Transatlantic Alliance: Global 40 TripleA Test Game #1


  • But never mind… We’ll see in turn 3 what will happen.
    I will test this in a test game and eventually inform Veqryn if necessary.

    I will continue later this evening when I’m at home :-)


  • It was do all buys, combats, and noncoms on UK’s turn for both UKs, as well as place units for UK. Then you post UK. After that, it has you place units for UK Pacific and post.


  • Right, so it worked on turn one. Strange that it did not post now…


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - Italians
                Giving bonus movement to units
                1 infantry moved from Southern France to 93 Sea Zone
                1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 infantry moved from 92 Sea Zone to Gibraltar
                      Italians take Gibraltar from British
                1 armour and 1 infantry moved from Southern France to 93 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
                1 armour moved from 92 Sea Zone to Morocco
                1 infantry moved from 92 Sea Zone to Morocco
                1 infantry moved from Tunisia to Algeria
                1 artillery moved from Tunisia to Algeria
                1 fighter moved from Southern Italy to Algeria
                1 bomber moved from Southern Italy to Algeria
                1 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in Morocco
                    Italians attack with 1 armour and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 cruiser in Morocco, round 1 :  1/1 hits
                        French roll dice for 1 infantry in Morocco, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Morocco
                    Italians win, taking Morocco from French with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in Algeria
                    Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    French defend with 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Algeria, round 1 :  1/4 hits
                        French roll dice for 1 infantry in Algeria, round 1 :  0/1 hits
                        1 infantry owned by the French lost in Algeria
                    Italians win, taking Algeria from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                1 bomber moved from Algeria to Tobruk
                1 fighter moved from Algeria to Tunisia
                1 mech_infantry moved from Tunisia to Tobruk
                1 armour moved from Tunisia to Tobruk
                1 armour and 1 infantry moved from Northern Italy to Southern Italy
                2 infantry moved from Albania to Greece

    Place Units - Italians
                3 submarines placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 20 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag, 1 infantry
        Gibraltar : 1 flag, 1 harbour and 1 infantry
        Morocco : 1 flag, 1 armour and 1 infantry
        Algeria : 1 flag, 1 artillery and 1 infantry
        Southern France : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
        Tunisia : 1 flag, 1 fighter
        Tobruk : 1 armour, 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
        Northern Italy : 1 aaGun and 1 factory_major
        Southern Italy : 2 aaGuns, 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 3 submarines; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                Giving bonus movement to units
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Combat - ANZAC
                Recording Battle Statistics

    Non Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                3 submarines placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Territory Summary for ANZAC :

    Shan State : 1 infantry
        Queensland : 2 aaGuns, 1 airfield, 1 artillery, 3 fighters, 1 harbour and 3 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 factory_minor and 1 harbour
        Java : 1 flag,    Dutch New Guinea : 1 flag, 1 infantry
        45 Sea Zone : 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser and 1 submarine
        62 Sea Zone : 3 submarines
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 38
        Americans : 50 / 70
        Chinese : 8 / 6
        British : 31 / 36
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :2

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 destroyer moved from 81 Sea Zone to 96 Sea Zone

    Non Combat Move - French

    Turn Complete - French

    Territory Summary for French :

    Egypt : 1 infantry
        United Kingdom : 1 fighter and 2 infantry
        French Equatorial Africa : 1 infantry
        96 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 38
        Americans : 50 / 70
        Chinese : 8 / 6
        British : 31 / 36
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Hello, it’s been a long day today. I hope to post a little later.  :-)


  • No hurry at all….I know how those days can be  :-)


  • Thank you for your understanding.
    I hope to continue this evening.
    :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 1 carrier, 2 destroyers, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                2 bombers, 3 fighters and 3 tactical_bombers moved from Southern Italy to 96 Sea Zone

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    French defend with 1 destroyer
                        Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 96 Sea Zone, round 1 :  6/8 hits
                        French roll dice for 1 destroyer in 96 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the French and 1 fighter owned by the Germans lost in 96 Sea Zone
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer
                    Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                    Casualties for Germans: 1 fighter
                    Casualties for French: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Germans
                1 fighter moved from 96 Sea Zone to 97 Sea Zone
                1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone
                2 bombers, 1 fighter and 2 tactical_bombers moved from 96 Sea Zone to Southern Italy
                3 armour moved from Greece to Romania
                2 artilleries moved from Northern Italy to Southern Italy
                8 armour, 5 artilleries and 2 mech_infantrys moved from Germany to Poland
                5 armour and 5 mech_infantrys moved from Western Germany to Poland
                1 battleship and 1 submarine moved from 110 Sea Zone to 113 Sea Zone
                1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
                1 aaGun moved from Western Germany to Germany
                1 infantry moved from France to Normandy Bordeaux
                1 artillery moved from France to Normandy Bordeaux

    Place Units - Germans
                Turning on Edit Mode
                EDIT: Germans player Adding units owned by PlayerID named:Germans to Southern Italy: 1 fighter and 1 tactical_bomber
                EDIT: Germans player Removing units owned by PlayerID named:Germans from 97 Sea Zone: 1 fighter
                EDIT: Germans player Removing units owned by PlayerID named:Germans from 97 Sea Zone: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 mech_infantry placed in Germany
                1 carrier, 2 destroyers and 1 transport placed in 113 Sea Zone
                Turning on Edit Mode
                EDIT: Germans player Adding units owned by PlayerID named:Germans to 113 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 1 fighter
                EDIT: Germans player Removing units owned by PlayerID named:Germans from Western Germany: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                1 fighter placed in Western Germany

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 2 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Romania : 3 armour, 2 artilleries and 9 infantry
        Poland : 3 aaGuns, 13 armour, 9 artilleries, 14 infantry and 7 mech_infantrys
        Germany : 1 aaGun, 1 factory_major and 1 mech_infantry
        Southern Italy : 2 artilleries, 2 bombers, 2 fighters and 3 tactical_bombers
        113 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
        Bulgaria : 1 flag,    Greece : 1 flag, 3 infantry
        Yugoslavia : 1 flag,    Finland : 1 flag, 11 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 31 / 38
        Americans : 50 / 70
        Chinese : 8 / 6
        British : 31 / 36
        UK_Pacific : 24 / 29
        Italians : 15 / 30
        ANZAC : 14 / 24
        French : 5 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • Due to confusion I had to edit my Noncoms.  :-o


  • No Great Patriotic War yet…

    Game History

    Round :3

    Purchase Units - Russians
                Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units

    Non Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                2 artilleries and 6 infantry moved from Western Ukraine to Bessarabia
                1 armour, 4 artilleries, 4 infantry and 1 mech_infantry moved from Ukraine to Bessarabia
                2 aaGuns moved from Bryansk to Ukraine
                5 infantry moved from Bryansk to Ukraine
                1 tactical_bomber moved from Novgorod to Bessarabia
                2 fighters moved from Novgorod to Bessarabia
                5 infantry moved from Russia to Bryansk
                1 infantry moved from Novgorod to Baltic States
                2 aaGuns and 18 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                Russians undo move 2.
                2 artilleries and 1 tactical_bomber placed in Ukraine
                3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total


  • Hello, just to let you know:
    I will continue when I’m home from work.

    I hope that next week will be more relaxed ;-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 armour and 2 carriers; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      Japanese take Java from ANZAC
                1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from UK_Pacific
                1 artillery moved from 41 Sea Zone to Sumatra
                1 armour and 1 infantry moved from Philippines to 35 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 armour moved from 37 Sea Zone to Malaya
                1 artillery and 3 infantry moved from Kiangsi to Kwangtung
                1 artillery and 5 infantry moved from Anhwe to Kweichow
                1 infantry moved from Hopei to Kweichow
                1 mech_infantry moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kiangsu to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kiangsu to Kweichow
                1 destroyer moved from 35 Sea Zone to 34 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
                1 destroyer moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 battleship moved from 35 Sea Zone to 37 Sea Zone
                1 mech_infantry moved from Suiyuyan to Kweichow

    Combat - Japanese
                Battle in 45 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    ANZAC defend with 1 destroyer and 1 transport
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 1 :  1/3 hits
                        ANZAC roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 45 Sea Zone
                        1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
                    Casualties for ANZAC: 1 destroyer and 1 transport
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                    Japanese win with 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 34 Sea Zone
                    Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                    Americans defend with 1 destroyer
                        Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 1 :  2/3 hits
                        Americans roll dice for 1 destroyer in 34 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Americans lost in 34 Sea Zone
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in Kwangtung
                    Japanese attack with 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 harbour and 1 infantry
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 1 :  0/5 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 3 infantry and 1 mech_infantry in Kwangtung, round 2 :  2/5 hits
                        UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Kwangtung
                    Japanese win, taking Malaya from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                    Japanese win with 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Kweichow
                    Japanese attack with 1 artillery, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters, 6 infantry, 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 1 :  5/12 hits
                        Chinese roll dice for 4 infantry in Kweichow, round 1 :  1/4 hits
                        1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
                    Japanese win, taking Kweichow from Chinese with 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                    Japanese win with 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 carriers moved from 35 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 41 Sea Zone
                1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 37 Sea Zone
                1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                2 infantry moved from 35 Sea Zone to Philippines
                2 fighters and 2 tactical_bombers moved from Japan to Philippines
                2 bombers moved from Japan to Philippines
                2 fighters and 2 tactical_bombers moved from Kiangsu to 6 Sea Zone
                1 aaGun moved from Anhwe to Kweichow
                2 fighters and 1 tactical_bomber moved from Kweichow to Kiangsu
                1 destroyer moved from 35 Sea Zone to 55 Sea Zone

    Place Units - Japanese
                2 carriers placed in 6 Sea Zone
                1 armour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 53 PUs; end with 53 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 58 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Paulau Island : 1 infantry
        Kiangsu : 1 armour, 1 factory_minor, 2 fighters and 1 tactical_bomber
        Japan : 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Manchuria : 4 infantry
        Suiyuyan : 1 flag, 2 infantry
        Kweichow : 1 flag, 1 aaGun, 1 artillery, 5 infantry and 2 mech_infantrys
        Hunan : 1 flag,    Hopei : 1 flag,    Chahar : 1 flag,    Anhwe : 1 flag,    Malaya : 1 flag, 1 armour, 1 harbour and 1 infantry
        Borneo : 1 flag, 1 infantry
        Kwangtung : 1 flag, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 1 artillery, 2 bombers, 2 fighters, 1 harbour, 3 infantry and 2 tactical_bombers
        Celebes : 1 flag, 1 infantry
        Java : 1 flag, 1 infantry
        Sumatra : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        41 Sea Zone : 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
        44 Sea Zone : 1 transport
        43 Sea Zone : 1 transport
        45 Sea Zone : 1 destroyer


  • I will be able to post later tonight when I get home.


  • OK, don’t hurry.  :-)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 submarine moved from 54 Sea Zone to 45 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone
                1 fighter moved from 54 Sea Zone to 45 Sea Zone
                1 fighter moved from 54 Sea Zone to 55 Sea Zone
                1 bomber moved from Queensland to 44 Sea Zone

    Combat - Americans
                Battle in 45 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 45 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in 44 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 44 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in 55 Sea Zone
                    Americans attack with 1 fighter and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 fighter in 55 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                    Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Recording Battle Statistics

    Non Combat Move - Americans
                1 bomber moved from 44 Sea Zone to Northern Territory
                3 infantry moved from Queensland to Northern Territory
                1 artillery moved from Queensland to Northern Territory
                1 fighter moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 45 Sea Zone to 54 Sea Zone
                1 carrier moved from 26 Sea Zone to 54 Sea Zone
                1 cruiser moved from 50 Sea Zone to 54 Sea Zone
                2 fighters moved from 26 Sea Zone to 54 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 carrier, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour moved from 26 Sea Zone to Hawaiian Islands
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from Central United States to Western United States
                1 artillery moved from Central United States to Western United States
                2 submarines moved from 91 Sea Zone to 89 Sea Zone

    Place Units - Americans
                1 carrier and 2 transports placed in 10 Sea Zone
                2 fighters placed in 10 Sea Zone
                1 submarine placed in 101 Sea Zone
                2 infantry placed in Central United States
                2 artilleries placed in Central United States

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    Northern Territory : 1 artillery, 1 bomber and 3 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 2 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 armour, 1 harbour and 1 infantry
        Midway : 1 airfield
        45 Sea Zone : 1 submarine
        26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters, 2 submarines, 1 tactical_bomber and 1 transport
        10 Sea Zone : 1 carrier, 2 fighters and 2 transports
        54 Sea Zone : 1 battleship, 2 carriers, 3 cruisers, 2 destroyers, 4 fighters and 2 transports
        55 Sea Zone : 1 submarine
        Central United States : 2 artilleries, 1 factory_major, 2 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        89 Sea Zone : 2 submarines
        101 Sea Zone : 1 submarine and 2 transports

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 53 / 58
        Americans : 50 / 70
        Chinese : 7 / 6
        British : 31 / 36
        UK_Pacific : 10 / 29
        Italians : 15 / 30
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Open
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese
                1 fighter and 5 infantry moved from Tsinghai to Shensi

    Place Units - Chinese
                2 infantry placed in Shensi

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag,    Shensi : 1 fighter and 7 infantry

    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 53 / 58
        Americans : 50 / 70
        Chinese : 7 / 13
        British : 31 / 36
        UK_Pacific : 10 / 29
        Italians : 15 / 30
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.7

    Game History

    Round :3

    Place Units - UK_Pacific
                2 artilleries and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 8 PUs (2 lost to blockades); end with 8 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    Siam : 1 flag,    India : 1 factory_major
        French Indo China : 1 flag,
    Production/PUs Summary :

    Germans : 43 / 53
        Russians : 37 / 37
        Japanese : 52 / 58
        Americans : 50 / 70
        Chinese : 8 / 13
        British : 33 / 33
        UK_Pacific : 10 / 8
        Italians : 15 / 30
        ANZAC : 10 / 24
        French : 5 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Well it did it again. I received an error message and the button for posting the turn was not activated.

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