AA 50-41,Flip(Axis) vs. Ol'Blood&Guts(Allies +9)


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from Germany to Poland
                1 bomber moved from Germany to Poland
                1 infantry moved from French Equatorial Africa to French West Africa
                      Italians take French West Africa from British

    Combat - Italians
                Battle in Poland
                    Italians attack with 1 bomber and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 bomber and 1 infantry in Poland, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Poland, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Poland
                    Italians win, taking Poland from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Poland to Germany
                2 armour moved from Italy to Bulgaria Romania

    Place Units - Italians
                4 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total
                Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs

    Territory Summary for Italians :

    Caucasus : 1 armour
        France : 5 infantry
        French Equatorial Africa : 1 flag,    French West Africa : 1 flag, 1 infantry
        Germany : 1 artillery, 1 bomber and 4 infantry
        Italy : 1 aaGun, 1 factory and 10 infantry
        Eastern Ukraine : 1 flag,    Poland : 1 infantry
        Bulgaria Romania : 3 armour
        Trans-Jordan : 1 flag,
    Production/PUs Summary :

    Germans : 32 / 50
        Russians : 20 / 19
        Japanese : 57 / 72
        British : 15 / 24
        Italians : 13 / 18
        Chinese : 1 / 0
        Americans : 40 / 50


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Ningxia : 9 infantry

    Production/PUs Summary :

    Germans : 32 / 50
        Russians : 20 / 19
        Japanese : 54 / 72
        British : 17 / 24
        Italians : 13 / 18
        Chinese : 2 / 0
        Americans : 40 / 0


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Turn Complete - Americans
                Americans collect 40 PUs; end with 40 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUs

    Territory Summary for Americans :

    Eastern Canada : 3 armour and 2 infantry
        Eastern United States : 2 artilleries, 1 factory and 2 infantry
        Egypt : 2 artilleries and 2 infantry
        Hawaiian Islands : 1 infantry
        Iwo Jima : 1 flag,    Libya : 1 flag, 1 artillery and 3 infantry
        Morocco Algeria : 1 flag, 1 aaGun, 1 armour and 2 infantry
        Russia : 1 bomber
        Wake Island : 1 infantry
        Western Canada : 1 artillery
        Western United States : 1 aaGun and 1 factory
        5 Sea Zone : 4 fighters
        10 Sea Zone : 2 destroyers
        12 Sea Zone : 2 carriers, 4 fighters and 2 transports
        46 Sea Zone : 1 submarine
        53 Sea Zone : 1 submarine
        56 Sea Zone : 4 carriers, 3 destroyers, 4 fighters, 1 submarine and 1 transport

    Production/PUs Summary :

    Germans : 32 / 50
        Russians : 20 / 19
        Japanese : 54 / 72
        British : 17 / 24
        Italians : 13 / 18
        Chinese : 2 / 0
        Americans : 40 / 50


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Purchase Units - Germans
                Germans buy 3 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                4 fighters moved from Ukraine to 5 Sea Zone
                2 fighters moved from France to 5 Sea Zone
                2 bombers moved from Germany to 5 Sea Zone
                1 submarine moved from 7 Sea Zone to 5 Sea Zone
                1 infantry moved from Eastern Ukraine to Belorussia
                      Germans take Belorussia from Russians

    Combat - Germans
                Battle in 5 Sea Zone
                    Germans attack with 2 bombers, 6 fighters and 1 submarine
                    British defend with 1 battleship, 2 carriers, 1 destroyer and 4 transports; Americans defend with 4 fighters
                        Germans roll dice for 1 submarine in 5 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 2 bombers and 6 fighters in 5 Sea Zone, round 1 :  4/8 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 4 transports in 5 Sea Zone, round 1 :  6/8 hits
                        2 carriers owned by the British , 5 fighters owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 5 Sea Zone
                        Germans roll dice for 2 bombers and 1 fighter in 5 Sea Zone, round 2 :  3/3 hits
                        British roll dice for 1 battleship, 4 fighters and 4 transports in 5 Sea Zone, round 2 :  4/5 hits
                        3 fighters owned by the Americans , 2 bombers owned by the Germans and 1 fighter owned by the Germans lost in 5 Sea Zone
                    British win with 1 battleship, 1 fighter and 4 transports remaining. Battle score for attacker is -24
                    Casualties for Germans: 2 bombers, 6 fighters and 1 submarine
                    Casualties for British: 2 carriers and 1 destroyer
                    Casualties for Americans: 3 fighters
                Recording Battle Statistics
                    1 fighter owned by the Americans forced to land in Karelia S.S.R.

    Non Combat Move - Germans
                1 infantry moved from Ukraine to Eastern Ukraine
                3 armour moved from Bulgaria Romania to Caucasus
                3 armour moved from Germany to Bulgaria Romania
                2 infantry moved from Northwestern Europe to Germany

    Place Units - Germans
                2 fighters placed in France
                4 infantry placed in Caucasus
                3 armour and 1 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 33 PUs; end with 33 PUs total
                Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
                Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
                Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                1 unit repaired.

    Territory Summary for Germans :

    Belorussia : 1 flag, 1 infantry
        Caucasus : 1 flag, 1 aaGun, 24 armour, 2 artilleries, 1 factory and 15 infantry
        East Poland : 1 flag, 1 infantry
        France : 1 aaGun, 1 factory, 2 fighters and 8 infantry
        Germany : 1 aaGun, 3 armour, 1 factory and 9 infantry
        Eastern Ukraine : 1 infantry
        Bulgaria Romania : 3 armour
        Ukraine : 1 flag,
    Production/PUs Summary :

    Germans : 33 / 48
        Russians : 19 / 19
        Japanese : 54 / 72
        British : 17 / 24
        Italians : 13 / 18
        Chinese : 2 / 0
        Americans : 40 / 50


  • If you don’t agree with the battle in sz5 let me know.Though I do think that was the best possible way to take your hits in the first round.otherwise you may not have gotten as many hits in the second round.

    Probably should have waited for your order of losses.
    Let me know what you think


  • We are good  8-)

    I downloaded the game here at work and rolled Russia’s turn. Here is a copy of the outcome in the game. Not the best rolls but at least accomplished my goals.

    Game History

    Round :8

    Purchase Units - Russians
                Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Urals to Evenki National Okrug
                      Russians take Evenki National Okrug from Japanese
                1 infantry moved from Novosibirsk to Kazakh S.S.R.
                      Russians take Kazakh S.S.R. from Japanese
                1 infantry moved from Russia to Eastern Ukraine
                1 armour moved from Archangel to Belorussia
                2 infantry moved from Archangel to Belorussia
                2 infantry moved from Russia to Eastern Ukraine

    Combat - Russians
                Battle in Eastern Ukraine
                    Russians attack with 3 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Ukraine from Italians with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Belorussia
                    Russians attack with 1 armour and 2 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                1 aaGun moved from Archangel to Karelia S.S.R.

    Place Units - Russians
                1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 factory and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                2 transports moved from 34 Sea Zone to 35 Sea Zone
                3 infantry moved from India to 35 Sea Zone
                1 transport moved from 34 Sea Zone to 37 Sea Zone
                3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
                3 infantry moved from 34 Sea Zone to Egypt
                4 fighters moved from Trans-Jordan to Egypt
                1 armour moved from Persia to Egypt
                1 armour moved from Persia to Kazakh S.S.R.
                3 bombers moved from Italy to 5 Sea Zone

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 1 armour, 4 fighters and 3 infantry
                    Americans defend with 2 artilleries and 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Egypt, round 1 :  1/2 hits
                        Japanese roll dice for 1 armour, 4 fighters and 3 infantry in Egypt, round 1 :  5/8 hits
                        British roll dice for 2 artilleries and 2 infantry in Egypt, round 1 :  1/4 hits
                        2 artilleries owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Egypt
                    Japanese win, taking Egypt from British with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                    Japanese win with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 artilleries and 2 infantry
                Battle in Kazakh S.S.R.
                    Japanese attack with 1 armour
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour in Kazakh S.S.R., round 1 :  1/1 hits
                        Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
                    Russians win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                    Japanese win with no units remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in 5 Sea Zone
                    Japanese attack with 3 bombers
                    British defend with 1 battleship and 4 transports
                        Japanese roll dice for 3 bombers in 5 Sea Zone, round 1 :  3/3 hits
                        British roll dice for 1 battleship and 4 transports in 5 Sea Zone, round 1 :  0/1 hits
                        1 transport owned by the British and 1 battleship owned by the British lost in 5 Sea Zone
                        3 transports owned by the British lost in 5 Sea Zone
                    Japanese win with 3 bombers remaining. Battle score for attacker is 48
                    Casualties for British: 1 battleship and 4 transports
                    Japanese win with 3 bombers remaining. Battle score for attacker is 48
                    Casualties for British: 1 battleship and 4 transports
                Recording Battle Statistics

    Non Combat Move - Japanese
                3 bombers moved from 5 Sea Zone to Italy
                4 fighters moved from Egypt to Italy
                2 fighters moved from 35 Sea Zone to Italy
                2 fighters moved from 62 Sea Zone to 35 Sea Zone
                1 fighter moved from Japan to 62 Sea Zone
                3 transports moved from 36 Sea Zone to 62 Sea Zone
                3 armour moved from Japan to 62 Sea Zone
                3 armour moved from 62 Sea Zone to Manchuria
                5 infantry moved from Sikang to Hupeh
                1 infantry moved from Suiyuan to Hupeh
                1 armour moved from Sikang to Hupeh
                1 infantry moved from French Indo-China Thailand to Yunnan
                2 infantry moved from French Indo-China Thailand to Burma
                2 armour moved from French Indo-China Thailand to Hupeh
                3 armour moved from French Indo-China Thailand to India
                1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
                3 armour moved from Persia to Trans-Jordan
                1 aaGun moved from Persia to Trans-Jordan
                1 destroyer moved from 62 Sea Zone to 36 Sea Zone

    Place Units - Japanese
                3 infantry placed in India
                2 infantry placed in French Indo-China Thailand
                7 infantry placed in Japan
                1 battleship placed in 62 Sea Zone
                1 factory placed in Manchuria

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 54 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Anglo-Egypt Sudan : 1 flag,    Belgian Congo : 1 flag,    Borneo : 1 flag,    Burma : 1 flag, 2 infantry
        Buryatia S.S.R. : 1 flag,    East Indies : 1 flag,    Egypt : 1 flag, 1 armour and 2 infantry
        French Indo-China Thailand : 1 factory and 2 infantry
        French Madagascar : 1 flag,    Fukien : 1 flag,    Hupeh : 1 flag, 3 armour and 6 infantry
        India : 1 flag, 1 aaGun, 3 armour, 1 factory and 3 infantry
        Italian Africa : 1 flag,    Italy : 3 bombers and 6 fighters
        Japan : 1 factory and 7 infantry
        Kwangtung : 1 flag,    Manchuria : 3 armour and 1 factory
        New Guinea : 1 flag, 2 infantry
        Persia : 1 flag,    Philippine Islands : 1 flag,    Rhodesia : 1 flag,    Sikang : 1 flag,    Soviet Far East : 1 flag,    Stanovoj Chrebet : 1 flag,    Suiyuan : 1 flag,    Trans-Jordan : 1 aaGun and 3 armour
        Union of South Africa : 1 flag,    Yakut S.S.R. : 1 flag, 1 armour and 1 infantry
        Yunnan : 1 flag, 1 infantry
        34 Sea Zone : 1 battleship, 1 cruiser and 2 transports
        35 Sea Zone : 1 carrier and 2 fighters
        36 Sea Zone : 1 destroyer
        37 Sea Zone : 1 transport
        62 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 4 submarines and 3 transports

    Production/PUs Summary :

    Germans : 32 / 48
        Russians : 24 / 24
        Japanese : 53 / 69
        British : 15 / 24
        Italians : 12 / 18
        Chinese : 2 / 0
        Americans : 40 / 50


  • Uncle…losing the UK fleet is too much to overcome. One apiece now


  • I was surprised you left the fleet in there,odds were for the German’s to sink it them selfs.

    Did I somewhat surprise you with that move?

    I will take the victory but man it was shear luck I’m sure!
    Those darn Americans scare the hell out of me.

    Thanks again ‘OBG’

    So would it be ok to set up the rubber match on Monday?


  • Just lost track of the Axis air power

    Looking forward to the rubber match…I take it you still want the Axis.


  • If so, I will try something different. Artillery in Egypt and armor in Russia.


  • Yes I will stick with the axis.
    I’ll set it up Monday morning!
    Art-Egypt
    Tank-Russia

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