Thanks @VictoryFirst , it’s our loss that we can’t play with you for awhile.
Thanks for the go ahead on the G40, and don’t worry about the tournament because the other guys were cool
I wish the best to you, and will be great when you come back
Sniff… Sniff… smell a massacre coming in Eastern Poland…
Dont jinx me dutch- my dice have already been legendarily bad of late. See jww and u-505 leage games.
fyi i want to move the russian sub to z114 - i always thought that had to be done in combat move since the zone starts out hostile but it doesn’t seem to allow me to move it. so if it is not allowed in noncom we will edit.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Russians
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Giving bonus movement to units
9 infantry moved from Western Ukraine to Eastern Poland
5 artilleries moved from Western Ukraine to Eastern Poland
2 armour moved from Western Ukraine to Eastern Poland
2 mech_infantrys moved from Western Ukraine to Eastern Poland
3 armour moved from Ukraine to Eastern Poland
11 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
3 armour moved from Novgorod to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
2 fighters moved from Novgorod to Eastern Poland
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
17 infantry moved from Amur to Manchuria
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Manchuria
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians roll dice for 17 infantry in Manchuria, round 1 : 3/17 hits
Japanese roll dice for 1 infantry in Manchuria, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports in 115 Sea Zone, round 1 : 3/5 hits
1 submarine owned by the Russians lost in 115 Sea Zone
Germans win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Battle in Eastern Poland
Russians attack with 8 armour, 6 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 9 armour, 2 artilleries, 14 infantry and 1 mech_infantry
AA guns fire in Eastern Poland : 0/3 hits
Russians roll dice for 8 armour, 6 artilleries, 2 fighters, 20 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 1 : 9/39 hits
Germans roll dice for 1 aaGun, 9 armour, 2 artilleries, 14 infantry and 1 mech_infantry in Eastern Poland, round 1 : 11/26 hits
11 infantry owned by the Russians , 8 infantry owned by the Germans and 1 aaGun owned by the Germans lost in Eastern Poland
Russians roll dice for 8 armour, 6 artilleries, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 15/28 hits
Germans roll dice for 9 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Eastern Poland, round 2 : 8/18 hits
8 infantry owned by the Russians , 6 infantry owned by the Germans , 6 armour owned by the Germans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 8 armour, 6 artilleries, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 3 : 7/20 hits
Germans roll dice for 3 armour in Eastern Poland, round 3 : 1/3 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 8 armour, 6 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for Germans: 1 aaGun, 9 armour, 2 artilleries, 14 infantry and 1 mech_infantry
Casualties for Russians: 20 infantry
Russians win with 8 armour, 6 artilleries, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 53
Casualties for Germans: 1 aaGun, 9 armour, 2 artilleries, 14 infantry and 1 mech_infantry
Casualties for Russians: 20 infantry
Recording Battle Statistics
Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
Setting uses for triggers used this phase.
Non Combat Move - Russians
2 aaGuns moved from Western Ukraine to Eastern Poland
3 artilleries moved from Rostov to Ukraine
1 artillery moved from Bryansk to Western Ukraine
1 fighter moved from Eastern Poland to Belarus
1 tactical_bomber moved from Eastern Poland to Belarus
3 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Novgorod to Belarus
1 fighter moved from Eastern Poland to Belarus
2 infantry moved from Kazakhstan to Tsinghai
2 aaGuns moved from Amur to Manchuria
Turning on Edit Mode
EDIT: Russians player Adding units owned by PlayerID named:Russians to 114 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Place Units - Russians
3 infantry placed in Ukraine
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 38 PUs; end with 38 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Russians :
Korea : 1 flag, 1 infantry
Manchuria : 2 aaGuns and 17 infantry
Tsinghai : 2 infantry
Belarus : 2 aaGuns, 2 fighters, 4 infantry and 1 tactical_bomber
Eastern Poland : 2 aaGuns, 8 armour, 6 artilleries and 2 mech_infantrys
Russia : 1 airfield, 3 artilleries, 1 factory_major and 7 infantry
Ukraine : 3 artilleries, 1 factory_minor and 3 infantry
Western Ukraine : 1 artillery
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
114 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 46 / 52
Russians : 38 / 43
Japanese : 33 / 43
Americans : 50 / 71
Chinese : 12 / 14
British : 31 / 36
UK_Pacific : 10 / 10
Italians : 14 / 21
ANZAC : 11 / 21
French : 5 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Sniff… Sniff… smell a massacre coming in Eastern Poland…
Dont jinx me dutch- my dice have already been legendarily bad of late. See jww and u-505 leage games.
Sorry, round 1 was legendary bad. Double U Oh Double U.
Sniff… Sniff… smell a massacre coming in Eastern Poland…
Dont jinx me dutch- my dice have already been legendarily bad of late.� See jww and u-505 leage games.
Sorry, round 1 was legendary bad. Double U Oh Double U.
tellin ya man, my dice are death right now, at least we got some makeup in round 2. another round like round 1 and we coulda lost a 99.9% battle!
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
Giving bonus movement to units
2 battleships moved from 38 Sea Zone to 39 Sea Zone
2 cruisers moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Hunan to Yunnan
Japanese take Yunnan from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Hunan to Kwangsi
2 artilleries moved from Hunan to Kwangsi
4 infantry moved from Hunan to Kwangsi
1 artillery moved from Anhwe to Kweichow
5 infantry moved from Anhwe to Kweichow
3 artilleries moved from French Indo China to 36 Sea Zone
3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries moved from 39 Sea Zone to India
3 infantry moved from 39 Sea Zone to India
1 fighter moved from French Indo China to India
1 tactical_bomber moved from French Indo China to India
2 bombers moved from French Indo China to India
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Korea
2 infantry moved from Japan to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 fighter moved from French Indo China to Siam
1 tactical_bomber moved from French Indo China to Siam
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery and 5 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 5 infantry in Kweichow, round 1 : 2/6 hits
Chinese roll dice for 1 infantry in Kweichow, round 1 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangsi
Japanese attack with 2 artilleries, 4 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Kwangsi, round 1 : 1/7 hits
Chinese roll dice for 2 infantry in Kwangsi, round 1 : 0/2 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese roll dice for 2 artilleries, 4 infantry and 1 mech_infantry in Kwangsi, round 2 : 2/7 hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Japanese win with 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 1 : 1/3 hits
Russians roll dice for 1 infantry in Korea, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Japanese win with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Siam
Japanese attack with 1 fighter and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter and 1 tactical_bomber in Siam, round 1 : 1/2 hits
ANZAC roll dice for 1 infantry in Siam, round 1 : 0/1 hits
1 infantry owned by the ANZAC lost in Siam
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in 39 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 3 transports
French defend with 1 destroyer
Japanese roll dice for 2 battleships, 2 cruisers and 3 transports in 39 Sea Zone, round 1 : 2/4 hits
French roll dice for 1 destroyer in 39 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the French lost in 39 Sea Zone
Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 2 cruisers and 3 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Japanese win with 2 battleships, 2 cruisers and 3 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in India
Japanese attack with 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 airfield, 1 harbour and 9 infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 1 : 3/10 hits
UK_Pacific roll dice for 9 infantry in India, round 1 : 2/9 hits
3 infantry owned by the British and 2 infantry owned by the Japanese lost in India
Japanese roll dice for 3 artilleries, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in India, round 2 : 6/8 hits
UK_Pacific roll dice for 6 infantry in India, round 2 : 1/6 hits
6 infantry owned by the British and 1 infantry owned by the Japanese lost in India
Japanese captures 10PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for British: 9 infantry
Japanese win with 3 artilleries, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for Japanese: 3 infantry
Casualties for British: 9 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 carrier moved from 36 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to 39 Sea Zone
1 fighter moved from India to 39 Sea Zone
2 transports moved from 38 Sea Zone to 36 Sea Zone
2 bombers moved from India to French Indo China
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 aaGun moved from Anhwe to Kweichow
1 fighter moved from Korea to Japan
1 destroyer moved from 36 Sea Zone to 39 Sea Zone
1 fighter moved from Siam to French Indo China
1 tactical_bomber moved from Siam to French Indo China
2 carriers moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Philippines
1 fighter moved from Caroline Islands to Philippines
1 tactical_bomber moved from Caroline Islands to Philippines
1 infantry moved from Jehol to Shantung
1 infantry moved from Jehol to Shantung
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 transport placed in 36 Sea Zone
1 armour placed in French Indo China
1 destroyer placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 43 PUs; end with 53 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 2 infantry
Kwangsi : 2 artilleries, 4 infantry and 1 mech_infantry
Korea : 2 infantry
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour and 1 infantry
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 aaGun, 1 artillery and 5 infantry
Hunan : 1 flag, Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Anhwe : 1 flag, India : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Borneo : 1 flag, Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield, 2 fighters, 1 harbour and 1 tactical_bomber
French Indo China : 1 flag, 1 airfield, 1 armour, 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
36 Sea Zone : 3 transports
35 Sea Zone : 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Americans
Americans buy 1 battleship, 3 destroyers, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Morocco to Algeria
1 mech_infantry moved from Morocco to Algeria
1 armour moved from Morocco to Algeria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Libya
Americans take Libya from Italians
1 fighter moved from 91 Sea Zone to 119 Sea Zone
1 submarine moved from 91 Sea Zone to 119 Sea Zone
Combat - Americans
Battle in Algeria
Americans attack with 1 armour, 1 infantry and 1 mech_infantry
Italians defend with 1 artillery
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 1 : 0/3 hits
Italians roll dice for 1 artillery in Algeria, round 1 : 0/1 hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/3 hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Algeria
Americans win, taking Algeria from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Americans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in 119 Sea Zone
Americans attack with 1 fighter and 1 submarine
Germans defend with 1 destroyer
Americans roll dice for 1 submarine in 119 Sea Zone, round 1 : 1/1 hits
Germans roll dice for 1 destroyer in 119 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Germans lost in 119 Sea Zone
Americans win, taking 119 Sea Zone from Germans with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
1 fighter moved from 119 Sea Zone to Scotland
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from 56 Sea Zone to Western Australia
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 56 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 fighter moved from Queensland to Western Australia
1 fighter moved from Queensland to Western Australia
1 fighter moved from Hawaiian Islands to Queensland
Place Units - Americans
2 infantry and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
1 battleship, 3 destroyers and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 fighter
Western Australia : 1 artillery, 2 fighters and 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 3 mech_infantrys
Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour, 3 infantry and 1 tactical_bomber
Midway : 1 airfield
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Suiyuyan to Hopei
1 infantry moved from Suiyuyan to Chahar
1 fighter moved from Kansu to Chahar
1 artillery moved from Suiyuyan to Hopei
3 artilleries and 2 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 3 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 artilleries and 2 infantry in Shensi, round 1 : 2/5 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 3 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Chahar, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 1 : 1/2 hits
Japanese roll dice for 1 infantry in Hopei, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
4 infantry placed in Shensi
Chinese undo move 1.
4 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 11 PUs; end with 13 PUs total
Territory Summary for Chinese :
Manchuria : 1 flag, Shensi : 3 artilleries and 6 infantry
Kansu : 1 fighter
Hopei : 1 artillery
Chahar : 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - British
British buy 2 destroyers, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
Giving bonus movement to units
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 infantry moved from Burma to India
1 artillery moved from West India to India
1 tactical_bomber moved from 80 Sea Zone to India
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Alexandria to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 armour moved from Egypt to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 armour and 3 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
1 armour moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from 96 Sea Zone to Tobruk
1 fighter moved from Egypt to Iraq
1 infantry moved from West India to 79 Sea Zone
1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 bomber moved from Gibraltar to Iraq
1 infantry moved from Persia to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Tobruk
British attack with 2 armour, 3 fighters, 5 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Tobruk, round 1 : 2/2 hits
British roll dice for 2 armour, 3 fighters, 5 infantry and 1 mech_infantry in Tobruk, round 1 : 5/11 hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 1 : 1/5 hits
1 infantry owned by the British , 1 mech_infantry owned by the Italians , 1 artillery owned by the Italians , 1 armour owned by the Italians and 2 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 2 armour, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British win with 2 armour, 3 fighters, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in India
British attack with 1 artillery, 3 infantry and 1 tactical_bomber
Japanese defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
British roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in India, round 1 : 2/5 hits
Japanese roll dice for 3 artilleries in India, round 1 : 1/3 hits
1 infantry owned by the British and 2 artilleries owned by the Japanese lost in India
British roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits
Japanese roll dice for 1 artillery in India, round 2 : 0/1 hits
1 artillery owned by the Japanese lost in India
British win, taking India from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 artilleries
Casualties for British: 1 infantry
British win with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 3 artilleries
Casualties for British: 1 infantry
Battle in Iraq
British attack with 1 bomber, 1 fighter and 2 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 2 cruisers in Iraq, round 1 : 2/2 hits
British roll dice for 1 bomber, 1 fighter and 2 infantry in Iraq, round 1 : 0/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 1/3 hits
1 infantry owned by the British and 2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 2 : 1/3 hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 2 : 0/1 hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
British win with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 bomber moved from Iraq to Persia
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to 96 Sea Zone
1 fighter moved from Tobruk to Libya
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Tanganyika Territory to Kenya
1 infantry moved from Tanganyika Territory to Kenya
1 tactical_bomber moved from India to West India
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from Iraq to 80 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
Place Units - British
1 destroyer and 1 transport placed in 109 Sea Zone
1 destroyer placed in 71 Sea Zone
1 factory_minor placed in Persia
Turn Complete - British
British collect 33 PUs; end with 34 PUs total
Territory Summary for British :
India : 1 artillery and 2 infantry
Malaya : 1 harbour
West India : 1 tactical_bomber
Iceland : 1 airfield
Quebec : 1 artillery, 1 factory_minor and 1 infantry
Gibraltar : 1 airfield, 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Kenya : 2 infantry
Malta : 1 aaGun and 1 infantry
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery and 1 infantry
Rhodesia : 2 infantry
Tobruk : 1 flag, 2 armour, 4 infantry and 1 mech_infantry
Libya : 1 fighter
Italian Somaliland : 1 flag, Ethiopia : 1 flag, 80 Sea Zone : 1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 2 transports
96 Sea Zone : 1 battleship, 1 cruiser, 2 fighters and 2 transports
109 Sea Zone : 1 destroyer and 1 transport
Iraq : 1 flag, 1 infantry
Eastern Persia : 1 flag, 71 Sea Zone : 1 destroyer
79 Sea Zone : 1 destroyer
Persia : 1 flag, 1 artillery, 1 bomber, 1 factory_minor and 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs total
Some units change owners in territory India
Territory Summary for UK_Pacific :
India : 1 factory_minor
C’mon Gazza, Allies all up in your hood… ante up!
I3: turning point for the European Axis…
LOL
MIR, just do his turn for him, let’s get going before you’re gone.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Cyprus to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery moved from Syria to 99 Sea Zone
1 infantry moved from Syria to 99 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 armour moved from Northern Italy to Southern Italy
Combat - Italians
Recording Battle Statistics
Non Combat Move - Italians
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Southern Italy to Northern Italy
1 fighter moved from Greece to Southern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs total
Nice. Thanks Gazza.
NEWS RELEASE:
The Austrlian Parliment has just elected John Curtin as Prime Minister. Yes, yes, not so well known as other World War II leaders, such as Churchill and Hirohito, but John Curtin is the Aussie counterpart that shall lead the ANZAC forces to VICTORY!!!
First course of business for Curtin? Building a naval base on the baren western shores.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 harbour and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 fighter moved from Queensland to 62 Sea Zone
1 cruiser moved from 54 Sea Zone to 56 Sea Zone
1 carrier, 2 fighters and 1 submarine moved from 62 Sea Zone to 56 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 harbour placed in Western Australia
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Territory Summary for ANZAC :
Siam : 1 flag, Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 aaGuns, 1 artillery and 3 infantry
Western Australia : 1 harbour
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 37 Sea Zone : 1 destroyer
56 Sea Zone : 1 carrier, 1 cruiser, 3 fighters and 1 submarine
62 Sea Zone : 1 submarine
Egypt : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 2 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Morocco to Algeria
1 infantry moved from Morocco to Algeria
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 2 infantry
Anglo Egyptian Sudan : 1 infantry
Algeria : 2 infantry
Sorry, Charles de Gaulle forgot to move the Army of France from Algeria to Morocco…
I mean Morocco to Algeria…
Sheesh.
8-)
New soveriegn soil of the USA…