XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

  • '13

    I don’t see a need for any divine intervention.  My partner going on walkabout to find the Magic Carrot is not why Axis is in the state it is in, and as they say “That’s Life”.

    I’d rather lose a straight up game than win one that was tweaked.

    I know what I did wrong, what I’ll do different next time, and learned quite a bit about TripleA (Jeff and RGP have been really helpful here).  I’ll probably trade my GTO account for playing TripleA games instead, so mission accomplished.

    Besides, I don’t see a need to roll over quite yet, but the next round or two will be telling.

    V

  • '13

    FYI - something came up and I’ll be in and out for the next few days - I’m not intentionally “slow playing”  :wink:

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 1 armour, 3 artilleries, 10 infantry and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Recording Battle Statistics

    Non Combat Move - Germans
                3 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Poland to Eastern Poland
                2 infantry moved from Poland to Slovakia Hungary
                4 infantry moved from Germany to Poland
                2 armour moved from Germany to Poland
                1 artillery moved from Southern France to France
                2 infantry moved from Western Germany to France
                2 bombers moved from Poland to Western Germany

    Place Units - Germans
                8 infantry placed in Germany
                1 armour and 2 infantry placed in Western Germany
                3 artilleries placed in France
                2 submarines placed in 113 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs (2 lost to blockades); end with 47 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 3 artilleries and 2 infantry
        Southern France : 1 flag, 1 factory_minor, 1 fighter, 1 harbour, 1 infantry and 2 tactical_bombers
        France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
        Slovakia Hungary : 2 infantry
        Western Germany : 3 aaGuns, 1 airfield, 3 armour, 2 bombers, 1 factory_major, 1 harbour and 5 infantry
        Romania : 3 infantry
        Poland : 3 aaGuns, 3 armour and 5 infantry
        Germany : 1 factory_major and 8 infantry
        Norway : 3 infantry
        Karelia : 1 flag, 2 artilleries
        Baltic States : 1 flag, 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
        Eastern Poland : 1 flag, 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 2 submarines
        Bulgaria : 1 flag,    Greece : 1 flag,    Yugoslavia : 1 flag,    98 Sea Zone : 1 carrier, 3 submarines and 2 transports
        Finland : 1 flag,
    Production/PUs Summary :

    Germans : 49 / 52
        Russians : 31 / 31
        Japanese : 45 / 55
        Americans : 57 / 77
        Chinese : 7 / 13
        British : 33 / 33
        UK_Pacific : 13 / 13
        Italians : 11 / 16
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    Vold, did you mean to make no moves on the Eastern Front?  just making sure before i move the Red Menace.

  • '13

    I made non com’s, but no attacks.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                3 armour, 8 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 2 tactical_bombers moved from Belarus to Baltic States
                6 infantry moved from Novgorod to Baltic States
                3 mech_infantrys moved from Bryansk to Baltic States

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Baltic States
                    Russians attack with 3 armour, 8 artilleries, 2 fighters, 14 infantry, 8 mech_infantrys and 2 tactical_bombers
                    Germans defend with 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
                        Russians roll dice for 3 armour, 8 artilleries, 2 fighters, 14 infantry, 8 mech_infantrys and 2 tactical_bombers in Baltic States, round 1 :  16/37 hits
                        Germans roll dice for 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys in Baltic States, round 1 :  7/18 hits
                        7 infantry owned by the Russians , 3 infantry owned by the Germans , 7 armour owned by the Germans , 4 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Baltic States
                        Russians roll dice for 3 armour, 8 artilleries, 2 fighters, 7 infantry, 8 mech_infantrys and 2 tactical_bombers in Baltic States, round 2 :  8/30 hits
                        Germans roll dice for 2 armour in Baltic States, round 2 :  1/2 hits
                        1 infantry owned by the Russians and 2 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 armour, 8 artilleries, 2 fighters, 6 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for Germans: 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 8 infantry
                    Russians win with 3 armour, 8 artilleries, 2 fighters, 6 infantry, 8 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 63
                    Casualties for Germans: 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
                    Casualties for Russians: 8 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                6 infantry moved from Archangel to Novgorod
                2 aaGuns moved from Belarus to Baltic States
                1 infantry moved from Bessarabia to Western Ukraine
                4 artilleries moved from Bryansk to Western Ukraine
                6 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Western Ukraine
                4 infantry moved from Russia to Bryansk
                2 artilleries moved from Russia to Bryansk
                8 infantry moved from Vologda to Archangel
                1 infantry moved from Vologda to Archangel
                1 aaGun moved from Vologda to Archangel
                1 armour moved from Volgograd to Ukraine
                1 mech_infantry moved from Volgograd to Ukraine
                1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 aaGun moved from Dzavhan to Ulaanbaatar
                2 infantry moved from Dzavhan to Ulaanbaatar
                2 fighters moved from Baltic States to Novgorod
                2 tactical_bombers moved from Baltic States to Novgorod

    Place Units - Russians
                1 armour placed in Volgograd
                1 infantry and 2 mech_infantrys placed in Ukraine
                1 artillery and 2 infantry placed in Novgorod
                1 artillery placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total

    Territory Summary for Russians :

    Olgiy : 1 flag,    Dzavhan : 1 flag, 1 infantry
        Central Mongolia : 1 flag,    Ulaanbaatar : 1 flag, 1 aaGun and 8 infantry
        Tsagaan Olom : 1 flag,    Trans-Jordan : 1 mech_infantry
        Baltic States : 2 aaGuns, 3 armour, 8 artilleries, 6 infantry and 8 mech_infantrys
        Bryansk : 2 artilleries and 4 infantry
        Archangel : 1 aaGun and 9 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery and 1 factory_major
        Ukraine : 1 armour, 1 factory_minor, 1 infantry and 4 mech_infantrys
        Western Ukraine : 1 aaGun, 4 artilleries and 8 infantry
        Volgograd : 1 armour and 1 factory_minor
        Novgorod : 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 2 tactical_bombers

  • '13

    Legend says that in the hour of our darkest need, the Great Bunny will return, and the interlopers will feel his wrath.

    Surely that hour is upon us…

  • '15

    I don’t think the Great Bunny can help you, the Great Pumpkin maybe.

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 3 armour, 3 destroyers, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Shensi to Kansu
                4 armour moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                4 armour moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Kweichow to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 armour moved from Kiangsu to Kwangsi
                1 bomber moved from Kiangsu to Kwangsi
                1 bomber moved from Hopei to Kansu
                1 artillery and 1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Buyant-Uhaa to Central Mongolia
                      Japanese take Central Mongolia from Russians
                3 artilleries and 3 infantry moved from Philippines to 35 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 37 Sea Zone
                3 artilleries and 3 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Borneo to 43 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 destroyer moved from 6 Sea Zone to 25 Sea Zone
                1 bomber moved from Japan to 25 Sea Zone

    Combat - Japanese
                Battle in 25 Sea Zone
                    Japanese attack with 1 bomber and 1 destroyer
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 1 :  2/2 hits
                        Americans roll dice for 1 destroyer in 25 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 destroyer
                Battle in Malaya
                    Japanese attack with 3 artilleries and 4 infantry
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 3 artilleries and 4 infantry in Malaya, round 1 :  4/7 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 3 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kansu
                    Japanese attack with 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 1 :  0/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kansu, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Kansu
                    Japanese win, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                    Japanese win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 armour and 1 bomber
                    British defend with 1 infantry
                        Japanese roll dice for 1 armour and 1 bomber in Kwangsi, round 1 :  1/2 hits
                        Chinese roll dice for 1 infantry in Kwangsi, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Kwangsi
                    Japanese win, taking Kwangsi from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 bomber moved from Kansu to Hopei
                2 tactical_bombers moved from 35 Sea Zone to Philippines
                2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
                2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines
                2 armour moved from Kiangsu to Kwangtung
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 destroyer moved from 6 Sea Zone to 34 Sea Zone
                1 bomber moved from 25 Sea Zone to Japan
                2 fighters moved from Japan to 35 Sea Zone
                1 bomber moved from Kwangsi to Kwangtung

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 54 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 armour
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 bomber, 1 factory_major, 1 harbour and 1 infantry
        Okinawa : 1 infantry
        Manchuria : 1 aaGun
        Shensi : 1 flag,    Suiyuyan : 1 flag,    Kweichow : 1 flag,    Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 artillery, 1 bomber and 2 infantry
        Tsinghai : 1 flag, 1 armour
        Szechwan : 1 flag,    Chahar : 1 flag,    Sikang : 1 flag, 4 armour
        Anhwe : 1 flag,    Malaya : 1 flag, 3 artilleries, 1 harbour and 4 infantry
        Borneo : 1 flag,    Kwangtung : 1 flag, 2 armour, 1 bomber and 1 harbour
        Philippines : 1 flag, 1 airfield, 2 artilleries, 1 harbour, 2 infantry and 2 tactical_bombers
        Sakha : 1 flag,    Amur : 1 flag,    Siberia : 1 flag,    Buryatia : 1 flag, 1 artillery and 1 infantry
        Celebes : 1 flag,    45 Sea Zone : 1 destroyer
        37 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 4 transports
        35 Sea Zone : 2 battleships, 5 carriers, 2 cruisers, 7 fighters, 2 submarines, 3 tactical_bombers and 3 transports
        34 Sea Zone : 1 destroyer
        Central Mongolia : 1 flag, 1 infantry
        6 Sea Zone : 3 destroyers, 1 submarine and 1 transport
        Buyant-Uhaa : 1 flag,
    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 54 / 54
        Americans : 57 / 77
        Chinese : 2 / 13
        British : 33 / 33
        UK_Pacific : 10 / 13
        Italians : 11 / 16
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 carrier, 1 destroyer, 4 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                5 infantry moved from Morocco to Algeria
                3 mech_infantrys moved from Morocco to Algeria
                2 fighters moved from Morocco to Algeria
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 carrier moved from 54 Sea Zone to 37 Sea Zone
                1 fighter moved from 54 Sea Zone to 37 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 37 Sea Zone
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 34 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                2 fighters moved from 54 Sea Zone to 34 Sea Zone
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
                1 mech_infantry moved from 43 Sea Zone to Borneo
                      UK_Pacific take Borneo from Japanese
                1 artillery, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Eastern United States to Morocco
                1 artillery and 7 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 7 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                7 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                3 submarines moved from 54 Sea Zone to 37 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 45 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 fighter in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 34 Sea Zone
                    Americans attack with 2 fighters and 2 submarines
                    Japanese defend with 1 destroyer
                        Americans roll dice for 2 submarines in 34 Sea Zone, round 1 :  2/2 hits
                        Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 34 Sea Zone
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 2 fighters and 2 submarines remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 37 Sea Zone
                    Americans attack with 1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber
                    Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 4 transports
                        Americans roll dice for 3 submarines in 37 Sea Zone, round 1 :  0/3 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 37 Sea Zone, round 1 :  1/4 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 :  3/3 hits
                        Japanese roll dice for 2 fighters in 37 Sea Zone, round 2 :  2/2 hits
                        Japanese roll dice for 1 carrier and 4 transports in 37 Sea Zone, round 2 :  0/1 hits
                        1 carrier owned by the Americans , 1 carrier owned by the Japanese and 2 fighters owned by the Japanese lost in 37 Sea Zone
                        4 transports owned by the Japanese lost in 37 Sea Zone
                        Americans roll dice for 2 submarines in 37 Sea Zone, round 3 :  1/2 hits
                    Americans win, taking 37 Sea Zone from Neutral with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    Casualties for Americans: 1 carrier and 1 submarine
                    Americans win with 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 50
                    Casualties for Japanese: 1 carrier, 1 destroyer, 2 fighters and 4 transports
                    Casualties for Americans: 1 carrier and 1 submarine
                Battle in Algeria
                    Americans attack with 2 fighters, 5 infantry and 3 mech_infantrys
                    Germans defend with 3 artilleries and 2 infantry; Italians defend with 1 infantry
                        Americans roll dice for 2 fighters, 5 infantry and 3 mech_infantrys in Algeria, round 1 :  4/10 hits
                        Italians roll dice for 3 artilleries and 3 infantry in Algeria, round 1 :  2/6 hits
                        2 infantry owned by the Germans , 2 infantry owned by the Americans , 1 artillery owned by the Germans and 1 infantry owned by the Italians lost in Algeria
                        Americans roll dice for 2 fighters, 3 infantry and 3 mech_infantrys in Algeria, round 2 :  3/8 hits
                        Italians roll dice for 2 artilleries in Algeria, round 2 :  1/2 hits
                        1 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Algeria
                    Americans win, taking Algeria from Italians with 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 infantry
                    Americans win with 2 fighters, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 artilleries and 2 infantry
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                2 fighters moved from Algeria to Morocco
                2 fighters moved from 34 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 fighter moved from 37 Sea Zone to Siam
                1 tactical_bomber moved from 37 Sea Zone to Siam

    Place Units - Americans
                2 transports placed in 101 Sea Zone
                1 artillery, 1 bomber and 3 infantry placed in Eastern United States
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 58 PUs; end with 58 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs

    Territory Summary for Americans :

    Siam : 1 fighter and 1 tactical_bomber
        Borneo : 1 mech_infantry
        Queensland : 1 artillery and 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        Sumatra : 1 flag, 1 infantry

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Yunnan to Kweichow
                      Chinese take Kweichow from Japanese
                1 infantry moved from Yunnan to Szechwan
                      Chinese take Szechwan from Japanese
                2 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - Chinese
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 armour
                        Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 1 :  2/3 hits
                        Japanese roll dice for 1 armour in Kwangsi, round 1 :  1/1 hits
                        1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Kwangsi to Kweichow
                3 artilleries moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Hunan
                2 infantry moved from Yunnan to Hunan
                1 fighter moved from Kweichow to Hunan

    Place Units - Chinese
                4 infantry placed in Hunan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 1 infantry
        Kweichow : 1 infantry
        Hunan : 3 artilleries, 1 fighter and 8 infantry
        Szechwan : 1 infantry

    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 47 / 54
        Americans : 58 / 78
        Chinese : 5 / 12
        British : 33 / 33
        UK_Pacific : 14 / 13
        Italians : 10 / 16
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Combat Move - British
                Giving bonus movement to units
                1 mech_infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 battleship moved from 81 Sea Zone to 98 Sea Zone
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 fighter moved from Iraq to 98 Sea Zone
                1 tactical_bomber moved from Persia to 98 Sea Zone
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese

    Combat - British
                Battle in 98 Sea Zone
                    British attack with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Germans defend with 1 carrier, 3 submarines and 2 transports
                        Germans roll dice for 3 submarines in 98 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 1 :  1/4 hits
                    Units damaged: 1 carrier owned by the Germans
                        Germans roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 3 submarines in 98 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 :  3/4 hits
                        Germans roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 2 :  0/1 hits
                        3 submarines owned by the Germans lost in 98 Sea Zone
                        British roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 3 :  2/4 hits
                        Germans roll dice for 1 carrier and 2 transports in 98 Sea Zone, round 3 :  0/1 hits
                        1 transport owned by the Germans and 1 carrier owned by the Germans lost in 98 Sea Zone
                        1 transport owned by the Germans lost in 98 Sea Zone
                    British win, taking 98 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Germans: 1 carrier, 3 submarines and 2 transports
                    British win with 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 48
                    Casualties for Germans: 1 carrier, 3 submarines and 2 transports
                Recording Battle Statistics

    Non Combat Move - British
                1 artillery moved from Trans-Jordan to Egypt
                1 armour moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Trans-Jordan to Egypt
                1 mech_infantry moved from Iraq to Egypt
                2 artilleries moved from Iraq to Trans-Jordan
                4 infantry moved from Yunnan to Hunan
                1 artillery moved from Yunnan to Hunan
                1 mech_infantry moved from India to Yunnan
                1 armour moved from India to Yunnan
                1 aaGun moved from Yunnan to Hunan
                1 aaGun moved from India to Burma
                4 infantry moved from India to Burma
                1 artillery moved from India to Burma
                1 infantry moved from French Indo China to Siam
                1 aaGun moved from Yunnan to Hunan
                2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                1 infantry moved from Persia to Eastern Persia
                1 artillery moved from Persia to Eastern Persia
                1 fighter moved from 98 Sea Zone to Iraq
                1 tactical_bomber moved from 98 Sea Zone to Trans-Jordan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Union of South Africa to Belgian Congo

    Place Units - British
                1 fighter and 1 mech_infantry placed in Iraq
                1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 33 PUs; end with 48 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for British :

    Kiangsi : 1 infantry
        Siam : 2 infantry
        Yunnan : 1 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
        Hunan : 2 aaGuns, 1 artillery and 4 infantry
        Burma : 1 aaGun, 1 artillery and 4 infantry
        India : 1 airfield, 1 harbour and 2 infantry
        Belgian Congo : 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 2 artilleries, 2 infantry and 1 tactical_bomber
        Alexandria : 1 mech_infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour and 4 mech_infantrys
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
        Morocco : 1 armour and 1 artillery
        Ethiopia : 1 flag,    Iraq : 1 flag, 1 factory_minor, 2 fighters and 1 mech_infantry
        Eastern Persia : 1 flag, 1 artillery and 1 infantry
        81 Sea Zone : 1 transport
        Northwest Persia : 1 infantry
        Persia : 1 flag, 1 factory_minor and 1 mech_infantry

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Place Units - UK_Pacific
                1 armour, 1 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    Siam : 1 flag,    India : 1 factory_major
        French Indo China : 1 flag,
    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 46 / 54
        Americans : 58 / 78
        Chinese : 6 / 12
        British : 33 / 53
        UK_Pacific : 14 / 14
        Italians : 10 / 16
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    **VOLD!

    VOLD!

    VOLD!

    VOLD!**

    Turn off your targetting computer, and trust the dice Vold, may the Dice be with you!

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 fighter moved from 95 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber, 1 fighter and 2 submarines
                    British defend with 1 battleship and 1 destroyer
                        Italians roll dice for 2 submarines in 98 Sea Zone, round 1 :  0/2 hits
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 1 :  1/2 hits
                        1 submarine owned by the Italians lost in 98 Sea Zone
                        Italians roll dice for 1 submarine in 98 Sea Zone, round 2 :  1/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 :  1/2 hits
                        1 submarine owned by the Italians , 1 battleship owned by the British and 1 destroyer owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 1 battleship and 1 destroyer
                    Casualties for Italians: 2 submarines
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 16
                    Casualties for British: 1 battleship and 1 destroyer
                    Casualties for Italians: 2 submarines
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from 98 Sea Zone to 95 Sea Zone
                1 bomber moved from 98 Sea Zone to Southern Italy
                1 artillery moved from Libya to Tobruk

    Place Units - Italians
                1 fighter and 1 submarine placed in 95 Sea Zone
                Italians undo move 1.
                1 submarine placed in 95 Sea Zone
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs

    Territory Summary for Italians :

    Tunisia : 1 flag,    Tobruk : 1 artillery
        Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        95 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 2 transports
        92 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 46 / 54
        Americans : 58 / 78
        Chinese : 6 / 12
        British : 33 / 53
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 14 / 27
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    I’m probably out until Sunday.

    I recommend an entire bottle of wine before your next moves, it makes you happy no matter what the outcome!  heh

    V

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 fighter; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Japanese

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 transport moved from 62 Sea Zone to 63 Sea Zone
                1 infantry moved from New Zealand to 63 Sea Zone
                1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone
                1 infantry moved from 62 Sea Zone to New South Wales

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone
                1 fighter placed in 62 Sea Zone
                ANZAC undo move 2.
                1 fighter placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 1 fighter, 1 harbour and 3 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 2 infantry
        New Guinea : 1 infantry
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Dutch New Guinea : 1 flag,    44 Sea Zone : 1 transport
        54 Sea Zone : 1 carrier, 1 cruiser, 3 destroyers, 2 fighters, 2 submarines and 1 transport
        62 Sea Zone : 1 carrier, 1 fighter, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 43 / 54
        Americans : 58 / 78
        Chinese : 6 / 12
        British : 33 / 53
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        81 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser, 1 destroyer and 1 fighter

    Production/PUs Summary :

    Germans : 48 / 52
        Russians : 31 / 32
        Japanese : 43 / 54
        Americans : 58 / 78
        Chinese : 6 / 12
        British : 33 / 53
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 2 armour, 1 artillery, 1 carrier, 1 destroyer and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Recording Battle Statistics

    Non Combat Move - Germans
                2 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Germany to Slovakia Hungary
                5 infantry moved from Germany to Poland
                3 armour and 5 infantry moved from Western Germany to Germany
                1 fighter moved from Southern France to 93 Sea Zone

    Place Units - Germans
                1 carrier and 1 destroyer placed in 93 Sea Zone
                2 armour and 4 infantry placed in Western Germany
                1 artillery placed in Germany

    Turn Complete - Germans
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 2 tactical_bombers
        France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor, 2 fighters, 5 infantry and 1 tactical_bomber
        Slovakia Hungary : 3 infantry
        Western Germany : 3 aaGuns, 1 airfield, 2 armour, 2 bombers, 1 factory_major, 1 harbour and 4 infantry
        Romania : 5 infantry
        Poland : 3 aaGuns, 3 armour and 10 infantry
        Germany : 3 armour, 1 artillery, 1 factory_major and 5 infantry
        Norway : 3 infantry
        Karelia : 1 flag, 2 artilleries
        Eastern Poland : 1 flag, 3 infantry
        125 Sea Zone : 1 submarine
        113 Sea Zone : 2 submarines
        93 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
        Bulgaria : 1 flag,    Greece : 1 flag,    Yugoslavia : 1 flag,    Finland : 1 flag,
    Production/PUs Summary :

    Germans : 48 / 51
        Russians : 31 / 32
        Japanese : 43 / 54
        Americans : 58 / 78
        Chinese : 6 / 12
        British : 33 / 53
        UK_Pacific : 14 / 14
        Italians : 10 / 15
        ANZAC : 17 / 23
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 armour, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                6 infantry moved from Western Ukraine to Eastern Poland
                4 artilleries moved from Western Ukraine to Eastern Poland
                2 infantry moved from Western Ukraine to Eastern Poland
                3 artilleries moved from Baltic States to Eastern Poland
                4 infantry moved from Baltic States to Eastern Poland
                4 infantry moved from Novgorod to Karelia
                2 fighters moved from Novgorod to Karelia
                2 tactical_bombers moved from Novgorod to Karelia
                8 infantry moved from Ulaanbaatar to Buryatia
                3 armour moved from Baltic States to Eastern Poland
                3 mech_infantrys moved from Baltic States to Eastern Poland
                5 artilleries moved from Baltic States to Eastern Poland
                2 infantry moved from Baltic States to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 3 armour, 12 artilleries, 14 infantry and 3 mech_infantrys
                    Germans defend with 3 infantry
                        Russians roll dice for 3 armour, 12 artilleries, 14 infantry and 3 mech_infantrys in Eastern Poland, round 1 :  10/32 hits
                        Germans roll dice for 3 infantry in Eastern Poland, round 1 :  1/3 hits
                        1 infantry owned by the Russians and 3 infantry owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 3 armour, 12 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 3 armour, 12 artilleries, 13 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Russians: 1 infantry
                Battle in Karelia
                    Russians attack with 2 fighters, 4 infantry and 2 tactical_bombers
                    Germans defend with 2 artilleries
                        Russians roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Karelia, round 1 :  3/8 hits
                        Germans roll dice for 2 artilleries in Karelia, round 1 :  0/2 hits
                        2 artilleries owned by the Germans lost in Karelia
                    Russians win, taking Karelia from Germans with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                    Russians win with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 artilleries
                Battle in Buryatia
                    Russians attack with 8 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Russians roll dice for 8 infantry in Buryatia, round 1 :  2/8 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Buryatia, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Buryatia
                    Russians win, taking Buryatia from Japanese with 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Russians win with 8 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 aaGun moved from Ulaanbaatar to Buryatia
                1 infantry moved from Dzavhan to Yenisey
                1 armour moved from Volgograd to Kazakhstan
                3 mech_infantrys moved from Ukraine to Volgograd
                1 aaGun moved from Western Ukraine to Eastern Poland
                2 aaGuns moved from Baltic States to Eastern Poland
                2 tactical_bombers moved from Karelia to Novgorod
                2 fighters moved from Karelia to Novgorod
                1 artillery moved from Novgorod to Belarus
                1 mech_infantry moved from Baltic States to Novgorod
                2 infantry moved from Novgorod to Belarus
                5 infantry moved from Archangel to Belarus
                2 infantry moved from Archangel to Novgorod
                2 infantry moved from Archangel to Belarus
                1 aaGun moved from Archangel to Belarus
                3 mech_infantrys moved from Baltic States to Eastern Poland
                2 artilleries moved from Bryansk to Western Ukraine
                4 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Ukraine to Eastern Poland
                1 mech_infantry moved from Baltic States to Belarus
                1 fighter moved from Novgorod to Russia
                1 tactical_bomber moved from Novgorod to Russia
                1 infantry moved from Novgorod to Baltic States

    Place Units - Russians
                1 armour and 2 infantry placed in Volgograd
                1 fighter, 2 infantry and 1 mech_infantry placed in Russia

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Yenisey : 1 infantry
        Kazakhstan : 1 armour
        Buryatia : 1 aaGun and 8 infantry
        Olgiy : 1 flag,    Dzavhan : 1 flag,    Ulaanbaatar : 1 flag,    Tsagaan Olom : 1 flag,    Trans-Jordan : 1 mech_infantry
        Belarus : 1 aaGun, 1 artillery, 9 infantry and 1 mech_infantry
        Karelia : 4 infantry
        Baltic States : 1 infantry
        Eastern Poland : 3 aaGuns, 4 armour, 12 artilleries, 13 infantry and 6 mech_infantrys
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber
        Ukraine : 1 factory_minor, 1 infantry and 1 mech_infantry
        Western Ukraine : 2 artilleries and 4 infantry
        Volgograd : 1 armour, 1 factory_minor, 2 infantry and 3 mech_infantrys
        Novgorod : 1 airfield, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber

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