• missed with both bmb shots…at 4. not liking triple A dice server.


  • Italy saved their 10 IPC’s & then earned 16…why does the program show ITA has only 23 to spend on T2?


  • on the main ITA listing it shows ITA buys nothing with remaining resources: (and this section is blank) is this one of those bugs? How would this be fixed with the edit mode I guess?

  • Customizer

    aye. Restart the round and use edit mode to fix any problems.


  • seems like a lot of work…… :roll:

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 submarine; Remaining resources: 4 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                2 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 fighter moved from Queensland to Western Australia
                2 fighters moved from New Zealand to Western Australia
                1 cruiser moved from 63 Sea Zone to 45 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                2 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Malaya : 1 infantry
        Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
        Western Australia : 3 fighters
        Dutch New Guinea : 1 flag, 2 infantry
        45 Sea Zone : 1 cruiser and 1 transport
        54 Sea Zone : 1 destroyer
        62 Sea Zone : 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 20 / 20
        Italians : 16 / 23
        ANZAC : 10 / 14
        French : 11 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • Customizer

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :1

    Combat Move - French
                Giving bonus movement to units

    Non Combat Move - French
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 infantry moved from Algeria to Morocco
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 79 Sea Zone
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 91 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    United Kingdom : 2 infantry
        Morocco : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Syria : 1 infantry
        Holland Belgium : 1 artillery and 1 infantry
        79 Sea Zone : 1 destroyer
        91 Sea Zone : 1 cruiser and 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 68
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 31 / 36
        UK_Pacific : 20 / 20
        Italians : 16 / 23
        ANZAC : 10 / 14
        French : 11 / 0
        Dutch : 8 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

  • Customizer

    I see what you mean. ANZAC should have collected their 10IPC bonus but it says they only have 14 instead of 24. We’ll have to keep track of that in the tournament. If you hit SZ110 my two fighters will scramble.


  • do you ever play in the league? Have you played 41?

  • Customizer

    This is my first time playing by forum. If by 41, you mean anniversary, I’ve played face to face a lot on a home made map but not on TripleA


  • have you used battlemap? Would you consider gracing us with your presence and gaming skill in the league?


  • @Most:

    This is my first time playing by forum. If by 41, you mean anniversary, I’ve played face to face a lot on a home made map but not on TripleA

    you and your friends would be most welcome?

  • Customizer

    never tried battlemap. I’m really liking TripleA, the simple fact that most of the work is done for you is great even if there are a few glitches. I’ve looked at the battlemap program and it looks really time intensive.


  • @Most:

    never tried battlemap. I’m really liking TripleA, the simple fact that most of the work is done for you is great even if there are a few glitches. I’ve looked at the battlemap program and it looks really time intensive.

    it certainly takes more time but I find it closer to FTF games….gives you some time to ponder and plan I find…we are using triple A in the league too. Do you want to play a game of 41 there? There is also a global league playing? We keep track of results, at least in the 41 league. We have year end playoffs etc…let me know if you are interested and we can play a game there…

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