@mike64 I had edited that tank out of Denmark on Japan’s turn, but it’s back in Denmark. When I do Germany I’m going to edit back to W Germany.
Axisplaya (axis)_Wheatbeer
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Germans
Germans buy 8 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 bombers, 1 fighter and 3 tactical_bombers moved from Western Germany to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea ZoneCombat - Germans
Battle in 110 Sea Zone
Germans attack with 2 bombers, 2 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 destroyer
Germans win with 2 bombers, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 2 bombers, 2 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Recording Battle StatisticsNon Combat Move - Germans
2 bombers, 1 fighter and 3 tactical_bombers moved from 110 Sea Zone to Western Germany
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 battleship, 1 destroyer and 2 submarines moved from 113 Sea Zone to 112 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 transport moved from 113 Sea Zone to 112 Sea Zone
4 artilleries and 6 infantry moved from Germany to Slovakia Hungary
6 armour and 3 mech_infantrys moved from Greater Southern Germany to Romania
2 transports moved from 114 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 114 Sea Zone
1 artillery and 3 infantry moved from 114 Sea Zone to Poland
2 infantry moved from Yugoslavia to Romania
1 artillery moved from Holland Belgium to Western Germany
1 artillery moved from Normandy Bordeaux to France
1 fighter moved from Southern Italy to Western GermanyPlace Units - Germans
8 armour placed in Germany
1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 41 PUs; end with 41 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :3
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
Giving bonus movement to unitsNon Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun, 1 artillery and 13 infantry moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 8 infantry moved from Belarus to Bryansk
9 infantry moved from Russia to BryanskPlace Units - Russians
3 infantry placed in Ukraine
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
need scrambling orders in sz39
Map
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ok, i had a great feeling that you wouldn’t scramble, i went all in in India, and it failed miserably…
so i must concede this game.
I’m up for another one if you wish.
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Want to bid for sides this time? Or random?
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I’m surprised you went for Calcutta against odds. Did you figure that if it survived this turn that Japan’s odds would only decrease?
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Whoops, I enter something wrong in the calc the first time. It wasn’t an against odds attempt.
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odds weren’t great, but it was doable…
Ok, let’s bid for sides if you want.
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Do you want to bid first or should I?
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(and do you want the current league system, i.e. a negative bid for the Axis means that if you win, you play Axis but the Allies get to place that IPC amount of units on the board)
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ok, let’s play with current league bid system.
I let you bid first.
If you want, it can be a league game, i don’t mind.
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League doesn’t really matter to me much. I really only play the league games when that’s who wants to play :lol:
I’ll bid negative 7 for the Axis.
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(I don’t think that’s the real game balance … I just tend to struggle with the Allies)
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i’ll bid negative 8
I also struggle with allies…but you already know that… :lol:
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I’ll take the Allies for 8 (I’ll never sack Moscow if I give you 3 infantry :-P), let me think a minute about what/where to place though.
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Is 1 UK sub in sz98 and 2 IPC to UKE’s starting income acceptable?
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yup, no problem.
A sweet little sub in sz98 for Taranto, and 10inf bought UK1….
hehe, nice.
Ok, Will start another thread in 2mn.





