edited two planes from russia to volgograd. please use second post
G40 A.39 builder_chris2(allies) vs seththenewb(axis)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Russians
Russians repair 1 damage on 1 factory_major; Remaining resources: 34 PUs;
Russians buy 1 artillery and 3 fighters; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
3 artilleries and 4 infantry moved from Archangel to NovgorodCombat - Russians
Battle in Novgorod
Russians attack with 3 artilleries and 4 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
Russians win, taking Novgorod from Germans with 3 artilleries remaining. Battle score for attacker is 9
Casualties for Germans: 7 infantry
Casualties for Russians: 4 infantry
Russians win with 3 artilleries remaining. Battle score for attacker is 9
Casualties for Germans: 7 infantry
Casualties for Russians: 4 infantry
Recording Battle StatisticsNon Combat Move - Russians
4 aaGuns, 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from Bryansk to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 artillery and 3 fighters placed in RussiaTurn Complete - Russians
Russians collect 31 PUs; end with 31 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Japanese
Japanese buy 3 infantry and 3 mech_infantrys; Remaining resources: 20 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
2 artilleries and 6 infantry moved from Hunan to Yunnan
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Japanese take Celebes from Dutch
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
Japanese take Borneo from UK_Pacific
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
Japanese take Sumatra from Dutch
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Suiyuyan to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from French Indo China to Yunnan
2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to YunnanCombat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 8 infantry and 4 tactical_bombers
Chinese defend with 5 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Japanese win with 2 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 3 infantry
Casualties for Chinese: 5 infantry
Recording Battle StatisticsNon Combat Move - Japanese
2 tactical_bombers moved from Yunnan to Kwangtung
2 bombers moved from Yunnan to French Indo China
3 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hunan
3 mech_infantrys moved from Kiangsu to Hunan
2 infantry moved from Jehol to Chahar
1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 35 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 45 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
1 fighter moved from Caroline Islands to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea ZonePlace Units - Japanese
3 infantry placed in French Indo China
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 37 Sea Zone: 1 transport
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 35 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 78 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs -
Shizzah, I thought I killed that transport. I saw the red color and thought, ok so he’s dead . . . what’s next?
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i need to know what you want to do in SZ6.
use kamizai? and scramble?
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no scramble. . . 3 kamikazes vs your cv and 1 vs the bb
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Combat Move - British
Giving bonus movement to units
1 artillery moved from India to 39 Sea Zone
1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 fighter moved from India to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from India to Shan State
2 infantry moved from Malaya to Shan State
1 destroyer moved from 39 Sea Zone to 43 Sea Zone
UK_Pacific take 37 Sea Zone from Japanese
1 armour moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Ethiopia to Kenya
British take Kenya from Italians
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Gibraltar to Morocco
1 bomber moved from United Kingdom to MoroccoCombat - British
Battle in 43 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 43 Sea Zone
British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 : 1/4 hits
Japanese roll dice for 1 infantry in Shan State, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
British attack with 1 fighter and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Sumatra
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Sumatra, round 1 : 2/2 hits
Japanese roll dice for 1 infantry in Sumatra, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Sumatra
British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Morocco
British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 artillery and 2 infantry
British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Morocco, round 1 : 4/6 hits
Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Morocco, round 1 : 4/7 hits
1 bomber owned by the British , 1 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 fighter owned by the British and 2 infantry owned by the Italians lost in Morocco
Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 artillery, 1 bomber, 1 fighter and 1 infantry
Casualties for Italians: 1 artillery and 2 infantry
2 fighters owned by the British retreated
Recording Battle StatisticsNon Combat Move - British
2 fighters moved from Morocco to Gibraltar
1 transport moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Tanganyika Territory to 80 Sea Zone
1 carrier moved from 71 Sea Zone to 80 Sea Zone
1 fighter moved from 41 Sea Zone to 80 Sea Zone
1 carrier and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to IndiaPlace Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 armour and 1 infantry placed in PersiaTurn Complete - British
British collect 29 PUs; end with 29 PUs totalTerritory Summary for British :
Shan State : 2 infantry
India : 5 aaGuns, 1 airfield, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber
Malaya : 1 harbour and 2 infantry
Dutch New Guinea : 2 infantry
Sumatra : 1 artillery and 1 infantry
42 Sea Zone : 1 carrier
41 Sea Zone : 1 transport
43 Sea Zone : 1 destroyer
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 aaGun, 2 fighters, 1 harbour and 1 infantry
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Scotland : 1 airfield
Kenya : 1 armour
Malta : 1 aaGun and 1 infantry
United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Ethiopia : 1 flag, 80 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Eire : 1 flag, 71 Sea Zone : 1 transport
Persia : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 3 infantry
91 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 45 / 55
Russians : 31 / 36
Japanese : 50 / 83
Americans : 55 / 75
Chinese : 3 / 5
British : 29 / 29
UK_Pacific : 14 / 0
Italians : 19 / 40
ANZAC : 12 / 26
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some units change owners in territory India -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Purchase Units - Italians
Italians buy 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;Combat Move - Italians
1 unit repaired.
Giving bonus movement to units
1 infantry moved from Italian Somaliland to Kenya
1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
Italians take Syria from French
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from 98 Sea Zone to Syria
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
2 fighters moved from Southern Italy to Trans-Jordan
1 fighter moved from Southern Italy to Trans-Jordan
1 armour and 1 mech_infantry moved from Egypt to Kenya
Italians take Anglo Egyptian Sudan from British
1 armour moved from Eastern Poland to Bryansk
Italians take Bryansk from RussiansCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 artillery, 3 fighters and 1 infantry
French defend with 1 infantry
Italians win, taking Trans-Jordan from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Italians win with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Kenya
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
British defend with 1 armour
British win with 1 armour remaining. Battle score for attacker is -13
Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
Recording Battle StatisticsNon Combat Move - Italians
3 fighters moved from Trans-Jordan to Egypt
1 bomber moved from 91 Sea Zone to Southern France
1 submarine moved from 92 Sea Zone to 95 Sea Zone
3 infantry moved from Yugoslavia to Albania
1 artillery and 1 infantry moved from Northern Italy to France
1 armour moved from Yugoslavia to Eastern PolandPlace Units - Italians
1 carrier and 1 transport placed in 97 Sea Zone
1 infantry placed in Northern Italy
1 factory_minor placed in EgyptTurn Complete - Italians
Italians collect 23 PUs; end with 25 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :3
Combat Move - French
Giving bonus movement to units
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 fighter moved from United Kingdom to Gibraltar
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
Turning on Edit Mode
EDIT: Turning off Edit ModeCombat - French
Recording Battle StatisticsNon Combat Move - French
Turn Complete - French
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i turned on edit mode 2xs, once to sink a jap transport that the program didnt give me the oportunity to sink and once becosue i forgot i had that anzac transport but i coulndt move it anyway (for some reason) soi just left it as is…its all good, yoou for got to sink and i forgot i had it still floating.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Germans
Germans buy 2 armour, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
3 mech_infantrys moved from Eastern Poland to Novgorod
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
3 bombers and 2 tactical_bombers moved from Eastern Poland to Novgorod
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Belarus to Tambov
Germans take Tambov from Russians
1 mech_infantry moved from Belarus to Rostov
Germans take Rostov from RussiansCombat - Germans
Battle in Novgorod
Germans attack with 3 bombers, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 3 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 artilleries
Germans win with 3 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 3 artilleries
Recording Battle StatisticsNon Combat Move - Germans
3 aaGuns, 8 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Belarus to Bryansk
2 infantry moved from Western Ukraine to Bryansk
1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
3 bombers moved from Novgorod to Eastern Poland
10 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Western Germany to Poland
1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
2 fighters and 1 tactical_bomber moved from Morocco to Southern Italy
1 mech_infantry moved from Southern France to Yugoslavia
2 infantry moved from Holland Belgium to France
2 tactical_bombers moved from Novgorod to BryanskPlace Units - Germans
2 infantry placed in France
3 infantry placed in Western Germany
2 armour and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Russians
Russians repair 3 damage on 3 factory_majors; Remaining resources: 33 PUs;
Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 artillery and 1 infantry moved from Russia to Tambov
2 fighters moved from Russia to Tambov
1 armour moved from Russia to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to RussiaCombat - Russians
Battle in Tambov
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians win, taking Tambov from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Russians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Yenisey to Timguska
1 armour moved from Russia to Volgograd
3 fighters and 2 tactical_bombers moved from Russia to Iraq
2 fighters moved from Tambov to RussiaPlace Units - Russians
1 armour and 6 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Japanese
Japanese buy 3 armour, 1 battleship, 1 carrier, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
Giving bonus movement to units
1 submarine moved from 35 Sea Zone to 17 Sea Zone
1 submarine moved from 35 Sea Zone to 18 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
3 fighters and 3 tactical_bombers moved from Kwangtung to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 18 Sea Zone
2 bombers moved from French Indo China to 6 Sea Zone
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 infantry moved from Shensi to Szechwan
3 mech_infantrys moved from Hunan to Szechwan
2 artilleries and 4 infantry moved from Yunnan to Szechwan
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 mech_infantry moved from French Indo China to Szechwan
3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
3 submarines owned by the Americans Submerged
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 64
Casualties for Americans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Americans: 1 cruiser
Battle in 43 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 destroyer
Battle in 18 Sea Zone
Japanese attack with 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Japanese win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 19 Sea Zone
Japanese attack with 2 carriers, 1 cruiser and 1 destroyer
Americans defend with 1 carrier
Units damaged: 1 carrier owned by the Americans
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Japanese win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier
Battle in Szechwan
Japanese attack with 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 fighter and 11 infantry
Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery, 6 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 11 infantry
Japanese win with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Japanese: 1 artillery, 6 infantry and 3 mech_infantrys
Casualties for Chinese: 1 fighter and 11 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from 43 Sea Zone to 36 Sea Zone
2 infantry moved from French Indo China to Yunnan
1 aaGun, 1 artillery and 4 infantry moved from Hunan to Yunnan
1 infantry moved from Hopei to Shensi
2 infantry moved from Chahar to Jehol
2 mech_infantrys moved from Kiangsu to Jehol
1 fighter moved from 6 Sea Zone to 36 Sea Zone
3 fighters moved from 6 Sea Zone to 19 Sea Zone
1 fighter moved from 6 Sea Zone to 19 Sea Zone
2 bombers and 5 tactical_bombers moved from 6 Sea Zone to Japan
1 fighter moved from 18 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
1 carrier moved from 44 Sea Zone to 20 Sea Zone
2 fighters moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kiangsi
1 infantry moved from Kiangsu to Kiangsi
3 fighters and 1 tactical_bomber moved from Szechwan to French Indo ChinaPlace Units - Japanese
1 battleship, 1 carrier and 1 destroyer placed in 19 Sea Zone
3 armour placed in French Indo China
2 infantry placed in Japan
1 harbour placed in KiangsuTurn Complete - Japanese
Japanese collect 43 PUs (10 lost to blockades); end with 43 PUs totalSummary Text: www.axisandallies.org
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Jump got canceled for tonight because it was ‘too windy’ . . . but I think the pilots just wanted to go watch that new avengers movie. I’ll be at the range tomorrow and Sunday qualifying and all that stuff, but maybe I can get a turn in Sunday.
I hope you didn’t think you had Japan down and out. :-D
To be honest with you though, you have Japan worse off then I’ve ever had them when playing this strat. You’ve made some good moves combined with some oversights (lone damaged bb vs 2ftrs, etc) on my part. But Italy’s looking the best I’ve ever had them with this strat. Japan has recovered it’s supreme position in the pacific as it’ll be a couple turns before any US buys can threaten Japan again and the southern allied fleet will have to backpedal without US pressure . . . at least if they want to live. You might think to hit sz20, so here’s the OOL - kill the carrier before you start killing my fighters.
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no big deal on getting to the game, weekends will ALWAYS be a dead time for me, best time for me to game like this is week days. i just downloaded the fale and hope to make my moves tonight.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 bomber moved from Aleutian Islands to 20 Sea Zone
1 artillery and 1 infantry moved from Central America to 89 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Americans take Morocco from Italians
1 transport moved from 101 Sea Zone to 88 Sea Zone
1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour and 1 infantry moved from Central United States to 101 Sea Zone
1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Americans
Battle in 20 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 carrier, 2 fighters and 1 transport
Americans roll dice for 1 bomber in 20 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 20 Sea Zone, round 1 : 1/3 hits
1 bomber owned by the Americans lost in 20 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Americans: 1 bomber
Recording Battle Statistics
2 fighters owned by the Japanese forced to land in KwangtungNon Combat Move - Americans
3 fighters and 1 tactical_bomber moved from Aleutian Islands to Korea
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Suriname to GibraltarPlace Units - Americans
1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
Americans undo move 2.
1 factory_minor placed in Korea
1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 56 PUs; end with 56 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Americans :
Korea : 1 flag, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber
Manchuria : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
Aleutian Islands : 1 airfield
Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Midway : 1 airfield
25 Sea Zone : 1 submarine
15 Sea Zone : 1 submarine
8 Sea Zone : 1 submarine
6 Sea Zone : 1 flag, Central United States : 1 factory_major and 2 mech_infantrys
Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
Gibraltar : 2 fighters and 2 infantry
Morocco : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
101 Sea Zone : 1 carrier, 2 destroyers and 1 transport
Brazil : 1 flag, 91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 4 transportsProduction/PUs Summary :
Germans : 51 / 61
Russians : 24 / 29
Japanese : 50 / 43
Americans : 56 / 76
Chinese : 4 / 5
British : 28 / 29
UK_Pacific : 13 / 14
Italians : 21 / 40
ANZAC : 12 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 1 PU (3 lost to blockades); end with 3 PUs totalTerritory Summary for Chinese :
Manchuria : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 51 / 61
Russians : 24 / 29
Japanese : 50 / 43
Americans : 56 / 76
Chinese : 4 / 3
British : 28 / 29
UK_Pacific : 13 / 14
Italians : 21 / 40
ANZAC : 12 / 26
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I didn’t see the US bomber reaching, kill a fighter
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Thought it was just the anzacs that could reach sz20
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6
Game History
Round :4
Place Units - UK_Pacific
2 artilleries and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs total
Some units change owners in territory IndiaTerritory Summary for UK_Pacific :
India : 1 factory_major
Dutch New Guinea : 1 flag, Sumatra : 1 flag,





