16 infantry
        Jehol : 1 infantry
        Shensi : 2 infantry
        Romania : 1 flag, 2 aaGuns, 8 armour, 4 artilleries and 2 mech_infantrys
        Poland : 1 flag, 1 artillery
        Baltic States : 1 infantry
        Eastern Poland : 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
        Russia : 1 airfield, 1 armour, 1 factory_major and 9 mech_infantrys
        Ukraine : 1 factory_minor
        Western Ukraine : 3 artilleries and 3 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 aaGun, 3 artilleries and 7 infantry

    Production/PUs Summary :

    Germans : 42 / 58
        Russians : 42 / 53
        Japanese : 33 / 58
        Americans : 52 / 72
        Chinese : 12 / 13
        British : 33 / 34
        UK_Pacific : 10 / 7
        Italians : 12 / 12
        ANZAC : 11 / 21
        French : 5 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '10

    Nice. Joe get’n the job done around here.

    8-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from French Indo China to Malaya
                      Japanese take Shan State from UK_Pacific
                      Japanese take Malaya from UK_Pacific
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from ANZAC
                1 fighter moved from 39 Sea Zone to 79 Sea Zone
                1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
                2 infantry moved from Shantung to Jehol
                1 mech_infantry moved from Kwangsi to Szechwan
                      Japanese take Szechwan from Chinese
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from Dutch
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      Japanese take Java from Dutch
                1 infantry moved from Kwangsi to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 artillery moved from Kweichow to Shensi
                5 infantry moved from Kweichow to Shensi
                2 bombers moved from French Indo China to Shensi
                1 tactical_bomber moved from French Indo China to Shensi
                1 fighter moved from French Indo China to Shensi
                1 infantry moved from Japan to 6 Sea Zone
                1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Manchuria
                      Japanese take Manchuria from Chinese
                1 fighter moved from Japan to Jehol
                2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from 35 Sea Zone to 37 Sea Zone
                2 fighters moved from Philippines to 37 Sea Zone
                1 tactical_bomber moved from Philippines to 37 Sea Zone

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 4 fighters and 3 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 fighters and 3 tactical_bombers in 37 Sea Zone, round 1 :  3/7 hits
                        ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 1 :  2/2 hits
                        British roll dice for 1 destroyer in 79 Sea Zone, round 1 :  1/1 hits
                        1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 79 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 destroyer
                Battle in Jehol
                    Japanese attack with 1 fighter and 2 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 1 :  0/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                    Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
                    Russians defend with 2 infantry; Chinese defend with 3 artilleries and 6 infantry
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 1 :  4/10 hits
                        Chinese roll dice for 3 artilleries and 8 infantry in Shensi, round 1 :  4/11 hits
                        2 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 :  2/6 hits
                        Chinese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 :  3/7 hits
                        1 infantry owned by the Japanese , 2 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                    retreated to Shensi
                    Chinese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 artillery, 1 fighter and 5 infantry
                    Casualties for Russians: 2 infantry
                    Casualties for Chinese: 4 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 bombers moved from Shensi to French Indo China
                1 tactical_bomber moved from Shensi to Yunnan
                1 aaGun moved from Kweichow to Yunnan
                1 fighter moved from Jehol to Hunan
                1 infantry moved from Kwangsi to Yunnan
                2 artilleries moved from Kwangsi to Yunnan
                1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
                1 fighter moved from 37 Sea Zone to French Indo China
                1 tactical_bomber moved from 37 Sea Zone to French Indo China
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 destroyer moved from 39 Sea Zone to 41 Sea Zone
                2 battleships, 1 carrier, 2 cruisers and 3 transports moved from 39 Sea Zone to 37 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                2 carriers moved from 35 Sea Zone to 37 Sea Zone

    Place Units - Japanese
                3 armour placed in French Indo China
                2 destroyers and 1 submarine placed in 20 Sea Zone
                6 infantry placed in Japan
                Japanese undo move 1.
                2 armour placed in French Indo China
                Japanese undo move 2.
                1 infantry placed in French Indo China
                1 armour and 5 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
        Jehol : 1 infantry
        Siam : 1 infantry
        Manchuria : 1 infantry
        Yunnan : 1 flag, 1 aaGun, 2 artilleries, 1 infantry and 1 tactical_bomber
        Kweichow : 1 flag,    Hunan : 1 flag, 1 fighter
        Szechwan : 1 flag, 1 mech_infantry
        Anhwe : 1 flag,    Shan State : 1 flag,    Burma : 1 flag, 1 infantry
        Malaya : 1 flag, 1 armour and 1 harbour
        Borneo : 1 flag,    Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        41 Sea Zone : 1 destroyer and 1 transport
        44 Sea Zone : 1 transport
        37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 battleship, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 armour moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 armour moved from Tunisia to Libya
                1 artillery moved from Western Australia to 56 Sea Zone
                1 infantry moved from Western Australia to 56 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Queensland to Caroline Islands
                1 destroyer moved from 56 Sea Zone to 41 Sea Zone
                1 fighter moved from 56 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
                1 submarine moved from 26 Sea Zone to 25 Sea Zone

    Combat - Americans
                Battle in 41 Sea Zone
                    Americans attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 destroyer and 1 transport
                        Americans roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 :  0/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 41 Sea Zone
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                    Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Japanese: 1 destroyer and 1 transport
                Battle in Caroline Islands
                    Americans attack with 2 artilleries, 1 fighter and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        AA guns fire in Caroline Islands :  1/1 hits
                        1 fighter owned by the Americans lost in Caroline Islands
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 1 :  1/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  0/2 hits
                        1 aaGun owned by the Japanese lost in Caroline Islands
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 :  0/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  0/2 hits
                        Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 :  2/4 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 3 :  0/2 hits
                        2 infantry owned by the Japanese lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter
                    Americans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 1 fighter
                Battle in 25 Sea Zone
                    Americans attack with 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 25 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                2 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 41 Sea Zone to 39 Sea Zone
                1 carrier and 1 fighter moved from 56 Sea Zone to 39 Sea Zone
                1 battleship moved from 56 Sea Zone to 39 Sea Zone
                1 fighter moved from 39 Sea Zone to India
                1 fighter moved from Western Australia to 33 Sea Zone
                1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 battleship, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Scotland to Gibraltar
                1 tactical_bomber moved from Eastern United States to Gibraltar
                1 mech_infantry moved from Algeria to Libya
                1 carrier and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
                1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 destroyer moved from 96 Sea Zone to 98 Sea Zone
                1 cruiser moved from 56 Sea Zone to 39 Sea Zone
                1 fighter moved from Western Australia to 33 Sea Zone
                1 submarine moved from 119 Sea Zone to 109 Sea Zone

    Place Units - Americans
                1 battleship, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
        India : 1 fighter
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
        Midway : 1 airfield

  • '10

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Chahar to Jehol
                1 fighter moved from Kansu to Jehol
                1 artillery moved from Hopei to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Shensi to Szechwan
                1 artillery moved from Shensi to Szechwan

    Combat - Chinese
                Battle in Jehol
                    Chinese attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Jehol, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Szechwan
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 mech_infantry
                        Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 :  1/2 hits
                        Japanese roll dice for 1 mech_infantry in Szechwan, round 1 :  0/1 hits
                        1 mech_infantry owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                    Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 artillery moved from Shensi to Hopei
                1 artillery moved from Shensi to Hopei
                1 fighter moved from Jehol to Chahar

    Place Units - Chinese
                2 infantry placed in Hopei
                2 infantry placed in Chahar

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 11 PUs total

    Territory Summary for Chinese :

    Kweichow : 1 infantry
        Hopei : 2 artilleries and 2 infantry
        Szechwan : 1 artillery and 1 infantry
        Chahar : 1 fighter and 2 infantry
        Anhwe : 1 artillery

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