Mistergreen (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT

  • '17 '16 '15 '12

    Hi,

    doing my turn from another computer, and wont let me post the summary here, saying I have the wrong password.

    I attach the file, can you use it somehow? The proof that its authentic is that I lost 2/3 air in Norway to your AA … ouch


  • I figure it saves tha password locally. Since it is your forum password just enter it into the “settings page” as you load a game.

    No biggie though. I’ve failed to post turn summary more than once only becasue I pressed done to quickly. One can always check the history. Most of the time I do that instead of reading the turn summary since it gives me a visual representation… :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Russians
                Russians buy 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 fighters, 2 infantry and 1 tactical_bomber moved from Smolensk to Belarus
                1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
                1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
                1 armour and 1 mech_infantry moved from Northwest Persia to Persia

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 2 infantry
                    Russians win, taking Belarus from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 infantry
                Battle in Persia
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Persia from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    Russians win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    Russians win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                3 armour and 1 mech_infantry moved from Northwest Persia to Volgograd
                2 aaGuns, 2 armour and 2 mech_infantrys moved from Bryansk to Russia
                7 artilleries and 19 infantry moved from Bryansk to Smolensk
                3 fighters and 2 tactical_bombers moved from Belarus to Russia
                10 infantry moved from Russia to Smolensk
                6 infantry moved from Vologda to Smolensk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 submarine moved from 115 Sea Zone to 114 Sea Zone

    Place Units - Russians
                10 infantry placed in Russia
                1 infantry and 1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 34 PUs; end with 34 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs

  • '17 '16 '15 '12

    Bit risky maybe….scramble orders for Philippines, pls.


  • No scramble.

  • '17 '16 '15 '12

    Turn. Home again today, normal sending will resume.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 bomber, 1 destroyer, 4 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 bomber moved from Java to 36 Sea Zone
                1 mech_infantry moved from Morocco to Algeria
                      Americans take Algeria from Italians
                2 infantry moved from Morocco to 91 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries, 4 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway

    Combat - Americans
                Battle in 36 Sea Zone
                    Americans attack with 1 bomber and 1 destroyer
                    Japanese defend with 1 destroyer
                    Americans win, taking 36 Sea Zone from Japanese with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Norway
                    Americans attack with 2 artilleries, 4 infantry and 1 mech_infantry
                    Germans defend with 1 aaGun and 4 infantry
                    Americans win, taking Norway from Germans with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for Americans: 3 infantry
                    Americans win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 aaGun and 4 infantry
                    Casualties for Americans: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                1 artillery moved from Sumatra to 41 Sea Zone
                1 artillery moved from Malaya to 37 Sea Zone
                1 artillery, 2 battleships and 1 transport moved from 41 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 bomber moved from 36 Sea Zone to Sumatra
                1 artillery, 3 carriers, 3 cruisers, 2 submarines and 1 transport moved from 37 Sea Zone to 56 Sea Zone
                1 artillery moved from 56 Sea Zone to Western Australia
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                4 fighters moved from Hawaiian Islands to Queensland
                1 submarine moved from 54 Sea Zone to 56 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 bomber moved from Eastern United States to United Kingdom
                1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                1 carrier and 2 fighters moved from 125 Sea Zone to 112 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 artilleries and 2 infantry placed in Central United States
                2 transports placed in 101 Sea Zone
                1 bomber placed in Eastern United States
                2 fighters placed in Eastern United States
                2 fighters placed in Western United States
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs (2 lost to blockades); end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese
                1 fighter and 3 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                2 infantry placed in Kansu

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - British
                British buy 1 artillery, 1 destroyer, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                      British take Normandy Bordeaux from Germans
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                      British take Holland Belgium from Germans

    Combat - British
                Recording Battle Statistics

    Non Combat Move - British
                2 cruisers and 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 transport moved from 125 Sea Zone to 110 Sea Zone
                1 cruiser moved from 91 Sea Zone to 110 Sea Zone
                1 submarine moved from 110 Sea Zone to 91 Sea Zone
                1 battleship moved from 37 Sea Zone to 56 Sea Zone

    Place Units - British
                1 destroyer and 1 submarine placed in 71 Sea Zone
                1 artillery and 4 infantry placed in United Kingdom
                2 transports placed in 110 Sea Zone

    Turn Complete - British
                British collect 24 PUs (1 lost to blockades); end with 24 PUs total

  • '17 '16 '15 '12

    At my parents place, again just the file. You mentioned a way to post my turns regularily, you said I should enter the password? Which one, and where? When I try to post the turn there is a password there already, together with my AA.org account name. You mean another one?

    Sry.


  • No problem. I can always read the history. When you load the game you have your login/username and password in the play by forum section. If tripleA complains that your password is wrong I suggest you retype the password you entered there…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 2 fighters; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 infantry and 1 transport moved from 37 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      ANZAC take Celebes from Dutch
                1 submarine moved from 37 Sea Zone to 39 Sea Zone
                1 cruiser moved from 37 Sea Zone to 56 Sea Zone
                1 carrier moved from 62 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 submarine moved from 62 Sea Zone to 56 Sea Zone
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 artillery and 2 fighters placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 17 PUs; end with 18 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :6

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French

    Turn Complete - French

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Germans
                Germans buy 3 armour, 1 fighter, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Normandy Bordeaux
                1 infantry moved from France to Holland Belgium
                1 infantry moved from France to Holland Belgium
                1 tactical_bomber moved from Western Germany to Holland Belgium
                1 artillery moved from France to Normandy Bordeaux
                1 armour moved from Novgorod to Archangel
                      Germans take Archangel from Russians
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Western Ukraine to Belarus
                1 tactical_bomber moved from Western Ukraine to Belarus
                1 bomber moved from Western Ukraine to Volgograd
                1 bomber moved from Western Ukraine to Volgograd
                2 armour, 4 artilleries, 22 infantry and 3 mech_infantrys moved from Western Ukraine to Ukraine
                      Germans take Ukraine from Russians
                1 armour moved from Archangel to Novgorod
                1 submarine moved from 70 Sea Zone to 71 Sea Zone

    Combat - Germans
                Battle in 71 Sea Zone
                    Germans attack with 1 submarine
                    British defend with 1 destroyer and 1 submarine
                    British win with 1 destroyer and 1 submarine remaining. Battle score for attacker is -6
                    Casualties for Germans: 1 submarine
                Battle in Belarus
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Holland Belgium
                    Germans attack with 2 infantry and 1 tactical_bomber
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Germans win with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 1 artillery and 2 infantry
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                    Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 infantry
                Strategic bombing raid in Volgograd
                Bombing raid in Volgograd causes: 6 damage to unit: factory_minor
                    Bombing raid in Volgograd causes 6 damage total.
                Recording Battle Statistics

    Non Combat Move - Germans
                1 tactical_bomber moved from Belarus to Novgorod
                1 fighter moved from Belarus to Novgorod
                1 fighter moved from Western Ukraine to Novgorod
                1 fighter moved from Western Ukraine to Novgorod
                1 tactical_bomber moved from Holland Belgium to Southern Italy
                1 bomber moved from Volgograd to Romania
                1 bomber moved from Volgograd to Romania
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 armour moved from Eastern Poland to Ukraine
                1 mech_infantry moved from Poland to Eastern Poland
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from Western Germany to Denmark
                1 armour moved from Western Germany to Denmark
                1 aaGun moved from Western Germany to Denmark
                1 aaGun moved from France to Western Germany
                1 aaGun moved from Germany to Western Germany
                1 armour moved from Germany to Denmark
                1 mech_infantry moved from Germany to Denmark
                1 infantry moved from Germany to Western Germany
                1 infantry moved from Germany to Western Germany
                6 infantry moved from Germany to Poland
                3 infantry moved from Karelia to Novgorod

    Place Units - Germans
                3 armour placed in Novgorod
                1 fighter placed in Western Germany
                8 infantry and 1 mech_infantry placed in Western Germany
                Germans undo move 1.
                3 armour placed in Novgorod
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Russians
                Russians buy 1 armour, 2 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Smolensk to Archangel
                      Russians take Archangel from Germans
                2 infantry moved from Smolensk to Bryansk
                3 fighters and 2 tactical_bombers moved from Russia to Bryansk
                10 artilleries and 50 infantry moved from Smolensk to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 10 artilleries and 50 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belarus from Germans with 10 artilleries and 50 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 10 artilleries and 50 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Bryansk
                    Russians attack with 3 fighters, 2 infantry and 2 tactical_bombers
                    Italians defend with 1 infantry
                    Russians win, taking Bryansk from Italians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Russians win with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 infantry moved from Volgograd to Rostov
                1 armour moved from Persia to Caucasus
                2 aaGuns moved from Smolensk to Belarus
                2 armour and 2 mech_infantrys moved from Russia to Belarus
                3 armour and 2 mech_infantrys moved from Volgograd to Russia
                3 fighters and 2 tactical_bombers moved from Bryansk to Russia
                5 infantry moved from Timguska to Novosibirsk
                1 aaGun moved from Timguska to Novosibirsk
                1 aaGun and 7 infantry moved from Timguska to Kansu

    Place Units - Russians
                1 armour, 2 artilleries, 1 fighter and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 carrier, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 infantry moved from Manchuria to Amur
                1 armour moved from Shensi to Sikang
                      Japanese take Sikang from Chinese
                1 armour moved from Sikang to Szechwan
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                1 infantry moved from 80 Sea Zone to Persia
                      Japanese take Persia from Russians
                1 infantry moved from Shan State to Malaya
                      Japanese take Malaya from Americans
                1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
                1 infantry moved from 35 Sea Zone to Philippines
                      Japanese take Philippines from Americans
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 43 Sea Zone
                1 bomber moved from French Indo China to 43 Sea Zone
                1 fighter moved from French Indo China to 43 Sea Zone
                1 tactical_bomber moved from French Indo China to 43 Sea Zone
                1 battleship moved from 35 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 fighter moved from French Indo China to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 tactical_bomber moved from French Indo China to 36 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 fighter moved from 35 Sea Zone to 43 Sea Zone
                1 submarine moved from 35 Sea Zone to 36 Sea Zone

    Combat - Japanese
                Battle in 44 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Americans with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 battleship, 2 fighters, 2 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 43 Sea Zone
                    Japanese attack with 1 bomber, 5 fighters, 1 submarine and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win, taking 43 Sea Zone from Neutral with 1 bomber, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 bomber, 5 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                1 mech_infantry moved from West India to Persia
                1 mech_infantry moved from Shan State to Kweichow
                1 armour moved from Shan State to Kweichow
                1 infantry moved from Manchuria to Amur
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Manchuria to Jehol
                1 armour moved from Shensi to Chahar
                1 armour, 2 artilleries and 1 infantry moved from Shensi to Hopei
                1 armour moved from India to Yunnan
                1 armour moved from India to Yunnan
                2 artilleries and 1 infantry moved from Shan State to Yunnan
                1 infantry moved from India to West India
                1 infantry moved from India to West India
                1 infantry moved from India to Burma
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 transport moved from 35 Sea Zone to 36 Sea Zone
                1 fighter moved from 36 Sea Zone to Kwangsi
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Kwangsi
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                1 bomber moved from 43 Sea Zone to Kwangsi
                1 fighter moved from 44 Sea Zone to Kwangsi
                1 destroyer moved from 35 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                1 fighter placed in Japan
                2 armour and 1 mech_infantry placed in Manchuria
                2 infantry placed in French Indo China
                1 infantry placed in India

    Turn Complete - Japanese
                Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 58 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 factory_minor, 2 fighters, 4 infantry and 6 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 mech_infantry moved from Norway to Finland
                      Americans take Finland from Germans
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 fighter moved from 91 Sea Zone to Gibraltar
                1 fighter moved from 91 Sea Zone to Morocco
                1 bomber moved from United Kingdom to France

    Combat - Americans
                Strategic bombing raid in France
                Bombing raid in France causes: 4 damage to unit: factory_minor
                    Bombing raid in France causes 4 damage total.
                Battle in Morocco
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 2 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                    Americans win with 1 fighter remaining. Battle score for attacker is -1
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 artillery and 1 infantry
                Battle in Gibraltar
                    Americans attack with 1 artillery, 1 fighter and 1 infantry
                    Italians defend with 1 harbour and 2 infantry
                    Americans win, taking Gibraltar from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                    Americans win with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 infantry
                Battle in Normandy Bordeaux
                    Americans attack with 2 artilleries and 2 infantry
                    Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans win, taking Normandy Bordeaux from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                    Americans win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Americans
                2 artilleries moved from Western Australia to 56 Sea Zone
                2 artilleries, 2 battleships, 3 carriers, 3 cruisers, 3 submarines and 2 transports moved from 56 Sea Zone to 54 Sea Zone
                2 artilleries moved from 54 Sea Zone to Queensland
                2 fighters moved from Western United States to 10 Sea Zone
                1 destroyer and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                4 fighters moved from Queensland to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 carrier moved from 91 Sea Zone to 110 Sea Zone
                1 bomber moved from France to United Kingdom
                1 bomber and 2 fighters moved from Eastern United States to 110 Sea Zone
                1 bomber moved from 110 Sea Zone to United Kingdom
                3 transports moved from 112 Sea Zone to 109 Sea Zone
                1 bomber moved from Sumatra to Queensland
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Morocco to 91 Sea Zone
                1 fighter moved from Gibraltar to 91 Sea Zone
                2 fighters moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 factory_minor placed in Norway
                2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
                6 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 63 PUs; end with 63 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                1 infantry moved from Kansu to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Kansu to Shensi
                      Chinese take Shensi from Japanese

    Combat - Chinese
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 infantry moved from Kansu to Tsinghai

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :7

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - British
                British buy 8 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Giving bonus movement to units
                1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
                2 fighters moved from 110 Sea Zone to Holland Belgium
                3 fighters moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 5 fighters, 1 infantry and 1 mech_infantry
                    Germans defend with 2 infantry
                    British win, taking Holland Belgium from Germans with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                    British win with 5 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 2 infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 submarine moved from 91 Sea Zone to 82 Sea Zone
                1 destroyer moved from 71 Sea Zone to 82 Sea Zone
                1 submarine moved from 71 Sea Zone to 72 Sea Zone
                1 aaGun, 3 artilleries and 4 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 3 artilleries and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 destroyer moved from 112 Sea Zone to 110 Sea Zone
                4 fighters moved from Holland Belgium to Normandy Bordeaux
                1 fighter moved from Holland Belgium to United Kingdom
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 cruiser moved from 112 Sea Zone to 109 Sea Zone
                1 battleship moved from 56 Sea Zone to 54 Sea Zone
                6 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                8 infantry placed in United Kingdom

    Turn Complete - British
                British collect 22 PUs; end with 22 PUs total

  • '17 '16 '15 '12

    If possible, can you pls give me a general OLL for Normandy?

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