@captainwalker shifted around some units in Borneo. should have no effect on China, in case you already move.
if not, then please take the latest post
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 armour moved from Algeria to Libya
1 bomber moved from Caucasus to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Caucasus to 12 Sea Zone
5 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 12 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Central United States
2 infantry moved from 10 Sea Zone to Central United States
1 artillery moved from 10 Sea Zone to Central United States
2 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 armour moved from 12 Sea Zone to Algeria
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 6 infantry placed in Western United States
Americans undo move 1.
1 fighter and 6 infantry placed in Western United States
1 armour placed in Eastern United States
2 armour placed in Sinkiang
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: Missing refresh header after login
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Turn Summary: The summary was posted but was flagged as spam
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Territory Summary for Americans :
Midway : 1 infantry
Alaska : 1 infantry
Western United States : 1 aaGun, 1 factory, 1 fighter and 6 infantry
Caucasus : 1 bomber
Sinkiang : 2 armour and 1 factory
Algeria : 1 flag, 2 armour and 2 infantry
Libya : 1 flag, 1 armour and 1 infantry
Eastern United States : 1 aaGun, 1 armour and 1 factory
Central United States : 1 artillery and 5 infantry
12 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 3 transports
45 Sea Zone : 1 battleship, 1 carrier, 1 fighter, 2 infantry and 1 transport
10 Sea Zone : 3 transports
Production/PUs Summary :
Russians : 25 / 23
Germans : 31 / 40
British : 39 / 39
Japanese : 27 / 27
Americans : 44 / 44
Test summary from TripleA 23:41:17
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 armour moved from Algeria to Libya
1 bomber moved from Caucasus to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Caucasus to 12 Sea Zone
5 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 12 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Central United States
2 infantry moved from 10 Sea Zone to Central United States
1 artillery moved from 10 Sea Zone to Central United States
2 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 armour moved from 12 Sea Zone to Algeria
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 6 infantry placed in Western United States
Americans undo move 1.
1 fighter and 6 infantry placed in Western United States
1 armour placed in Eastern United States
2 armour placed in Sinkiang
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 armour moved from Algeria to Libya
1 bomber moved from Caucasus to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Caucasus to 12 Sea Zone
5 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 12 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Central United States
2 infantry moved from 10 Sea Zone to Central United States
1 artillery moved from 10 Sea Zone to Central United States
2 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 armour moved from 12 Sea Zone to Algeria
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 6 infantry placed in Western United States
Americans undo move 1.
1 fighter and 6 infantry placed in Western United States
1 armour placed in Eastern United States
2 armour placed in Sinkiang
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Summary Text: The summary was posted but was flagged as spam
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 armour moved from Algeria to Libya
1 bomber moved from Caucasus to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Caucasus to 12 Sea Zone
5 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 12 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Central United States
2 infantry moved from 10 Sea Zone to Central United States
1 artillery moved from 10 Sea Zone to Central United States
2 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 armour moved from 12 Sea Zone to Algeria
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 6 infantry placed in Western United States
Americans undo move 1.
1 fighter and 6 infantry placed in Western United States
1 armour placed in Eastern United States
2 armour placed in Sinkiang
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Test summary from TripleA 23:50:09
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 armour moved from Algeria to Libya
1 bomber moved from Caucasus to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Caucasus to 12 Sea Zone
5 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 12 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Central United States
2 infantry moved from 10 Sea Zone to Central United States
1 artillery moved from 10 Sea Zone to Central United States
2 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 armour moved from 12 Sea Zone to Algeria
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 6 infantry placed in Western United States
Americans undo move 1.
1 fighter and 6 infantry placed in Western United States
1 armour placed in Eastern United States
2 armour placed in Sinkiang
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Doing weird things with auto posting, so here it is manually…
Game History
Round :3
Purchase Units - Americans
Americans buy 3 armour, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Libya
Americans take Libya from Germans
1 armour moved from Algeria to Libya
1 bomber moved from Caucasus to Germany
Combat - Americans
Strategic bombing raid in Germany
Bombing raid in Germany costs: 3 production.
AA raid costs 3 production in Germany
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from Germany to Caucasus
1 fighter moved from Caucasus to 12 Sea Zone
5 infantry moved from Algeria to 12 Sea Zone
1 artillery moved from Algeria to 12 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 12 Sea Zone to 10 Sea Zone
3 infantry moved from 10 Sea Zone to Central United States
2 infantry moved from 10 Sea Zone to Central United States
1 artillery moved from 10 Sea Zone to Central United States
2 armour moved from Eastern United States to 10 Sea Zone
2 infantry moved from Eastern United States to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
2 armour moved from 12 Sea Zone to Algeria
1 transport moved from 55 Sea Zone to 52 Sea Zone
2 infantry moved from Hawaiian Islands to 52 Sea Zone
2 infantry and 1 transport moved from 52 Sea Zone to 45 Sea Zone
1 battleship moved from 55 Sea Zone to 45 Sea Zone
1 carrier moved from 55 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to 45 Sea Zone
Place Units - Americans
1 armour, 1 fighter and 6 infantry placed in Western United States
Americans undo move 1.
1 fighter and 6 infantry placed in Western United States
1 armour placed in Eastern United States
2 armour placed in Sinkiang
Turn Complete - Americans
Americans collect 44 PUs; end with 44 PUs total
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
Turn Summary: Missing refresh header after login
Post Turn Summary to AxisAndAllies.org success = false
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Russians
Russians buy 4 armour and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from West Russia to Balkans
Russians take Balkans from Germans
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Ukraine S.S.R.
2 armour moved from Archangel to Ukraine S.S.R.
2 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from Archangel to Karelia S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
2 armour moved from Russia to Ukraine S.S.R.
Combat - Russians
Recording Battle Statistics
Non Combat Move - Russians
1 submarine moved from 1 Sea Zone to 12 Sea Zone
Place Units - Russians
3 armour and 1 infantry placed in Caucasus
1 armour placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Germans
Germans repair 4 damage on 4 factories; Remaining resources: 36 PUs;
Germans buy 3 armour and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 armour moved from Western Europe to Balkans
1 infantry moved from Germany to Balkans
4 armour moved from Germany to Eastern Europe
2 infantry moved from Germany to Eastern Europe
1 armour and 1 infantry moved from Trans-Jordan to Persia
Germans take Persia from British
1 artillery moved from Belgian Congo to Kenya
Combat - Germans
Battle in Kenya
Germans attack with 1 artillery
British defend with 1 infantry
Germans win, taking Kenya from British with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Germans win with 1 artillery remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Balkans
Germans attack with 2 armour and 1 infantry
Russians defend with 1 armour
Germans win, taking Balkans from Russians with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Germans win with 2 armour remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Europe
Germans attack with 4 armour and 2 infantry
British defend with 1 armour, 1 artillery and 1 infantry
Germans win, taking Eastern Europe from British with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Germans win with 3 armour remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour and 2 infantry
Casualties for British: 1 armour, 1 artillery and 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 battleship, 1 carrier and 2 fighters moved from 14 Sea Zone to 13 Sea Zone
Place Units - Germans
3 armour and 5 infantry placed in Germany
2 infantry placed in Southern Europe
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - British
British buy 4 armour, 3 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - British
1 infantry moved from Ukraine S.S.R. to Eastern Europe
1 armour moved from Karelia S.S.R. to Eastern Europe
2 transports moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from United Kingdom to 6 Sea Zone
2 armour moved from United Kingdom to 6 Sea Zone
2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 5 Sea Zone
2 armour moved from 5 Sea Zone to Eastern Europe
2 infantry moved from 5 Sea Zone to Eastern Europe
1 battleship moved from 12 Sea Zone to 13 Sea Zone
1 destroyer moved from 12 Sea Zone to 13 Sea Zone
1 bomber moved from Caucasus to 13 Sea Zone
1 bomber moved from United Kingdom to 13 Sea Zone
2 fighters moved from 5 Sea Zone to 13 Sea Zone
1 armour moved from Algeria to Anglo Egypt
British take Anglo Egypt from Germans
1 infantry moved from Algeria to 12 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 artillery moved from 6 Sea Zone to Norway
Combat - British
Battle in 13 Sea Zone
British attack with 1 battleship, 2 bombers, 1 destroyer and 2 fighters
Germans defend with 1 battleship, 1 carrier and 2 fighters
Units damaged: 1 battleship owned by the Germans
Units damaged: 1 battleship owned by the British
British win with 1 battleship remaining. Battle score for attacker is 2
Casualties for Germans: 1 battleship, 1 carrier and 2 fighters
Casualties for British: 2 bombers, 1 destroyer and 2 fighters
British win with 1 battleship remaining. Battle score for attacker is 2
Casualties for Germans: 1 battleship, 1 carrier and 2 fighters
Casualties for British: 2 bombers, 1 destroyer and 2 fighters
Battle in Eastern Europe
British attack with 3 armour and 3 infantry
Germans defend with 3 armour
British win, taking Eastern Europe from Germans with 3 armour and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for British: 1 infantry
British win with 3 armour and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for British: 1 infantry
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from Sinkiang to Ukraine S.S.R.
Place Units - British
4 armour and 3 infantry placed in United Kingdom
1 transport placed in 6 Sea Zone
Turn Complete - British
British collect 39 PUs; end with 42 PUs total
1 unit repaired.
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Japanese
Japanese buy 4 armour and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 artillery, 2 battleships, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 63 Sea Zone to 55 Sea Zone
1 artillery and 3 infantry moved from 55 Sea Zone to Western United States
2 fighters moved from 55 Sea Zone to Western United States
Combat - Japanese
Battle in Western United States
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 aaGun, 1 factory, 1 fighter and 6 infantry
Japanese win, taking Western United States from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Americans: 1 fighter and 6 infantry
Japanese win with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 fighter and 3 infantry
Casualties for Americans: 1 fighter and 6 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter moved from Western United States to 55 Sea Zone
1 artillery and 3 infantry moved from Japan to 61 Sea Zone
1 artillery and 3 infantry moved from 61 Sea Zone to Manchuria
1 fighter moved from Japan to Manchuria
Place Units - Japanese
1 transport placed in 61 Sea Zone
4 armour placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :4
Purchase Units - Americans
Americans buy 3 armour, 1 battleship and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour moved from Libya to Belgian Congo
British take Belgian Congo from Germans
1 bomber moved from Caucasus to Southern Europe
2 transports moved from 12 Sea Zone to 13 Sea Zone
2 infantry moved from Algeria to 13 Sea Zone
2 armour moved from Algeria to 13 Sea Zone
2 armour, 2 infantry and 2 transports moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from 14 Sea Zone to Southern Europe
2 armour moved from 14 Sea Zone to Southern Europe
1 transport moved from 12 Sea Zone to 14 Sea Zone
1 infantry moved from Libya to 14 Sea Zone
1 infantry moved from 14 Sea Zone to Southern Europe
2 fighters moved from 12 Sea Zone to Southern Europe
1 carrier moved from 12 Sea Zone to 14 Sea Zone
1 cruiser moved from 12 Sea Zone to 14 Sea Zone
1 armour moved from Sinkiang to Kwantung
Americans take Kwantung from Japanese
1 armour moved from Sinkiang to Kwantung
2 infantry and 1 transport moved from 45 Sea Zone to 49 Sea Zone
2 infantry moved from 49 Sea Zone to Philipine Islands
1 fighter moved from 45 Sea Zone to Philipine Islands
1 battleship moved from 45 Sea Zone to 49 Sea Zone
1 carrier moved from 45 Sea Zone to 49 Sea Zone
5 infantry moved from Central United States to Western United States
1 artillery moved from Central United States to Western United States
1 armour moved from Eastern United States to Western United States
Combat - Americans
Battle in Western United States
Americans attack with 1 armour, 1 artillery and 5 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 factory
Americans win, taking Western United States from Japanese with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Americans win with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for Americans: 1 infantry
Battle in Philipine Islands
Americans attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Americans win, taking Philipine Islands from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Americans win with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Battle in Southern Europe
Americans attack with 2 armour, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 aaGun, 1 factory and 2 infantry
Americans win, taking Southern Europe from Germans with 2 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 fighter
Americans win with 2 armour, 1 bomber, 1 fighter and 3 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Americans: 1 fighter
Recording Battle Statistics
Non Combat Move - Americans
1 fighter moved from Southern Europe to 14 Sea Zone
1 bomber moved from Southern Europe to Caucasus
1 fighter moved from Philipine Islands to 49 Sea Zone
Place Units - Americans
3 armour and 3 infantry placed in Eastern United States
1 battleship placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Russians
Russians buy 3 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Karelia S.S.R. to West Russia
1 armour and 3 infantry moved from Archangel to West Russia
3 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
2 armour moved from Russia to Ukraine S.S.R.
3 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
1 artillery moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Russia to Ukraine S.S.R.
1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
Combat - Russians
Battle in West Russia
Russians attack with 1 armour, 1 artillery and 8 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians win, taking West Russia from Germans with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Russians win with 1 armour, 1 artillery and 6 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine S.S.R.
Russians attack with 3 armour, 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 armour, 1 artillery, 1 fighter and 3 infantry
Russians win, taking Ukraine S.S.R. from Germans with 3 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 2 infantry
Russians win with 3 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 22
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Casualties for Russians: 2 infantry
Recording Battle Statistics
Non Combat Move - Russians
2 fighters moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Russia
2 infantry moved from Evenki National Okrug to Russia
2 infantry moved from Soviet Far East to Buryatia S.S.R.
2 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
1 submarine moved from 4 Sea Zone to 2 Sea Zone
Place Units - Russians
1 armour and 3 infantry placed in Caucasus
2 armour placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Germans
Germans buy 1 battleship, 1 carrier and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 8 Sea Zone to 1 Sea Zone
1 armour moved from Southern Europe to 14 Sea Zone
1 armour, 1 battleship and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from 15 Sea Zone to Anglo Egypt
1 armour and 1 infantry moved from Libya to Anglo Egypt
1 bomber moved from Germany to Anglo Egypt
1 fighter moved from Western Europe to 13 Sea Zone
1 fighter moved from Germany to 13 Sea Zone
1 fighter moved from Eastern Europe to 13 Sea Zone
1 fighter moved from Norway to Ukraine S.S.R.
1 fighter moved from Balkans to Ukraine S.S.R.
2 infantry moved from Belorussia to Ukraine S.S.R.
1 armour and 2 infantry moved from Eastern Europe to Karelia S.S.R.
1 armour and 2 infantry moved from Balkans to Ukraine S.S.R.
2 armour moved from Germany to Ukraine S.S.R.
Combat - Germans
Battle in 1 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Karelia S.S.R.
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Germans win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 15 Sea Zone
Germans attack with 1 battleship and 1 transport
British defend with 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Germans win with 1 battleship and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 13 Sea Zone
Germans attack with 3 fighters
British defend with 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 fighter
Casualties for British: 1 cruiser
Battle in Ukraine S.S.R.
Germans attack with 3 armour, 2 fighters and 4 infantry
Russians defend with 3 armour, 1 artillery and 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour, 1 artillery and 1 infantry
Germans win with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for Russians: 3 armour, 1 artillery and 1 infantry
Battle in Anglo Egypt
Germans attack with 2 armour, 1 bomber and 1 infantry
British defend with 1 armour, 1 fighter and 1 infantry
British win with 1 fighter remaining. Battle score for attacker is -17
Casualties for Germans: 2 armour, 1 bomber and 1 infantry
Casualties for British: 1 armour and 1 infantry
Recording Battle Statistics
Non Combat Move - Germans
2 fighters moved from 13 Sea Zone to Algeria
1 fighter moved from Ukraine S.S.R. to Balkans
1 fighter moved from Ukraine S.S.R. to 5 Sea Zone
Place Units - Germans
1 battleship and 1 carrier placed in 5 Sea Zone
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
British are now being played by: Human
Russians are now being played by: Human
Americans are now being played by: Human
Combat Move - British
2 infantry moved from Australia to 40 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 47 Sea Zone
2 infantry moved from 47 Sea Zone to New Guinea
1 submarine moved from 40 Sea Zone to 45 Sea Zone
2 infantry moved from India to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indochina
1 fighter moved from 35 Sea Zone to French Indochina
1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 carrier moved from 35 Sea Zone to 59 Sea Zone
1 fighter moved from Anglo Egypt to Algeria
1 infantry moved from United Kingdom to 2 Sea Zone
1 artillery moved from United Kingdom to 2 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 2 Sea Zone to 12 Sea Zone
1 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 battleship moved from 2 Sea Zone to 12 Sea Zone
1 infantry moved from India to French Indochina
Combat - British
Battle in New Guinea
British attack with 2 infantry
Japanese defend with 1 infantry
British win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
British win with 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in French Indochina
British attack with 1 fighter and 3 infantry
Japanese defend with 1 fighter and 2 infantry
Japanese win with 1 fighter and 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
1 fighter owned by the British retreated
Battle in Algeria
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery, 2 fighters and 1 infantry
1 fighter owned by the British retreated
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in 59 Sea Zone
British attack with 1 carrier
Japanese defend with 1 transport
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 carrier remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Recording Battle Statistics
Non Combat Move - British
1 fighter moved from French Indochina to China
1 infantry moved from Persia to India
1 infantry moved from Trans-Jordan to Anglo Egypt
1 fighter moved from Algeria to Anglo Egypt
1 bomber moved from United Kingdom to Sinkiang
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Union of South Africa to Kenya
Place Units - British
1 carrier, 1 destroyer and 1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 31 PUs; end with 32 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 1 factory and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship moved from 60 Sea Zone to 52 Sea Zone
1 submarine moved from 45 Sea Zone to 52 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 52 Sea Zone
1 fighter moved from 37 Sea Zone to 47 Sea Zone
1 battleship and 1 carrier moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to India
1 fighter moved from French Indochina to China
1 infantry moved from French Indochina to India
3 infantry moved from Kwantung to China
1 fighter moved from Manchuria to China
1 infantry moved from Manchuria to China
1 bomber moved from Japan to China
1 fighter moved from Japan to China
Combat - Japanese
Battle in 47 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in India
Japanese attack with 1 fighter and 1 infantry
British defend with 1 aaGun and 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Japanese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 36 Sea Zone
Japanese attack with 1 battleship and 1 carrier
British defend with 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Japanese win with 1 battleship and 1 carrier remaining. Battle score for attacker is 19
Casualties for British: 1 cruiser and 1 transport
Battle in 52 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine
Americans defend with 1 carrier, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier and 1 fighter
Battle in China
Japanese attack with 1 bomber, 3 fighters and 4 infantry
British defend with 1 fighter; Americans defend with 1 fighter and 2 infantry
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 4 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 1 bomber and 3 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 4 infantry
Casualties for British: 1 fighter
Casualties for Americans: 1 fighter and 2 infantry
Recording Battle Statistics
Non Combat Move - Japanese
1 fighter moved from India to Kwantung
1 fighter moved from 47 Sea Zone to 52 Sea Zone
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Manchuria
3 fighters moved from China to Manchuria
1 bomber moved from China to Manchuria
Place Units - Japanese
1 destroyer placed in 61 Sea Zone
1 factory placed in Kwantung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs total
1 unit repaired.
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :1
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Eastern United States to 10 Sea Zone
1 armour moved from Eastern United States to 10 Sea Zone
1 artillery moved from Eastern United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Algeria
1 artillery moved from 12 Sea Zone to Algeria
1 armour moved from 12 Sea Zone to Algeria
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 bomber moved from Eastern United States to Algeria
Combat - Americans
Americans creates battle in territory 52 Sea Zone
Battle in 52 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
1 submarine owned by the Japanese Submerged
1 submarine owned by the Americans Submerged
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 1 bomber and 2 infantry
Germans defend with 2 fighters
Americans winJapanese win with 1 battleship, 1 carrier, 1 cruiser and 2 fighters remaining, taking Algeria from Germans with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 fighters
Casualties for Americans: 1 infantry
Americans win with 1 armour, 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 17
Casualties for Germans: 2 fighters
Casualties for Americans: 1 infantry
Recording Battle Statistics
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to 8 Sea Zone
1 battleship moved from 55 Sea Zone to 20 Sea Zone
1 transport moved from 55 Sea Zone to 20 Sea Zone
1 fighter moved from Hawaiian Islands to Central United States
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Central United States
1 infantry moved from Sinkiang to China
Place Units - Americans
1 carrier and 3 transports placed in 10 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Russians
Russians buy 4 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from West Russia to Belorussia
1 armour moved from West Russia to Belorussia
4 infantry moved from West Russia to Karelia S.S.R.
1 armour moved from Russia to Karelia S.S.R.
1 fighter moved from Caucasus to Karelia S.S.R.
1 armour moved from Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
5 infantry moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 submarine moved from 2 Sea Zone to 8 Sea Zone
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
Germans defend with 3 armour and 2 infantry
Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 4 infantry
Russians win with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 armour and 2 infantry
Casualties for Russians: 4 infantry
Battle in Karelia S.S.R.
Russians attack with 1 armour, 1 fighter and 4 infantry
Germans defend with 1 armour and 2 infantry
Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 armour and 2 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 armour and 1 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Russians win with 1 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Recording Battle Statistics
Non Combat Move - Russians
4 infantry moved from Russia to West Russia
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
5 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Caucasus to India
Place Units - Russians
1 armour and 3 infantry placed in Caucasus
3 armour placed in Russia
Turn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
TripleA Turn Summary for game: World War II v4, version: 2.7
Game History
Round :2
Purchase Units - Germans
Germans buy 8 armour; Remaining resources: 0 PUs;
Combat Move - Germans
1 battleship and 1 transport moved from 15 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Balkans to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Ukraine S.S.R.
1 infantry moved from Balkans to Ukraine S.S.R.
1 fighter moved from Balkans to Ukraine S.S.R.
3 infantry moved from Eastern Europe to Belorussia
3 infantry moved from Norway to Karelia S.S.R.
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 armour and 3 infantry
retreated to Karelia S.S.R.
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 3 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 3 infantry
Russians defend with 1 armour
Germans win, taking Belorussia from Russians with 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Germans win with 3 infantry remaining. Battle score for attacker is 5
Casualties for Russians: 1 armour
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 1 fighter and 2 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Germans win with 1 fighter remaining. Battle score for attacker is 5
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Recording Battle Statistics
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to 7 Sea Zone
1 fighter moved from Ukraine S.S.R. to Western Europe
1 battleship, 1 carrier, 1 destroyer, 2 submarines and 1 transport moved from 5 Sea Zone to 7 Sea Zone
1 submarine moved from 1 Sea Zone to 3 Sea Zone
1 infantry moved from Germany to Eastern Europe
1 infantry moved from Germany to Balkans
Place Units - Germans
6 armour placed in Southern Europe
2 armour placed in Germany
Germans undo move 1.
2 armour placed in Germany
4 armour placed in Southern Europe
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total