Test summary from TripleA, engine version: 2.7.14900, time: 7:25:27 AM
Savegame
G40 TripleA A3.9 - Nothing to see here (Axis) vs Mistergreen (Allies)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 artillery, 3 destroyers, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat Move - Japanese
Giving bonus movement to units
1 infantry moved from Tsagaan Olom to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
2 tactical_bombers moved from 37 Sea Zone to Java
1 fighter moved from 35 Sea Zone to Java
1 artillery and 1 infantry moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Philippines to Java
2 artilleries and 1 mech_infantry moved from Kwangsi to Yunnan
2 bombers moved from French Indo China to India
1 artillery and 2 infantry moved from French Indo China to Yunnan
2 fighters moved from Philippines to 42 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 21 Sea Zone to 46 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 artillery and 1 infantry moved from Shan State to Yunnan
1 armour moved from Kiangsi to Yunnan
1 tactical_bomber moved from Kiangsi to Yunnan
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 2 transports moved from 35 Sea Zone to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
2 artilleries and 2 transports moved from 19 Sea Zone to 6 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 44 Sea Zone
2 battleships, 3 carriers and 2 cruisers moved from 35 Sea Zone to 42 Sea Zone
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Amur
2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Italians are now being played by: Human
Neutral_True is now being played by: Human
Americans are now being played by: HumanCombat - Japanese
Air Battle in India
Japanese attacks with 2 units heading to India
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in India
Bombing raid in India causes: 9 damage to unit: factory_major
Bombing raid in India causes 9 damage total.
Turning on Edit Mode
EDIT: Japanese player Changing PUs for UK_Pacific from 7 to 5
EDIT: Turning off Edit Mode
Battle in 44 Sea Zone
Japanese attack with 1 submarine, 2 tactical_bombers and 1 transport
ANZAC defend with 1 submarine; Americans defend with 1 transport
1 submarine owned by the ANZAC Submerged
Japanese win, taking 44 Sea Zone from ANZAC with 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 1 transport
Americans defend with 1 transport
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 fighters and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Japanese win with 1 armour, 4 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Celebes
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 artillery
Japanese win, taking Celebes from Americans with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Japanese win with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Battle in Java
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese win, taking Java from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Japanese win with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Recording Battle Statistics
Cleaning up after air battles
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanNon Combat Move - Japanese
1 aaGun moved from Kwangsi to Yunnan
1 mech_infantry moved from Kiangsu to Chahar
2 mech_infantrys moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to Hunan
1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone
1 tactical_bomber moved from Yunnan to Hunan
2 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
2 fighters moved from Java to 42 Sea Zone
2 fighters moved from 42 Sea Zone to 37 Sea Zone
2 fighters moved from 37 Sea Zone to Malaya
2 tactical_bombers moved from 44 Sea Zone to 37 Sea Zone
1 fighter moved from 45 Sea Zone to Malaya
2 bombers moved from India to Malaya
2 tactical_bombers moved from 37 Sea Zone to MalayaPlace Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry placed in Malaya
3 mech_infantrys placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
2 destroyers, 2 submarines and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - Americans
Giving bonus movement to units
2 fighters and 1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter, 1 submarine and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Wake Island to 46 Sea Zone
1 bomber moved from India to French Indo ChinaCombat - Americans
Strategic bombing raid in French Indo China
Bombing raid in French Indo China causes: 3 damage to unit: factory_minor
Bombing raid in French Indo China causes 3 damage total.
Turning on Edit Mode
EDIT: Americans player Changing PUs for Japanese from 69 to 67
EDIT: Turning off Edit Mode
Battle in 46 Sea Zone
Americans attack with 1 bomber, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
3 fighters moved from Eastern United States to Gibraltar
1 submarine moved from 92 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 110 Sea Zone
2 infantry and 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from 46 Sea Zone to New Zealand
1 artillery, 1 battleship, 5 carriers, 3 cruisers, 4 destroyers, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
2 fighters moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
2 destroyers, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from French Indo China to IndiaPlace Units - Americans
1 bomber placed in Western United States
1 submarine placed in 10 Sea Zone
1 infantry placed in Central United States
2 fighters placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to units
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Suiyuyan
Chinese take Suiyuyan from Japanese
3 infantry moved from Shensi to Kansu
1 fighter moved from Szechwan to KansuCombat - Chinese
Battle in Kansu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese win, taking Kansu from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Chinese win with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
2 infantry moved from Szechwan to Sikang
1 fighter moved from Kansu to Sikang
4 infantry moved from Shensi to SuiyuyanPlace Units - Chinese
2 infantry placed in Suiyuyan
2 infantry placed in Sikang
Chinese undo move 2.
1 infantry placed in Suiyuyan
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
I’ll reduce India’s ipc by another two since bmb’s do 1d6+2 in sbr damage.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Combat Move - British
Giving bonus movement to units
1 mech_infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 infantry moved from Anglo Egyptian Sudan to Egypt
British take Egypt from Italians
2 fighters moved from Gibraltar to Holland Belgium
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 mech_infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland BelgiumCombat - British
Battle in Holland Belgium
British attack with 6 fighters, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
British win with 6 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
British win with 6 fighters remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - British
1 tactical_bomber moved from Belgian Congo to Ethiopia
1 armour and 2 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan
2 armour, 1 mech_infantry and 1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
2 aaGuns and 1 infantry moved from United Kingdom to 110 Sea Zone
2 aaGuns and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 battleship, 3 cruisers and 1 destroyer moved from 92 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
5 fighters moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 bomber moved from Gibraltar to Normandy BordeauxPlace Units - British
3 infantry placed in Normandy Bordeaux
1 submarine and 1 transport placed in 110 Sea Zone
2 artilleries and 2 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 aaGun, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
3 fighters moved from Southern Italy to 93 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Egypt
1 artillery moved from Alexandria to Egypt
2 artilleries moved from Trans-Jordan to Egypt
1 mech_infantry moved from Iraq to Syria
Italians take Syria from French
1 armour moved from Iraq to Persia
Italians take Persia from Russians
1 armour moved from Persia to Iraq
1 bomber moved from Southern Italy to Egypt
3 infantry moved from Bulgaria to Greece
2 artilleries and 3 infantry moved from Northern Italy to Southern FranceCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 3 fighters
Americans defend with 1 submarine
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Italians win with 3 fighters remaining. Battle score for attacker is -2
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Egypt
Italians attack with 3 artilleries, 1 bomber and 4 infantry
British defend with 1 harbour and 1 infantry
Italians win, taking Egypt from British with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 3 artilleries, 1 bomber and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Egypt to Greece
2 aaGuns moved from Southern Italy to Northern Italy
3 fighters moved from 93 Sea Zone to Southern FrancePlace Units - Italians
1 aaGun and 2 infantry placed in Southern France
Italians undo move 1.
1 aaGun, 1 artillery and 1 infantry placed in Southern France
3 infantry and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 20 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 submarines; Remaining resources: 5 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 54 Sea Zone to 44 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Queensland to Caroline Islands
1 artillery and 3 infantry moved from Queensland to New South Wales
2 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
ANZAC win, taking 44 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle StatisticsNon Combat Move - ANZAC
2 aaGuns moved from Queensland to New South WalesPlace Units - ANZAC
1 infantry placed in New South Wales
2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :5
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
Turn Complete - French
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I assumed you would submerge in sz43. If I assumed to much roll out the ss battle in the forum and remove ss and possibly return your trn depending on the outcome.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Germans
Germans buy 2 armour, 2 artilleries, 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 bomber moved from Western Ukraine to Volgograd
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Novgorod to Belarus
2 infantry moved from Western Ukraine to Ukraine
1 bomber, 1 fighter and 2 tactical_bombers moved from Western Ukraine to Ukraine
1 artillery and 4 infantry moved from France to Southern France
1 armour and 1 mech_infantry moved from Western Germany to Southern France
1 fighter moved from Western Germany to 125 Sea Zone
1 artillery and 3 infantry moved from Novgorod to 115 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Western Germany
3 mech_infantrys moved from Germany to Western Germany
2 artilleries, 1 infantry and 1 mech_infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
3 infantry moved from Archangel to Nenetsia
3 infantry moved from Novgorod to Archangel
1 artillery and 2 infantry moved from Karelia to Novgorod
2 fighters and 1 tactical_bomber moved from Yugoslavia to Egypt
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to EgyptCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
British defend with 1 submarine
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Strategic bombing raid in Volgograd
Bombing raid in Volgograd causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Turning on Edit Mode
EDIT: Germans player Changing PUs for Russians from 25 to 24
EDIT: Turning off Edit Mode
Battle in Ukraine
Germans attack with 1 bomber, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Germans win with 1 bomber, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Ukraine to 98 Sea Zone
1 tactical_bomber moved from Ukraine to Western Ukraine
1 bomber moved from Ukraine to Western Ukraine
1 bomber moved from Volgograd to Western Ukraine
2 fighters and 1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 aaGun moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Southern Italy to Northern ItalyPlace Units - Germans
1 artillery and 1 infantry placed in France
1 artillery and 2 infantry placed in Novgorod
2 armour, 2 infantry and 4 mech_infantrys placed in Western Germany
1 destroyer placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 51 PUs; end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
2 infantry moved from Bryansk to Ukraine
4 fighters moved from Russia to Ukraine
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
7 infantry moved from Samara to Vologda
13 infantry moved from Russia to Vologda
2 armour and 4 mech_infantrys moved from Bryansk to Vologda
1 artillery and 28 infantry moved from Bryansk to Smolensk
3 infantry moved from Yakut S.S.R. to DzavhanCombat - Russians
Battle in Vologda
Russians attack with 2 armour, 20 infantry and 4 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 2 armour, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 2 armour, 20 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Ukraine
Russians attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Dzavhan
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians win, taking Dzavhan from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Russians win with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 28 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 27 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 27 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Tambov to Bryansk
4 fighters moved from Ukraine to Russia
1 mech_infantry moved from Volgograd to Russia
2 aaGuns moved from Bryansk to Russia
2 aaGuns moved from Bryansk to Smolensk
2 aaGuns and 8 infantry moved from Timguska to NovosibirskPlace Units - Russians
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Japanese
Japanese repair 3 damage on 3 factory_minors; Remaining resources: 64 PUs;
Japanese buy 2 artilleries, 2 destroyers, 1 harbour, 6 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 destroyer moved from 37 Sea Zone to 46 Sea Zone
1 submarine moved from 44 Sea Zone to 46 Sea Zone
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwe to Hopei
1 tactical_bomber moved from Hunan to Hopei
1 bomber moved from Malaya to Szechwan
1 bomber moved from Malaya to HopeiCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Hopei
Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Szechwan
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 aaGun, 1 armour, 4 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Burma
1 carrier and 2 tactical_bombers moved from 37 Sea Zone to 38 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 infantry moved from Central Mongolia to Ulaanbaatar
1 infantry moved from Amur to Ulaanbaatar
1 infantry moved from Amur to Ulaanbaatar
2 mech_infantrys moved from Hunan to Burma
1 artillery and 2 infantry moved from French Indo China to Shan State
1 battleship moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
3 infantry moved from Amur to Manchuria
2 infantry moved from Japan to 6 Sea Zone
1 bomber moved from Szechwan to Burma
1 bomber moved from Hopei to Yunnan
1 tactical_bomber moved from Hopei to Yunnan
1 infantry moved from Hunan to Yunnan
1 fighter moved from Malaya to Yunnan
1 infantry moved from Hunan to Kwangsi
1 artillery moved from Korea to 6 Sea Zone
2 artilleries, 1 carrier, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
2 artilleries and 3 infantry moved from 36 Sea Zone to French Indo China
1 carrier, 1 fighter, 2 submarines and 1 tactical_bomber moved from 19 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
2 fighters and 2 tactical_bombers moved from Malaya to Burma
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Burma
1 battleship, 3 carriers, 2 cruisers, 3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Chahar to Anhwe
3 mech_infantrys moved from Kiangsu to Hunan
1 mech_infantry moved from Anhwe to Hunan
1 fighter moved from Japan to UlaanbaatarPlace Units - Japanese
2 destroyers placed in 36 Sea Zone
1 harbour placed in French Indo China
1 transport placed in 36 Sea Zone
1 artillery and 1 infantry placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
3 infantry placed in Japan
Japanese undo move 4.
1 artillery placed in Malaya
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 60 PUs (4 lost to blockades); end with 60 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 4 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 submarine moved from 26 Sea Zone to 22 Sea Zone
3 fighters moved from Hawaiian Islands to 22 Sea Zone
2 fighters moved from 33 Sea Zone to 22 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 bomber moved from New Zealand to 46 Sea Zone
1 bomber moved from India to 46 Sea Zone
1 battleship, 3 cruisers and 2 destroyers moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau IslandCombat - Americans
Battle in 22 Sea Zone
Americans attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win, taking 22 Sea Zone from Japanese with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 46 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber
Japanese defend with 1 destroyer and 1 submarine
Americans win with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Americans win with 2 bombers, 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 34 Sea Zone
Americans attack with 1 battleship, 3 cruisers, 2 destroyers and 1 transport
Japanese defend with 1 destroyer
Americans win with 1 battleship, 3 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Americans win with 1 battleship, 3 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Recording Battle StatisticsNon Combat Move - Americans
5 fighters moved from 22 Sea Zone to 34 Sea Zone
2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 34 Sea Zone
2 bombers moved from 46 Sea Zone to Caroline Islands
5 carriers and 2 destroyers moved from 33 Sea Zone to 34 Sea Zone
2 submarines moved from 33 Sea Zone to 6 Sea Zone
2 submarines moved from 26 Sea Zone to 6 Sea Zone
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 bomber moved from Western United States to Caroline Islands
1 submarine moved from 110 Sea Zone to 92 Sea Zone
2 infantry and 2 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 110 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Gibraltar to United Kingdom
2 fighters moved from Eastern United States to GibraltarPlace Units - Americans
2 fighters and 4 infantry placed in Eastern United States
1 carrier, 1 submarine and 3 transports placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Sikang to Hopei
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from JapaneseCombat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
3 infantry moved from Sikang to Shensi
3 infantry moved from Kansu to Shensi
5 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to ShensiPlace Units - Chinese
3 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Combat Move - British
Giving bonus movement to units
1 infantry moved from Normandy Bordeaux to Holland Belgium
British take Holland Belgium from Germans
1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
British take Denmark from Germans
1 submarine moved from 110 Sea Zone to 125 Sea Zone
1 fighter moved from United Kingdom to 125 Sea Zone
1 bomber and 1 fighter moved from Normandy Bordeaux to 125 Sea Zone
3 fighters moved from Normandy Bordeaux to 112 Sea Zone
1 battleship, 5 cruisers and 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Tunisia to Libya
British take Libya from ItaliansCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber, 2 fighters and 1 submarine
Germans defend with 1 destroyer
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 destroyer
Casualties for British: 1 submarine
Recording Battle StatisticsNon Combat Move - British
3 fighters moved from 112 Sea Zone to United Kingdom
2 fighters moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from 125 Sea Zone to United Kingdom
2 aaGuns, 1 artillery and 3 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 aaGuns, 1 artillery, 3 infantry and 3 transports moved from 110 Sea Zone to 91 Sea Zone
2 aaGuns, 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Normandy Bordeaux to Gibraltar
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 72 Sea Zone
1 tactical_bomber moved from Anglo Egyptian Sudan to French Central Africa
3 aaGuns, 1 artillery, 1 fighter and 27 infantry moved from India to West IndiaPlace Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
1 submarine placed in 110 Sea ZoneTurn Complete - British
British collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: UK_Pacific player Removing units owned by PlayerID named:British from 109 Sea Zone: 1 destroyer
EDIT: UK_Pacific player Adding units owned by PlayerID named:British to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some units change owners in territory India -
I assumed you did not want to scramble in sz112 and ncm/edited a dd to sz112 instead if sz109. :-)
-
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - Italians
Italians buy 1 bomber, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 infantry moved from Western Ukraine to Bryansk
1 bomber moved from Greece to Bryansk
1 mech_infantry moved from Syria to Iraq
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from BritishCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Northwest Persia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bryansk
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Bryansk to Greece
1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 2 transports moved from 98 Sea Zone to 95 Sea Zone
2 fighters moved from Southern France to Southern Italy
3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Southern France to Northern Italy
1 mech_infantry moved from Northern Italy to RomaniaPlace Units - Italians
1 bomber and 1 infantry placed in Southern Italy
2 infantry placed in Southern France
1 destroyer placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 27 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 3 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 fighters moved from Caroline Islands to 34 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Recording Battle StatisticsNon Combat Move - ANZAC
1 infantry moved from New Guinea to Dutch New Guinea
2 aaGuns, 1 artillery and 4 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs