BOOM AND DOOM!
Napoleonic Empires: Free For All
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for seth,
picture of your northern front

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and a picture of your anatolia region
maybe just describe your moves, and/or use MS Paint and draw lines where you want your units to go

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Hmmm ths stupid tablet doesnt let me download the pics. I’ll see if I can get to use someone’s pc later today
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Here’s my combat moves:
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Frigate and Barque from the Egyptian Sea Zone picks up 2marines and 1 fusilier from the 1ipc territory under Ankara, then move back to the starting seazone and unloads in Egypt.
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Everything from the 3 territories where my General is located against the Austrain territory with 1 fusilier (I have in total 4 fusiliers, 1 grenadier, 2 infantries, 1artillery)
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In the neutral side of the map, I attack with everything that can reach the 2 IPC territory that has 3inf and 1cavalry
NCM: 5inf 1rtl from Istanbul to the 2IPC territory north of it;
the 2 ships in the black sea move to the sea zone over the turkish strait, in the seazone south of Istanbul;
the Corvette that is in Crete right now moves in the same seazone (south of Istanbul).
I think I have around 40 IPCs:
I buy 9 fusiliers (36) and save 4 IPCs.
I mobilize 7 fusiliers in Ankara. and 2 in the 2 IPC territory north of Ankara where my General is located.
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TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5
Game History
Round :2
Combat Move - OttomanEmpire
1 Fusiliers moved from Macedonia to Serbia
1 Chasseurs and 1 Howitzer moved from Wallachia to Serbia
1 Chasseurs, 3 Fusilierss and 1 Grenadiers moved from Bulgaria to Serbia
1 Barque moved from SZ86 to SZ87
1 Frigate moved from SZ86 to SZ87
1 Fusiliers and 2 Mariness moved from Smyrna to SZ87
1 Barque, 1 Frigate, 1 Fusiliers and 2 Mariness moved from SZ87 to SZ86
1 Fusiliers and 2 Mariness moved from SZ86 to Egypt
1 Artillery, 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery moved from Edessa to Armenia
2 Fusilierss moved from Lazes to ArmeniaPurchase Units - OttomanEmpire
OttomanEmpire buy 9 Fusilierss; Remaining resources: 4 PUs;Combat - OttomanEmpire
Battle in Egypt
OttomanEmpire attack with 1 Fusiliers and 2 Mariness
France defend with 1 Marines and 1 Ney
OttomanEmpire roll dice for 1 Frigate in Egypt, round 1 : 0/1 hits
OttomanEmpire roll dice for 1 Fusiliers and 2 Mariness in Egypt, round 1 : 2/3 hits
France roll dice for 1 Marines and 1 Ney in Egypt, round 1 : 0/2 hits
1 Ney owned by the France and 1 Marines owned by the France lost in Egypt
OttomanEmpire win, taking Egypt from France with 1 Fusiliers and 2 Mariness remaining. Battle score for attacker is 15
Casualties for France: 1 Marines and 1 Ney
OttomanEmpire win with 1 Fusiliers and 2 Mariness remaining. Battle score for attacker is 15
Casualties for France: 1 Marines and 1 Ney
Battle in Serbia
OttomanEmpire attack with 2 Chasseurss, 4 Fusilierss, 1 Grenadiers and 1 Howitzer
AustrianEmpire defend with 1 Fusiliers
OttomanEmpire roll dice for 2 Chasseurss, 4 Fusilierss, 1 Grenadiers and 1 Howitzer in Serbia, round 1 : 2/8 hits
AustrianEmpire roll dice for 1 Fusiliers in Serbia, round 1 : 1/1 hits
1 Fusiliers owned by the AustrianEmpire and 1 Fusiliers owned by the OttomanEmpire lost in Serbia
OttomanEmpire win, taking Serbia from AustrianEmpire with 2 Chasseurss, 3 Fusilierss, 1 Grenadiers and 1 Howitzer remaining. Battle score for attacker is 0
Casualties for OttomanEmpire: 1 Fusiliers
Casualties for AustrianEmpire: 1 Fusiliers
OttomanEmpire win with 2 Chasseurss, 3 Fusilierss, 1 Grenadiers and 1 Howitzer remaining. Battle score for attacker is 0
Casualties for OttomanEmpire: 1 Fusiliers
Casualties for AustrianEmpire: 1 Fusiliers
Battle in Armenia
OttomanEmpire attack with 1 Artillery, 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery
Neutral defend with 3 Fusilierss and 1 Hussars
OttomanEmpire roll dice for 1 Artillery, 1 Dragoons, 3 Fusilierss and 1 Horse_Artillery in Armenia, round 1 : 2/6 hits
Neutral roll dice for 3 Fusilierss and 1 Hussars in Armenia, round 1 : 1/4 hits
1 Fusiliers owned by the Neutral , 1 Hussars owned by the Neutral and 1 Fusiliers owned by the OttomanEmpire lost in Armenia
OttomanEmpire roll dice for 1 Artillery, 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery in Armenia, round 2 : 1/5 hits
Neutral roll dice for 2 Fusilierss in Armenia, round 2 : 0/2 hits
1 Fusiliers owned by the Neutral lost in Armenia
OttomanEmpire roll dice for 1 Artillery, 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery in Armenia, round 3 : 0/5 hits
Neutral roll dice for 1 Fusiliers in Armenia, round 3 : 0/1 hits
OttomanEmpire roll dice for 1 Artillery, 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery in Armenia, round 4 : 1/5 hits
Neutral roll dice for 1 Fusiliers in Armenia, round 4 : 0/1 hits
1 Fusiliers owned by the Neutral lost in Armenia
OttomanEmpire win, taking Armenia from Neutral with 1 Artillery, 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery remaining. Battle score for attacker is 12
Casualties for OttomanEmpire: 1 Fusiliers
Casualties for Neutral: 3 Fusilierss and 1 Hussars
OttomanEmpire win with 1 Artillery, 1 Dragoons, 2 Fusilierss and 1 Horse_Artillery remaining. Battle score for attacker is 12
Casualties for OttomanEmpire: 1 Fusiliers
Casualties for Neutral: 3 Fusilierss and 1 Hussars
Recording Battle StatisticsNon Combat Move - OttomanEmpire
1 Artillery and 5 Fusilierss moved from Constantinople to Bulgaria
1 Barque and 1 Brigantine moved from SZ93 to SZ84
1 Cutter moved from SZ82 to SZ84Place Units - OttomanEmpire
7 Fusilierss placed in Constantinople
2 Fusilierss placed in BulgariaTurn Complete - OttomanEmpire
OttomanEmpire collect 37 PUs; end with 41 PUs total
Objective OttomanEmpire destroys TUV: OttomanEmpire met a national objective for an additional 6 PUs; end with 47 PUsProduction/PUs Summary :
France : 44 / 47
UnitedKingdom : 60 / 62
Spain : 37 / 27
KingdomOfPrussia : 22 / 31
Sweden : 26 / 34
AustrianEmpire : 30 / 31
OttomanEmpire : 37 / 47
Russia : 34 / 32 -
Here’s my combat moves:
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Frigate and Barque from the Egyptian Sea Zone picks up 2marines and 1 fusilier from the 1ipc territory under Ankara, then move back to the starting seazone and unloads in Egypt.
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Everything from the 3 territories where my General is located against the Austrain territory with 1 fusilier (I have in total 4 fusiliers, 1 grenadier, 2 infantries, 1artillery)
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In the neutral side of the map, I attack with everything that can reach the 2 IPC territory that has 3inf and 1cavalry
NCM: 5inf 1rtl from Istanbul to the 2IPC territory north of it;
the 2 ships in the black sea move to the sea zone over the turkish strait, in the seazone south of Istanbul;
the Corvette that is in Crete right now moves in the same seazone (south of Istanbul).
I think I have around 40 IPCs:
I buy 9 fusiliers (36) and save 4 IPCs.
I mobilize 7 fusiliers in Ankara. and 2 in the 2 IPC territory north of Ankara where my General is located.You got lucky with all your rolls.
The only units you didn’t move are the fusilier and howitzer in the territory with the fortress in greece, and the remaining fusilier in the territory where you picked up the marines.
Let me know if you want to non-combat move them somewhere.BTW, you now have 3 victory cities (egypt is your 3rd), making you the closest power to victory. (you need 5 to win)
France, which previously had 3, and needs 7 to win, is back down to 2 vc’s.

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Yeah those guys hold. Egypt is easy but UK can build in Crete anytime. If I had tripleA I’d probably boght different units. Thanks for the rolls Verqyn
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we can change a few units if you want.
check the first post in this thread for a list of the unit types and their cost and abilities
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Russia will roll later tonight.
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we can change a few units if you want.
check the first post in this thread for a list of the unit types and their cost and abilities
I can wait until we hear back from the Ottomans
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I wont change anything, go on!
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THE OTTOMANS ARE THE FKIN WORLD POWER - AND MUST BE STOPPED
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rotfl someone wants a red fez
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LOL
I can’t wait for round 3 diplomacy….
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France no politics.
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TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5
Game History
Round :2
Combat Move - Russia
1 Fusiliers moved from Novgorod to Karelia
Russia take Karelia from Sweden
1 Artillery moved from Tsaritsyn to Kirghix
1 Cuirassiers moved from Tsaritsyn to Kirghix
1 Hussars moved from Mordvins to Kirghix
1 Horse_Artillery moved from Mordvins to Kirghix
1 Fusiliers moved from Mordvins to SZ101
1 Fusiliers moved from SZ101 to Crimea
1 Artillery moved from Odessa to Crimea
1 Horse_Artillery moved from Odessa to Crimea
1 Dragoons moved from Odessa to CrimeaPurchase Units - Russia
Russia buy 2 Chasseurss, 1 Cuirassiers and 1 General; Remaining resources: 0 PUs;Combat - Russia
Battle in Kirghix
Russia attack with 1 Artillery, 1 Cuirassiers, 1 Horse_Artillery and 1 Hussars
Neutral defend with 1 Fusiliers
Russia roll dice for 1 Artillery, 1 Cuirassiers, 1 Horse_Artillery and 1 Hussars in Kirghix, round 1 : 0/4 hits
Neutral roll dice for 1 Fusiliers in Kirghix, round 1 : 0/1 hits
Russia roll dice for 1 Artillery, 1 Cuirassiers, 1 Horse_Artillery and 1 Hussars in Kirghix, round 2 : 1/4 hits
Neutral roll dice for 1 Fusiliers in Kirghix, round 2 : 1/1 hits
1 Hussars owned by the Russia and 1 Fusiliers owned by the Neutral lost in Kirghix
Russia win, taking Kirghix from Neutral with 1 Artillery, 1 Cuirassiers and 1 Horse_Artillery remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Fusiliers
Casualties for Russia: 1 Hussars
Russia win with 1 Artillery, 1 Cuirassiers and 1 Horse_Artillery remaining. Battle score for attacker is 0
Casualties for Neutral: 1 Fusiliers
Casualties for Russia: 1 Hussars
Battle in Crimea
Russia attack with 1 Artillery, 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery
Neutral defend with 1 Fusiliers and 1 Marines
Russia roll dice for 1 Battleship in Crimea, round 1 : 1/1 hits
1 Fusiliers owned by the Neutral lost in Crimea
Russia roll dice for 1 Artillery, 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery in Crimea, round 1 : 3/4 hits
Neutral roll dice for 1 Marines in Crimea, round 1 : 0/1 hits
1 Marines owned by the Neutral lost in Crimea
Russia win, taking Crimea from Neutral with 1 Artillery, 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Fusiliers and 1 Marines
Russia win with 1 Artillery, 1 Dragoons, 1 Fusiliers and 1 Horse_Artillery remaining. Battle score for attacker is 10
Casualties for Neutral: 1 Fusiliers and 1 Marines
Recording Battle StatisticsNon Combat Move - Russia
2 Cuirassierss moved from Moscovia to Mordvins
2 Chasseurss moved from Moscovia to Severia
1 Fusiliers moved from Moscovia to Severia
1 Fusiliers moved from Ingria to Esthonia
2 Dragoonss moved from Ingria to Esthonia
2 Chasseurss moved from Ingria to Esthonia
1 Brigantine moved from SZ3 to SZ4
1 Marines moved from Novgorod to Karelia
1 Grenadiers moved from Novgorod to Karelia
5 Fusilierss moved from Novgorod to Karelia
3 Fusilierss moved from Novgorod to Minsk
1 Dragoons moved from Novgorod to Karelia
1 Dragoons moved from Novgorod to KareliaPlace Units - Russia
1 General placed in Novgorod
2 Chasseurss and 1 Cuirassiers placed in MoscoviaTurn Complete - Russia
Russia collect 38 PUs; end with 38 PUs totalTerritory Summary for Russia :
Severia : 2 Chasseurss and 1 Fusiliers
SZ2 : 3 Barques and 2 Cutters
SZ101 : 1 Barque and 1 Battleship -
FRANCE
I DEMAND you push for a ceasefire with the peace loving people’s of austria.
THey mean you no harm, And your armies are needed to fight the evil spainyards!
Cease hostilities at once, or face international consequences!
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Political phase for Round 3.
France - (Cow) - ?
UK - (Veqryn) - ?
Spain - (Funcioneta) - ?
Prussia - (Gargantua) - ?
Sweden - (Seth The Newb) - ?
Austria - (Canuck) - ?
Ottoman Empire - (Noll) - ?
Russia - (Ol’ Blood & Guts) - ?
Please see the picture attached to see the CURRENT political relations.
(Noone is Allied yet, but thankfully there is still plenty of War :evil: )

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Gargantua, he can make the offer on his turn.
I don’t do politics on my turn. No political actions for France.
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@Ol’:
TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5
FYI to Russia. You have 2 factories in Moscow. (3 in total if you count the new general you just built)
Both your “general” and your “capital building” can produce units.
So, you could move your general out of Moscow, and still be able to produce 5 units there.





