TripleA Turn Summary for game: World War II v3 1942
Game History
Round: 5 Research Technology - Japanese Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Japanese 1 submarine moved from 62 Sea Zone to 51 Sea Zone 1 submarine moved from 36 Sea Zone to 51 Sea Zone 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 submarine moved from 50 Sea Zone to 51 Sea Zone 1 fighter moved from Japan to 51 Sea Zone 1 fighter moved from French Indo-China Thailand to 51 Sea Zone 1 infantry moved from Ningxia to Chinghai Japanese take Chinghai from Chinese 1 infantry moved from Manchuria to Buryatia S.S.R. Japanese take Buryatia S.S.R. from Russians Combat - Japanese Battle in 51 Sea Zone Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 3 submarines Americans defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines and 1 transport Japanese roll dice for 3 submarines in 51 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 6 fighters in 51 Sea Zone, round 2 : 8/13 hits, 5.83 expected hits Americans roll dice for 5 submarines in 51 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 transport in 51 Sea Zone, round 2 : 6/10 hits, 5.17 expected hits Units damaged: 1 battleship owned by the Japanese 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 3 submarines owned by the Japanese lost in 51 Sea Zone 5 submarines owned by the Americans, 2 destroyers owned by the Americans and 1 carrier owned by the Americans lost in 51 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 1 destroyer and 6 fighters in 51 Sea Zone, round 3 : 6/11 hits, 5.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 4 fighters and 1 transport in 51 Sea Zone, round 3 : 3/7 hits, 4.17 expected hits 2 fighters owned by the Japanese and 1 destroyer owned by the Japanese lost in 51 Sea Zone 1 cruiser owned by the Americans, 1 carrier owned by the Americans and 4 fighters owned by the Americans lost in 51 Sea Zone Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser and 4 fighters in 51 Sea Zone, round 4 : 3/8 hits, 4.00 expected hits Americans roll dice for 1 battleship and 1 transport in 51 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 51 Sea Zone Japanese win with 2 battleships, 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is 85 Casualties for Japanese: 1 carrier, 2 destroyers, 2 fighters and 3 submarines Casualties for Americans: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 5 submarines and 1 transport Non Combat Move - Japanese 4 transports moved from 50 Sea Zone to 62 Sea Zone 8 infantry moved from Japan to 62 Sea Zone 7 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 infantry moved from Manchuria to Buryatia S.S.R. 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. 1 armour and 2 infantry moved from Sikang to Yunnan 2 infantry moved from Fukien to French Indo-China Thailand 1 armour moved from Ningxia to Yunnan 1 infantry moved from Ningxia to Chinghai 1 infantry moved from Kiangsu to Fukien 1 fighter moved from 51 Sea Zone to 62 Sea Zone 1 fighter moved from 51 Sea Zone to Philippine Islands Place Units - Japanese 1 carrier and 1 destroyer placed in 62 Sea Zone 1 fighter placed in 62 Sea Zone 2 infantry placed in French Indo-China Thailand 3 infantry placed in Manchuria Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 37 PUs 2 units repaired.Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : 1.83





