Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some units change owners in territory India
Territory Summary for UK_Pacific :
India : 1 factory_minor
C’mon Gazza, Allies all up in your hood… ante up!
I3: turning point for the European Axis…
LOL
MIR, just do his turn for him, let’s get going before you’re gone.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 armour moved from Northern Italy to Southern Italy
Combat - Italians
Recording Battle Statistics
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Nice. Thanks Gazza.
NEWS RELEASE:
The Austrlian Parliment has just elected John Curtin as Prime Minister. Yes, yes, not so well known as other World War II leaders, such as Churchill and Hirohito, but John Curtin is the Aussie counterpart that shall lead the ANZAC forces to VICTORY!!!
First course of business for Curtin? Building a naval base on the baren western shores.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 56 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 harbour placed in Western Australia
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Siam : 1 flag, Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 3 infantry
Western Australia : 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 37 Sea Zone : 1 destroyer
56 Sea Zone : 1 carrier, 1 cruiser, 3 fighters and 1 submarine
62 Sea Zone : 1 submarine
Egypt : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
Sorry, Charles de Gaulle forgot to move the Army of France from Algeria to Morocco…
I mean Morocco to Algeria…
Sheesh.
8-)
New soveriegn soil of the USA…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 1 artillery, 12 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
1 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 destroyer moved from 115 Sea Zone to 114 Sea Zone
1 fighter moved from 115 Sea Zone to 114 Sea Zone
1 tactical_bomber moved from 115 Sea Zone to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Russians lost in 114 Sea Zone
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Germans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Recording Battle Statistics
Non Combat Move - Germans
1 artillery moved from Karelia to Novgorod
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 artilleries moved from Baltic States to Novgorod
1 infantry moved from Bessarabia to Romania
2 artilleries moved from Finland to Karelia
4 infantry moved from Finland to Karelia
1 infantry moved from Baltic States to Poland
2 infantry moved from Baltic States to Novgorod
3 transports moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
5 infantry moved from Germany to 114 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Novgorod
5 infantry moved from 115 Sea Zone to Novgorod
1 fighter moved from 114 Sea Zone to 115 Sea Zone
1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
5 infantry moved from Western Germany to Germany
2 aaGuns moved from Western Germany to Germany
2 artilleries moved from France to Western Germany
2 infantry moved from France to Western Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Southern France
Place Units - Germans
2 submarines placed in 113 Sea Zone
3 infantry placed in Southern France
3 infantry placed in Normandy Bordeaux
1 artillery placed in France
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Production/PUs Summary :
Germans : 48 / 58
Russians : 33 / 43
Japanese : 37 / 58
Americans : 52 / 72
Chinese : 11 / 13
British : 33 / 34
UK_Pacific : 10 / 7
Italians : 12 / 12
ANZAC : 11 / 21
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
If we’re quick, we might be able to get another Japan move in before my travels…
By the way, Dutch, that was a sick block on SZ 37; I hoped against hope that you hadn’t seen that one.
Oh oh! What will Admiral Nagumo do now? Tune in next time for another thrilling installment of “The Sun Never Sets”…
By the way, Dutch, that was a sick block on SZ 37; I hoped against hope that you hadn’t seen that one.
Oh, thank you. One can never undervalue the value of a pesky Anzac dd lurking about a naval base…
Hopefully the Western Aussie naval base does not turn out to be a grave error…
Hopefully the Western Aussie naval base does not turn out to be a grave error…
Oh dear…
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 1 armour and 9 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Giving bonus movement to units
1 armour moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Germans
1 armour moved from Bessarabia to Romania
7 armour moved from Eastern Poland to Romania
2 mech_infantrys moved from Eastern Poland to Romania
1 artillery moved from Eastern Poland to Poland
1 artillery moved from Eastern Poland to Slovakia Hungary
1 tactical_bomber moved from Belarus to Slovakia Hungary
1 infantry moved from Belarus to Baltic States
1 fighter moved from Belarus to Baltic States
1 fighter moved from Belarus to Poland
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
16 infantry moved from Manchuria to Korea
4 artilleries moved from Eastern Poland to Romania
Combat - Russians
Battle in Poland
Russians attack with 1 artillery and 1 fighter
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 fighter in Poland, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Slovakia Hungary, round 1 : 2/2 hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 1 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Slovakia Hungary
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Russians win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Romania
Russians attack with 8 armour, 4 artilleries and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 8 armour, 4 artilleries and 2 mech_infantrys in Romania, round 1 : 9/14 hits
Germans roll dice for 1 infantry in Romania, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 8 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 8 armour, 4 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 16 infantry
Japanese defend with 2 infantry
Russians roll dice for 16 infantry in Korea, round 1 : 4/16 hits
Japanese roll dice for 2 infantry in Korea, round 1 : 0/2 hits
2 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Russians win with 16 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 1 : 1/2 hits
Germans roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
1 aaGun moved from Eastern Poland to Romania
3 infantry moved from Ukraine to Western Ukraine
3 artilleries moved from Ukraine to Western Ukraine
7 infantry moved from Russia to Smolensk
3 artilleries moved from Russia to Smolensk
2 infantry moved from Tsinghai to Shensi
2 aaGuns moved from Manchuria to Korea
1 aaGun moved from Eastern Poland to Romania
3 infantry moved from Belarus to Eastern Poland
1 fighter moved from Baltic States to Eastern Poland
1 fighter moved from Poland to Eastern Poland
1 tactical_bomber moved from Slovakia Hungary to Eastern Poland
1 artillery moved from Western Ukraine to Eastern Poland
1 aaGun moved from Belarus to Smolensk
1 aaGun moved from Belarus to Eastern Poland
Place Units - Russians
1 armour and 9 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 41 PUs (1 lost to blockades); end with 42 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 53 PUs
Territory Summary for Russians :
Korea : 1 flag, 2 aaGuns and 16 infantry
Jehol : 1 infantry
Shensi : 2 infantry
Romania : 1 flag, 2 aaGuns, 8 armour, 4 artilleries and 2 mech_infantrys
Poland : 1 flag, 1 artillery
Baltic States : 1 infantry
Eastern Poland : 1 aaGun, 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Russia : 1 airfield, 1 armour, 1 factory_major and 9 mech_infantrys
Ukraine : 1 factory_minor
Western Ukraine : 3 artilleries and 3 infantry
Volgograd : 1 factory_minor
Smolensk : 1 aaGun, 3 artilleries and 7 infantry
Production/PUs Summary :
Germans : 42 / 58
Russians : 42 / 53
Japanese : 33 / 58
Americans : 52 / 72
Chinese : 12 / 13
British : 33 / 34
UK_Pacific : 10 / 7
Italians : 12 / 12
ANZAC : 11 / 21
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Nice. Joe get’n the job done around here.
8-)
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 2 destroyers, 6 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
Japanese take Malaya from UK_Pacific
1 infantry moved from French Indo China to Siam
Japanese take Siam from ANZAC
1 fighter moved from 39 Sea Zone to 79 Sea Zone
1 tactical_bomber moved from 39 Sea Zone to 79 Sea Zone
2 infantry moved from Shantung to Jehol
1 mech_infantry moved from Kwangsi to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Japanese take Sumatra from Dutch
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Japanese take Java from Dutch
1 infantry moved from Kwangsi to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 artillery moved from Kweichow to Shensi
5 infantry moved from Kweichow to Shensi
2 bombers moved from French Indo China to Shensi
1 tactical_bomber moved from French Indo China to Shensi
1 fighter moved from French Indo China to Shensi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
Japanese take Manchuria from Chinese
1 fighter moved from Japan to Jehol
2 tactical_bombers moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Philippines to 37 Sea Zone
1 tactical_bomber moved from Philippines to 37 Sea Zone
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 4 fighters and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 fighters and 3 tactical_bombers in 37 Sea Zone, round 1 : 3/7 hits
ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the ANZAC lost in 37 Sea Zone
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 79 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 1 : 2/2 hits
British roll dice for 1 destroyer in 79 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 79 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for British: 1 destroyer
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 1 : 0/3 hits
Chinese roll dice for 1 infantry in Jehol, round 1 : 0/1 hits
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber
Russians defend with 2 infantry; Chinese defend with 3 artilleries and 6 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 5 infantry and 1 tactical_bomber in Shensi, round 1 : 4/10 hits
Chinese roll dice for 3 artilleries and 8 infantry in Shensi, round 1 : 4/11 hits
2 infantry owned by the Russians , 4 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 2/6 hits
Chinese roll dice for 3 artilleries and 4 infantry in Shensi, round 2 : 3/7 hits
1 infantry owned by the Japanese , 2 infantry owned by the Chinese , 1 fighter owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
retreated to Shensi
Chinese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 artillery, 1 fighter and 5 infantry
Casualties for Russians: 2 infantry
Casualties for Chinese: 4 infantry
Recording Battle Statistics
Non Combat Move - Japanese
2 bombers moved from Shensi to French Indo China
1 tactical_bomber moved from Shensi to Yunnan
1 aaGun moved from Kweichow to Yunnan
1 fighter moved from Jehol to Hunan
1 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
1 tactical_bomber moved from 79 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to French Indo China
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
2 battleships, 1 carrier, 2 cruisers and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 carriers moved from 35 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 armour placed in French Indo China
2 destroyers and 1 submarine placed in 20 Sea Zone
6 infantry placed in Japan
Japanese undo move 1.
2 armour placed in French Indo China
Japanese undo move 2.
1 infantry placed in French Indo China
1 armour and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 60 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Japan : 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 infantry
Siam : 1 infantry
Manchuria : 1 infantry
Yunnan : 1 flag, 1 aaGun, 2 artilleries, 1 infantry and 1 tactical_bomber
Kweichow : 1 flag, Hunan : 1 flag, 1 fighter
Szechwan : 1 flag, 1 mech_infantry
Anhwe : 1 flag, Shan State : 1 flag, Burma : 1 flag, 1 infantry
Malaya : 1 flag, 1 armour and 1 harbour
Borneo : 1 flag, Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 2 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 destroyer and 1 transport
41 Sea Zone : 1 destroyer and 1 transport
44 Sea Zone : 1 transport
37 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 3 tactical_bombers and 3 transports
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 1 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 armour moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 armour moved from Tunisia to Libya
1 artillery moved from Western Australia to 56 Sea Zone
1 infantry moved from Western Australia to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 destroyer moved from 56 Sea Zone to 41 Sea Zone
1 fighter moved from 56 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 41 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 1 : 0/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 1 fighter in 41 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Americans win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA guns fire in Caroline Islands : 1/1 hits
1 fighter owned by the Americans lost in Caroline Islands
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 1 : 1/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 0/2 hits
Americans roll dice for 2 artilleries and 2 infantry in Caroline Islands, round 3 : 2/4 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter
Americans win with 2 artilleries and 2 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 fighter
Battle in 25 Sea Zone
Americans attack with 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
2 carriers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 carrier and 1 fighter moved from 56 Sea Zone to 39 Sea Zone
1 battleship moved from 56 Sea Zone to 39 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 fighter moved from Western Australia to 33 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 33 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 3 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from Scotland to Gibraltar
1 tactical_bomber moved from Eastern United States to Gibraltar
1 mech_infantry moved from Algeria to Libya
1 carrier and 2 fighters moved from 96 Sea Zone to 98 Sea Zone
1 transport moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 cruiser moved from 56 Sea Zone to 39 Sea Zone
1 fighter moved from Western Australia to 33 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Place Units - Americans
1 battleship, 3 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 2 artilleries, 1 harbour and 2 infantry
India : 1 fighter
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 2 mech_infantrys
Hawaiian Islands : 1 airfield, 1 harbour, 3 infantry and 1 mech_infantry
Midway : 1 airfield
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Chahar to Jehol
1 fighter moved from Kansu to Jehol
1 artillery moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Szechwan
1 artillery moved from Shensi to Szechwan
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Jehol, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Jehol, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Szechwan
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 1 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Szechwan, round 1 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Chinese win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 artillery moved from Shensi to Hopei
1 artillery moved from Shensi to Hopei
1 fighter moved from Jehol to Chahar
Place Units - Chinese
2 infantry placed in Hopei
2 infantry placed in Chahar
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs total
Territory Summary for Chinese :
Kweichow : 1 infantry
Hopei : 2 artilleries and 2 infantry
Szechwan : 1 artillery and 1 infantry
Chahar : 1 fighter and 2 infantry
Anhwe : 1 artillery