Napoleonic Empires: Free For All


  • I don’t care about your political propaganda Gargantua.

    From a gameplay perspective, Verqyn said in the regular game the Ottomans gets attacked by Russia-Austria-Prussia while France and Sweden attack them. That’s -FAIR-.

    I didn’t complain that you and canuck decided to attack me, while your attack on me is questionable, the Austrian one looks like the best route to more income/victory.

    What I am complaining is that while in the regular game this type of gank is somewhat balanced by the fact that the centrla powers have to resist pressure from France Sweden Spain combined, in this game this is not happening, and I don’t get how I’m supposed to resist a 3 power attack with my limited income/resources.

    This is NOT going to be a fun game to me with these terms, so my -best way- to scare this action off is to concede my territories to another, more worthy power, to ensure you do not win.

    You’re also seeking England protection from Sweden, in my language you are a “paraculo”, that’s unstranslable.

    Oh and I’m not kidding, since Verqyn doesn’t like me conceding territories, I offer them to France.

  • Customizer

    @Noll:

    I don’t care about your political propaganda Gargantua.

    From a gameplay perspective, Verqyn said in the regular game the Ottomans gets attacked by Russia-Austria-Prussia while France and Sweden attack them. That’s -FAIR-.

    I didn’t complain that you and canuck decided to attack me, while your attack on me is questionable, the Austrian one looks like the best route to more income/victory.

    What I am complaining is that while in the regular game this type of gank is somewhat balanced by the fact that the centrla powers have to resist pressure from France Sweden Spain combined, in this game this is not happening, and I don’t get how I’m supposed to resist a 3 power attack with my limited income/resources.

    This is NOT going to be a fun game to me with these terms, so my -best way- to scare this action off is to concede my territories to another, more worthy power, to ensure you do not win.

    You’re also seeking England protection from Sweden, in my language you are a “paraculo”, that’s unstranslable.

    Oh and I’m not kidding, since Verqyn doesn’t like me conceding territories, I offer them to France.

    Lets remember that we are all playing a game here.  Noone is out to get anyone, and none of this is personal.  I quite expect to see some of these newly made peace/ceasefire/open-border/alliance treatise to get broken and/or back-stabbed.  I also fully expect that some of these war paths will turn perhaps unexpectedly into peace.

    Secondly, we are only on the 2nd round.  Do not project too many rounds down the road.  A LOT can happen in just a few rounds, especially politically.

    Third, you only have 2 people attacking you, Austria and Prussia, while the only other power (russia) has a ceasefire with you.  In a few turns, Prussia probably won’t have any way to reach you, and they will be too busy with Sweden.  Therefore, you are only “really” at war with Austria.

    Forth, you are in the corner.  Playing a nation in the corner is comparatively easy compared with playing centrally located powers like Austria and Prussia.  I feel sorry for whoever plays austria and prussia in ever game of this, and also in every game of “Diplomacy”.  Very soon, Austria and Prussia will need to be engaging in hectic diplomacy with literally every nation on the board, every single turn, just to stay alive.  The corner powers, meanwhile, can sit back, relax, and maybe talk to one of their few neighbors, if they want to.

    Fifth, this is a free for all game.  Players will notice quickly who is gaining ground and who is losing it.  You will find that people who are gaining ground have more trouble making friends, and more often back-stabbed.  If Player X is only 1 victory city away from claiming victory, you can bet people will start ganging up on him a bit to slow him down.

    Sixth, even if you do lose, don’t be a bad sport about it.  Giving away your territories, or suiciding yourself, is kind of being a bad sport.  You are a king of an empire.  You kneel to noone, not even in defeat!

  • 20 18 16 13 12

    Everything said by V is seconded by myself. With the addition of: Take it like a man. Or, failing that, remember that it’s just a game.


  • So taking it like a man means I should just get owned without looking for allies? I see!

    GG

  • Liaison TripleA 11 10

    Noll,

    Stop complaining.

    Look at Austria,  he has the most powerful ground nation of the game attacking him in a frontal assault,  He’s at war with you, and committed to operations there.  Then he just was denied an open border agreement with Russia (So you know what that means), and he has basically no where to expand - save Italy, which the French will likely prevent from happening.  His only psuedo ally is me,  and I’m not a particularily “fond of him”.  Worse, I have no itention of helping him against the French, because I’ve got a seperate arrangement with Cow.

    Cut Off, Surrounded, and slowly being squeezed, is what makes the game exciting for him.

    Try to muster some of the same courage…  or atleast learn how to wrangle politically to get your way.

    lest you be called… a pussy.

  • 20 18 16 13 12

    @Noll:

    So taking it like a man means I should just get owned without looking for allies? I see!

    GG

    Look for allies man, be my guest. I wish I could help you out in that department but like G says I’ve got to eat up as much territory as I can before the French get here. You make freinds WHERE you can, WHEN you can, and not fighting Prussia frees up my forces to fight elsewhere for now.

    Look, it’s a dog-eat-dog world out there. In life as well as in fake, online boardgames with strangers that have no consequences. Get used to it. You play the hand you’re dealt. And, believe me, this is not the shittiest thing that will happen to you this month or even this week: it’s a boardgame.

    We’ve all rolled snake eyes in Egypt G1 before or conceded Moscow on turn 4. It happens. But sometimes we get a bounce or things start going your way.

    And remember ABOVE ALL IT’S TURN 1!

    Play it out or quit. I really dont care.

  • TripleA

    Noll, come on man… YOU CAN ALWAYS DICE SOMEONE. :D SHOOKA SHOOKA.

    No, but for real ottomon is who usually wins this thing… France is surrounded = worse country to play… On a dime every nation can war with me and they would have an avenue (except for russia, you can get me with boats to italy).

    Then again if someone is gunning for you, you need to lose your capital city, lots of things can happen from now and then.

  • TripleA

    TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5

    Game History

    Round :2

    Combat Move - France
                1 Chasseurs moved from Corsica to SZ63
                1 Chasseurs moved from SZ63 to Liguria
                1 Artillery, 1 Fusiliers, 1 Grenadiers and 2 Mariness moved from Provence to Liguria
                2 Fusilierss, 2 Grenadierss and 2 Horse_Artillerys moved from Helvetica to Liechtenstein
                2 Dragoonss, 2 Fusilierss, 1 General, 1 Howitzer and 2 Hussarss moved from Champagne to Rhine
                1 Dragoons, 1 Fusiliers and 2 Horse_Artillerys moved from Cologne to Rhine
                3 Dragoonss and 1 Hussars moved from Flanders to Rhine
                1 Horse_Artillery and 1 Hussars moved from Burgundy to Liechtenstein
                1 Artillery and 2 Fusilierss moved from Burgundy to Helvetica
                1 Cuirassiers, 1 Dragoons and 1 Hussars moved from Orleanais to Rhine
                1 Artillery and 2 Fusilierss moved from Flanders to Champagne
                1 Chasseurs moved from Picardy to Champagne
                2 Fusilierss moved from Auvergne to Champagne
                1 Artillery moved from Orleanais to Anjou
                1 Fusiliers moved from Orleanais to Anjou
                1 Fusiliers moved from Orleanais to Anjou
                2 Fusilierss moved from Orleanais to Champagne
                Game Loaded
                    France is now being played by: Human
                    OttomanEmpire is now being played by: Human
                    Spain is now being played by: Human
                    UnitedKingdom is now being played by: Human
                    KingdomOfPrussia is now being played by: Human
                    AustrianEmpire is now being played by: Human
                    Russia is now being played by: Human
                    Sweden is now being played by: Human

    Purchase Units - France
                France buy 2 Cuirassierss, 3 Dragoonss, 2 Horse_Artillerys and 3 Hussarss; Remaining resources: 0 PUs;

    Combat - France
                Battle in Rhine
                    France attack with 1 Cuirassiers, 7 Dragoonss, 3 Fusilierss, 1 General, 2 Horse_Artillerys, 1 Howitzer and 4 Hussarss
                    Neutral defend with 3 Fusilierss
                        France roll dice for 1 Cuirassiers, 7 Dragoonss, 3 Fusilierss, 2 Horse_Artillerys, 1 Howitzer and 4 Hussarss in Rhine, round 1 :  8/18 hits
                        Neutral roll dice for 3 Fusilierss in Rhine, round 1 :  0/3 hits
                        3 Fusilierss owned by the Neutral lost in Rhine
                    France win, taking Rhine from Neutral with 1 Cuirassiers, 7 Dragoonss, 3 Fusilierss, 2 Horse_Artillerys, 1 Howitzer and 4 Hussarss remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 Fusilierss
                    France win with 1 Cuirassiers, 7 Dragoonss, 3 Fusilierss, 2 Horse_Artillerys, 1 Howitzer and 4 Hussarss remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 Fusilierss
                Battle in Liguria
                    France attack with 1 Artillery, 1 Chasseurs, 1 Fusiliers, 1 Grenadiers and 2 Mariness
                    Neutral defend with 2 Chasseurss
                        France roll dice for 1 Artillery, 1 Chasseurs, 1 Fusiliers, 1 Grenadiers and 2 Mariness in Liguria, round 1 :  2/6 hits
                        Neutral roll dice for 2 Chasseurss in Liguria, round 1 :  1/2 hits
                        2 Chasseurss owned by the Neutral and 1 Fusiliers owned by the France lost in Liguria
                    France win, taking Liguria from Neutral with 1 Artillery, 1 Chasseurs, 1 Grenadiers and 2 Mariness remaining. Battle score for attacker is 6
                    Casualties for France: 1 Fusiliers
                    Casualties for Neutral: 2 Chasseurss
                    France win with 1 Artillery, 1 Chasseurs, 1 Grenadiers and 2 Mariness remaining. Battle score for attacker is 6
                    Casualties for France: 1 Fusiliers
                    Casualties for Neutral: 2 Chasseurss
                Battle in Liechtenstein
                    France attack with 2 Fusilierss, 2 Grenadierss, 3 Horse_Artillerys and 1 Hussars
                    Neutral defend with 3 Fusilierss
                        France roll dice for 2 Fusilierss, 2 Grenadierss, 3 Horse_Artillerys and 1 Hussars in Liechtenstein, round 1 :  3/8 hits
                        Neutral roll dice for 3 Fusilierss in Liechtenstein, round 1 :  2/3 hits
                        3 Fusilierss owned by the Neutral and 2 Fusilierss owned by the France lost in Liechtenstein
                    France win, taking Liechtenstein from Neutral with 2 Grenadierss, 3 Horse_Artillerys and 1 Hussars remaining. Battle score for attacker is 4
                    Casualties for France: 2 Fusilierss
                    Casualties for Neutral: 3 Fusilierss
                    France win with 2 Grenadierss, 3 Horse_Artillerys and 1 Hussars remaining. Battle score for attacker is 4
                    Casualties for France: 2 Fusilierss
                    Casualties for Neutral: 3 Fusilierss
                Recording Battle Statistics

    Non Combat Move - France

    Place Units - France
                2 Cuirassierss, 3 Dragoonss, 2 Horse_Artillerys and 3 Hussarss placed in Orleanais

    Turn Complete - France
                France collect 53 PUs; end with 53 PUs total
                Objective Balancing Convoy Income for balanced game: France met a national objective for an additional -6 PUs; end with 47 PUs

    Production/PUs Summary :

    France : 53 / 47
        UnitedKingdom : 53 / 58
        Spain : 34 / 24
        KingdomOfPrussia : 30 / 34
        Sweden : 25 / 25
        AustrianEmpire : 30 / 37
        OttomanEmpire : 33 / 40
        Russia : 34 / 32

  • TripleA

    I learned that generals have no attack value and generals do not allow you to place on stuff you just conquered.  oh well :D no infantry for me…. ALL HORSEY

  • TripleA

    Noll, I would help you, but you sunk my shippy instead of proposing some sort of deal with me.

  • Liaison TripleA 11 10

    Remember Noll, no one wants to ally themselves with Cowardice or self servitude.  People want to align themselves with Leadership - even if it’s only temporary.

    You’ve got to step up if you want to survive this game, and you’ve got to learn that leadership is serving others.  You have to look at the game and consider how you can help others secure THEIR interests first, whilst securing your own.

    Suddenly what you’re offering is appealing, and more often then not, people will want to join your quest, because they like what’s on the table for them, and now they want to help YOU too, because they know you’re going to be there when it counts.

    If you’ve decided to FOLD, then give ME the reins of your POWER,  I would happily trade in Prussia (Despite my Pride for them) for the Ottomans, even with your current political circumstances.  They are the greatest nation of Oppurtunity in the game.

  • TripleA

    their seclusion is their best advantage. It is hard to for otto, everyone else is surrounded.


  • Hey guys, check my first post -> I said I will be an ass in the event that a third power (like Russia) attacks me to. I didn’t complain about Austria + Prussia.

    Now let’s play, although unfortunately I’m going to Venice in few hours and I don’t think I’ll be able to play untill the 17. (But I guess with enough screenshots I could post directions and one fo you could play the Ottomans for 1 or 2 turns while I’m away)

  • TripleA

    ugh, don’t you have an ally or something? he can play you for a few turns, assuming he is honest.

  • Customizer

    @Noll:

    So taking it like a man means I should just get owned without looking for allies? I see!

    GG

    Does “GG” mean you quit?

    I’ll trade you the UK.  I’ll be ottomans from now on.  If you want, just respond.  (btw, UK is at war with all 3 of their neighbors: spain, france, sweden)

    I’ll remind you, that you are only really at war with 1 of your neighbors: Austria.  And you can always just kick his ass and then offer him a ceasefire.  Or pressure Russia to declare war on him.  Or just hold him off til France conquers a few more neutrals and starts kicking him around.  The shape and position of your territories means that he can not take more than 1 or 2 unimportant territories from you before he runs smack into the wall that is constantinople.  Your nation is perfectly suited to playing a defensive war with Austria, as all your income is beyond his reach.


  • @Cow:

    ugh, don’t you have an ally or something? he can play you for a few turns, assuming he is honest.

    I will the follow the post through my tablet and when it’s my turn we’ll find a solution. Unfortunately I can’t install tripleA there.


  • @Veqryn:

    @Noll:

    So taking it like a man means I should just get owned without looking for allies? I see!

    GG

    Does “GG” mean you quit?

    I’ll trade you the UK.  I’ll be ottomans from now on.  If you want, just respond.  (btw, UK is at war with all 3 of their neighbors: spain, france, sweden)

    I’ll remind you, that you are only really at war with 1 of your neighbors: Austria.  And you can always just kick his a** and then offer him a ceasefire.  Or pressure Russia to declare war on him.  Or just hold him off til France conquers a few more neutrals and starts kicking him around.  The shape and position of your territories means that he can not take more than 1 or 2 unimportant territories from you before he runs smack into the wall that is constantinople.  Your nation is perfectly suited to playing a defensive war with Austria, as all your income is beyond his reach.

    Don’t worry I’ll keep playing the Ottomans, I think the meaning of my complain was lost in the discussion, so let’s just avoid talking about it anymore.

  • Customizer

    @Noll:

    @Veqryn:

    @Noll:

    So taking it like a man means I should just get owned without looking for allies? I see!

    GG

    Does “GG” mean you quit?

    I’ll trade you the UK.  I’ll be ottomans from now on.  If you want, just respond.  (btw, UK is at war with all 3 of their neighbors: spain, france, sweden)

    I’ll remind you, that you are only really at war with 1 of your neighbors: Austria.  And you can always just kick his a** and then offer him a ceasefire.  Or pressure Russia to declare war on him.  Or just hold him off til France conquers a few more neutrals and starts kicking him around.  The shape and position of your territories means that he can not take more than 1 or 2 unimportant territories from you before he runs smack into the wall that is constantinople.  Your nation is perfectly suited to playing a defensive war with Austria, as all your income is beyond his reach.

    Don’t worry I’ll keep playing the Ottomans, I think the meaning of my complain was lost in the discussion, so let’s just avoid talking about it anymore.

    Right-o, good to hear.

  • Customizer

    @Cow:

    Combat - France
                Battle in Rhine
                    France attack with 1 Cuirassiers, 7 Dragoonss, 3 Fusilierss, 1 General, 2 Horse_Artillerys, 1 Howitzer and 4 Hussarss
                    Neutral defend with 3 Fusilierss
                        France roll dice for 1 Cuirassiers, 7 Dragoonss, 3 Fusilierss, 2 Horse_Artillerys, 1 Howitzer and 4 Hussarss in Rhine, round 1 :  8/18 hits
                        Neutral roll dice for 3 Fusilierss in Rhine, round 1 :  0/3 hits
                        3 Fusilierss owned by the Neutral lost in Rhine
                    France win, taking Rhine from Neutral with 1 Cuirassiers, 7 Dragoonss, 3 Fusilierss, 2 Horse_Artillerys, 1 Howitzer and 4 Hussarss remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 Fusilierss
                    France win with 1 Cuirassiers, 7 Dragoonss, 3 Fusilierss, 2 Horse_Artillerys, 1 Howitzer and 4 Hussarss remaining. Battle score for attacker is 12
                    Casualties for Neutral: 3 Fusilierss
                Battle in Liguria
                    France attack with 1 Artillery, 1 Chasseurs, 1 Fusiliers, 1 Grenadiers and 2 Mariness
                    Neutral defend with 2 Chasseurss
                        France roll dice for 1 Artillery, 1 Chasseurs, 1 Fusiliers, 1 Grenadiers and 2 Mariness in Liguria, round 1 :  2/6 hits
                        Neutral roll dice for 2 Chasseurss in Liguria, round 1 :  1/2 hits
                        2 Chasseurss owned by the Neutral and 1 Fusiliers owned by the France lost in Liguria
                    France win, taking Liguria from Neutral with 1 Artillery, 1 Chasseurs, 1 Grenadiers and 2 Mariness remaining. Battle score for attacker is 6
                    Casualties for France: 1 Fusiliers
                    Casualties for Neutral: 2 Chasseurss
                    France win with 1 Artillery, 1 Chasseurs, 1 Grenadiers and 2 Mariness remaining. Battle score for attacker is 6
                    Casualties for France: 1 Fusiliers
                    Casualties for Neutral: 2 Chasseurss
                Battle in Liechtenstein
                    France attack with 2 Fusilierss, 2 Grenadierss, 3 Horse_Artillerys and 1 Hussars
                    Neutral defend with 3 Fusilierss
                        France roll dice for 2 Fusilierss, 2 Grenadierss, 3 Horse_Artillerys and 1 Hussars in Liechtenstein, round 1 :  3/8 hits
                        Neutral roll dice for 3 Fusilierss in Liechtenstein, round 1 :  2/3 hits
                        3 Fusilierss owned by the Neutral and 2 Fusilierss owned by the France lost in Liechtenstein
                    France win, taking Liechtenstein from Neutral with 2 Grenadierss, 3 Horse_Artillerys and 1 Hussars remaining. Battle score for attacker is 4
                    Casualties for France: 2 Fusilierss
                    Casualties for Neutral: 3 Fusilierss
                    France win with 2 Grenadierss, 3 Horse_Artillerys and 1 Hussars remaining. Battle score for attacker is 4
                    Casualties for France: 2 Fusilierss
                    Casualties for Neutral: 3 Fusilierss

    I really thought I had lost Hanovre.  It was my mistake not to retreat out of there into Prussian territory.  I was thinking of the 1v1 game, where there is no politics, and the sides are [France, Spain, Sweden, Ottomans] vs [UK, Prussia, Austria, Russia].  In the non-politics game, Austria and Prussia always put a few guys in Hanovre so that you live past R1.  But not so in the Free for All version….

    Perhaps France and I can sign the Treaty of Armiens now?

    whahahahaa

  • Customizer

    TripleA Turn Summary for game: Napoleonic Empires: FFA, version: 4.0.5

    Game History

    Round :2

    Combat Move - UnitedKingdom
                1 Brigantine moved from SZ67 to SZ63
                1 Barque, 2 Frigates and 3 Mariness moved from SZ61 to SZ63
                1 Marines moved from Sicily to SZ67
                1 Battleship and 1 Marines moved from SZ67 to SZ63
                4 Mariness moved from SZ63 to Corsica
                1 Marines moved from Lancashire to SZ30
                1 Marines moved from Leinster to SZ30
                1 Corvette, 1 Frigate and 2 Mariness moved from SZ30 to SZ31
                2 Mariness moved from SZ31 to Connaught
                1 Chasseurs moved from Leinster to Connaught
                1 Cutter moved from SZ38 to SZ41
                1 Corvette moved from SZ33 to SZ41
                2 Brigantines moved from SZ34 to SZ41
                1 Corvette moved from SZ35 to SZ36
                1 Frigate moved from SZ20 to SZ19
                      UnitedKingdom take SZ19 from Sweden
                1 Frigate moved from SZ19 to SZ20
                1 Grenadiers moved from Edinburgh to Northumberland
                1 Dragoons moved from Hanovre to Cologne
                      UnitedKingdom take Cologne from France
                1 Dragoons moved from Cologne to Flanders
                      UnitedKingdom take Flanders from France

    Purchase Units - UnitedKingdom
                UnitedKingdom buy 1 Barque, 3 Chasseurss, 1 Cutter, 1 Fusiliers, 1 General and 2 Mariness; Remaining resources: 0 PUs;

    Combat - UnitedKingdom
                Battle in SZ63
                    UnitedKingdom attack with 1 Barque, 1 Battleship, 1 Brigantine and 2 Frigates
                    France defend with 1 Barque, 1 Brigantine and 1 Cutter
                        UnitedKingdom roll dice for 1 Barque, 1 Battleship, 1 Brigantine and 2 Frigates in SZ63, round 1 :  3/4 hits
                        France roll dice for 1 Barque, 1 Brigantine and 1 Cutter in SZ63, round 1 :  1/3 hits
                    Units damaged: 1 Battleship owned by the UnitedKingdom
                        1 Brigantine owned by the France , 1 Cutter owned by the France and 1 Barque owned by the France lost in SZ63
                    UnitedKingdom win with 1 Barque, 1 Battleship, 1 Brigantine and 2 Frigates remaining. Battle score for attacker is 22
                    Casualties for France: 1 Barque, 1 Brigantine and 1 Cutter
                    UnitedKingdom win with 1 Barque, 1 Battleship, 1 Brigantine and 2 Frigates remaining. Battle score for attacker is 22
                    Casualties for France: 1 Barque, 1 Brigantine and 1 Cutter
                Battle in Connaught
                    UnitedKingdom attack with 1 Chasseurs and 2 Mariness
                    Neutral defend with 1 Fusiliers
                        UnitedKingdom roll dice for 1 Frigate in Connaught, round 1 :  0/1 hits
                        UnitedKingdom roll dice for 1 Chasseurs and 2 Mariness in Connaught, round 1 :  0/3 hits
                        Neutral roll dice for 1 Fusiliers in Connaught, round 1 :  0/1 hits
                        UnitedKingdom roll dice for 1 Chasseurs and 2 Mariness in Connaught, round 2 :  2/3 hits
                        Neutral roll dice for 1 Fusiliers in Connaught, round 2 :  1/1 hits
                        1 Chasseurs owned by the UnitedKingdom and 1 Fusiliers owned by the Neutral lost in Connaught
                    UnitedKingdom win, taking Corsica from France, taking Connaught from Neutral with 2 Mariness remaining. Battle score for attacker is -1
                    Casualties for Neutral: 1 Fusiliers
                    Casualties for UnitedKingdom: 1 Chasseurs
                    UnitedKingdom win with 2 Mariness remaining. Battle score for attacker is -1
                    Casualties for Neutral: 1 Fusiliers
                    Casualties for UnitedKingdom: 1 Chasseurs
                Recording Battle Statistics

    Non Combat Move - UnitedKingdom
                1 General moved from Sussex to SZ35
                1 Chasseurs moved from Sussex to SZ35
                2 Fusilierss and 1 Marines moved from Essex to SZ29
                2 Barques, 2 Fusilierss and 1 Marines moved from SZ29 to SZ27
                2 Barques, 1 Chasseurs and 1 General moved from SZ35 to SZ27
                1 Battleship moved from SZ20 to SZ27
                1 Chasseurs, 2 Fusilierss, 1 General and 1 Marines moved from SZ27 to Hanovre
                2 Artillerys and 1 Fusiliers moved from Sussex to Essex
                1 Howitzer moved from Wessex to Sussex

    Place Units - UnitedKingdom
                1 Barque and 1 Cutter placed in SZ29
                1 General placed in Sicily
                3 Chasseurss, 1 Fusiliers and 1 Marines placed in Essex
                UnitedKingdom undo move 3.
                3 Chasseurss placed in Hanovre
                1 Fusiliers and 1 Marines placed in Essex
                1 Marines placed in Majorca

    Turn Complete - UnitedKingdom
                UnitedKingdom collect 60 PUs; end with 60 PUs total
                Objective Balancing Convoy Income for balanced game: UnitedKingdom met a national objective for an additional -4 PUs; end with 56 PUs
                Objective UnitedKingdom destroys TUV: UnitedKingdom met a national objective for an additional 6 PUs; end with 62 PUs

    Production/PUs Summary :

    France : 47 / 47
        UnitedKingdom : 60 / 62
        Spain : 34 / 24
        KingdomOfPrussia : 30 / 34
        Sweden : 21 / 25
        AustrianEmpire : 30 / 37
        OttomanEmpire : 33 / 40
        Russia : 34 / 32

Suggested Topics

  • 1
  • 6
  • 65
  • 31
  • 157
  • 76
  • 75
  • 168
Axis & Allies Boardgaming Custom Painted Miniatures

38

Online

17.9k

Users

40.7k

Topics

1.8m

Posts