XPAD-01 Bunnies P Wrath + Vold (Axis) vs JeffM + RGP44 (Allies)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 54 Sea Zone to 62 Sea Zone
                1 cruiser moved from 54 Sea Zone to 62 Sea Zone
                2 fighters moved from Queensland to 62 Sea Zone
                2 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                1 fighter moved from Queensland to New South Wales
                1 fighter moved from New South Wales to Queensland
                1 fighter moved from Queensland to New South Wales
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 carrier and 1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 aaGun, 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
        Java : 1 flag,    Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 transport
        62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 6 / 13
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 24
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 cruiser moved from 91 Sea Zone to 106 Sea Zone
                1 destroyer moved from 91 Sea Zone to 106 Sea Zone
                3 infantry moved from Algeria to Morocco
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Morocco : 3 infantry
        French Equatorial Africa : 1 infantry
        106 Sea Zone : 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 46 / 56
        Russians : 37 / 37
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 6 / 13
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 24
        ANZAC : 14 / 14
        French : 9 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    why has this game been downloaded 7 times? do we have a crowd watching this game?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Germans
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 carrier, 6 infantry and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 unit repaired.
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Norway to 112 Sea Zone
                2 infantry moved from Denmark to 112 Sea Zone
                2 artilleries moved from Western Germany to 112 Sea Zone
                1 submarine moved from 112 Sea Zone to 125 Sea Zone
                3 artilleries, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry and 3 transports moved from 112 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Morocco
                2 tactical_bombers moved from Romania to 114 Sea Zone
                2 bombers moved from Western Germany to 114 Sea Zone
                3 infantry moved from Poland to Eastern Poland
                      Germans take Eastern Poland from Russians
                6 infantry moved from Slovakia Hungary to Eastern Poland
                2 artilleries and 9 infantry moved from Romania to Eastern Poland
                6 armour moved from Germany to Eastern Poland
                1 mech_infantry moved from Germany to Eastern Poland

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers and 2 tactical_bombers
                    Russians defend with 1 cruiser
                        Germans roll dice for 2 bombers and 2 tactical_bombers in 114 Sea Zone, round 1 :  3/4 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Russians and 1 tactical_bomber owned by the Germans lost in 114 Sea Zone
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                    Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for Russians: 1 cruiser
                Battle in Morocco
                    Germans attack with 3 artilleries and 3 infantry
                    French defend with 3 infantry
                        Germans roll dice for 1 battleship and 1 cruiser in Morocco, round 1 :  0/2 hits
                        Germans roll dice for 3 artilleries and 3 infantry in Morocco, round 1 :  4/6 hits
                        French roll dice for 3 infantry in Morocco, round 1 :  0/3 hits
                        3 infantry owned by the French lost in Morocco
                    Germans win, taking Morocco from French with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for French: 3 infantry
                    Germans win with 3 artilleries and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for French: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                3 armour moved from Greece to Romania
                4 infantry moved from Greece to Bulgaria
                6 infantry moved from Germany to Poland
                1 infantry moved from Western Germany to Northern Italy
                1 artillery moved from Western Germany to Northern Italy
                1 armour moved from Southern France to Greater Southern Germany
                1 fighter moved from Western Germany to 93 Sea Zone
                2 armour moved from Western Germany to Poland
                2 armour moved from Holland Belgium to Germany
                1 mech_infantry moved from Normandy Bordeaux to Western Germany
                1 tactical_bomber moved from 114 Sea Zone to Poland
                2 bombers moved from 114 Sea Zone to Western Germany
                1 tactical_bomber moved from Western Germany to Southern Italy
                2 artilleries and 6 infantry moved from Norway to Finland

    Place Units - Germans
                1 carrier and 2 transports placed in 93 Sea Zone
                2 artilleries and 6 infantry placed in Germany
                Germans undo move 2.
                1 infantry placed in Western Germany
                2 artilleries and 5 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 48 PUs; end with 48 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Morocco : 1 flag, 3 artilleries and 3 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Greater Southern Germany : 1 armour
        Slovakia Hungary : 3 aaGuns
        Western Germany : 3 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Romania : 3 armour
        Poland : 2 armour, 6 infantry and 1 tactical_bomber
        Germany : 2 armour, 2 artilleries, 1 factory_major and 5 infantry
        Northern Italy : 1 artillery and 1 infantry
        Southern Italy : 1 tactical_bomber
        Eastern Poland : 1 flag, 6 armour, 2 artilleries, 18 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        93 Sea Zone : 1 carrier, 1 fighter and 2 transports
        Bulgaria : 1 flag, 4 infantry
        Greece : 1 flag,    Yugoslavia : 1 flag,    91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        Finland : 1 flag, 2 artilleries and 11 infantry

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 36 / 37
        Japanese : 32 / 43
        Americans : 52 / 53
        Chinese : 6 / 13
        British : 33 / 34
        UK_Pacific : 17 / 17
        Italians : 10 / 24
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    Some are my fault.  I was interrupted and had to change computers a few times to hide from the wife, kids and boss while planning my move.

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 submarine moved from 110 Sea Zone to 125 Sea Zone

    Combat - Russians
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                        Russians roll dice for 1 submarine in 125 Sea Zone, round 1 :  0/1 hits
                Recording Battle Statistics

    Non Combat Move - Russians
                1 infantry moved from Amur to Buryatia
                6 infantry moved from Yenisey to Timguska
                9 infantry moved from Yakut S.S.R. to Yenisey
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                2 infantry moved from Buryatia to Yakut S.S.R.
                1 artillery moved from Ukraine to Bryansk
                1 infantry moved from Ukraine to Bryansk
                6 infantry moved from Western Ukraine to Bryansk
                2 artilleries moved from Western Ukraine to Bryansk
                4 infantry moved from Western Ukraine to Bryansk
                2 infantry moved from Smolensk to Archangel
                1 artillery moved from Belarus to Bryansk
                2 infantry moved from Belarus to Bryansk
                1 artillery moved from Russia to Bryansk
                1 armour moved from Volgograd to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                2 infantry moved from Russia to Bryansk
                5 infantry moved from Belarus to Bryansk

    Place Units - Russians
                2 artilleries and 1 infantry placed in Novgorod
                6 infantry and 2 mech_infantrys placed in Russia
                Russians undo move 2.
                4 infantry and 2 mech_infantrys placed in Russia
                1 infantry placed in Volgograd
                1 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Yenisey : 2 aaGuns and 9 infantry
        Yakut S.S.R. : 2 infantry
        Timguska : 6 infantry
        Buryatia : 1 infantry
        Belarus : 1 infantry
        Bryansk : 1 aaGun, 3 armour, 8 artilleries, 24 infantry and 4 mech_infantrys
        Archangel : 2 infantry
        Russia : 1 aaGun, 1 airfield, 1 factory_major, 5 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor and 2 infantry
        Volgograd : 1 factory_minor and 1 infantry
        Novgorod : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
                Setting uses for triggers used this phase.

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 carrier and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries and 2 infantry moved from Kweichow to Yunnan
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
                2 infantry moved from Siam to 37 Sea Zone
                1 infantry moved from Kwangsi to Yunnan
                1 mech_infantry moved from Hunan to Yunnan
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                2 infantry moved from Japan to 6 Sea Zone
                1 carrier, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 battleship moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 37 Sea Zone
                1 cruiser moved from 36 Sea Zone to 35 Sea Zone
                1 battleship moved from 36 Sea Zone to 35 Sea Zone
                1 carrier moved from 36 Sea Zone to 37 Sea Zone
                1 carrier moved from 36 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to Philippines
                2 fighters moved from 36 Sea Zone to Philippines
                1 tactical_bomber moved from 36 Sea Zone to Malaya
                2 fighters moved from 36 Sea Zone to Malaya
                1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
                1 bomber moved from Kwangsi to Malaya
                1 fighter moved from Kwangsi to Yunnan
                1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter moved from Kwangsi to Kwangtung
                1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
                1 carrier moved from 33 Sea Zone to 35 Sea Zone
                1 fighter moved from 33 Sea Zone to 45 Sea Zone
                1 tactical_bomber moved from 33 Sea Zone to Philippines
                4 infantry moved from 35 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Malaya
                1 submarine moved from 36 Sea Zone to 43 Sea Zone
                1 submarine moved from 36 Sea Zone to 44 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 37 Sea Zone
                1 destroyer moved from 36 Sea Zone to 35 Sea Zone

    Combat - Japanese
                Battle in Malaya
                    Japanese attack with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry; British defend with 1 harbour and 3 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Malaya, round 1 :  2/2 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Malaya, round 1 :  1/9 hits
                        UK_Pacific roll dice for 4 infantry in Malaya, round 1 :  0/4 hits
                        2 infantry owned by the British and 1 infantry owned by the ANZAC lost in Malaya
                        Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Malaya, round 2 :  5/9 hits
                        UK_Pacific roll dice for 1 infantry in Malaya, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Malaya
                    Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                    Japanese win with 1 artillery, 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 3 infantry
                Battle in Philippines
                    Japanese attack with 3 fighters, 4 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 1 :  1/2 hits
                        Japanese roll dice for 3 fighters, 4 infantry and 3 tactical_bombers in Philippines, round 1 :  3/10 hits
                        Americans roll dice for 2 infantry in Philippines, round 1 :  0/2 hits
                        2 infantry owned by the Americans lost in Philippines
                    Japanese win, taking Philippines from Americans with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                    Japanese win with 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    British defend with 1 harbour and 2 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Kwangtung, round 1 :  1/6 hits
                        UK_Pacific roll dice for 2 infantry in Kwangtung, round 1 :  2/2 hits
                        1 infantry owned by the British and 2 infantry owned by the Japanese lost in Kwangtung
                        Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 :  2/4 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                    Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for British: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 1 :  5/8 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 2 artilleries, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                4 infantry moved from Anhwe to Hunan
                1 infantry moved from Hopei to Kweichow
                1 armour moved from Jehol to Hunan
                3 infantry moved from Jehol to Chahar
                2 infantry moved from Manchuria to Jehol
                2 infantry moved from Korea to Manchuria
                1 destroyer moved from 33 Sea Zone to 25 Sea Zone
                1 fighter moved from 45 Sea Zone to Paulau Island
                3 fighters and 3 tactical_bombers moved from Philippines to 35 Sea Zone
                2 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
                1 bomber moved from Malaya to Hunan
                1 bomber moved from Malaya to Hunan
                1 fighter and 1 tactical_bomber could not land in Yunnan and were removed
                1 fighter and 1 tactical_bomber could not land in Kwangtung and were removed

    Place Units - Japanese
                1 carrier placed in 6 Sea Zone
                3 armour placed in Kiangsu
                3 infantry placed in Japan
                1 factory_major placed in Korea
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Korea: 1 factory_major
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 fighter and 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
        Jehol : 2 infantry
        Okinawa : 1 infantry
        Manchuria : 1 aaGun, 2 artilleries and 2 infantry
        Shensi : 1 flag, 1 infantry
        Yunnan : 1 flag, 2 artilleries, 2 infantry and 1 mech_infantry
        Suiyuyan : 1 flag,    Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 armour, 2 bombers and 4 infantry
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag,    Chahar : 1 flag, 3 infantry
        Anhwe : 1 flag,    Malaya : 1 flag, 1 artillery, 1 harbour and 3 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Philippines : 1 flag, 1 airfield, 1 harbour and 4 infantry
        French Indo China : 1 flag, 1 infantry
        44 Sea Zone : 1 submarine
        43 Sea Zone : 1 submarine
        37 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 2 transports
        35 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports
        25 Sea Zone : 1 destroyer
        6 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 36 / 36
        Japanese : 45 / 45
        Americans : 50 / 53
        Chinese : 3 / 13
        British : 33 / 34
        UK_Pacific : 11 / 17
        Italians : 10 / 24
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    Note that I had to go to Edit Mode again this round.  The Major IC that I thought I had dealt with last round showed as still available for placement this round.  I placed it, then removed it in EM.

    It should be taken care of now.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Politics - Americans
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 1 bomber, 2 destroyers and 4 submarines; Remaining resources: 1 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                Setting uses for triggers used this phase.
                Giving bonus movement to units
                1 fighter moved from 26 Sea Zone to 25 Sea Zone
                1 fighter moved from Hawaiian Islands to 25 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 3 infantry, 4 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                3 infantry moved from 54 Sea Zone to Queensland
                1 artillery moved from 54 Sea Zone to Queensland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 submarine moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone

    Combat - Americans
                Battle in 25 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 25 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                2 fighters moved from 25 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 bomber placed in Eastern United States
                1 destroyer and 2 submarines placed in 101 Sea Zone
                1 destroyer and 2 submarines placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        26 Sea Zone : 1 carrier, 2 fighters and 1 submarine
        25 Sea Zone : 1 destroyer
        10 Sea Zone : 1 destroyer and 2 submarines
        54 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 2 fighters, 4 submarines, 1 tactical_bomber and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 2 bombers, 1 factory_major, 1 harbour, 2 infantry and 3 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 36 / 36
        Japanese : 45 / 45
        Americans : 50 / 71
        Chinese : 3 / 13
        British : 33 / 34
        UK_Pacific : 11 / 17
        Italians : 10 / 24
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                11 infantry moved from Sikang to Shensi
                2 infantry moved from Sikang to Shensi
                1 fighter moved from Sikang to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 13 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 1 fighter and 13 infantry in Shensi, round 1 :  3/14 hits
                        Japanese roll dice for 1 infantry in Shensi, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Chinese win with 1 fighter and 13 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 5 PUs total

    Territory Summary for Chinese :

    Shensi : 15 infantry
        Tsinghai : 1 fighter and 2 infantry

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 36 / 36
        Japanese : 44 / 45
        Americans : 50 / 71
        Chinese : 4 / 5
        British : 33 / 34
        UK_Pacific : 11 / 17
        Italians : 10 / 24
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                1 transport moved from 81 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
                1 infantry moved from 98 Sea Zone to Alexandria
                1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                4 infantry moved from Egypt to Alexandria
                1 armour moved from Egypt to Alexandria
                2 artilleries moved from Egypt to Alexandria
                1 fighter moved from Egypt to Alexandria
                1 mech_infantry moved from Egypt to Alexandria
                1 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                1 fighter moved from India to Yunnan
                1 tactical_bomber moved from India to Yunnan

    Combat - British
                Battle in Alexandria
                    British attack with 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry
                    Italians defend with 2 armour, 1 artillery, 4 infantry and 1 mech_infantry
                        British roll dice for 1 cruiser in Alexandria, round 1 :  0/1 hits
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry in Alexandria, round 1 :  4/10 hits
                        Italians roll dice for 2 armour, 1 artillery, 4 infantry and 1 mech_infantry in Alexandria, round 1 :  3/8 hits
                        3 infantry owned by the British and 4 infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 2 :  1/7 hits
                        Italians roll dice for 2 armour, 1 artillery and 1 mech_infantry in Alexandria, round 2 :  0/4 hits
                        1 mech_infantry owned by the Italians lost in Alexandria
                        British roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Alexandria, round 3 :  2/7 hits
                        Italians roll dice for 2 armour and 1 artillery in Alexandria, round 3 :  3/3 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Alexandria
                    1 armour and 2 artilleries retreated to Egypt
                    Italians win with 1 armour remaining. Battle score for attacker is 7
                    Casualties for British: 5 infantry and 1 mech_infantry
                    Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
                Battle in Yunnan
                    British attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Japanese defend with 2 artilleries, 2 infantry and 1 mech_infantry
                        British roll dice for 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 1 :  3/5 hits
                        Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Yunnan, round 1 :  2/5 hits
                        1 infantry owned by the British , 2 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 mech_infantry owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 :  1/3 hits
                        Japanese roll dice for 2 artilleries in Yunnan, round 2 :  0/2 hits
                        1 artillery owned by the Japanese lost in Yunnan
                        British roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 3 :  1/3 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 3 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    British win, taking Yunnan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                    British win with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                    Casualties for Japanese: 2 artilleries, 2 infantry and 1 mech_infantry
                    Casualties for British: 1 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - British
                1 fighter moved from Yunnan to India
                1 tactical_bomber moved from Yunnan to India
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                1 destroyer moved from 39 Sea Zone to 80 Sea Zone
                2 infantry moved from Union of South Africa to 71 Sea Zone
                2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Iraq
                1 fighter moved from Alexandria to Egypt
                1 fighter moved from Persia to India

    Place Units - British
                1 armour and 2 mech_infantrys placed in Persia
                2 mech_infantrys placed in Union of South Africa
                1 fighter placed in 106 Sea Zone

    Turn Complete - British
                British collect 33 PUs; end with 35 PUs total

    Territory Summary for British :

    Yunnan : 1 mech_infantry
        India : 3 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 13 infantry and 1 tactical_bomber
        42 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 2 artilleries, 1 fighter and 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Ethiopia : 1 flag,    80 Sea Zone : 1 battleship, 1 destroyer and 1 transport
        106 Sea Zone : 1 carrier, 2 destroyers, 1 fighter and 2 transports
        Iraq : 1 flag, 1 artillery and 2 infantry
        Persia : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
        98 Sea Zone : 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 36 / 36
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 33 / 35
        UK_Pacific : 11 / 0
        Italians : 10 / 24
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs (3 lost to blockades); end with 8 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 36 / 36
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 33 / 35
        UK_Pacific : 11 / 8
        Italians : 10 / 24
        ANZAC : 14 / 14
        French : 6 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • Liaison TripleA '11 '10

    What the heck happend to the Bunny?

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 destroyer and 2 transports; Remaining resources: 2 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Tunisia to Algeria
                      Italians take Algeria from French
                1 fighter moved from Southern Italy to 98 Sea Zone
                1 bomber moved from Southern Italy to 98 Sea Zone

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 bomber and 1 fighter
                    British defend with 1 cruiser and 1 transport
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 cruiser and 1 transport in 98 Sea Zone, round 2 :  0/1 hits
                        1 cruiser owned by the British lost in 98 Sea Zone
                        1 transport owned by the British lost in 98 Sea Zone
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                    Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for British: 1 cruiser and 1 transport
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from 98 Sea Zone to Southern Italy
                3 infantry moved from Yugoslavia to Albania
                1 fighter moved from 98 Sea Zone to Alexandria
                2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 destroyer and 2 transports placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 11 PUs; end with 13 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 18 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 armour and 1 fighter
        Algeria : 1 flag, 1 infantry
        Tunisia : 1 flag, 1 artillery
        Romania : 1 armour and 2 infantry
        Albania : 3 infantry
        Northern Italy : 2 aaGuns and 1 factory_major
        Italian Somaliland : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry
        95 Sea Zone : 1 destroyer and 2 transports
        Yugoslavia : 2 artilleries and 1 infantry

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 36 / 36
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 33 / 35
        UK_Pacific : 11 / 8
        Italians : 11 / 23
        ANZAC : 14 / 14
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units

    Non Combat Move - ANZAC
                1 carrier moved from 62 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from 62 Sea Zone to 54 Sea Zone
                1 cruiser moved from 62 Sea Zone to 54 Sea Zone
                1 fighter moved from New South Wales to Queensland
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Java : 1 flag,    Dutch New Guinea : 1 flag, 1 infantry
        54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
        62 Sea Zone : 1 destroyer and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 36 / 36
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 33 / 35
        UK_Pacific : 11 / 8
        Italians : 11 / 23
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        Anglo Egyptian Sudan : 1 infantry
        80 Sea Zone : 1 destroyer
        106 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 48 / 53
        Russians : 36 / 36
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 33 / 35
        UK_Pacific : 11 / 8
        Italians : 11 / 23
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 4 armour, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                16 infantry moved from Eastern Poland to Western Ukraine
                      Germans take Western Ukraine from Russians
                1 infantry moved from Eastern Poland to Bessarabia
                      Germans take Bessarabia from Russians
                2 armour and 6 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Russians
                2 armour moved from Germany to Baltic States
                1 transport moved from 93 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 armour, 1 carrier, 1 fighter and 1 transport moved from 93 Sea Zone to 98 Sea Zone
                1 armour moved from 98 Sea Zone to Trans-Jordan
                      Germans take Trans-Jordan from British
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Alexandria
                1 infantry moved from 98 Sea Zone to Alexandria
                1 infantry moved from Morocco to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                      Germans take Gibraltar from British
                2 artilleries and 8 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Recording Battle Statistics

    Non Combat Move - Germans
                1 tactical_bomber moved from Poland to Southern Italy
                1 tactical_bomber moved from Southern Italy to 98 Sea Zone
                2 artilleries and 5 infantry moved from Germany to Poland
                1 armour moved from Greater Southern Germany to Eastern Poland
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                3 artilleries and 2 infantry moved from Morocco to Algeria
                1 infantry moved from Bulgaria to Greece
                1 armour moved from Romania to Greece
                1 armour moved from Eastern Poland to Romania
                1 mech_infantry moved from Western Germany to Poland
                1 infantry moved from Western Germany to Germany
                3 infantry moved from Finland to Norway

    Place Units - Germans
                1 armour placed in Western Germany
                1 tactical_bomber placed in Western Germany
                3 armour and 6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs

    Territory Summary for Germans :

    Trans-Jordan : 1 flag, 1 armour
        Alexandria : 1 artillery and 1 infantry
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag,    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Algeria : 3 artilleries and 2 infantry
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Slovakia Hungary : 3 aaGuns
        Western Germany : 3 aaGuns, 1 airfield, 1 armour, 2 bombers, 1 factory_major, 1 harbour and 1 tactical_bomber
        Romania : 2 armour
        Poland : 2 artilleries, 5 infantry and 1 mech_infantry
        Germany : 3 armour, 1 factory_major and 7 infantry
        Norway : 3 infantry
        Southern Italy : 1 tactical_bomber
        Karelia : 1 flag, 2 artilleries and 8 infantry
        Baltic States : 1 flag, 4 armour and 6 infantry
        Eastern Poland : 1 flag, 6 armour, 2 artilleries and 1 mech_infantry
        Bessarabia : 1 flag, 1 infantry
        Western Ukraine : 1 flag, 17 infantry
        125 Sea Zone : 1 submarine
        Bulgaria : 1 flag, 2 infantry
        Greece : 1 flag, 2 armour and 2 infantry
        Yugoslavia : 1 flag,    98 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 2 transports
        91 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
        Finland : 1 flag,
    Production/PUs Summary :

    Germans : 53 / 56
        Russians : 32 / 36
        Japanese : 43 / 45
        Americans : 50 / 71
        Chinese : 5 / 5
        British : 32 / 35
        UK_Pacific : 11 / 8
        Italians : 11 / 23
        ANZAC : 14 / 19
        French : 5 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '15

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 artilleries, 5 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                18 infantry moved from Bryansk to Western Ukraine
                8 artilleries moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Western Ukraine
                1 armour moved from Bryansk to Western Ukraine
                10 infantry moved from Novgorod to Baltic States
                2 artilleries moved from Novgorod to Baltic States
                1 tactical_bomber moved from Novgorod to Baltic States
                2 fighters moved from Novgorod to Baltic States
                1 infantry moved from Belarus to Baltic States
                1 armour moved from Bryansk to Baltic States
                2 infantry moved from Ukraine to Western Ukraine

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Battle in Western Ukraine
                    Russians attack with 1 armour, 8 artilleries and 23 infantry
                    Germans defend with 17 infantry
                        Russians roll dice for 1 armour, 8 artilleries and 23 infantry in Western Ukraine, round 1 :  8/32 hits
                        Germans roll dice for 17 infantry in Western Ukraine, round 1 :  8/17 hits
                        8 infantry owned by the Russians and 8 infantry owned by the Germans lost in Western Ukraine
                        Russians roll dice for 1 armour, 8 artilleries and 15 infantry in Western Ukraine, round 2 :  7/24 hits
                        Germans roll dice for 9 infantry in Western Ukraine, round 2 :  6/9 hits
                        6 infantry owned by the Russians and 7 infantry owned by the Germans lost in Western Ukraine
                    9 infantry owned by the Russians , 1 armour owned by the Russians and 8 artilleries owned by the Russians retreated to Bryansk
                    Germans win with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 15 infantry
                    Casualties for Russians: 14 infantry
                Battle in Baltic States
                    Russians attack with 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber
                    Germans defend with 4 armour and 6 infantry
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber in Baltic States, round 1 :  4/17 hits
                        Germans roll dice for 4 armour and 6 infantry in Baltic States, round 1 :  4/10 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber in Baltic States, round 2 :  3/13 hits
                        Germans roll dice for 4 armour and 2 infantry in Baltic States, round 2 :  4/6 hits
                        4 infantry owned by the Russians , 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
                        Russians roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 tactical_bomber in Baltic States, round 3 :  5/9 hits
                        Germans roll dice for 3 armour in Baltic States, round 3 :  2/3 hits
                        2 infantry owned by the Russians and 3 armour owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 armour and 6 infantry
                    Casualties for Russians: 10 infantry
                    Russians win with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Germans: 4 armour and 6 infantry
                    Casualties for Russians: 10 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Bryansk to Belarus
                2 infantry moved from Archangel to Novgorod
                2 fighters moved from Baltic States to Novgorod
                1 tactical_bomber moved from Baltic States to Novgorod
                2 mech_infantrys moved from Russia to Bryansk
                2 mech_infantrys moved from Bryansk to Novgorod
                1 infantry moved from Volgograd to Rostov
                2 infantry moved from Bryansk to Belarus
                6 infantry moved from Timguska to Novosibirsk
                9 infantry moved from Yenisey to Timguska
                2 aaGuns moved from Yenisey to Timguska
                2 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 2 infantry placed in Novgorod
                2 artilleries, 3 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 34 PUs total

    Territory Summary for Russians :

    Yenisey : 2 infantry
        Timguska : 2 aaGuns and 9 infantry
        Buryatia : 1 infantry
        Belarus : 3 infantry
        Baltic States : 1 armour, 2 artilleries and 1 infantry
        Bryansk : 1 aaGun, 2 armour, 8 artilleries, 14 infantry and 4 mech_infantrys
        Rostov : 1 infantry
        Russia : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_major, 3 infantry and 2 mech_infantrys
        Ukraine : 1 factory_minor
        Novosibirsk : 6 infantry
        Volgograd : 1 factory_minor
        Novgorod : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 5 infantry, 3 mech_infantrys and 1 tactical_bomber

  • '13

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Politics - Japanese
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 3 armour, 2 fighters and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 armour, 2 bombers and 4 infantry moved from Hunan to Yunnan
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from Dutch
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 37 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
                1 submarine moved from 43 Sea Zone to 42 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 destroyer moved from 37 Sea Zone to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 41 Sea Zone
                1 battleship moved from 37 Sea Zone to 43 Sea Zone
                1 destroyer moved from 37 Sea Zone to 43 Sea Zone
                1 carrier, 1 cruiser and 1 fighter moved from 37 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Malaya to Shan State
                      Japanese take Shan State from UK_Pacific

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                        British roll dice for 1 destroyer in 42 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 42 Sea Zone
                    Japanese win, taking 42 Sea Zone from Neutral with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Japanese win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Yunnan
                    Japanese attack with 1 armour, 2 bombers and 4 infantry
                    British defend with 1 mech_infantry
                        Japanese roll dice for 1 armour, 2 bombers and 4 infantry in Yunnan, round 1 :  3/7 hits
                        Chinese roll dice for 1 mech_infantry in Yunnan, round 1 :  1/1 hits
                        1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                    Japanese win with 1 armour, 2 bombers and 3 infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 mech_infantry
                Recording Battle Statistics
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Setting uses for triggers used this phase.
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
                Setting uses for triggers used this phase.
                Setting uses for triggers used this phase.

    Non Combat Move - Japanese
                1 artillery moved from Kwangtung to Kwangsi
                1 infantry moved from Kwangtung to Kwangsi
                2 bombers moved from Yunnan to Kwangsi
                3 armour moved from Kiangsu to Hunan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Chahar
                1 artillery moved from Manchuria to Jehol
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 44 Sea Zone to 35 Sea Zone
                1 cruiser moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 42 Sea Zone to 41 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
                1 infantry moved from French Indo China to Siam

    Place Units - Japanese
                3 armour placed in Kiangsu
                2 fighters placed in Japan
                1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 fighter and 1 infantry
        Kwangsi : 1 artillery, 2 bombers and 1 infantry
        Kiangsu : 3 armour and 1 factory_minor
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 3 infantry
        Jehol : 1 artillery and 1 infantry
        Okinawa : 1 infantry
        Siam : 1 infantry
        Manchuria : 1 aaGun and 1 infantry
        Yunnan : 1 flag, 1 armour and 3 infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 3 armour
        Kansu : 1 flag, 1 infantry
        Hopei : 1 flag, 1 infantry
        Chahar : 1 flag, 2 infantry
        Anhwe : 1 flag,    Shan State : 1 flag, 1 artillery
        Malaya : 1 flag, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
        Amur : 1 flag, 1 artillery and 1 infantry
        French Indo China : 1 flag,    Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 infantry

  • '12

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                Setting uses for triggers used this phase.

    Purchase Units - Americans
                Americans buy 2 destroyers, 1 fighter, 2 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                1 armour moved from 91 Sea Zone to Gibraltar
                2 bombers moved from Eastern United States to 91 Sea Zone
                1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                2 fighters moved from 54 Sea Zone to 42 Sea Zone
                1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone

    Combat - Americans
                Battle in 91 Sea Zone
                    Americans attack with 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
                    Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports
                        Americans roll dice for 2 submarines in 91 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 91 Sea Zone, round 1 :  4/7 hits
                    Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 91 Sea Zone, round 1 :  5/6 hits
                        2 submarines owned by the Americans , 1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 cruiser owned by the Germans , 1 cruiser owned by the Americans and 1 destroyer owned by the Germans lost in 91 Sea Zone
                        Americans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 2 transports in 91 Sea Zone, round 2 :  0/4 hits
                        Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 2 :  3/4 hits
                    Units damaged: 1 carrier owned by the Americans
                        1 fighter owned by the Americans and 1 destroyer owned by the Americans lost in 91 Sea Zone
                        Americans roll dice for 2 bombers, 1 carrier and 2 transports in 91 Sea Zone, round 3 :  2/2 hits
                        Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 3 transports in 91 Sea Zone, round 3 :  3/4 hits
                        1 carrier owned by the Americans , 1 carrier owned by the Germans , 2 bombers owned by the Americans and 1 fighter owned by the Germans lost in 91 Sea Zone
                        2 transports owned by the Americans lost in 91 Sea Zone
                        1 artillery owned by the Americans , 1 armour owned by the Americans and 2 infantry owned by the Americans lost in Gibraltar
                    Germans win with 1 battleship, 1 fighter and 3 transports remaining. Battle score for attacker is -68
                    Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                    Casualties for Americans: 2 bombers, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 2 transports
                Battle in 42 Sea Zone
                    Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                    Japanese defend with 1 submarine and 1 transport
                        Japanese roll dice for 1 submarine in 42 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 42 Sea Zone, round 1 :  2/4 hits
                        1 transport owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    Americans win, taking 42 Sea Zone from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                    Americans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for Japanese: 1 submarine and 1 transport
                Recording Battle Statistics
                    1 fighter owned by the Germans forced to land in Gibraltar

    Non Combat Move - Americans
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 mech_infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                2 fighters moved from 42 Sea Zone to 54 Sea Zone
                1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 submarine moved from 26 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 fighter and 2 infantry placed in Eastern United States
                1 destroyer and 2 transports placed in 101 Sea Zone
                1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 artillery and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield

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