sent a chat so we don’t clutter up this thread
X-PAD 01 Norse vs Attack OTKG
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Garg… :evil: :roll: :wink:
GG
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OK, you’ll have to forgive me if I post this to PBEM and mess it up royally (no pun intended). Hopefully all will work as entered.
GG
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Scrambling Orders needed for SZ 97… And yes, we are attacking the sub in SZ 111. :wink:
GG
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Just got of the phone from Il Duce.
He ordered full scramble. 2 italians and 1 german.
After their safe return please land them in Southern Italy again :-)Italy will move some time thursday as Il Duce needs some
german know-how to manage tripleA. We are all used to battlemap
so please be patient…fierce fighting, pushing and lotsa mildmannered trash-talk will soon continue. -
Alright, done with the turn. No way to get British turn summary up, the UK Pacific blocks it.
GG
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Not a big thing, but still…
please ask if you want to change your casualties.
I fully understand the “just-rolled-SZxx-now-on-to-SZyy-yes-3-hits-oh-forgot-to-see-what-was in-my-best-interest-to take-out-just-a-minute-ago” move, and right now it only gives Italy a fighting chance to clear up the med.But further down the line it could have a bigger impact on the game.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - Italians
Italians buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 destroyer moved from 95 Sea Zone to 93 Sea Zone
1 cruiser moved from 95 Sea Zone to 93 Sea Zone
1 bomber moved from Northern Italy to 93 Sea Zone
1 submarine moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Libya to Tunisia
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 artillery and 1 infantry moved from Ethiopia to KenyaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 bomber, 1 cruiser and 1 destroyer
French defend with 1 cruiser and 1 destroyer
Italians win, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Italians win with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 20
Casualties for French: 1 cruiser and 1 destroyer
Battle in 97 Sea Zone
Italians attack with 1 submarine
British defend with 1 cruiser
British win with 1 cruiser remaining. Battle score for attacker is -6
Casualties for Italians: 1 submarine
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Italians win with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for French: 1 artillery and 1 infantry
Casualties for Italians: 1 infantry
Recording Battle Statistics
Trigger Italians Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Trigger Japanese Conquer France: Setting turns to 1-+ for conditionAttachment_French_1_Liberation attached to French
Setting uses for triggers used this phase.Non Combat Move - Italians
1 bomber moved from 93 Sea Zone to Southern Italy
1 transport moved from 95 Sea Zone to 93 Sea Zone
1 armour and 2 infantry moved from Albania to Bulgaria
1 armour moved from Northern Italy to Bulgaria
2 aaGuns moved from Northern Italy to Yugoslavia
4 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
1 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total -
[quote author=Bjergmose link=topic=27333.msg963728#msg963728 date=1337781313]
Not a big thing, but still…
please ask if you want to change your casualties.
I fully understand the “just-rolled-SZxx-now-on-to-SZyy-yes-3-hits-oh-forgot-to-see-what-was in-my-best-interest-to take-out-just-a-minute-ago” move, and right now it only gives Italy a fighting chance to clear up the med.But further down the line it could have a bigger impact on the game.
[/quote]I wasn’t even thinking when I removed it. It was the parting shot removal, and regardless of what the results of the Adriatic battle, I would have still just taken the fighter out. Will do though…
GG
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Cool.
It was only because it could be misinterpreted.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :1
Purchase Units - ANZAC
ANZAC buy 1 fighter; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 fighter moved from Queensland to Java
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
2 fighters moved from New Zealand to Java
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total -
For future use, Ancient History, can you use the acronym “AN” to represent ANZAC? It will differentiate the save files from American.
GG
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Round 1:
Game History
Combat Move - French
Giving bonus movement to units
Non Combat Move - French
1 destroyer moved from 72 Sea Zone to 70 Sea Zone
1 infantry moved from Algeria to Morocco
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
Who’s ready for Round 2?
GG
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Ready.
Bombing raid UK 2 str.bmb (ic)+ 2 tacs (air/harbour)
Intercept?
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Full story and pics :-D
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Ready.
Bombing raid UK 2 str.bmb (ic)+ 2 tacs (air/harbour)
Intercept?
No intercepting fighters deployed.
GG
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Germans
Germans buy 1 airfield, 1 armour, 1 fighter, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
2 bombers moved from Western Germany to United Kingdom
2 tactical_bombers moved from Western Germany to United Kingdom
2 infantry moved from Western Germany to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
Germans take Gibraltar from British
6 infantry moved from Bulgaria to Greece
3 armour moved from Yugoslavia to Greece
2 fighters and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from France to Normandy Bordeaux
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - Germans
Battle in Greece
Germans attack with 3 armour and 6 infantry
Neutral_Allies defend with 4 infantry
Germans win, taking Greece from Neutral_Allies with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Germans win with 3 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for Neutral_Allies: 4 infantry
Casualties for Germans: 3 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 1 artillery and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Normandy Bordeaux from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery
Casualties for French: 1 artillery
Battle in 97 Sea Zone
Germans attack with 2 fighters and 1 tactical_bomber
British defend with 1 cruiser
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in United Kingdom
Bombing raid in United Kingdom causes: 5 damage to unit: harbour
Bombing raid in United Kingdom causes: 8 damage to unit: factory_major
Bombing raid in United Kingdom causes: 5 damage to unit: airfield
Bombing raid in United Kingdom causes 18 damage total.
Damaged units is as follows: harbour = 5, factory_major = 8, airfield = 5
Recording Battle Statistics
Cleaning up after air battlesNon Combat Move - Germans
1 submarine moved from 111 Sea Zone to 119 Sea Zone
1 battleship and 1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 cruiser moved from 112 Sea Zone to 91 Sea Zone
2 tactical_bombers moved from United Kingdom to Holland Belgium
2 bombers moved from United Kingdom to Western Germany
2 fighters moved from 97 Sea Zone to Romania
2 artilleries and 4 infantry moved from Yugoslavia to Romania
3 infantry moved from Slovakia Hungary to Poland
5 armour moved from France to Yugoslavia
1 aaGun moved from Western Germany to Germany
2 infantry moved from Norway to Finland
1 aaGun moved from Western Germany to Holland Belgium
1 tactical_bomber moved from 97 Sea Zone to RomaniaPlace Units - Germans
2 transports placed in 100 Sea Zone
1 airfield placed in Romania
1 submarine and 1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in Germany
2 infantry placed in France
1 armour placed in GermanyTurn Complete - Germans
Germans collect 43 PUs; end with 43 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
There is something wrong with the SBR option.
Tacs are not allowed to attack ic, but I think they did.
But when I choose what to attack the ic was always an option.
I thought, wrongly, that when I had the option to attack ic it must be my strat.So it is always lowest dice (i.e tacs) first or what?
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tacs bombing ic is a bug, was addressed to veq and will be fixd in next version as far as I know.
not sure about bombing order.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Russians
Russians buy 1 armour, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
2 infantry moved from Novgorod to Belarus
1 aaGun moved from Bryansk to Ukraine
1 mech_infantry moved from Rostov to Volgograd
1 armour moved from Bryansk to Volgograd
2 infantry moved from Rostov to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Bryansk to Ukraine
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Western Ukraine to Ukraine
4 mech_infantrys moved from Russia to Bryansk
2 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 15 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
1 armour and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs totalTerritory Summary for Russians :
Yenisey : 2 infantry
Amur : 2 aaGuns and 16 infantry
Belarus : 2 aaGuns, 1 artillery and 14 infantry
Bryansk : 1 armour and 5 mech_infantrys
Russia : 1 airfield, 1 armour, 1 factory_major and 1 mech_infantry
Ukraine : 2 aaGuns, 2 artilleries, 1 factory_minor and 10 infantry
Western Ukraine : 1 artillery and 4 infantry
Volgograd : 1 armour, 1 factory_minor, 3 infantry and 1 mech_infantry
Novgorod : 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 8 infantry and 1 tactical_bomber
125 Sea Zone : 1 submarine
114 Sea Zone : 1 cruiser
115 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 29 / 41
Americans : 52 / 53
Chinese : 9 / 15
British : 29 / 35
UK_Pacific : 21 / 21
Italians : 15 / 13
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 artillery, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Chahar to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
1 mech_infantry moved from Chahar to Hopei
1 infantry moved from Hunan to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 6 infantry moved from Anhwe to Hopei
1 artillery and 1 infantry moved from Hunan to Yunnan
2 infantry moved from Kwangsi to Yunnan
2 artilleries moved from Kwangsi to Yunnan
2 bombers, 9 fighters and 7 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 3 artilleries, 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 3 artilleries, 2 bombers, 9 fighters, 3 infantry and 7 tactical_bombers in Yunnan, round 1 : 13/24 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 2/3 hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 artilleries, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Japanese win with 3 artilleries, 2 bombers, 9 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 36 Sea Zone to Siam
2 tactical_bombers moved from Yunnan to 36 Sea Zone
2 fighters moved from Yunnan to 36 Sea Zone
2 bombers, 7 fighters and 5 tactical_bombers moved from Yunnan to Kwangsi
1 aaGun and 6 infantry moved from Jehol to Chahar
4 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 armour moved from Korea to Jehol
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to Kwangsi
1 fighter moved from 33 Sea Zone to Caroline Islands
1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
4 fighters moved from Kwangsi to Kiangsu
4 tactical_bombers moved from Kwangsi to Kiangsu
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
2 submarines and 1 transport placed in 6 Sea Zone
1 artillery and 6 infantry placed in JapanTurn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs total
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 fighter, 1 harbour, 2 infantry and 1 tactical_bomber
Paulau Island : 1 infantry
Kwangsi : 2 artilleries, 2 bombers, 3 fighters, 4 infantry and 1 tactical_bomber
Korea : 1 infantry
Kiangsu : 4 fighters and 4 tactical_bombers
Japan : 3 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 6 infantry
Jehol : 1 armour and 4 infantry
Siam : 1 fighter and 2 infantry
Manchuria : 1 infantry
Yunnan : 1 flag, 3 artilleries and 1 infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, Hopei : 1 flag, 3 artilleries, 7 infantry and 1 mech_infantry
Chahar : 1 flag, 1 aaGun and 6 infantry
Anhwe : 1 flag, 33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine
36 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
19 Sea Zone : 2 transports
6 Sea Zone : 2 submarines and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 37 / 37
Japanese : 33 / 43
Americans : 52 / 53
Chinese : 5 / 15
British : 29 / 35
UK_Pacific : 21 / 21
Italians : 15 / 13
ANZAC : 14 / 14
French : 9 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
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