Napoleonic Empires: Free For All


  • @Gargantua:

    Maybe Russia`s going to get that +6 afterall lol…

    How so? Not this turn unless he suicides his brig and gets a lucky hit. He’d have probably gotten Finland anyway if he really wanted it as he could’ve transported 3 more men over. Maybe he would’ve waited a turn . . . but Russian troops up north don’t suit my purposes. Now he can move them south against prussia which is pretty lightly defended in light of all the naval buying going on.

    The way I see it, he can take Finland and get his 3 there. I got 6 out of the suicide, which is 2 turns of collecting for me and likely the most I could’ve hoped for. He’s free to move ALL his troops back south save an infantry for the walkin. Transport could catch him up later. In the meantime, he could have a 14 troops in minsk with another 4 (marine can reach via brig since you aren’t at war yet) in latvia. If he advances one general to minsk and one to novgorad, he could build 3 more troops(maybe arty) and put another 3 cavalry in range of your border terr and at least 2 more cav back in moscow(maybe more depending on build preferences). Next turn, more cavalry builds + 6 cavalry from his southern border which he could start moving up this turn and get them to the party in time. Turn after that, Prussia will cease to be a nation in this game. And this is why Prussia cannot afford to be a naval power in this game.

    And Russia, sorry if I ruined your surprise if that’s what you’re doing. But he’d see it right after you went anyway. And if you weren’t already planning this, I hope you are now. You still have 3 turns to his 2 in order to make this happen. Austria will likely be too busy trying to keep France from taking it’s capital to contribute much if anything. I have absolutely no interest in trying to rein him and the turks/brits aren’t in position to help him either even if they wanted to. I still think it would’ve worked much better had you accepted my ceasefire and then eventual open borders since I’d have had troops to do a 1-2 punch and/or can open so your cavalry could ride ahead and lobotomize him by sacking the capital. And regardless of what you said earlier, I was two turns away from Moscow and not one. And had absolutely no intention of trying to see how far I could get since I had my eye on Prussia and figured England would threaten me from the west pulling my navy/transports that way. Goof  :roll:

    By my calculations, you could hit Prussia’s capital with have something on the order of 39+ troops if you moved EVERYTHING towards Prussia. Maybe more if I cleared his navy so you could land a couple more troops.

    Cow, yes most actions seem to cost ipcs. I know declaring war is free though and maybe downgrading everything else is also free. Seems like it costs to improve your relationship, but it’s free to go down. I could be wrong though.


  • Even if he manages to scrounge up enough D to stop your first try, you already outproduce him and that disparity will become larger as France/Ottomans/Russia/& Sweden eat into his terr.

  • Customizer

    @Cow:

    I found the 1 national objective everyone has.

    does it cost moola to change political stuff with people? someone mention this.

    Yes, a very small price though.  (zero for war, 1 PUs for ceasefire, 2 for open borders, 3 for alliance)

  • Liaison TripleA 11 10

    Don’t sound so desperate Seth.

    I’m not worried about the Russians. Every Power in this game faces the Multi-gobble.  If we all ganged up on one person, they’re going to be dead.

    For example, if Russia, Britain, and I keep carving you, how long are you really going to be around?  Not Very.  And the game will likely be better for it. :)

    That said, there’s only 1 REAL enemy, that everyone has forgotten.  THE OTTOMANS!  There they are, chilling out, gobbling up neutrals, with the most amount of VC’s troubled by no one.

    Any player of skill should know by now that NOT fighting - whilst their enemies do - is probably in their best interests.  I think it’s safe to say Russia knows this.  But if Russia wants to strike now, and allow the expansion of the French OVER Austria, AND Prussia, and then face a 3x superpower, that’s their own business.

    I’m just here to survive, play the game, and kill swedes and muslims, if that contradicts with anybodies platform, then so be it!


  • Prussia warmongering everyone and trying to propaganda against the good guys! I will leave Prussia to Russia and Sweden while closing your backdoor Gargantua, your territories are their. Europe had enough of you Kraut eaters!


  • PS: meanwhile England conquers the world lol

  • TripleA

    I can only go east…

  • Liaison TripleA 11 10

    You could have conquered SPAIN!  Don’t lie!  :P

    And fair enough NOLL,  with Sweden hell bent on Killing Prussian’s, the boys in black have to save the world again!

  • TripleA

    what is the fun in conquering spain?

  • Liaison TripleA 11 10

    Well to start, the fact that you won’t have to trust a Spainyard!  :P


  • We could say the same about you Gargantua. You had targets in both Austria and Russia, yet you attacked me.
    Everyone choses his allies. You probably want to expand in Austria yourself, taking advantage of France fighting him.

  • Liaison TripleA 11 10

    You probably want to expand in Austria yourself, taking advantage of France fighting him

    rrrrrrrriiiiiiiiiiiiiiigggggggggggghhhhhhhhhhhhhhhttttttttttttttttt

    Thats why half the units defending the austrian capital mine. :P


  • that’s what you said to me in private chat  :-D

  • Customizer

    @Gargantua:

    You probably want to expand in Austria yourself, taking advantage of France fighting him

    rrrrrrrriiiiiiiiiiiiiiigggggggggggghhhhhhhhhhhhhhhttttttttttttttttt

    Thats why half the units defending the austrian capital mine. :P

    If either of you declared war, it would be quite funny.  Actually, you would have the worst of it if Canuck declared war on you, because your units are fewer in number than his, so he would crush them.

    Neutral gobbling can only last so long.  The neutrals that are close to all nations are normally quite easy to take, but after that you start having them all defended by 4 or 5 units, and each neutral only worth 1 PU, so if you lost 2 units taking them it is hardly worth it in the short term.

    France could take over Spain, and claim 2 VCs as well as easy access to a ton of neutrals.  But it is rare to see that happen because Spain knows that France could kill it at the beginning of the game, so it normally offers herself up as an ally for France.  Spain then bides its time until France’s army is no longer at Spain’s door, and Spain has an army to match, then she is truly free to chose alliances as she pleases.

    Prussia and Austria normally never go to war with each other, at least not until one of them is in the 50+ PU range.  To do so before one of them has reached that level, would simply be suicide for both nations.  That doesn’t mean that they are allies though….

  • Liaison TripleA 11 10

    Shhhssh about the private chat!

    That’s why the pillow talk is just that… Private!


  • Yeah I agree with the Neutral thing. They don’t look feasible, they’re too heavy defended.

    In my opinion the most powerful nations at the start of the game giving their position, starting units and ipcs are UK, France, Russia.
    The Ottomans are indeed in a better position than the Austrians and the Prussians.
    Sweeden and Spain look like they need some tweaking in the Free for All game.

  • Customizer

    @Noll:

    Yeah I agree with the Neutral thing. They don’t look feasible, they’re too heavy defended.

    In my opinion the most powerful nations at the start of the game giving their position, starting units and ipcs are UK, France, Russia.
    The Ottomans are indeed in a better position than the Austrians and the Prussians.
    Sweeden and Spain look like they need some tweaking in the Free for All game.

    Sweden is actually quite powerful most of the time.  Maybe not this game though.

    Spain is the weakest at the start, but can expand into a big threat quite easily.

    Austria and Prussia are usually the ones facing the most threats, and are the hardest nations to win as.

    The more powerful nations require more VCs to win.  France requires 7 for example, while Spain needs only 5.  Spain could for example take Madrid and Lisbon (basically starts with them), as well as Rome, Alexandria, and Belfast, for the win.  France on the other hand would need Paris, Lyon, Rome, Alexandria, Berlin, Vienna, and either Budapest or Konigsberg.

    I think the only balance change that needs to occur is that UK currently needs 6 VCs to win, but I may push that up to 7 to match France.  Russia may need to change from 5 to 6, but I’m not so sure about that.  Russia actually starts the game pretty weak.  Normally Sweden or Ottomans hold them off much better.

    The main thing balancing the game is the politics.  Once one or two players get killed, you will see a lot more changing alliances as people realize that they can’t let another player win, even if he is their ally.  (only 1 player gets to win)
    So, once someone is within 1 VC of victory, and maybe a turn or two away from it, his allies should probably stab him in the back, including possibly forging new alliances with their previous enemies in order to defeat the top dog.


  • @Gargantua:

    Well to start, the fact that you won’t have to trust a Spainyard!  :P

    Well, you should trust even less in a Merkelian!  8-)

  • Liaison TripleA 11 10

    Christian Demorcrat Power!

  • TripleA

    this game is funny. i need to get a bunch of horses to italy lol.

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