XPAD-01 SOUL GOO (Axis) vs. Cannibalized by Fluff


  • Trying to post USA1 but not working?

  • TripleA

    it is okay, there is history, so people can look at the history to see what happened. as long as you post the save it is fine.

  • '10

    @Enigmatic_Decay:

    Trying to post USA1 but not working?

    Make sure you:
    1. Select PBEM, not local game
    2. Load the saved game file
    3. Then it will not only load up the file, it will fill in a lot of the fields for you. But, where it says Login and password, make sure that is your own A&A.org username and password.  The point of this information is so that when your turn is complete, it will post to this message board in your name.
    4. Select Play
    5. Do your turn
    6. At the end of the turn, after you do your placements, it will bring up some boxes and ask you about posting a turn summary (and there are three boxes to check).  I Usually select the top box and the bottom box, as the middle one is unimportant and catured in the file itself.  Select “Post Turn Summary”, not “Done” as Goo learned.
    7. It will tell you that is successfully posted the summary, select “Done” and you are done.


  • Every time I try and post the turn summary it says “wrong password”???

  • '10

    Did everyone get the dice? (if there were any)


  • There were no dice. It’s the USA’s turn.


  • Don’t worry. Enigmatic_Decay is not yet registered with dice server. I gave him a link yesterday. Hope him figure it out by now.

  • '10

    @DeadTom:

    There were no dice. It’s the USA’s turn.

    Well, if you’ll take a look at my tourny game, the fact that it was US1 didn’t prevent my opponets from rolling dice… it happens.  I wouldn’t advise it, but it happens.  8-)


  • Just for fun–Which of you is playing which factions?

    I’ll be playing Ger/Ita while Goo mans the Japanese.

  • Liaison TripleA '11 '10

    Are you guys having trouble here?


  • Test summary from TripleA 17:52:20


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Americans
                Americans buy 1 battleship, 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 2 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans
                1 fighter moved from Philippines to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
                1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from 10 Sea Zone to 26 Sea Zone
                1 artillery moved from Western United States to 10 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 fighter moved from Western United States to Hawaiian Islands
                1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 bomber moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 infantry moved from Central United States to Eastern United States
                1 armour moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 artillery moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                1 battleship and 1 submarine placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone
                1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 54 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
        Hawaiian Islands : 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        Midway : 1 airfield
        26 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 1 transport
        54 Sea Zone : 1 destroyer and 1 submarine
        Central United States : 1 factory_minor
        Eastern United States : 2 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry and 2 mech_infantrys
        101 Sea Zone : 1 carrier, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 44 / 71
        Russians : 37 / 37
        Japanese : 30 / 41
        Americans : 52 / 54
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • Finally figured it out!

  • Liaison TripleA '11 '10

    Congrats!


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 4 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 4 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 1 :  1/5 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 2 :  0/1 hits
                        1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                    Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan
                2 infantry moved from Kweichow to Szechwan
                1 infantry moved from Shensi to Szechwan
                2 infantry moved from Suiyuyan to Shensi

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 2 infantry
        Yunnan : 3 infantry
        Szechwan : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 44 / 71
        Russians : 37 / 37
        Japanese : 29 / 41
        Americans : 52 / 54
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • @souL:

    Just for fun–Which of you is playing which factions?

    I’ll be playing Ger/Ita while Goo mans the Japanese.

    I’m playing Russia and China, MagicQ is Britain and France, and Enigmatic_Decay is the USA and ANZAC.


  • Scramble order in sz97 pls!


  • Scramble order in sz97 pls!


  • No, thank you.


  • @souL:

    No, thank you.

    Is this your scramble order? Or are you replying to Gargantua’s “Are you guys having trouble here?”

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