0%

P@nther (Axis) vs. Rhey (Allies) - TripleA G40Alpha final #1


  • lol  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 3 destroyers, 4 infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Japanese
                1 unit repaired.
                Giving bonus movement to units
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from Dutch
                1 infantry moved from Borneo to 43 Sea Zone
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery moved from 42 Sea Zone to Java
                      Japanese take Java from Dutch
                1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 fighter moved from 35 Sea Zone to 45 Sea Zone
                1 infantry moved from Hunan to Yunnan
                2 infantry moved from French Indo China to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                2 bombers, 2 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
                2 artilleries and 6 infantry moved from Anhwe to Kweichow
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in Kweichow
                    Japanese attack with 2 artilleries and 6 infantry
                    Chinese defend with 2 infantry
                        Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 1 :  3/8 hits
                        Chinese roll dice for 2 infantry in Kweichow, round 1 :  1/2 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                    Japanese win with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry
                Battle in Yunnan
                    Japanese attack with 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers
                    British defend with 2 fighters, 2 infantry and 1 tactical_bomber; Chinese defend with 5 infantry
                        Japanese roll dice for 2 bombers, 3 fighters, 3 infantry, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 1 :  7/14 hits
                        Chinese roll dice for 2 fighters, 7 infantry and 1 tactical_bomber in Yunnan, round 1 :  3/10 hits
                        2 infantry owned by the British , 3 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 2 bombers, 3 fighters, 1 mech_infantry and 5 tactical_bombers in Yunnan, round 2 :  7/11 hits
                        Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 2 :  3/3 hits
                        1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese , 2 fighters owned by the British , 1 fighter owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Yunnan
                    Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 5 infantry
                    Japanese win with 2 bombers, 2 fighters and 4 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                    Casualties for British: 2 fighters, 2 infantry and 1 tactical_bomber
                    Casualties for Chinese: 5 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 infantry moved from Jehol to Chahar
                5 infantry moved from Jehol to Anhwe
                1 fighter moved from 45 Sea Zone to Caroline Islands
                1 fighter moved from 43 Sea Zone to Caroline Islands
                1 fighter moved from 36 Sea Zone to Caroline Islands
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 33 Sea Zone
                1 fighter moved from 36 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
                1 battleship and 1 carrier moved from 36 Sea Zone to 41 Sea Zone
                1 carrier moved from 43 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 43 Sea Zone to 35 Sea Zone
                1 fighter moved from Kwangsi to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from Kwangsi to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                3 artilleries and 3 infantry moved from Japan to 6 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                2 submarines moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 35 Sea Zone to 33 Sea Zone
                1 destroyer moved from 43 Sea Zone to 42 Sea Zone
                1 destroyer moved from 36 Sea Zone to 44 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to Kwangsi
                2 bombers, 2 fighters and 4 tactical_bombers moved from Yunnan to Siam

    Place Units - Japanese
                4 infantry placed in Japan
                3 destroyers and 1 submarine placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 52 PUs; end with 52 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 3 fighters, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Kwangsi : 1 artillery and 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Siam : 2 bombers, 2 fighters and 4 tactical_bombers
        Manchuria : 1 aaGun and 4 infantry
        Kweichow : 1 flag, 2 artilleries and 5 infantry
        Hunan : 1 flag,    Chahar : 1 flag, 1 artillery and 3 infantry
        Anhwe : 1 flag, 5 infantry
        Borneo : 1 flag,    Kwangtung : 1 flag, 1 harbour
        Philippines : 1 flag, 1 airfield, 3 artilleries, 1 harbour and 3 infantry
        French Indo China : 1 flag,    Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 artillery
        Sumatra : 1 flag, 1 armour and 1 infantry
        42 Sea Zone : 1 destroyer and 1 transport
        41 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        44 Sea Zone : 1 destroyer and 1 transport
        33 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
        35 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 3 transports
        16 Sea Zone : 1 destroyer
        6 Sea Zone : 3 destroyers and 1 submarine

    Production/PUs Summary :

    Germans : 42 / 52
        Russians : 37 / 37
        Japanese : 52 / 57
        Americans : 50 / 70
        Chinese : 8 / 15
        British : 29 / 35
        UK_Pacific : 10 / 10
        Italians : 15 / 13
        ANZAC : 10 / 24
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Out auf curiosity: Do you own any AA-Game as a real boardgame?


  • Yes I own global and my friend has summer 42. I usually played global with my friend but since we usually never find enough time to play it, I started playing here on the forums. I really like this game and it such a shame to let it sit there in my closet :( what about you?


  • scramble orders and OOL caroline islands  :mrgreen:

    scramblecarolines.tsvg


  • I was lucky to buy Anniversary Edition at Amazon Germany when it came out for about EUR 73,-.
    I bought Spring 1942, too.
    Due to time issues I was absent from A&A for about 2 years, so I missed Europe and Pacific.
    I would never have enough time for a front-to-front game - apart from blocking the dining table for hours/days/weeks ;-)

    But I’m happy to own them, especially AA50.


  • Scramble three fighters - definitely.

    Still thinking about OOL…


  • OOL for first round of combat is:

    1. hit bat
    2. hit car
    3. sub
    4. sub
    5. des

    Let’s see how this goes on…


  • Looking forward to the CL-final today :-)


  • Oh crap, sorry, I went ahead and took your cruiser, carrier, tactical and fighters. I left 2 fighters to survive and 1 damaged battleship… All my units died. If you want, I will redo the turn completely.


  • Yes please, I would like to decide myself in this battle  :-)


  • ok I got 6 hits


  • I suppose on your cruiser?


  • No, Tac please


  • ok nice throw, you got 8 hits out of 9 :D I think I’m retreating now xD


  • Lol, but your first score was not bad either, 6 hits where you could expect 4  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 battleship, 2 bombers, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 carrier moved from 26 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
                1 fighter moved from 26 Sea Zone to 33 Sea Zone
                1 submarine moved from 26 Sea Zone to 33 Sea Zone
                2 destroyers moved from 26 Sea Zone to 33 Sea Zone
                1 battleship moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                1 cruiser moved from 26 Sea Zone to 33 Sea Zone
                3 fighters moved from Hawaiian Islands to Wake Island
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                4 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
                4 infantry moved from 54 Sea Zone to Queensland
                2 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 battleship moved from 10 Sea Zone to 26 Sea Zone
                1 carrier moved from 10 Sea Zone to 26 Sea Zone
                Game Loaded
                    Japanese are now being played by: Human
                    Germans are now being played by: Human
                    French is now being played by: Human
                    British are now being played by: Human
                    Chinese are now being played by: Human
                    Dutch is now being played by: Human
                    Neutral_Axis are now being played by: Human
                    Neutral_Allies are now being played by: Human
                    ANZAC is now being played by: Human
                    Russians are now being played by: Human
                    Mongolians are now being played by: Human
                    UK_Pacific is now being played by: Human
                    Italians are now being played by: Human
                    Neutral_True is now being played by: Human
                    Americans are now being played by: Human

    Combat - Americans
                Japanese scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
                Battle in 33 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 2 submarines and 1 tactical_bomber
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 carrier owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    1 battleship owned by the Americans , 1 carrier owned by the Americans and 1 cruiser owned by the Americans retreated to 32 Sea Zone
                    Japanese win with 1 battleship, 1 carrier, 1 cruiser and 4 fighters remaining. Battle score for attacker is -24
                    Casualties for Japanese: 1 destroyer, 2 submarines and 1 tactical_bomber
                    Casualties for Americans: 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
                Recording Battle Statistics
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                    1 fighter owned by the Japanese forced to land in Caroline Islands

    Non Combat Move - Americans

    Place Units - Americans
                1 transport placed in 101 Sea Zone
                1 battleship and 1 destroyer placed in 101 Sea Zone
                2 bombers and 1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units
                5 infantry moved from Hopei to Chahar
                2 infantry moved from Suiyuyan to Chahar
                1 fighter moved from Szechwan to Chahar

    Combat - Chinese
                Battle in Chahar
                    Chinese attack with 1 fighter and 7 infantry
                    Japanese defend with 1 artillery and 3 infantry
                    Chinese win, taking Chahar from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 2 infantry
                    Chinese win with 1 fighter and 5 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 3 infantry
                    Casualties for Chinese: 2 infantry
                Recording Battle Statistics

    Non Combat Move - Chinese
                1 fighter moved from Chahar to Suiyuyan

    Place Units - Chinese
                5 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Combat Move - British
                Giving bonus movement to units
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 101 Sea Zone
                1 artillery moved from 101 Sea Zone to Eastern United States
                1 infantry moved from 101 Sea Zone to Eastern United States
                1 infantry moved from Rhodesia to Belgian Congo
                1 infantry moved from Rhodesia to Tanganyika Territory
                6 infantry moved from Burma to Yunnan
                2 mech_infantrys moved from India to Yunnan
                2 infantry moved from Persia to 80 Sea Zone
                2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 bomber moved from United Kingdom to Gibraltar
                1 fighter moved from United Kingdom to Gibraltar

    Non Combat Move - British

    Place Units - British
                1 battleship, 1 destroyer and 1 submarine placed in 98 Sea Zone

    Turn Complete - British
                British collect 24 PUs (5 lost to blockades); end with 25 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8

    Game History

    Round :2

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                    Some units change owners in territory India

T-shirts, Hats, and More

Suggested Topics

  • 3
  • 43
  • 90
  • 98
  • 84
  • 107
  • 197
  • 460
Axis & Allies Boardgaming Custom Painted Miniatures

45

Online

18.0k

Users

40.8k

Topics

1.8m

Posts