WOTC Reposts the Sales Flier for Axis & Allies 1941

  • Sponsor '17 TripleA '11 '10

    I wouldn’t be surprised if it was the same line-up as 2nd edition. Probably no subs though to reduce complexity. Extrapolating this to Bob’s idea:

    8 infantry
    6 tanks
    6 fighters
    3 bombers
    3 battleships
    2 carriers
    4 transports

    Total: 32 X 5 = 160

    This is my unfounded guess.

  • Customizer

    I can’t agree with you guys on submarines. I think they will have either submarines OR destroyers but probably not both. Like Bob_A_Mickelson said, they will need to have a sort of sea-bound infantry piece. You can’t just have battleships, carriers and transports. There’s got to be some sort of small warship - cheaper to build and use as fodder to protect the battleships, carriers and transports - and destroyers would really fit that bill perfectly.
    However, they could still include subs as well, in keeping with the old Classic lineup. The rules for this game will probably reduce the complexity of submarines. I would imagine they would go back to Classic rules regarding subs – A simple 2-2-2 unit. Remember, in Classic the only special rules for subs were that they could not hit airplanes and they had the surprise strike ability and could submerge. That’s not really too complex.
    Although, if they put in destroyers, that would be an even simpler unit.
    Here’s my guess:

    8 infantry
    6 tanks
    6 fighters
    2 bombers
    2 battleships
    2 carriers
    3 destroyers
    3 transports


  • I really start to look forward to that game. With simpler rules I might get some more people who would join a game, and more importantly, with a quiet a shorter game-time, it’s possible to play a game in one evening without staying up till morning :-)

    I only hope they print enough, so it’s still in stock after two or three years… :roll:
    (I remember how I tried to get Revised and now Europe40, after realizing about the games just after two years or so)


  • Their is no indication that AA41 would not have all the types of pieces that are in AA42. In fact, it might even have both mech infantry and tactical bombers.

    The piece count is low because they are trying to sell heap cheap for like $19-30 range so its not big deal on price.

    Of course when you find out that after setup you got nothing but a few cardboard pieces left for builds, you just buy another AA41 game and harvest the pieces.

  • Liaison TripleA '11 '10

    HOAX!

    ;)


  • dont ya like April fools jokes


  • what does “die-cut” mean?  some metal units?

  • Sponsor '17 TripleA '11 '10

    The “die-cut” refers to die cut counters. They are the ones printed on cardboard and cut with a “die” so that you can punch them out, put them in a pile, and never use them again because you can’t get your $#%&@$% finger nail under it after you place one on the map.

    Just sayin’…


  • My feeling is these counters have either pictures of carriers, etc or replace the plastic chips to designate multiple units.

    The game should barely cover the setup because for $30 bucks WOTC spent all the money on making 16 new sculpts.

  • Customizer

    The “die cut” pieces are the National Control Markers, of which there will probably be 20 per nation. Also, the ICs and AA guns might be die cut pieces too.

    Although, IL’s idea is interesting. Perhaps some sort of cardboard Task Force markers or Marshalling cards.

  • TripleA '12

    The day we start getting cardboard counters for combat units will be the day most us stop buying A&A games!  :lol:

  • Sponsor '17 TripleA '11 '10

    @Lozmoid:

    The day we start getting cardboard counters for combat units will be the day most us stop buying A&A games!  :lol:

    AGREED 100%


  • @Lozmoid:

    The day we start getting cardboard counters for combat units will be the day most us stop buying A&A games!Â

    It would also be a throwback to the original Nova Games version of A&A, which used flat counters.

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