Napoleonic Empires: Free For All


  • No politics for Spain

  • Liaison TripleA 11 10

    What does Proposing Alliance actually do?

  • 20 18 16 13 12

    @Gargantua:

    What does Proposing Alliance actually do?

    Yes I am curious about the distinction between alliance and ceasefire.

  • TripleA

    alliance means you defend together so you would need to ally with garg if you want him to defend your capital in future rounds.

  • TripleA

    otherwise what would happen is, I attack you canuck sir and garg don’t defend. on his turn he can gtfo or attack.

  • Customizer

    Actually that is not true Cow.

    Ceasefire = can not enter each other’s territories, can not attack each other

    Open Borders = can not attack each other

    Alliance = will liberate allied territories, and can not go straight to war in a single turn

    Actually, you can be all 3 and defend together, because “defending” only requires you to be at war with the attacker

    in other words, if Player A is at war with Player B and Player C, and Player A attacks a territory containing B and C, he will attack ALL the units of Player B and C together in a single battle.
    It doesn’t matter what the relationship is between B and C

    The main “advantage” of being Allied, is that you can’t be backstabbed (it takes a minimum of 2 turns to go from Allied to War, because you will have to stop in “Ceasefire” first)

    Also, no actions for UK

  • TripleA

    hugh, that makes more sense. LEARN AS WE GO GAME!

  • Customizer

    yep, its everyone’s first time (but me)

    (i did post that bit about what alliance means twice before though…. be sure to read the very first post in this thread, it contains all the notes)


  • nothing for sweden

  • Liaison TripleA 11 10

    I propose Ceasfire with Spain!

  • 20 18 16 13 12

    Propose ceasefire with ottomans.


  • @Gargantua:

    I propose Ceasfire with Spain!

    The Prince of Peace accepts


  • I think it is Russia’s turn on Politics now…no political actions


  • @Canuck12:

    Propose ceasefire with ottomans.

    accept

  • Liaison TripleA 11 10

    I also propose ALLIANCE with Austria!

    Whoops… sorry if I forgot to do that earlier.

  • TripleA

    TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5

    Game History

    Round :4

    Combat Move - France
                1 Artillery and 2 Fusilierss moved from Flanders to Cologne
                1 Artillery and 2 Fusilierss moved from Rhine to Tyrol
                3 Fusilierss moved from Bavaria to Salzburg
                1 Cuirassiers, 7 Dragoonss, 4 Horse_Artillerys and 4 Hussarss moved from Bavaria to Salzburg
                2 Dragoonss moved from Rhine to Tyrol
                1 Cuirassiers and 1 Hussars moved from Rhine to Tyrol
                2 Cuirassierss, 1 Dragoons, 2 Horse_Artillerys and 2 Hussarss moved from Rhine to Salzburg

    Purchase Units - France
                France buy 3 Cuirassierss, 2 Horse_Artillerys and 5 Hussarss; Remaining resources: 0 PUs;

    Combat - France
                Battle in Tyrol
                    France attack with 1 Artillery, 1 Cuirassiers, 2 Dragoonss, 2 Fusilierss and 1 Hussars
                    AustrianEmpire defend with 2 Artillerys and 1 Grenadiers
                        France roll dice for 1 Artillery, 1 Cuirassiers, 2 Dragoonss, 2 Fusilierss and 1 Hussars in Tyrol, round 1 :  2/7 hits
                        AustrianEmpire roll dice for 2 Artillerys and 1 Grenadiers in Tyrol, round 1 :  1/3 hits
                        2 Artillerys owned by the AustrianEmpire and 1 Fusiliers owned by the France lost in Tyrol
                        France roll dice for 1 Artillery, 1 Cuirassiers, 2 Dragoonss, 1 Fusiliers and 1 Hussars in Tyrol, round 2 :  2/6 hits
                        AustrianEmpire roll dice for 1 Grenadiers in Tyrol, round 2 :  1/1 hits
                        1 Grenadiers owned by the AustrianEmpire and 1 Fusiliers owned by the France lost in Tyrol
                    France win, taking Tyrol from AustrianEmpire with 1 Artillery, 1 Cuirassiers, 2 Dragoonss and 1 Hussars remaining. Battle score for attacker is 8
                    Casualties for France: 2 Fusilierss
                    Casualties for AustrianEmpire: 2 Artillerys and 1 Grenadiers
                    France win with 1 Artillery, 1 Cuirassiers, 2 Dragoonss and 1 Hussars remaining. Battle score for attacker is 8
                    Casualties for France: 2 Fusilierss
                    Casualties for AustrianEmpire: 2 Artillerys and 1 Grenadiers
                Battle in Cologne
                    France attack with 1 Artillery and 2 Fusilierss
                    UnitedKingdom defend with 1 Artillery and 1 Fusiliers
                        France roll dice for 1 Artillery and 2 Fusilierss in Cologne, round 1 :  1/3 hits
                        UnitedKingdom roll dice for 1 Artillery and 1 Fusiliers in Cologne, round 1 :  0/2 hits
                        1 Artillery owned by the UnitedKingdom lost in Cologne
                        France roll dice for 1 Artillery and 2 Fusilierss in Cologne, round 2 :  2/3 hits
                        UnitedKingdom roll dice for 1 Fusiliers in Cologne, round 2 :  1/1 hits
                        1 Fusiliers owned by the UnitedKingdom and 1 Fusiliers owned by the France lost in Cologne
                    France win, taking Cologne from UnitedKingdom with 1 Artillery and 1 Fusiliers remaining. Battle score for attacker is 5
                    Casualties for France: 1 Fusiliers
                    Casualties for UnitedKingdom: 1 Artillery and 1 Fusiliers
                    France win with 1 Artillery and 1 Fusiliers remaining. Battle score for attacker is 5
                    Casualties for France: 1 Fusiliers
                    Casualties for UnitedKingdom: 1 Artillery and 1 Fusiliers
                Battle in Salzburg
                    France attack with 3 Cuirassierss, 8 Dragoonss, 3 Fusilierss, 6 Horse_Artillerys and 6 Hussarss
                    AustrianEmpire defend with 1 Fortress and 1 Fusiliers
                        France roll dice for 3 Cuirassierss, 8 Dragoonss, 3 Fusilierss, 6 Horse_Artillerys and 6 Hussarss in Salzburg, round 1 :  5/26 hits
                        AustrianEmpire roll dice for 1 Fortress and 1 Fusiliers in Salzburg, round 1 :  0/2 hits
                        1 Fortress owned by the AustrianEmpire and 1 Fusiliers owned by the AustrianEmpire lost in Salzburg
                    France win, taking Salzburg from AustrianEmpire with 3 Cuirassierss, 8 Dragoonss, 3 Fusilierss, 6 Horse_Artillerys and 6 Hussarss remaining. Battle score for attacker is 10
                    Casualties for AustrianEmpire: 1 Fortress and 1 Fusiliers
                    France win with 3 Cuirassierss, 8 Dragoonss, 3 Fusilierss, 6 Horse_Artillerys and 6 Hussarss remaining. Battle score for attacker is 10
                    Casualties for AustrianEmpire: 1 Fortress and 1 Fusiliers
                Recording Battle Statistics

    Non Combat Move - France
                2 Cuirassierss, 1 Dragoons and 5 Hussarss moved from Orleanais to Rhine
                1 Artillery, 1 Chasseurs, 1 Grenadiers and 2 Mariness moved from Provence to Liguria
                1 Fusiliers moved from Anjou to Auvergne
                1 Marines moved from Anjou to Auvergne
                1 Fusiliers moved from Champagne to Rhine

    Place Units - France
                1 Cuirassiers placed in Rhine
                2 Cuirassierss, 2 Horse_Artillerys and 5 Hussarss placed in Orleanais

    Turn Complete - France
                France collect 53 PUs; end with 53 PUs total
                Objective France destroys TUV: France met a national objective for an additional 6 PUs; end with 59 PUs
                Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 53 PUs

    Territory Summary for France :

    Tyrol : 1 flag, 1 Artillery, 1 Cuirassiers, 2 Dragoonss and 1 Hussars
        Anjou : 1 Artillery, 1 Chasseurs, 1 Fusiliers and 1 Marines
        Flanders : 1 flag,    Auvergne : 1 Fusiliers and 1 Marines

  • TripleA

    To: Spain and Ottoman, and everyone else, anything more than a ceasefire with prussia or austria, is a declaration of war with france.

    I am at eternal war with prussia and austria their allies and open border friends are my enemies. Anyone who assists austria in anyway shape or form goes to eternal war status with france.

    Also to everyone playing, if you ask me for a ceasefire that will cost you 1 pu regardless if I accept or not. Those at ceasefire with me, I am willing to pay the money to upgrade our status.

  • TripleA

    Eternal war status = no hope for peace, don’t ask me for peace or I will attack you more.

    Anyone who contributes to to the demise of players on the Cow’s eternal war list, will be greatly favored upon to win the game. Anyone who defends them upgrades to eternal war status.

    The first entry to eternal war was Austria for being a cowardly dog asking for help instead of pulling all forces to defend himself. Second entry to eternal war status was Prussia for accepting.

    I will see to it that you will lose this game, I don’t care if that means someone other than me wins, we will battle forever. FOREVER! I AM YOUR ENEMY. TEST YOUR MIGHT!

  • Customizer

    @Gargantua:

    I also propose ALLIANCE with Austria!

    Whoops… sorry if I forgot to do that earlier.

    Looks like Cow did the french turn before seeing this.

    We can simply all assume you are Allied, then do the deed next turn if that is alright.

    So, FYI, next round Austria and Prussia must be allied.

  • Customizer

    TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5

    Game History

    Round :4

    Combat Move - UnitedKingdom
                1 Marines moved from Majorca to SZ57
                1 Corvette, 1 Cutter and 1 Marines moved from SZ57 to SZ64
                1 Barque and 1 Brigantine moved from SZ69 to SZ67
                3 Mariness moved from Eturia to SZ69
                1 Battleship, 2 Frigates and 3 Mariness moved from SZ69 to SZ64
                4 Mariness moved from SZ64 to Sardinia
                2 Mariness moved from Munster to SZ31
                5 Chasseurss, 1 Dragoons, 2 Fusilierss, 1 Grenadiers and 2 Mariness moved from Holstein to Jutland
                5 Barques moved from SZ26 to SZ29
                1 Grenadiers moved from Yorkshire to SZ29
                2 Artillerys, 1 Fusiliers and 1 Howitzer moved from Essex to SZ29
                1 Cutter moved from SZ29 to SZ34
                2 Artillerys, 5 Barques, 1 Frigate, 1 Fusiliers, 1 Grenadiers and 1 Howitzer moved from SZ29 to SZ26
                2 Artillerys, 1 Fusiliers, 1 Grenadiers and 1 Howitzer moved from SZ26 to Jutland
                3 Chasseurss and 1 General moved from Hanovre to Holstein
                1 Cutter moved from SZ34 to SZ41
                1 Corvette, 1 Frigate and 2 Mariness moved from SZ31 to SZ36

    Purchase Units - UnitedKingdom
                UnitedKingdom buy 1 Artillery, 5 Cutters, 1 Fusiliers, 3 Howitzers and 2 Mariness; Remaining resources: 0 PUs;

    Combat - UnitedKingdom
                Battle in Jutland
                    UnitedKingdom attack with 2 Artillerys, 5 Chasseurss, 1 Dragoons, 3 Fusilierss, 2 Grenadierss, 1 Howitzer and 2 Mariness
                    Sweden defend with 2 Artillerys, 3 Chasseurss, 2 Fortresss, 2 Grenadierss and 1 Howitzer
                        UnitedKingdom roll dice for 1 Battleship and 2 Frigates in Jutland, round 1 :  1/3 hits
                        1 Howitzer owned by the Sweden lost in Jutland
                        UnitedKingdom roll dice for 2 Artillerys, 5 Chasseurss, 1 Dragoons, 3 Fusilierss, 2 Grenadierss, 1 Howitzer and 2 Mariness in Jutland, round 1 :  6/16 hits
                        Sweden roll dice for 2 Artillerys, 3 Chasseurss, 2 Fortresss and 2 Grenadierss in Jutland, round 1 :  3/9 hits
                        2 Grenadierss owned by the Sweden , 2 Artillerys owned by the Sweden , 3 Fusilierss owned by the UnitedKingdom and 2 Chasseurss owned by the Sweden lost in Jutland
                        UnitedKingdom roll dice for 2 Artillerys, 5 Chasseurss, 1 Dragoons, 2 Grenadierss, 1 Howitzer and 2 Mariness in Jutland, round 2 :  4/13 hits
                        Sweden roll dice for 1 Chasseurs and 2 Fortresss in Jutland, round 2 :  0/3 hits
                        2 Fortresss owned by the Sweden and 1 Chasseurs owned by the Sweden lost in Jutland
                    UnitedKingdom win, taking Jutland from Sweden with 2 Artillerys, 5 Chasseurss, 1 Dragoons, 2 Grenadierss, 1 Howitzer and 2 Mariness remaining. Battle score for attacker is 41
                    Casualties for UnitedKingdom: 3 Fusilierss
                    Casualties for Sweden: 2 Artillerys, 3 Chasseurss, 2 Fortresss, 2 Grenadierss and 1 Howitzer
                    UnitedKingdom win with 2 Artillerys, 5 Chasseurss, 1 Dragoons, 2 Grenadierss, 1 Howitzer and 2 Mariness remaining. Battle score for attacker is 41
                    Casualties for UnitedKingdom: 3 Fusilierss
                    Casualties for Sweden: 2 Artillerys, 3 Chasseurss, 2 Fortresss, 2 Grenadierss and 1 Howitzer
                Battle in Sardinia
                    UnitedKingdom attack with 4 Mariness
                    Neutral defend with 1 Chasseurs and 2 Fusilierss
                        UnitedKingdom roll dice for 1 Battleship and 2 Frigates in Sardinia, round 1 :  1/3 hits
                        1 Fusiliers owned by the Neutral lost in Sardinia
                        UnitedKingdom roll dice for 4 Mariness in Sardinia, round 1 :  1/4 hits
                        Neutral roll dice for 1 Chasseurs and 1 Fusiliers in Sardinia, round 1 :  2/2 hits
                        1 Fusiliers owned by the Neutral and 2 Mariness owned by the UnitedKingdom lost in Sardinia
                        UnitedKingdom roll dice for 2 Mariness in Sardinia, round 2 :  1/2 hits
                        Neutral roll dice for 1 Chasseurs in Sardinia, round 2 :  0/1 hits
                        1 Chasseurs owned by the Neutral lost in Sardinia
                    UnitedKingdom win, taking Sardinia from Neutral with 2 Mariness remaining. Battle score for attacker is 1
                    Casualties for UnitedKingdom: 2 Mariness
                    Casualties for Neutral: 1 Chasseurs and 2 Fusilierss
                    UnitedKingdom win with 2 Mariness remaining. Battle score for attacker is 1
                    Casualties for UnitedKingdom: 2 Mariness
                    Casualties for Neutral: 1 Chasseurs and 2 Fusilierss
                Recording Battle Statistics

    Non Combat Move - UnitedKingdom

    Place Units - UnitedKingdom
                1 Cutter placed in SZ57
                1 Cutter placed in SZ58
                2 Mariness placed in Sicily
                1 Fusiliers placed in Holstein
                3 Cutters placed in SZ29
                1 Artillery and 3 Howitzers placed in Essex

    Turn Complete - UnitedKingdom
                UnitedKingdom collect 61 PUs; end with 61 PUs total
                Objective Balancing Convoy Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 57 PUs
                Objective UnitedKingdom destroys TUV: UnitedKingdom met a national objective for an additional 6 PUs; end with 63 PUs

    Production/PUs Summary :

    France : 53 / 53
        UnitedKingdom : 61 / 63
        Spain : 39 / 35
        KingdomOfPrussia : 30 / 37
        Sweden : 14 / 25
        AustrianEmpire : 24 / 33
        OttomanEmpire : 39 / 45
        Russia : 41 / 41

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