@mike64 no
Vance(axis) vs seththenewb(allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 armour moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 43 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 artillery moved from Gibraltar to 91 Sea Zone
1 artillery and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Sardinia
Americans take Sardinia from ItaliansCombat - Americans
???
Recording Battle StatisticsNon Combat Move - Americans
1 cruiser and 1 submarine moved from 43 Sea Zone to 35 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 4 fighters moved from 45 Sea Zone to 35 Sea Zone
1 bomber, 1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Philippines
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
1 carrier and 2 submarines moved from 26 Sea Zone to 49 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from Western United States to 49 Sea Zone
1 carrier moved from 91 Sea Zone to 110 Sea Zone
2 destroyers moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to 110 Sea Zone
2 transports moved from 91 Sea Zone to 102 Sea Zone
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry moved from Morocco to Algeria
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 destroyer and 1 transport moved from 54 Sea Zone to 35 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
2 artilleries and 3 infantry placed in Eastern United States
2 fighters placed in Western United StatesTurn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
1 fighter and 2 infantry moved from Tsinghai to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 mech_infantry
retreated to Shensi
Japanese win with 1 artillery remaining. Battle score for attacker is -2
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 2 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Shensi to SikangPlace Units - Chinese
3 infantry placed in SikangTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 artillery and 4 infantry moved from India to Burma
1 mech_infantry moved from French Indo China to Shan State
1 infantry moved from Siam to Shan State
1 fighter moved from India to Shan State
1 cruiser moved from 79 Sea Zone to 39 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
2 fighters moved from Gibraltar to 98 Sea Zone
1 battleship, 1 cruiser, 3 destroyers and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
1 transport moved from 92 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
British take Holland Belgium from GermansCombat - British
Battle in 98 Sea Zone
British attack with 1 battleship, 1 cruiser, 3 destroyers and 4 fighters
Italians defend with 1 battleship, 2 cruisers, 1 submarine and 3 transports
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
British win, taking 98 Sea Zone from Neutral with 1 battleship and 4 fighters remaining. Battle score for attacker is 35
Casualties for British: 1 cruiser and 3 destroyers
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 3 transports
British win with 1 battleship and 4 fighters remaining. Battle score for attacker is 35
Casualties for British: 1 cruiser and 3 destroyers
Casualties for Italians: 1 battleship, 2 cruisers, 1 submarine and 3 transports
Battle in Burma
British attack with 1 artillery and 4 infantry
Japanese defend with 1 mech_infantry
British win, taking Burma from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
British win with 1 artillery and 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 2 mech_infantrys
retreated to Shan State
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Shan State to India
3 aaGuns and 2 mech_infantrys moved from India to Burma
4 fighters moved from 98 Sea Zone to Syria
1 carrier moved from 92 Sea Zone to 110 Sea Zone
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 mech_infantry moved from Algeria to Tunisia
2 destroyers moved from 45 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 21 Sea ZonePlace Units - British
1 infantry placed in United Kingdom
1 fighter and 1 transport placed in 110 Sea Zone
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 30 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Place Units - UK_Pacific
1 fighter, 1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Egypt to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from BritishCombat - Italians
Recording Battle StatisticsNon Combat Move - Italians
2 armour moved from Yugoslavia to Southern Italy
4 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
5 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total -
I meant to do it during US’s turn, but I was planning on editing the casualties in bury to save the aa. I’ll do that now since I forgot.
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and removing the IC in Kiangsu
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
Giving bonus movement to units
2 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
Chinese take Kwangsi from Japanese
Turning on Edit Mode
EDIT: ANZAC player Removing units owned by PlayerID named:Chinese from Kiangsu: 1 factory_minor
EDIT: ANZAC player Removing units owned by PlayerID named:Russians from Buryatia: 2 infantry
EDIT: ANZAC player Adding units owned by PlayerID named:Russians to Buryatia: 2 aaGuns
EDIT: Turning off Edit Mode
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
ANZAC take Celebes from Dutch
1 cruiser and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from New South Wales to 49 Sea ZoneCombat - ANZAC
Recording Battle StatisticsNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 bomber and 1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :5
Combat Move - French
Giving bonus movement to units
1 fighter moved from Eastern Persia to BurmaNon Combat Move - French
2 infantry moved from Algeria to TunisiaTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Germans
Germans buy 23 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
6 infantry moved from Western Germany to Holland Belgium
1 artillery moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
3 fighters moved from Eastern Poland to Belarus
2 mech_infantrys moved from Eastern Poland to Ukraine
5 armour, 10 artilleries and 14 infantry moved from Western Ukraine to Bryansk
3 tactical_bombers moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Ukraine
1 bomber moved from Western Ukraine to Belarus
1 mech_infantry moved from Novgorod to Archangel
Germans take Archangel from RussiansCombat - Germans
Battle in Bryansk
Germans attack with 5 armour, 10 artilleries and 14 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 5 armour, 10 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 5 armour, 10 artilleries and 14 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 bomber, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 bomber, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Germans win with 1 bomber, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Holland Belgium
Germans attack with 6 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 6 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 3 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Germans win with 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 aaGuns moved from Western Ukraine to Bryansk
1 bomber and 3 tactical_bombers moved from Ukraine to Western Ukraine
4 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Baltic States to Bryansk
1 bomber and 3 fighters moved from Belarus to Western Ukraine
4 mech_infantrys moved from Novgorod to Bryansk
1 infantry moved from Finland to Norway
1 infantry moved from Karelia to Finland
10 mech_infantrys moved from Germany to Eastern Poland
1 destroyer moved from 125 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZonePlace Units - Germans
10 infantry placed in Germany
10 infantry placed in Western Germany
1 infantry placed in France
2 infantry placed in France
Germans undo move 4.
Germans undo move 3.
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 54 PUs; end with 54 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
Hitler and general staff all are considering suicide……
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 infantry moved from Smolensk to Archangel
2 infantry moved from Smolensk to Belarus
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
1 infantry moved from Rostov to Ukraine
1 mech_infantry moved from Volgograd to Ukraine
1 armour and 1 mech_infantry moved from Caucasus to Iraq
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Caucasus to Ukraine
1 infantry moved from Kansu to Tsagaan Olom
1 infantry moved from Yakut S.S.R. to Dzavhan
3 infantry moved from Buryatia to Sakha
1 submarine moved from 109 Sea Zone to 125 Sea Zone
Russians take 125 Sea Zone from GermansCombat - Russians
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Sakha from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 mech_infantrys
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Russians win with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Recording Battle StatisticsNon Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
4 aaGuns, 5 armour, 10 artilleries and 14 infantry moved from Smolensk to Russia
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Tambov
1 armour moved from Volgograd to Russia
1 tactical_bomber moved from Ukraine to Russia
4 infantry moved from Novosibirsk to Vologda
1 infantry moved from Novosibirsk to Timguska
1 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 3 infantry moved from Buryatia to Yakut S.S.R.Place Units - Russians
10 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Japanese
Japanese buy 3 armour and 2 bombers; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 artillery moved from Szechwan to Sikang
1 artillery moved from Shensi to Sikang
1 fighter and 4 tactical_bombers moved from Anhwe to Sikang
1 armour moved from Suiyuyan to Sikang
1 infantry moved from Siberia to Sakha
2 bombers, 1 fighter and 2 tactical_bombers moved from Amur to Sakha
1 armour and 1 mech_infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour and 1 mech_infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 mech_infantry moved from Chahar to Central Mongolia
2 infantry moved from Manchuria to Amur
6 infantry moved from Korea to Amur
4 artilleries and 4 infantry moved from Japan to 6 Sea Zone
4 artilleries, 1 battleship, 3 carriers, 4 infantry and 4 transports moved from 6 Sea Zone to 1 Sea Zone
4 artilleries and 4 infantry moved from 1 Sea Zone to British Columbia
Japanese take British Columbia from British
3 fighters moved from 6 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to 19 Sea ZoneCombat - Japanese
Battle in Sakha
Japanese attack with 2 bombers, 1 fighter, 1 infantry and 2 tactical_bombers
Russians defend with 3 infantry
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 3 infantry
Japanese win with 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for Russians: 3 infantry
Battle in Sikang
Japanese attack with 1 armour, 2 artilleries, 1 fighter and 4 tactical_bombers
Chinese defend with 1 fighter and 4 infantry
Japanese win, taking Sikang from Chinese with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 artilleries and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 4 infantry
Japanese win with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -8
Casualties for Japanese: 2 artilleries and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 4 infantry
Battle in 19 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Recording Battle Statistics
Trigger Japanese Land In North America: Setting turns to 1-+ for conditionAttachment_Axis_Land_In_North_America_Switch attached to GermansNon Combat Move - Japanese
1 tactical_bomber moved from 19 Sea Zone to Japan
2 bombers and 2 tactical_bombers moved from Sakha to Amur
1 fighter and 2 tactical_bombers moved from Sikang to SzechwanPlace Units - Japanese
3 armour and 2 bombers placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs (1 lost to blockades); end with 37 PUs total -
@Vance:
Hitler and general staff all are considering suicide……
It is looking a little grim for the axis. :wink:
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Yeah its all over. I`m just attacking whatever is close by. no strategy
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I need to run an errand, but should have my next turn in a couple of hours or so. Don’t know what time zone you’re on, so I figured I’d let you know so you don’t stay up waiting for my turn.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Americans
Americans buy 1 armour, 2 artilleries, 1 fighter, 7 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 3 PUs;Combat Move - Americans
2 units repaired.
Giving bonus movement to units
1 infantry moved from Gibraltar to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 91 Sea Zone to Holland Belgium
1 armour moved from Tunisia to Tobruk
Americans take Libya from Italians
Americans take Tobruk from Italians
1 infantry moved from Algeria to Tunisia
1 mech_infantry moved from Morocco to TunisiaCombat - Americans
Battle in Holland Belgium
Americans attack with 3 fighters, 3 infantry and 1 mech_infantry
Germans defend with 6 infantry
3 fighters owned by the Americans retreated
Germans win with 4 infantry remaining. Battle score for attacker is -7
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Americans
3 fighters moved from Holland Belgium to 110 Sea Zone
1 artillery moved from Sardinia to 95 Sea Zone
1 artillery and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
Americans take Greece from Neutral_Allies
1 carrier moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries, 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 submarine moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 29 Sea Zone
1 submarine moved from 30 Sea Zone to 26 Sea Zone
1 destroyer moved from 30 Sea Zone to 48 Sea Zone
2 submarines moved from 49 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 49 Sea Zone to 45 Sea Zone
1 fighter moved from 49 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 bomber moved from Philippines to Eastern Persia
1 fighter moved from 35 Sea Zone to Philippines
1 fighter moved from Philippines to 35 Sea Zone
2 aaGuns moved from Eastern United States to Central United States
1 fighter moved from 110 Sea Zone to United Kingdom
Turning on Edit Mode
EDIT: Americans player Changing ownership of Shantung from Japanese to Chinese
EDIT: Americans player Adding units owned by PlayerID named:Americans to Shantung: 1 infantry
EDIT: Americans player Changing ownership of Shantung from Chinese to Japanese
EDIT: Americans player Changing ownership of Shantung from Japanese to Japanese
EDIT: Americans player Removing units owned by PlayerID named:Americans from Shantung: 1 infantry
EDIT: Turning off Edit ModePlace Units - Americans
1 submarine and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 armour, 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber placed in Western United States
2 mech_infantrys placed in Central United States
Americans undo move 4.
Americans undo move 3.
1 armour, 1 artillery, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber placed in Western United States
2 infantry placed in Central United StatesTurn Complete - Americans
Americans collect 56 PUs (2 lost to blockades); end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kwangsi
1 infantry placed in KiangsuTurn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Combat Move - British
Giving bonus movement to units
2 mech_infantrys moved from Burma to Shan State
1 mech_infantry moved from India to Shan State
2 fighters moved from India to Shan State
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 artillery and 2 infantry moved from Burma to Yunnan
1 transport moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Syria to Trans-Jordan
4 fighters moved from Syria to Trans-Jordan
1 battleship moved from 98 Sea Zone to 96 Sea Zone
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tunisia to Tobruk
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 fighter moved from 110 Sea Zone to Holland Belgium
1 artillery and 3 infantry moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Trans-Jordan
British attack with 4 fighters and 2 infantry
Italians defend with 1 artillery and 1 infantry
British win, taking Trans-Jordan from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
British win with 4 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Shan State
British attack with 2 fighters and 3 mech_infantrys
Japanese defend with 1 mech_infantry
British win, taking Shan State from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
British win with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Holland Belgium
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 4 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for British: 2 infantry
British win with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for British: 2 infantry
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from Holland Belgium to 110 Sea Zone
2 fighters moved from Trans-Jordan to 96 Sea Zone
1 fighter moved from Trans-Jordan to Greece
1 fighter moved from Trans-Jordan to Belgian Congo
1 artillery and 2 infantry moved from Quebec to Ontario
1 armour moved from Quebec to Central United States
2 fighters moved from Shan State to India
3 aaGuns moved from Burma to YunnanPlace Units - British
1 submarine and 1 transport placed in 110 Sea Zone
6 infantry placed in United KingdomTurn Complete - British
British collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7
Game History
Round :6
Place Units - UK_Pacific
1 armour and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 15 PUs total
Some units change owners in territory India





