XPAD-01 Dairy Qyrn (AXIS) vs Team MountainHIGH

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 armour moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Alexandria to Tobruk
                1 infantry moved from Greece to Bulgaria
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in Slovakia Hungary
                    Italians attack with 1 armour
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour in Slovakia Hungary, round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Slovakia Hungary, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Slovakia Hungary
                    Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Italians win with 1 armour remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Libya
                    Italians attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Libya, round 1 :  3/5 hits
                        French roll dice for 1 infantry in Libya, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Libya
                    Italians win, taking Libya from French with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Recording Battle Statistics
                Trigger Italians Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Italians
                1 infantry moved from Northern Italy to Yugoslavia
                1 armour moved from Greece to Albania
                3 aaGuns moved from Northern Italy to Southern Italy
                2 artilleries moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Yugoslavia
                1 infantry moved from Northern Italy to Greater Southern Germany
                1 infantry moved from Greece to Bulgaria
                1 artillery moved from Greece to Albania

    Place Units - Italians
                1 destroyer and 1 submarine placed in 97 Sea Zone
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 infantry
        Alexandria : 1 flag,    Kenya : 1 flag,    Southern France : 1 flag, 1 factory_minor and 1 harbour
        Syria : 1 flag, 1 infantry
        Greater Southern Germany : 1 infantry
        Slovakia Hungary : 1 armour
        Western Germany : 1 aaGun
        Tobruk : 1 infantry
        Albania : 1 armour and 1 artillery
        Northern Italy : 1 factory_major
        Libya : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Southern Italy : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 5 infantry
        Bulgaria : 2 infantry
        Greece : 1 flag,    97 Sea Zone : 1 cruiser, 3 destroyers, 2 submarines and 2 transports
        Yugoslavia : 2 infantry

    Production/PUs Summary :

    Germans : 44 / 85
        Russians : 44 / 64
        Japanese : 63 / 69
        Americans : 52 / 72
        Chinese : 1 / 1
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 10 / 17
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    you taking iraq really foiled my plans. could not hold alexandria with italy, because naval base and take back transjordan = italy fleet dead.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Non Combat Move - ANZAC
                2 infantry moved from Queensland to South Australia
                2 aaGuns moved from Queensland to South Australia
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 12 PUs total


  • Well I meant to strafe it and not actually take it . . . I mean with the luck I’ve been having I figured 2inf, ca, ftr, bb vs 3inf, art was a safe strafe. Pull the fighter after a round and voila, less than 2 dudes left.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                1 battleship moved from 63 Sea Zone to 54 Sea Zone

    Turn Complete - French

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 3 armour, 5 artilleries, 1 destroyer, 9 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                8 armour moved from United Kingdom to 110 Sea Zone
                8 infantry moved from United Kingdom to 110 Sea Zone
                8 armour, 1 carrier, 1 cruiser, 1 destroyer, 8 infantry and 8 transports moved from 110 Sea Zone to 114 Sea Zone
                8 armour and 8 infantry moved from 114 Sea Zone to Poland
                2 bombers moved from Western Germany to 114 Sea Zone
                1 fighter and 1 tactical_bomber moved from Western Germany to 114 Sea Zone
                3 artilleries and 4 infantry moved from United Kingdom to Scotland

    Combat - Germans
                Battle in 114 Sea Zone
                    Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports
                    Russians defend with 1 cruiser and 1 submarine
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports in 114 Sea Zone, round 1 :  5/6 hits
                        Russians roll dice for 1 cruiser in 114 Sea Zone, round 1 :  1/1 hits
                        1 cruiser owned by the Russians , 1 submarine owned by the Russians and 1 destroyer owned by the Germans lost in 114 Sea Zone
                    Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                    Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 8 transports remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 cruiser and 1 submarine
                Battle in Poland
                    Germans attack with 8 armour and 8 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 8 armour and 8 infantry in Poland, round 1 :  6/16 hits
                        Russians roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Poland
                    Germans win, taking Poland from Russians with 8 armour and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Germans win with 8 armour and 8 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics
                Trigger Germans Conquer London: Setting turns to 1-+ for conditionAttachment_Axis_Capture_London_Switch attached to Germans

    Non Combat Move - Germans
                2 bombers, 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Slovakia Hungary
                1 fighter moved from 110 Sea Zone to Slovakia Hungary
                1 aaGun moved from Germany to Poland
                1 armour and 1 mech_infantry moved from Western Germany to Slovakia Hungary
                2 aaGuns moved from Germany to Poland
                3 aaGuns, 4 artilleries and 18 infantry moved from Germany to Slovakia Hungary
                5 infantry moved from Yugoslavia to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary
                1 fighter moved from 110 Sea Zone to Slovakia Hungary
                1 infantry moved from Germany to Slovakia Hungary

    Place Units - Germans
                1 destroyer placed in 114 Sea Zone
                5 artilleries and 4 infantry placed in Germany
                3 armour, 4 infantry and 3 mech_infantrys placed in Western Germany
                1 infantry placed in France
                Germans undo move 3.
                1 infantry placed in France
                3 armour, 3 infantry and 3 mech_infantrys placed in Western Germany
                Germans undo move 4.
                1 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 46 PUs; end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield, 3 artilleries and 4 infantry
        United Kingdom : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
        Slovakia Hungary : 3 aaGuns, 1 armour, 4 artilleries, 2 bombers, 3 fighters, 26 infantry, 1 mech_infantry and 1 tactical_bomber
        Western Germany : 1 airfield, 3 armour, 1 factory_major, 1 harbour, 4 infantry and 3 mech_infantrys
        Poland : 3 aaGuns, 8 armour and 8 infantry
        Germany : 5 artilleries, 1 factory_major and 4 infantry
        Bulgaria : 1 flag,    114 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 8 transports
        Yugoslavia : 1 flag,    Finland : 1 flag,
    Production/PUs Summary :

    Germans : 46 / 51
        Russians : 42 / 64
        Japanese : 63 / 69
        Americans : 52 / 72
        Chinese : 1 / 1
        British : 20 / 0
        UK_Pacific : 6 / 6
        Italians : 18 / 23
        ANZAC : 10 / 12
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I have no idea what is going to happen here.

  • Liaison TripleA '11 '10

    Italian mismanagement is keeping the Allies in the game.  :P


  • Map crapped out randomly while doing noncom, not sure what happened. I’ll redo USSR and make edits for different dice if needed.

  • TripleA

    lol garg, maybe.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                2 infantry moved from Romania to Bulgaria
                1 fighter moved from Eastern Poland to Bulgaria
                1 fighter moved from Rostov to Bulgaria
                1 mech_infantry moved from Vyborg to Finland
                      Russians take Finland from Germans
                6 infantry moved from Timguska to Kansu
                1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan
                1 mech_infantry moved from Persia to Syria
                1 tactical_bomber moved from Rostov to Syria

    Combat - Russians
                Battle in Trans-Jordan
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Trans-Jordan from Italians with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                    Russians win with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 mech_infantry
                    Casualties for Italians: 1 infantry
                Battle in Bulgaria
                    Russians attack with 2 fighters and 2 infantry
                    Italians defend with 2 infantry
                    Russians win, taking Bulgaria from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry
                    Russians win with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 2 infantry
                Battle in Kansu
                    Russians attack with 6 infantry
                    Japanese defend with 2 infantry
                    Russians win, taking Kansu from Japanese with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 4 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 2 infantry
                    Casualties for Russians: 2 infantry
                Battle in Syria
                    Russians attack with 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 infantry
                    Russians win, taking Syria from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                    Russians win with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Recording Battle Statistics
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting turns to 0 for conditionAttachment_Mongolia_May_Switch_To_Russians_Control_Switch attached to Russians
                Setting uses for triggers used this phase.

    Non Combat Move - Russians
                2 aaGuns, 3 armour, 2 artilleries and 17 infantry moved from Romania to Eastern Poland
                5 infantry moved from Bessarabia to Eastern Poland
                2 fighters moved from Bulgaria to Eastern Poland
                2 mech_infantrys moved from Ukraine to Western Ukraine
                2 mech_infantrys moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Novgorod to Eastern Poland
                1 armour and 3 mech_infantrys moved from Belarus to Eastern Poland
                1 fighter moved from Novgorod to Eastern Poland
                1 artillery and 1 infantry moved from Novgorod to Belarus
                1 mech_infantry moved from Russia to Kazakhstan
                1 infantry moved from Rostov to Bryansk
                1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Persia to Iraq
                1 infantry moved from Persia to 80 Sea Zone
                1 tactical_bomber moved from Syria to Iraq
                1 mech_infantry moved from Russia to Belarus

    Place Units - Russians
                2 infantry and 1 mech_infantry placed in Volgograd
                1 artillery and 2 infantry placed in Ukraine
                3 armour, 1 fighter and 4 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 47 PUs; end with 47 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 52 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 61 PUs


  • @Gargantua:

    Italian mismanagement is keeping the Allies in the game.  :P

    Sure blame it on poor Italian play and not stellar allied play to salvage the med front after a horrendous Taranto.

    In other news you guys might need this
    http://www.russianpod101.com/?src=gc_LearnRussian1_Search_learn russian fast_13770026431_&gclid=COyOwd__o7ACFSrDtgodETikWA

    In Mother Russia we invade YOUR country.


  • @Cow:

    I have no idea what is going to happen here.

    It was best to pull back to epl. I need to get my head in the game, thought 114 was too far for your navy to reach and figured I didn’t need to block 113. Ah well, Russia … . they’re a backwards people.  :evil:


  • Small change, I originally took Kansu w/5inf not 4inf. That’s the only discrepancy I found in the dice. Meant to double check earlier but the rest of the battles playing out with the same casualties lulled me into a false sense of confidence.

  • TripleA

    special mooquest for japan. can you go to sz 75 with your carrier dd sub fig tactical? to sink uk’s fleet and stop the ruskie national objective for me… or rush union of south africa if you really want to expand. That is always fun.

    It is okay if you can’t. i am doing things fine. I am about to hold novgorod next turn.

  • TripleA

    yeah I thought you were goading me to do this… then again the only way I could do this move was to have italy win tank vs infantry warfare.

  • TripleA

    russia just took a japanese territory bordering mongolia… so mongolia cannot side with the allies anymore right?


  • @Cow:

    yeah I thought you were goading me to do this… then again the only way I could do this move was to have italy win tank vs infantry warfare.

    watcha talking about willis? And yes, the mongolians will stay neutral for the duration of the war. Sad, but I felt it was needed and USSR will be fine without those infantry. I would’ve taken Manchuria as well, but it’d be taken right back before China and would end up costing me an inf for no gain and would just weaken my blocking force.

  • TripleA

    Japan I am going to run some calcs for you  and run some options by. I need something to happen in the pacific.

  • Liaison TripleA '11 '10

    Don’t have a COW!

    Just liberate Europe from the Ruskans.

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