I should update you,
Christmases
Recovering from Christmases
Back twist Saturday
And not gonna lie, long range with Japan is fairly initimidating
And today, need to work to not fall behind as much
Note that I had to go to Edit Mode again this round. The Major IC that I thought I had dealt with last round showed as still available for placement this round. I placed it, then removed it in EM.
It should be taken care of now.
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Politics - Americans
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Setting uses for triggers used this phase.
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers and 4 submarines; Remaining resources: 1 PUs;
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
Setting uses for triggers used this phase.
Giving bonus movement to units
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
3 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
Combat - Americans
Battle in 25 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 : 3/3 hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle Statistics
Non Combat Move - Americans
2 fighters moved from 25 Sea Zone to 26 Sea Zone
Place Units - Americans
1 bomber placed in Eastern United States
1 destroyer and 2 submarines placed in 101 Sea Zone
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
26 Sea Zone : 1 carrier, 2 fighters and 1 submarine
25 Sea Zone : 1 destroyer
10 Sea Zone : 1 destroyer and 2 submarines
54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 2 transports
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 4 transports
Production/PUs Summary :
Germans : 48 / 53
Russians : 36 / 36
Japanese : 45 / 45
Americans : 50 / 71
Chinese : 3 / 13
British : 33 / 34
UK_Pacific : 11 / 17
Italians : 10 / 24
ANZAC : 14 / 14
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Giving bonus movement to units
11 infantry moved from Sikang to Shensi
2 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 13 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 1 : 3/14 hits
Japanese roll dice for 1 infantry in Shensi, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Territory Summary for Chinese :
Shensi : 15 infantry
Tsinghai : 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 48 / 53
Russians : 36 / 36
Japanese : 44 / 45
Americans : 50 / 71
Chinese : 4 / 5
British : 33 / 34
UK_Pacific : 11 / 17
Italians : 10 / 24
ANZAC : 14 / 14
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 transport moved from 81 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 cruiser moved from 81 Sea Zone to 98 Sea Zone
4 infantry moved from Egypt to Alexandria
1 armour moved from Egypt to Alexandria
2 artilleries moved from Egypt to Alexandria
1 fighter moved from Egypt to Alexandria
1 mech_infantry moved from Egypt to Alexandria
1 infantry moved from Burma to Yunnan
2 mech_infantrys moved from India to Yunnan
1 fighter moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
Combat - British
Battle in Alexandria
British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
Italians defend with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
British roll dice for 1 cruiser in Alexandria, round 1 : 0/1 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Alexandria, round 1 : 4/10 hits
Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 1 : 3/8 hits
3 infantry owned by the British and 4 infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 : 1/7 hits
Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 : 0/4 hits
1 mech_infantry owned by the Italians lost in Alexandria
British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 3 : 2/7 hits
Italians roll dice for 2 armour and 1 artillery in Alexandria, round 3 : 3/3 hits
2 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
1 armour and 2 artilleries retreated to Egypt
Italians win with 1 armour remaining. Battle score for attacker is 7
Casualties for British: 5 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Battle in Yunnan
British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 3/5 hits
Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 1 : 2/5 hits
1 infantry owned by the British , 2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 0/2 hits
1 artillery owned by the Japanese lost in Yunnan
British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
British win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from Yunnan to India
1 tactical_bomber moved from Yunnan to India
1 battleship moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 fighter moved from Alexandria to Egypt
1 fighter moved from Persia to India
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
2 mech_infantrys placed in Union of South Africa
1 fighter placed in 106 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 35 PUs total
Territory Summary for British :
Yunnan : 1 mech_infantry
India : 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
42 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
Ethiopia : 1 flag, 80 Sea Zone : 1 battleship, 1 destroyer and 1 transport
106 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
Iraq : 1 flag, 1 artillery and 2 infantry
Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
98 Sea Zone : 1 cruiser and 1 transport
Production/PUs Summary :
Germans : 48 / 53
Russians : 36 / 36
Japanese : 43 / 45
Americans : 50 / 71
Chinese : 5 / 5
British : 33 / 35
UK_Pacific : 11 / 0
Italians : 10 / 24
ANZAC : 14 / 14
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Place Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
Some units change owners in territory India
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 48 / 53
Russians : 36 / 36
Japanese : 43 / 45
Americans : 50 / 71
Chinese : 5 / 5
British : 33 / 35
UK_Pacific : 11 / 8
Italians : 10 / 24
ANZAC : 14 / 14
French : 6 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
What the heck happend to the Bunny?
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Italians
Italians buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;
Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 fighter moved from Southern Italy to 98 Sea Zone
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber and 1 fighter
British defend with 1 cruiser and 1 transport
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 : 0/2 hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 1/2 hits
British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 98 Sea Zone
1 transport owned by the British lost in 98 Sea Zone
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Recording Battle Statistics
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Southern Italy
3 infantry moved from Yugoslavia to Albania
1 fighter moved from 98 Sea Zone to Alexandria
2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer and 2 transports placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 11 PUs; end with 13 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour and 1 fighter
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, 1 artillery
Romania : 1 armour and 2 infantry
Albania : 3 infantry
Northern Italy : 2 aaGuns and 1 factory_major
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
95 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 2 artilleries and 1 infantry
Production/PUs Summary :
Germans : 48 / 53
Russians : 36 / 36
Japanese : 43 / 45
Americans : 50 / 71
Chinese : 5 / 5
British : 33 / 35
UK_Pacific : 11 / 8
Italians : 11 / 23
ANZAC : 14 / 14
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Java : 1 flag, Dutch New Guinea : 1 flag, 1 infantry
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
62 Sea Zone : 1 destroyer and 1 submarine
Egypt : 2 infantry
Production/PUs Summary :
Germans : 48 / 53
Russians : 36 / 36
Japanese : 43 / 45
Americans : 50 / 71
Chinese : 5 / 5
British : 33 / 35
UK_Pacific : 11 / 8
Italians : 11 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
80 Sea Zone : 1 destroyer
106 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 48 / 53
Russians : 36 / 36
Japanese : 43 / 45
Americans : 50 / 71
Chinese : 5 / 5
British : 33 / 35
UK_Pacific : 11 / 8
Italians : 11 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Germans
Germans buy 4 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
16 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
1 infantry moved from Eastern Poland to Bessarabia
Germans take Bessarabia from Russians
2 armour and 6 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
2 armour moved from Germany to Baltic States
1 transport moved from 93 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour, 1 carrier, 1 fighter and 1 transport moved from 93 Sea Zone to 98 Sea Zone
1 armour moved from 98 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Alexandria
1 infantry moved from 98 Sea Zone to Alexandria
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
Germans take Gibraltar from British
2 artilleries and 8 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Recording Battle Statistics
Non Combat Move - Germans
1 tactical_bomber moved from Poland to Southern Italy
1 tactical_bomber moved from Southern Italy to 98 Sea Zone
2 artilleries and 5 infantry moved from Germany to Poland
1 armour moved from Greater Southern Germany to Eastern Poland
1 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
3 artilleries and 2 infantry moved from Morocco to Algeria
1 infantry moved from Bulgaria to Greece
1 armour moved from Romania to Greece
1 armour moved from Eastern Poland to Romania
1 mech_infantry moved from Western Germany to Poland
1 infantry moved from Western Germany to Germany
3 infantry moved from Finland to Norway
Place Units - Germans
1 armour placed in Western Germany
1 tactical_bomber placed in Western Germany
3 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Territory Summary for Germans :
Trans-Jordan : 1 flag, 1 armour
Alexandria : 1 artillery and 1 infantry
Gibraltar : 1 flag, 1 harbour and 1 infantry
Morocco : 1 flag, Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 3 artilleries and 2 infantry
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Slovakia Hungary : 3 aaGuns
Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 1 tactical_bomber
Romania : 2 armour
Poland : 2 artilleries, 5 infantry and 1 mech_infantry
Germany : 3 armour, 1 factory_major and 7 infantry
Norway : 3 infantry
Southern Italy : 1 tactical_bomber
Karelia : 1 flag, 2 artilleries and 8 infantry
Baltic States : 1 flag, 4 armour and 6 infantry
Eastern Poland : 1 flag, 6 armour, 2 artilleries and 1 mech_infantry
Bessarabia : 1 flag, 1 infantry
Western Ukraine : 1 flag, 17 infantry
125 Sea Zone : 1 submarine
Bulgaria : 1 flag, 2 infantry
Greece : 1 flag, 2 armour and 2 infantry
Yugoslavia : 1 flag, 98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Finland : 1 flag,
Production/PUs Summary :
Germans : 53 / 56
Russians : 32 / 36
Japanese : 43 / 45
Americans : 50 / 71
Chinese : 5 / 5
British : 32 / 35
UK_Pacific : 11 / 8
Italians : 11 / 23
ANZAC : 14 / 19
French : 5 / 0
Dutch : 7 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
Giving bonus movement to units
18 infantry moved from Bryansk to Western Ukraine
8 artilleries moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Western Ukraine
1 armour moved from Bryansk to Western Ukraine
10 infantry moved from Novgorod to Baltic States
2 artilleries moved from Novgorod to Baltic States
1 tactical_bomber moved from Novgorod to Baltic States
2 fighters moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 armour moved from Bryansk to Baltic States
2 infantry moved from Ukraine to Western Ukraine
Combat - Russians
Russians creates battle in territory 125 Sea Zone
Battle in Western Ukraine
Russians attack with 1 armour, 8 artilleries and 23 infantry
Germans defend with 17 infantry
Russians roll dice for 1 armour, 8 artilleries and 23 infantry in Western Ukraine, round 1 : 8/32 hits
Germans roll dice for 17 infantry in Western Ukraine, round 1 : 8/17 hits
8 infantry owned by the Russians and 8 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 armour, 8 artilleries and 15 infantry in Western Ukraine, round 2 : 7/24 hits
Germans roll dice for 9 infantry in Western Ukraine, round 2 : 6/9 hits
6 infantry owned by the Russians and 7 infantry owned by the Germans lost in Western Ukraine
9 infantry owned by the Russians , 1 armour owned by the Russians and 8 artilleries owned by the Russians retreated to Bryansk
Germans win with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 15 infantry
Casualties for Russians: 14 infantry
Battle in Baltic States
Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
Germans defend with 4 armour and 6 infantry
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Baltic States, round 1 : 4/17 hits
Germans roll dice for 4 armour and 6 infantry in Baltic States, round 1 : 4/10 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Baltic States, round 2 : 3/13 hits
Germans roll dice for 4 armour and 2 infantry in Baltic States, round 2 : 4/6 hits
4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 3 : 5/9 hits
Germans roll dice for 3 armour in Baltic States, round 3 : 2/3 hits
2 infantry owned by the Russians and 3 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 armour and 6 infantry
Casualties for Russians: 10 infantry
Russians win with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 4 armour and 6 infantry
Casualties for Russians: 10 infantry
Recording Battle Statistics
Non Combat Move - Russians
5 infantry moved from Russia to Bryansk
1 infantry moved from Bryansk to Belarus
2 infantry moved from Archangel to Novgorod
2 fighters moved from Baltic States to Novgorod
1 tactical_bomber moved from Baltic States to Novgorod
2 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Bryansk to Novgorod
1 infantry moved from Volgograd to Rostov
2 infantry moved from Bryansk to Belarus
6 infantry moved from Timguska to Novosibirsk
9 infantry moved from Yenisey to Timguska
2 aaGuns moved from Yenisey to Timguska
2 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
2 artilleries, 3 infantry and 2 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 34 PUs total
Territory Summary for Russians :
Yenisey : 2 infantry
Timguska : 2 aaGuns and 9 infantry
Buryatia : 1 infantry
Belarus : 3 infantry
Baltic States : 1 armour, 2 artilleries and 1 infantry
Bryansk : 1 aaGun, 2 armour, 8 artilleries, 14 infantry and 4 mech_infantrys
Rostov : 1 infantry
Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
Ukraine : 1 factory_minor
Novosibirsk : 6 infantry
Volgograd : 1 factory_minor
Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Japanese
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Japanese
Giving bonus movement to units
1 armour, 2 bombers and 4 infantry moved from Hunan to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Japanese take Sumatra from Dutch
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 submarine moved from 43 Sea Zone to 42 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 carrier moved from 37 Sea Zone to 41 Sea Zone
1 battleship moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 artillery moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
Combat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 1/1 hits
British roll dice for 1 destroyer in 42 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yunnan
Japanese attack with 1 armour, 2 bombers and 4 infantry
British defend with 1 mech_infantry
Japanese roll dice for 1 armour, 2 bombers and 4 infantry in Yunnan, round 1 : 3/7 hits
Chinese roll dice for 1 mech_infantry in Yunnan, round 1 : 1/1 hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Japanese win with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for British: 1 mech_infantry
Recording Battle Statistics
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Setting uses for triggers used this phase.
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Setting uses for triggers used this phase.
Setting uses for triggers used this phase.
Non Combat Move - Japanese
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
2 bombers moved from Yunnan to Kwangsi
3 armour moved from Kiangsu to Hunan
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to Chahar
1 artillery moved from Manchuria to Jehol
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to 41 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from French Indo China to Siam
Place Units - Japanese
3 armour placed in Kiangsu
2 fighters placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 61 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Territory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 fighter and 1 infantry
Kwangsi : 1 artillery, 2 bombers and 1 infantry
Kiangsu : 3 armour and 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
Jehol : 1 artillery and 1 infantry
Okinawa : 1 infantry
Siam : 1 infantry
Manchuria : 1 aaGun and 1 infantry
Yunnan : 1 flag, 1 armour and 3 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 3 armour
Kansu : 1 flag, 1 infantry
Hopei : 1 flag, 1 infantry
Chahar : 1 flag, 2 infantry
Anhwe : 1 flag, Shan State : 1 flag, 1 artillery
Malaya : 1 flag, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Amur : 1 flag, 1 artillery and 1 infantry
French Indo China : 1 flag, Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 infantry
Sumatra : 1 flag, 1 infantry
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.
Purchase Units - Americans
Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Giving bonus movement to units
2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 armour moved from 91 Sea Zone to Gibraltar
2 bombers moved from Eastern United States to 91 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
Combat - Americans
Battle in 91 Sea Zone
Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
Americans roll dice for 2 submarines in 91 Sea Zone, round 1 : 0/2 hits
Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 1 : 4/7 hits
Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 1 : 5/6 hits
2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Germans , 1 cruiser owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 : 0/4 hits
Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 2 : 3/4 hits
Units damaged: 1 carrier owned by the Americans
1 fighter owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
Americans roll dice for 2 bombers, 1 carrier and 2 transports in 91 Sea Zone, round 3 : 2/2 hits
Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 3 : 3/4 hits
1 carrier owned by the Americans , 1 carrier owned by the Germans , 2 bombers owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
2 transports owned by the Americans lost in 91 Sea Zone
1 artillery owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Gibraltar
Germans win with 1 battleship, 1 fighter and 3 transports remaining. Battle score for attacker is -68
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
Casualties for Americans: 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
Battle in 42 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 : 2/4 hits
1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Japanese: 1 submarine and 1 transport
Recording Battle Statistics
1 fighter owned by the Germans forced to land in Gibraltar
Non Combat Move - Americans
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 fighters moved from 42 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
1 carrier moved from 26 Sea Zone to 54 Sea Zone
2 fighters moved from 26 Sea Zone to 54 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Territory Summary for Americans :
Queensland : 1 artillery and 3 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Giving bonus movement to units
1 fighter moved from Tsinghai to Kansu
11 infantry moved from Shensi to Szechwan
4 infantry moved from Shensi to Szechwan
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 1 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 1 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits
Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 2/2 hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle Statistics
Non Combat Move - Chinese
1 fighter moved from Kansu to Szechwan
Place Units - Chinese
1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs total
Territory Summary for Chinese :
Shensi : 1 infantry
Kansu : 1 infantry
Szechwan : 1 fighter and 16 infantry
Production/PUs Summary :
Germans : 52 / 56
Russians : 32 / 34
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 32 / 35
UK_Pacific : 6 / 8
Italians : 11 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
Giving bonus movement to units
2 infantry moved from Iraq to Trans-Jordan
1 artillery moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Persia to Trans-Jordan
1 armour moved from Persia to Trans-Jordan
1 fighter moved from Egypt to Trans-Jordan
2 mech_infantrys moved from India to Yunnan
2 fighters moved from India to Yunnan
1 tactical_bomber moved from India to Yunnan
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
Combat - British
Battle in 91 Sea Zone
British attack with 1 carrier, 2 destroyers, 2 fighters and 2 transports
Germans defend with 1 battleship and 3 transports
British roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 1 : 3/4 hits
Germans roll dice for 1 battleship and 3 transports in 91 Sea Zone, round 1 : 1/1 hits
2 transports owned by the Germans , 1 battleship owned by the Germans and 1 destroyer owned by the British lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
British win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 33
Casualties for Germans: 1 battleship and 3 transports
Casualties for British: 1 destroyer
British win with 1 carrier, 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 33
Casualties for Germans: 1 battleship and 3 transports
Casualties for British: 1 destroyer
Battle in Gibraltar
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 fighter, 1 harbour and 1 infantry
British roll dice for 1 armour, 1 artillery and 2 infantry in Gibraltar, round 1 : 1/4 hits
Germans roll dice for 1 fighter and 1 infantry in Gibraltar, round 1 : 1/2 hits
1 infantry owned by the British and 1 infantry owned by the Germans lost in Gibraltar
British roll dice for 1 armour, 1 artillery and 1 infantry in Gibraltar, round 2 : 1/3 hits
Germans roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Germans lost in Gibraltar
British win, taking Gibraltar from Germans with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 2 infantry
British win with 1 armour and 1 artillery remaining. Battle score for attacker is 7
Casualties for Germans: 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Yunnan
British attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour and 3 infantry
British roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 : 2/5 hits
Japanese roll dice for 1 armour and 3 infantry in Yunnan, round 1 : 1/4 hits
2 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits
Japanese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 3 infantry
Casualties for British: 2 mech_infantrys
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 3 infantry
Casualties for British: 2 mech_infantrys
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys
Germans defend with 1 armour
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 1 : 3/7 hits
Germans roll dice for 1 armour in Trans-Jordan, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from Trans-Jordan to Egypt
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 tactical_bomber moved from Yunnan to India
2 fighters moved from Yunnan to India
7 infantry moved from India to Burma
4 infantry moved from India to Burma
1 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 aaGun moved from India to Burma
1 aaGun moved from India to Burma
Place Units - British
2 mech_infantrys placed in Union of South Africa
1 factory_minor placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 30 PUs (3 lost to blockades); end with 32 PUs total
Territory Summary for British :
Burma : 2 aaGuns, 2 artilleries and 12 infantry
India : 1 aaGun, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
Belgian Congo : 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 armour, 1 artillery, 1 infantry and 2 mech_infantrys
Gibraltar : 1 armour, 1 artillery and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 2 artilleries, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Ethiopia : 1 flag, 80 Sea Zone : 1 battleship, 1 destroyer and 1 transport
Iraq : 1 flag, 1 factory_minor
Persia : 1 flag, 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 2 transports
Production/PUs Summary :
Germans : 51 / 56
Russians : 32 / 34
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 33 / 32
UK_Pacific : 6 / 0
Italians : 11 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Place Units - UK_Pacific
1 artillery and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some units change owners in territory India
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 51 / 56
Russians : 32 / 34
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 11 / 23
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs;
Combat Move - Italians
Giving bonus movement to units
2 transports moved from 95 Sea Zone to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt
1 fighter moved from Alexandria to Egypt
1 armour moved from Alexandria to Egypt
1 bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry
ANZAC defend with 2 infantry; French defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 fighter and 1 harbour
Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Egypt, round 1 : 4/7 hits
British roll dice for 1 armour, 2 artilleries, 1 fighter and 3 infantry in Egypt, round 1 : 4/7 hits
1 infantry owned by the French , 2 infantry owned by the ANZAC , 2 artilleries owned by the Italians , 1 artillery owned by the British and 2 infantry owned by the Italians lost in Egypt
1 armour retreated to Alexandria
British win with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -1
Casualties for ANZAC: 2 infantry
Casualties for French: 1 infantry
Casualties for British: 1 artillery
Casualties for Italians: 2 artilleries and 2 infantry
Recording Battle Statistics
Non Combat Move - Italians
1 fighter moved from Egypt to Alexandria
1 bomber moved from Egypt to Alexandria
1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Tunisia to Libya
2 infantry moved from Albania to Greece
1 armour moved from Romania to Greece
1 infantry moved from Albania to Greece
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 artillery and 1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 12 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Territory Summary for Italians :
Alexandria : 1 flag, 1 armour, 1 bomber and 1 fighter
Algeria : 1 flag, 1 infantry
Tunisia : 1 flag, Northern Italy : 2 aaGuns, 1 factory_major and 1 infantry
Libya : 1 artillery
Italian Somaliland : 1 infantry
Southern Italy : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
Eastern Poland : 2 infantry
95 Sea Zone : 1 destroyer
Greece : 1 armour and 3 infantry
92 Sea Zone : 1 destroyer
98 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 51 / 56
Russians : 32 / 34
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 11 / 22
ANZAC : 10 / 19
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Giving bonus movement to units
Non Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to New Guinea
1 submarine moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Territory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
New Guinea : 1 infantry
Dutch New Guinea : 1 flag, 54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 submarine
62 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 51 / 56
Russians : 32 / 34
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 11 / 22
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone
Turn Complete - French
Territory Summary for French :
Egypt : 1 infantry
United Kingdom : 1 fighter and 2 infantry
80 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser and 1 destroyer
Production/PUs Summary :
Germans : 51 / 56
Russians : 32 / 34
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 33 / 32
UK_Pacific : 6 / 6
Italians : 11 / 22
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Germans
Germans buy 2 fighters, 6 infantry and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
Giving bonus movement to units
2 transports moved from 98 Sea Zone to 99 Sea Zone
2 armour and 2 infantry moved from Greece to 99 Sea Zone
2 armour, 2 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour, 1 fighter, 2 infantry and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 artillery and 1 infantry moved from Alexandria to Egypt
6 armour, 2 artilleries and 1 mech_infantry moved from Eastern Poland to Baltic States
2 artilleries, 5 infantry and 1 mech_infantry moved from Poland to Baltic States
3 armour moved from Germany to Baltic States
2 bombers moved from Western Germany to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Germans creates battle in territory 125 Sea Zone
Battle in Egypt
Germans attack with 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers
French defend with 1 infantry; British defend with 1 armour, 1 artillery, 1 fighter and 1 harbour
Germans roll dice for 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers in Egypt, round 1 : 7/11 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Egypt, round 1 : 0/4 hits
1 infantry owned by the French , 1 armour owned by the British , 1 artillery owned by the British and 1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for French: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 fighter
Germans win with 2 armour, 1 artillery, 2 bombers, 1 fighter, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 23
Casualties for French: 1 infantry
Casualties for British: 1 armour, 1 artillery and 1 fighter
Battle in Baltic States
Germans attack with 9 armour, 4 artilleries, 5 infantry and 2 mech_infantrys
Russians defend with 1 armour, 2 artilleries and 1 infantry
Germans roll dice for 9 armour, 4 artilleries, 5 infantry and 2 mech_infantrys in Baltic States, round 1 : 3/20 hits
Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Baltic States, round 1 : 1/4 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in Baltic States
Germans roll dice for 9 armour, 4 artilleries, 4 infantry and 2 mech_infantrys in Baltic States, round 2 : 4/19 hits
Russians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 infantry
Germans win with 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 11
Casualties for Germans: 2 infantry
Casualties for Russians: 1 armour, 2 artilleries and 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
7 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 tactical_bomber moved from Western Germany to France
2 infantry moved from Bulgaria to Greece
2 armour moved from Romania to Greece
2 artilleries and 2 infantry moved from Algeria to Tunisia
1 fighter moved from Egypt to 98 Sea Zone
1 tactical_bomber moved from Egypt to Tobruk
1 tactical_bomber moved from Egypt to 98 Sea Zone
2 bombers moved from Egypt to Alexandria
3 aaGuns moved from Slovakia Hungary to Poland
Place Units - Germans
3 submarines placed in 93 Sea Zone
2 fighters and 1 infantry placed in Western Germany
5 infantry placed in Germany
Germans undo move 2.
1 infantry placed in Western Germany
2 fighters placed in France
Turn Complete - Germans
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Territory Summary for Germans :
Alexandria : 2 bombers
Egypt : 1 flag, 2 armour, 1 artillery, 1 harbour and 3 infantry
Morocco : 1 flag, Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Algeria : 1 artillery
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 tactical_bomber
Tunisia : 2 artilleries and 2 infantry
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Poland : 3 aaGuns, 1 armour and 7 infantry
Germany : 1 factory_major and 5 infantry
Norway : 3 infantry
Tobruk : 1 tactical_bomber
Karelia : 1 flag, 2 artilleries and 8 infantry
Baltic States : 1 flag, 9 armour, 4 artilleries, 3 infantry and 2 mech_infantrys
Eastern Poland : 1 flag, Bessarabia : 1 flag, Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 infantry
125 Sea Zone : 1 submarine
93 Sea Zone : 3 submarines
Bulgaria : 1 flag, Greece : 1 flag, 2 armour and 2 infantry
Yugoslavia : 1 flag, 98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
Finland : 1 flag,
Production/PUs Summary :
Germans : 56 / 64
Russians : 29 / 34
Japanese : 60 / 67
Americans : 52 / 72
Chinese : 5 / 7
British : 31 / 32
UK_Pacific : 6 / 6
Italians : 11 / 22
ANZAC : 10 / 17
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0