Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
Napoleonic Empires: Free For All
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so garg you going to do your turn?
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Yea man, sometime today. Just been swamped at work.
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TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5
Game History
Round :3
Combat Move - KingdomOfPrussia
1 Fusiliers moved from Moldavia to Wallachia
KingdomOfPrussia take Wallachia from OttomanEmpire
1 Artillery moved from Posen to Pomerania
1 Fusiliers moved from Prussia to Pomerania
1 Fusiliers moved from Prussia to Pomerania
1 Chasseurs moved from Brandenburg to Mecklenburg
KingdomOfPrussia take Mecklenburg from Sweden
1 Howitzer moved from Brandenburg to Pomerania
1 Chasseurs moved from Prussia to Pomerania
1 Cutter moved from SZ7 to SZ8
KingdomOfPrussia take SZ8 from Sweden
1 Cutter moved from SZ8 to SZ7
1 Brigantine moved from SZ7 to SZ5Purchase Units - KingdomOfPrussia
KingdomOfPrussia buy 2 Brigantines, 1 Corvette and 1 Marines; Remaining resources: 0 PUs;Combat - KingdomOfPrussia
Battle in SZ5
KingdomOfPrussia attack with 1 Brigantine
Sweden defend with 1 Cutter
KingdomOfPrussia roll dice for 1 Brigantine in SZ5, round 1 : 0/1 hits
Sweden roll dice for 1 Cutter in SZ5, round 1 : 0/1 hits
KingdomOfPrussia roll dice for 1 Brigantine in SZ5, round 2 : 0/1 hits
Sweden roll dice for 1 Cutter in SZ5, round 2 : 0/1 hits
KingdomOfPrussia roll dice for 1 Brigantine in SZ5, round 3 : 0/1 hits
Sweden roll dice for 1 Cutter in SZ5, round 3 : 0/1 hits
KingdomOfPrussia roll dice for 1 Brigantine in SZ5, round 4 : 0/1 hits
Sweden roll dice for 1 Cutter in SZ5, round 4 : 0/1 hits
KingdomOfPrussia roll dice for 1 Brigantine in SZ5, round 5 : 0/1 hits
Sweden roll dice for 1 Cutter in SZ5, round 5 : 0/1 hits
KingdomOfPrussia roll dice for 1 Brigantine in SZ5, round 6 : 0/1 hits
Sweden roll dice for 1 Cutter in SZ5, round 6 : 1/1 hits
1 Brigantine owned by the KingdomOfPrussia lost in SZ5
Sweden win with 1 Cutter remaining. Battle score for attacker is -8
Casualties for KingdomOfPrussia: 1 Brigantine
Battle in Pomerania
KingdomOfPrussia attack with 1 Artillery, 1 Chasseurs, 2 Fusilierss and 1 Howitzer
Sweden defend with 1 Dragoons
KingdomOfPrussia roll dice for 1 Artillery, 1 Chasseurs, 2 Fusilierss and 1 Howitzer in Pomerania, round 1 : 2/5 hits
Sweden roll dice for 1 Dragoons in Pomerania, round 1 : 1/1 hits
1 Fusiliers owned by the KingdomOfPrussia and 1 Dragoons owned by the Sweden lost in Pomerania
KingdomOfPrussia win, taking Pomerania from Sweden with 1 Artillery, 1 Chasseurs, 1 Fusiliers and 1 Howitzer remaining. Battle score for attacker is 2
Casualties for KingdomOfPrussia: 1 Fusiliers
Casualties for Sweden: 1 Dragoons
KingdomOfPrussia win with 1 Artillery, 1 Chasseurs, 1 Fusiliers and 1 Howitzer remaining. Battle score for attacker is 2
Casualties for KingdomOfPrussia: 1 Fusiliers
Casualties for Sweden: 1 Dragoons
Recording Battle StatisticsNon Combat Move - KingdomOfPrussia
1 Dragoons moved from Brandenburg to Moravia
1 Fusiliers moved from Moravia to Austria
4 Dragoonss, 1 Horse_Artillery and 1 Hussars moved from Galicia to Austria
1 Chasseurs moved from Moravia to Austria
1 Artillery and 2 Fusilierss moved from Galicia to Moravia
1 Fusiliers moved from Krakow to Moravia
1 Fusiliers moved from Moravia to Bohemia
1 Fusiliers moved from Brandenburg to Saxony
1 Howitzer moved from Magdeburg to Brandenburg
3 Fusilierss moved from Posen to SilesiaPlace Units - KingdomOfPrussia
2 Brigantines and 1 Corvette placed in SZ7
1 Marines placed in PrussiaTurn Complete - KingdomOfPrussia
KingdomOfPrussia collect 32 PUs; end with 32 PUs total
Objective KingdomOfPrussia destroys TUV: KingdomOfPrussia met a national objective for an additional 6 PUs; end with 38 PUs -
Oh shizzah, I didn’t realize I couldn’t move through that strait. I thought I had the terr that controls that strait! That really messes up my buy and strat :oops:
They’ve got no cannon there, run the strait, damn the torpedoes! I was planning on blocking sz9, putting my fleet to sz11 to reinforce denmark and block UK landings, put my general at skane to build navy, and stack my capital from ostra + build. Now whatever I do, something will be left open.
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At least russia’s not getting +6 for killing my troops in finland. :roll:
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TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5
Game History
Round :3
Combat Move - Sweden
4 Chasseurss and 2 Grenadierss moved from Finland to KareliaPurchase Units - Sweden
Sweden buy 2 Brigantines, 1 Dragoons, 2 Fusilierss and 1 Howitzer; Remaining resources: 0 PUs;Combat - Sweden
Battle in Karelia
Sweden attack with 4 Chasseurss and 2 Grenadierss
Russia defend with 2 Dragoonss, 6 Fusilierss, 1 Grenadiers and 1 Marines
Russia win with 2 Dragoonss, 3 Fusilierss, 1 Grenadiers and 1 Marines remaining. Battle score for attacker is -20
Casualties for Russia: 3 Fusilierss
Casualties for Sweden: 4 Chasseurss and 2 Grenadierss
Recording Battle StatisticsNon Combat Move - Sweden
1 Cutter moved from SZ5 to SZ9
2 Chasseurss moved from Ostra Gotaland to Svealand
1 Fusiliers moved from Sjaelland to Skane
1 Barque moved from SZ9 to SZ10
1 Fusiliers moved from Sjaelland to SZ10
1 Barque and 1 Fusiliers moved from SZ10 to SZ9
1 Fusiliers moved from SZ9 to Ostra GotalandPlace Units - Sweden
2 Brigantines placed in SZ9
1 Dragoons, 2 Fusilierss and 1 Howitzer placed in SvealandTurn Complete - Sweden
Sweden collect 19 PUs; end with 19 PUs total
Objective Sweden destroys TUV: Sweden met a national objective for an additional 6 PUs; end with 25 PUs -
Maybe Russia`s going to get that +6 afterall lol…
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there are national objectives?!?!?
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I found the 1 national objective everyone has.
does it cost moola to change political stuff with people? someone mention this.
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Maybe Russia`s going to get that +6 afterall lol…
How so? Not this turn unless he suicides his brig and gets a lucky hit. He’d have probably gotten Finland anyway if he really wanted it as he could’ve transported 3 more men over. Maybe he would’ve waited a turn . . . but Russian troops up north don’t suit my purposes. Now he can move them south against prussia which is pretty lightly defended in light of all the naval buying going on.
The way I see it, he can take Finland and get his 3 there. I got 6 out of the suicide, which is 2 turns of collecting for me and likely the most I could’ve hoped for. He’s free to move ALL his troops back south save an infantry for the walkin. Transport could catch him up later. In the meantime, he could have a 14 troops in minsk with another 4 (marine can reach via brig since you aren’t at war yet) in latvia. If he advances one general to minsk and one to novgorad, he could build 3 more troops(maybe arty) and put another 3 cavalry in range of your border terr and at least 2 more cav back in moscow(maybe more depending on build preferences). Next turn, more cavalry builds + 6 cavalry from his southern border which he could start moving up this turn and get them to the party in time. Turn after that, Prussia will cease to be a nation in this game. And this is why Prussia cannot afford to be a naval power in this game.
And Russia, sorry if I ruined your surprise if that’s what you’re doing. But he’d see it right after you went anyway. And if you weren’t already planning this, I hope you are now. You still have 3 turns to his 2 in order to make this happen. Austria will likely be too busy trying to keep France from taking it’s capital to contribute much if anything. I have absolutely no interest in trying to rein him and the turks/brits aren’t in position to help him either even if they wanted to. I still think it would’ve worked much better had you accepted my ceasefire and then eventual open borders since I’d have had troops to do a 1-2 punch and/or can open so your cavalry could ride ahead and lobotomize him by sacking the capital. And regardless of what you said earlier, I was two turns away from Moscow and not one. And had absolutely no intention of trying to see how far I could get since I had my eye on Prussia and figured England would threaten me from the west pulling my navy/transports that way. Goof :roll:
By my calculations, you could hit Prussia’s capital with have something on the order of 39+ troops if you moved EVERYTHING towards Prussia. Maybe more if I cleared his navy so you could land a couple more troops.
Cow, yes most actions seem to cost ipcs. I know declaring war is free though and maybe downgrading everything else is also free. Seems like it costs to improve your relationship, but it’s free to go down. I could be wrong though.
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Even if he manages to scrounge up enough D to stop your first try, you already outproduce him and that disparity will become larger as France/Ottomans/Russia/& Sweden eat into his terr.
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@Cow:
I found the 1 national objective everyone has.
does it cost moola to change political stuff with people? someone mention this.
Yes, a very small price though. (zero for war, 1 PUs for ceasefire, 2 for open borders, 3 for alliance)
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Don’t sound so desperate Seth.
I’m not worried about the Russians. Every Power in this game faces the Multi-gobble. If we all ganged up on one person, they’re going to be dead.
For example, if Russia, Britain, and I keep carving you, how long are you really going to be around? Not Very. And the game will likely be better for it. :)
That said, there’s only 1 REAL enemy, that everyone has forgotten. THE OTTOMANS! There they are, chilling out, gobbling up neutrals, with the most amount of VC’s troubled by no one.
Any player of skill should know by now that NOT fighting - whilst their enemies do - is probably in their best interests. I think it’s safe to say Russia knows this. But if Russia wants to strike now, and allow the expansion of the French OVER Austria, AND Prussia, and then face a 3x superpower, that’s their own business.
I’m just here to survive, play the game, and kill swedes and muslims, if that contradicts with anybodies platform, then so be it!
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Prussia warmongering everyone and trying to propaganda against the good guys! I will leave Prussia to Russia and Sweden while closing your backdoor Gargantua, your territories are their. Europe had enough of you Kraut eaters!
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PS: meanwhile England conquers the world lol
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I can only go east…
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You could have conquered SPAIN! Don’t lie! :P
And fair enough NOLL, with Sweden hell bent on Killing Prussian’s, the boys in black have to save the world again!
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what is the fun in conquering spain?
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Well to start, the fact that you won’t have to trust a Spainyard! :P
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We could say the same about you Gargantua. You had targets in both Austria and Russia, yet you attacked me.
Everyone choses his allies. You probably want to expand in Austria yourself, taking advantage of France fighting him.





