12L wheatbeer (axis) vs questioneer (allies) g40f

  • 17

    I noticed you asked Veqryn about the fighter issue.  In case you missed my post at the bottom of the previous page:

    1. You used edit to move them from India to Persia on UK2.  They would not legally be allowed to land there because you activated Persia on UK2.

    2. You added them as UK Pacific fighters not UK Europe fighters.  I think the game normally converts any UK units that cross the onto the Europe map into UK Europe units (and vice versa), but didn’t know what to do when they were starting in Europe as Pacific units.

  • 17

    I’d recommend removing all the fighters on Egypt, then adding them all back as UK Europe units just in case.

  • 17

    Nevermind, Veqryn explained a few seconds after I posted, it’s the second reason.

  • 17

    And I was wrong about the vice versa, though it’s weird that no units ever stay UK Pacific even on the Pacific map.

  • 17

    I apologize for the slew of posts, but I also noticed your balance poll.

    If you want a second match after this, I’d be willing to give you a Russian strategic bomber in exchange for me playing Axis (I would not normally bid negative 12, but I think a strat isn’t as disruptive as, for example, 4 infantry on Paris).


  • Sure, I’ll definitely take the bomber next game.

    Yes, I saw Veqrrn’s post- weird but I understand it now.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 artilleries, 3 destroyers, 3 infantry and 3 transports; Remaining resources: 5 PUs;

    Combat Move - Americans
                Giving bonus movement to units

    Non Combat Move - Americans

    Place Units - Americans
                3 artilleries and 3 infantry placed in Eastern United States
                3 destroyers and 3 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese
                3 infantry moved from Shensi to Tsinghai

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Combat Move - British
                Giving bonus movement to units
                3 infantry moved from Iraq to Trans-Jordan
                2 armour moved from Anglo Egyptian Sudan to Egypt
                1 tactical_bomber moved from Union of South Africa to Belgian Congo
                1 tactical_bomber moved from Belgian Congo to Anglo Egyptian Sudan
                1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
                1 bomber moved from Novgorod to Egypt

    Non Combat Move - British

    Place Units - British
                3 armour placed in Egypt
                1 destroyer placed in 110 Sea Zone
                2 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 5 PUs; end with 5 PUs total
                    Some units change owners in territory India

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 1 destroyer and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Tobruk to Libya
                      Italians take Libya from French
                2 infantry moved from Greece to 97 Sea Zone
                1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery and 3 infantry moved from 98 Sea Zone to Trans-Jordan
                1 battleship and 2 cruisers moved from 92 Sea Zone to 98 Sea Zone
                1 fighter moved from Southern Italy to Trans-Jordan

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 1 fighter and 3 infantry
                    French defend with 1 infantry; British defend with 3 infantry; Russians defend with 1 mech_infantry
                        Italians roll dice for 1 battleship and 2 cruisers in Trans-Jordan, round 1 :  1/3 hits
                        Italians roll dice for 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 1 :  2/5 hits
                        British roll dice for 4 infantry and 1 mech_infantry in Trans-Jordan, round 1 :  4/5 hits
                        2 infantry owned by the British , 1 infantry owned by the French , 1 artillery owned by the Italians and 3 infantry owned by the Italians lost in Trans-Jordan
                    British win with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -4
                    Casualties for French: 1 infantry
                    Casualties for British: 2 infantry
                    Casualties for Italians: 1 artillery and 3 infantry
                    1 fighter owned by the Italians retreated
                Recording Battle Statistics

    Non Combat Move - Italians
                1 fighter moved from Trans-Jordan to 98 Sea Zone
                1 carrier and 1 fighter moved from 92 Sea Zone to 98 Sea Zone
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 artillery and 1 transport moved from 92 Sea Zone to 97 Sea Zone
                1 artillery moved from 97 Sea Zone to Northern Italy
                1 fighter moved from 92 Sea Zone to Southern Italy
                2 destroyers moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern France to Southern Italy
                2 armour moved from Romania to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                4 mech_infantrys placed in Northern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 35 / 35
        Japanese : 60 / 65
        Americans : 50 / 75
        Chinese : 5 / 6
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 destroyer moved from 54 Sea Zone to 46 Sea Zone
                1 destroyer moved from 62 Sea Zone to 55 Sea Zone
                1 infantry moved from Queensland to New South Wales
                1 infantry moved from Queensland to New South Wales
                1 artillery moved from Queensland to New South Wales
                2 armour moved from Queensland to New South Wales

    Non Combat Move - ANZAC
                2 aaGuns moved from Queensland to New South Wales

    Place Units - ANZAC
                1 armour and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :4

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Morocco to Algeria
                1 infantry moved from Anglo Egyptian Sudan to Egypt

    Non Combat Move - French

    Turn Complete - French

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Germans
                Germans buy 3 armour, 4 artilleries, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                1 cruiser and 2 destroyers moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                1 artillery, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                5 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                9 artilleries and 9 infantry moved from Baltic States to Belarus
                1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
                8 artilleries and 7 infantry moved from Eastern Poland to Belarus
                1 fighter moved from Western Germany to Western Ukraine
                1 tactical_bomber moved from Eastern Poland to Western Ukraine
                2 bombers moved from Western Germany to Western Ukraine
                2 tactical_bombers moved from Eastern Poland to Novgorod
                9 armour and 7 mech_infantrys moved from Eastern Poland to Belarus
                1 fighter moved from Western Germany to Novgorod
                1 tactical_bomber moved from Western Germany to Western Ukraine

    Combat - Germans
                Battle in Belarus
                    Germans attack with 9 armour, 17 artilleries, 16 infantry and 7 mech_infantrys
                    Russians defend with 2 aaGuns, 1 artillery and 5 infantry
                        Germans roll dice for 9 armour, 17 artilleries, 16 infantry and 7 mech_infantrys in Belarus, round 1 :  14/49 hits
                        Russians roll dice for 2 aaGuns, 1 artillery and 5 infantry in Belarus, round 1 :  1/6 hits
                        5 infantry owned by the Russians , 1 infantry owned by the Germans , 1 artillery owned by the Russians and 2 aaGuns owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 17 artilleries, 15 infantry and 7 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 5 infantry
                    Germans win with 9 armour, 17 artilleries, 15 infantry and 7 mech_infantrys remaining. Battle score for attacker is 26
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 aaGuns, 1 artillery and 5 infantry
                Battle in Western Ukraine
                    Germans attack with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 artillery and 3 infantry
                        Germans roll dice for 1 artillery, 2 bombers, 1 fighter, 2 infantry and 2 tactical_bombers in Western Ukraine, round 1 :  4/8 hits
                        Russians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 1 :  2/4 hits
                        3 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                    Germans win with 1 artillery, 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 artillery and 3 infantry
                Battle in 115 Sea Zone
                    Germans attack with 1 cruiser, 2 destroyers, 1 submarine and 1 transport
                    Russians defend with 1 submarine
                        Germans roll dice for 1 submarine in 115 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 115 Sea Zone, round 1 :  1/1 hits
                        Germans roll dice for 1 cruiser, 2 destroyers and 1 transport in 115 Sea Zone, round 1 :  1/3 hits
                        1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 115 Sea Zone
                    Germans win with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                    Germans win with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 submarine
                    Casualties for Russians: 1 submarine
                Battle in Novgorod
                    Germans attack with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 1 :  2/7 hits
                        Russians roll dice for 3 infantry in Novgorod, round 1 :  0/3 hits
                        2 infantry owned by the Russians lost in Novgorod
                        Germans roll dice for 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Novgorod, round 2 :  2/7 hits
                        Russians roll dice for 1 infantry in Novgorod, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Novgorod
                    Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                    Germans win with 2 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Recording Battle Statistics

    Non Combat Move - Germans
                1 aaGun moved from Eastern Poland to Belarus
                1 aaGun moved from Finland to Karelia
                4 artilleries and 2 infantry moved from Poland to Eastern Poland
                3 artilleries moved from Romania to Eastern Poland
                3 artilleries moved from Yugoslavia to Romania
                2 tactical_bombers moved from Novgorod to Eastern Poland
                1 fighter moved from Novgorod to Baltic States
                1 infantry moved from Germany to Poland
                1 mech_infantry moved from Southern France to Yugoslavia
                1 fighter moved from Western Ukraine to Eastern Poland
                1 tactical_bomber moved from Western Ukraine to Baltic States
                1 tactical_bomber moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Germany to Baltic States
                2 bombers moved from Western Ukraine to Eastern Poland
                2 mech_infantrys moved from Germany to Eastern Poland

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:Germans from 104 Sea Zone: 1 destroyer
                EDIT: Germans player Adding units owned by PlayerID named:Germans to 92 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                3 artilleries placed in Yugoslavia
                3 armour and 4 mech_infantrys placed in Germany
                1 artillery and 1 infantry placed in Western Germany
                Germans undo move 3.
                1 artillery and 1 infantry placed in Germany
                Turning on Edit Mode
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 2 aaGuns
                EDIT: Germans player Adding units owned by PlayerID named:Germans to Northern Italy: 2 aaGuns
                EDIT: Turning off Edit Mode

    Turn Complete - Germans
                Germans collect 49 PUs; end with 49 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs

    Production/PUs Summary :

    Germans : 49 / 59
        Russians : 29 / 35
        Japanese : 60 / 65
        Americans : 50 / 75
        Chinese : 5 / 6
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 17

    I used edit to do the following NCM (clicked done too fast):
    1 dest sz104 >> sz92
    2 aa wgr >> nita


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 armour, 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Ukraine to Western Ukraine
                1 infantry moved from Bryansk to Smolensk
                1 mech_infantry moved from Bryansk to Archangel
                1 mech_infantry moved from Trans-Jordan to Egypt
                2 fighters moved from Bryansk to Western Ukraine
                1 tactical_bomber moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery
                    Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                    Russians win with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery
                Recording Battle Statistics

    Non Combat Move - Russians
                2 fighters moved from Western Ukraine to Russia
                1 tactical_bomber moved from Western Ukraine to Russia
                2 artilleries moved from Bryansk to Russia
                2 aaGuns moved from Bryansk to Russia
                11 armour moved from Bryansk to Russia
                8 infantry moved from Bryansk to Russia
                3 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia
                1 infantry moved from Bryansk to Russia
                18 infantry moved from Timguska to Novosibirsk
                2 aaGuns moved from Timguska to Novosibirsk

    Place Units - Russians
                3 armour and 2 artilleries placed in Russia
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs


  • Use this map- forgot a NCM with and inf

  • 17

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 carrier, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 unit repaired.
                Giving bonus movement to units
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                2 fighters moved from 37 Sea Zone to 55 Sea Zone
                1 destroyer moved from 37 Sea Zone to 55 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                2 fighters moved from 45 Sea Zone to 46 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone

    Combat - Japanese
                Battle in 46 Sea Zone
                    Japanese attack with 2 fighters and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 46 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer and 2 fighters
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 destroyer owned by the ANZAC lost in 55 Sea Zone
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                    Japanese win with 2 fighters remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 destroyer
                    Casualties for ANZAC: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 carrier and 1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 battleship, 1 carrier and 1 cruiser moved from 45 Sea Zone to 33 Sea Zone
                2 fighters moved from 46 Sea Zone to 33 Sea Zone
                2 fighters moved from 55 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                3 artilleries, 3 infantry and 1 tactical_bomber moved from Shan State to Burma
                1 armour and 3 mech_infantrys moved from Kweichow to Burma
                3 artilleries, 4 infantry and 1 tactical_bomber moved from Yunnan to Burma
                2 armour moved from Kiangsu to Hunan
                1 mech_infantry moved from Chahar to Hunan
                1 battleship, 1 carrier, 1 cruiser and 3 transports moved from 37 Sea Zone to 19 Sea Zone
                1 transport moved from 6 Sea Zone to 33 Sea Zone
                1 carrier, 2 destroyers, 1 fighter and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kweichow to Burma
                1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
                1 tactical_bomber moved from 6 Sea Zone to Caroline Islands
                1 fighter moved from Japan to 33 Sea Zone
                1 bomber moved from Shan State to Burma
                1 bomber moved from Kiangsi to Burma
                1 aaGun and 6 infantry moved from Kweichow to Yunnan
                1 destroyer moved from 25 Sea Zone to 16 Sea Zone
                2 fighters moved from Jehol to Burma

    Place Units - Japanese
                1 carrier, 2 destroyers and 2 submarines placed in 6 Sea Zone
                2 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 61 PUs; end with 62 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs

    Production/PUs Summary :

    Germans : 47 / 59
        Russians : 31 / 36
        Japanese : 61 / 67
        Americans : 50 / 75
        Chinese : 4 / 6
        British : 32 / 32
        UK_Pacific : 5 / 5
        Italians : 15 / 25
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 9 destroyers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 armour moved from Eastern United States to Western United States
                2 mech_infantrys moved from Eastern United States to Western United States
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 5 infantry and 4 transports moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                      British take Gibraltar from Italians
                2 artilleries, 4 infantry and 3 transports moved from 90 Sea Zone to 91 Sea Zone
                4 infantry moved from 91 Sea Zone to Gibraltar
                3 artilleries moved from 91 Sea Zone to Gibraltar
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
                1 infantry and 1 transport moved from 89 Sea Zone to 88 Sea Zone
                1 infantry and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 90 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 90 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar

    Combat - Americans
                Recording Battle Statistics

    Non Combat Move - Americans
                1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                1 cruiser moved from 26 Sea Zone to 31 Sea Zone
                1 cruiser moved from 26 Sea Zone to 30 Sea Zone
                2 transports moved from 26 Sea Zone to 10 Sea Zone
                1 battleship moved from 26 Sea Zone to 10 Sea Zone
                3 carriers moved from 26 Sea Zone to 10 Sea Zone
                5 fighters moved from 26 Sea Zone to 30 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 30 Sea Zone
                5 fighters moved from 30 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from 30 Sea Zone to 49 Sea Zone
                1 tactical_bomber moved from 49 Sea Zone to Queensland
                5 fighters moved from 49 Sea Zone to Queensland
                1 submarine moved from 26 Sea Zone to 10 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                3 destroyers moved from 101 Sea Zone to 91 Sea Zone
                4 destroyers moved from 101 Sea Zone to 11 Sea Zone
                1 transport moved from 64 Sea Zone to 101 Sea Zone
                1 cruiser moved from 64 Sea Zone to 10 Sea Zone
                1 carrier moved from 101 Sea Zone to 91 Sea Zone
                1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies

    Place Units - Americans
                1 infantry placed in Western United States
                9 destroyers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                2 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 4 PUs; end with 4 PUs total

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