AA 50-41,Flip(Axis) vs. Ol'Blood&Guts(Allies +9)
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TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Germany to Poland
1 bomber moved from Germany to Poland
1 infantry moved from French Equatorial Africa to French West Africa
Italians take French West Africa from BritishCombat - Italians
Battle in Poland
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Poland, round 1 : 1/2 hits
British roll dice for 1 infantry in Poland, round 1 : 0/1 hits
1 infantry owned by the British lost in Poland
Italians win, taking Poland from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Italians win with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from Poland to Germany
2 armour moved from Italy to Bulgaria RomaniaPlace Units - Italians
4 infantry placed in ItalyTurn Complete - Italians
Italians collect 13 PUs; end with 13 PUs total
Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUsTerritory Summary for Italians :
Caucasus : 1 armour
France : 5 infantry
French Equatorial Africa : 1 flag, French West Africa : 1 flag, 1 infantry
Germany : 1 artillery, 1 bomber and 4 infantry
Italy : 1 aaGun, 1 factory and 10 infantry
Eastern Ukraine : 1 flag, Poland : 1 infantry
Bulgaria Romania : 3 armour
Trans-Jordan : 1 flag,
Production/PUs Summary :Germans : 32 / 50
Russians : 20 / 19
Japanese : 57 / 72
British : 15 / 24
Italians : 13 / 18
Chinese : 1 / 0
Americans : 40 / 50 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Turn Complete - Chinese
Territory Summary for Chinese :
Ningxia : 9 infantry
Production/PUs Summary :
Germans : 32 / 50
Russians : 20 / 19
Japanese : 54 / 72
British : 17 / 24
Italians : 13 / 18
Chinese : 2 / 0
Americans : 40 / 0 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :7
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs total
Objective 3: Americans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Americans :
Eastern Canada : 3 armour and 2 infantry
Eastern United States : 2 artilleries, 1 factory and 2 infantry
Egypt : 2 artilleries and 2 infantry
Hawaiian Islands : 1 infantry
Iwo Jima : 1 flag, Libya : 1 flag, 1 artillery and 3 infantry
Morocco Algeria : 1 flag, 1 aaGun, 1 armour and 2 infantry
Russia : 1 bomber
Wake Island : 1 infantry
Western Canada : 1 artillery
Western United States : 1 aaGun and 1 factory
5 Sea Zone : 4 fighters
10 Sea Zone : 2 destroyers
12 Sea Zone : 2 carriers, 4 fighters and 2 transports
46 Sea Zone : 1 submarine
53 Sea Zone : 1 submarine
56 Sea Zone : 4 carriers, 3 destroyers, 4 fighters, 1 submarine and 1 transportProduction/PUs Summary :
Germans : 32 / 50
Russians : 20 / 19
Japanese : 54 / 72
British : 17 / 24
Italians : 13 / 18
Chinese : 2 / 0
Americans : 40 / 50 -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :8
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 5 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 fighters moved from Ukraine to 5 Sea Zone
2 fighters moved from France to 5 Sea Zone
2 bombers moved from Germany to 5 Sea Zone
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from Eastern Ukraine to Belorussia
Germans take Belorussia from RussiansCombat - Germans
Battle in 5 Sea Zone
Germans attack with 2 bombers, 6 fighters and 1 submarine
British defend with 1 battleship, 2 carriers, 1 destroyer and 4 transports; Americans defend with 4 fighters
Germans roll dice for 1 submarine in 5 Sea Zone, round 1 : 0/1 hits
Germans roll dice for 2 bombers and 6 fighters in 5 Sea Zone, round 1 : 4/8 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 4 transports in 5 Sea Zone, round 1 : 6/8 hits
2 carriers owned by the British , 5 fighters owned by the Germans , 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 5 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 5 Sea Zone, round 2 : 3/3 hits
British roll dice for 1 battleship, 4 fighters and 4 transports in 5 Sea Zone, round 2 : 4/5 hits
3 fighters owned by the Americans , 2 bombers owned by the Germans and 1 fighter owned by the Germans lost in 5 Sea Zone
British win with 1 battleship, 1 fighter and 4 transports remaining. Battle score for attacker is -24
Casualties for Germans: 2 bombers, 6 fighters and 1 submarine
Casualties for British: 2 carriers and 1 destroyer
Casualties for Americans: 3 fighters
Recording Battle Statistics
1 fighter owned by the Americans forced to land in Karelia S.S.R.Non Combat Move - Germans
1 infantry moved from Ukraine to Eastern Ukraine
3 armour moved from Bulgaria Romania to Caucasus
3 armour moved from Germany to Bulgaria Romania
2 infantry moved from Northwestern Europe to GermanyPlace Units - Germans
2 fighters placed in France
4 infantry placed in Caucasus
3 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 33 PUs; end with 33 PUs total
Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 48 PUs
1 unit repaired.Territory Summary for Germans :
Belorussia : 1 flag, 1 infantry
Caucasus : 1 flag, 1 aaGun, 24 armour, 2 artilleries, 1 factory and 15 infantry
East Poland : 1 flag, 1 infantry
France : 1 aaGun, 1 factory, 2 fighters and 8 infantry
Germany : 1 aaGun, 3 armour, 1 factory and 9 infantry
Eastern Ukraine : 1 infantry
Bulgaria Romania : 3 armour
Ukraine : 1 flag,
Production/PUs Summary :Germans : 33 / 48
Russians : 19 / 19
Japanese : 54 / 72
British : 17 / 24
Italians : 13 / 18
Chinese : 2 / 0
Americans : 40 / 50 -
If you don’t agree with the battle in sz5 let me know.Though I do think that was the best possible way to take your hits in the first round.otherwise you may not have gotten as many hits in the second round.
Probably should have waited for your order of losses.
Let me know what you think -
We are good 8-)
I downloaded the game here at work and rolled Russia’s turn. Here is a copy of the outcome in the game. Not the best rolls but at least accomplished my goals.
Game History
Round :8
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Urals to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 infantry moved from Novosibirsk to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 infantry moved from Russia to Eastern Ukraine
1 armour moved from Archangel to Belorussia
2 infantry moved from Archangel to Belorussia
2 infantry moved from Russia to Eastern UkraineCombat - Russians
Battle in Eastern Ukraine
Russians attack with 3 infantry
Germans defend with 1 infantry
Russians win, taking Eastern Ukraine from Italians with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Belorussia
Russians attack with 1 armour and 2 infantry
Germans defend with 1 infantry
Russians win, taking Belorussia from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun moved from Archangel to Karelia S.S.R.Place Units - Russians
1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II v3 1941, version: 1.4
Game History
Round :8
Purchase Units - Japanese
Japanese buy 1 battleship, 1 factory and 12 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 transports moved from 34 Sea Zone to 35 Sea Zone
3 infantry moved from India to 35 Sea Zone
1 transport moved from 34 Sea Zone to 37 Sea Zone
3 infantry and 2 transports moved from 35 Sea Zone to 34 Sea Zone
3 infantry moved from 34 Sea Zone to Egypt
4 fighters moved from Trans-Jordan to Egypt
1 armour moved from Persia to Egypt
1 armour moved from Persia to Kazakh S.S.R.
3 bombers moved from Italy to 5 Sea ZoneCombat - Japanese
Battle in Egypt
Japanese attack with 1 armour, 4 fighters and 3 infantry
Americans defend with 2 artilleries and 2 infantry
Japanese roll dice for 1 battleship and 1 cruiser in Egypt, round 1 : 1/2 hits
Japanese roll dice for 1 armour, 4 fighters and 3 infantry in Egypt, round 1 : 5/8 hits
British roll dice for 2 artilleries and 2 infantry in Egypt, round 1 : 1/4 hits
2 artilleries owned by the Americans , 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Egypt
Japanese win, taking Egypt from British with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Japanese win with 1 armour, 4 fighters and 2 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 artilleries and 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Kazakh S.S.R., round 1 : 1/1 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Kazakh S.S.R.
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in 5 Sea Zone
Japanese attack with 3 bombers
British defend with 1 battleship and 4 transports
Japanese roll dice for 3 bombers in 5 Sea Zone, round 1 : 3/3 hits
British roll dice for 1 battleship and 4 transports in 5 Sea Zone, round 1 : 0/1 hits
1 transport owned by the British and 1 battleship owned by the British lost in 5 Sea Zone
3 transports owned by the British lost in 5 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 48
Casualties for British: 1 battleship and 4 transports
Japanese win with 3 bombers remaining. Battle score for attacker is 48
Casualties for British: 1 battleship and 4 transports
Recording Battle StatisticsNon Combat Move - Japanese
3 bombers moved from 5 Sea Zone to Italy
4 fighters moved from Egypt to Italy
2 fighters moved from 35 Sea Zone to Italy
2 fighters moved from 62 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to 62 Sea Zone
3 transports moved from 36 Sea Zone to 62 Sea Zone
3 armour moved from Japan to 62 Sea Zone
3 armour moved from 62 Sea Zone to Manchuria
5 infantry moved from Sikang to Hupeh
1 infantry moved from Suiyuan to Hupeh
1 armour moved from Sikang to Hupeh
1 infantry moved from French Indo-China Thailand to Yunnan
2 infantry moved from French Indo-China Thailand to Burma
2 armour moved from French Indo-China Thailand to Hupeh
3 armour moved from French Indo-China Thailand to India
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
3 armour moved from Persia to Trans-Jordan
1 aaGun moved from Persia to Trans-Jordan
1 destroyer moved from 62 Sea Zone to 36 Sea ZonePlace Units - Japanese
3 infantry placed in India
2 infantry placed in French Indo-China Thailand
7 infantry placed in Japan
1 battleship placed in 62 Sea Zone
1 factory placed in ManchuriaTurn Complete - Japanese
Japanese collect 53 PUs; end with 54 PUs total
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 69 PUsTerritory Summary for Japanese :
Anglo-Egypt Sudan : 1 flag, Belgian Congo : 1 flag, Borneo : 1 flag, Burma : 1 flag, 2 infantry
Buryatia S.S.R. : 1 flag, East Indies : 1 flag, Egypt : 1 flag, 1 armour and 2 infantry
French Indo-China Thailand : 1 factory and 2 infantry
French Madagascar : 1 flag, Fukien : 1 flag, Hupeh : 1 flag, 3 armour and 6 infantry
India : 1 flag, 1 aaGun, 3 armour, 1 factory and 3 infantry
Italian Africa : 1 flag, Italy : 3 bombers and 6 fighters
Japan : 1 factory and 7 infantry
Kwangtung : 1 flag, Manchuria : 3 armour and 1 factory
New Guinea : 1 flag, 2 infantry
Persia : 1 flag, Philippine Islands : 1 flag, Rhodesia : 1 flag, Sikang : 1 flag, Soviet Far East : 1 flag, Stanovoj Chrebet : 1 flag, Suiyuan : 1 flag, Trans-Jordan : 1 aaGun and 3 armour
Union of South Africa : 1 flag, Yakut S.S.R. : 1 flag, 1 armour and 1 infantry
Yunnan : 1 flag, 1 infantry
34 Sea Zone : 1 battleship, 1 cruiser and 2 transports
35 Sea Zone : 1 carrier and 2 fighters
36 Sea Zone : 1 destroyer
37 Sea Zone : 1 transport
62 Sea Zone : 2 battleships, 3 carriers, 2 destroyers, 5 fighters, 4 submarines and 3 transportsProduction/PUs Summary :
Germans : 32 / 48
Russians : 24 / 24
Japanese : 53 / 69
British : 15 / 24
Italians : 12 / 18
Chinese : 2 / 0
Americans : 40 / 50 -
Uncle…losing the UK fleet is too much to overcome. One apiece now
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I was surprised you left the fleet in there,odds were for the German’s to sink it them selfs.
Did I somewhat surprise you with that move?
I will take the victory but man it was shear luck I’m sure!
Those darn Americans scare the hell out of me.Thanks again ‘OBG’
So would it be ok to set up the rubber match on Monday?
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Just lost track of the Axis air power
Looking forward to the rubber match…I take it you still want the Axis.
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If so, I will try something different. Artillery in Egypt and armor in Russia.
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Yes I will stick with the axis.
I’ll set it up Monday morning!
Art-Egypt
Tank-Russia