G40 A.39 builder_chris2(allies) vs seththenewb(axis)


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Russians
                Russians repair 1 damage on 1 factory_major; Remaining resources: 34 PUs;
                Russians buy 1 artillery and 3 fighters; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                3 artilleries and 4 infantry moved from Archangel to Novgorod

    Combat - Russians
                Battle in Novgorod
                    Russians attack with 3 artilleries and 4 infantry
                    Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
                    Russians win, taking Novgorod from Germans with 3 artilleries remaining. Battle score for attacker is 9
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 4 infantry
                    Russians win with 3 artilleries remaining. Battle score for attacker is 9
                    Casualties for Germans: 7 infantry
                    Casualties for Russians: 4 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                4 aaGuns, 2 armour, 1 artillery, 12 infantry and 2 mech_infantrys moved from Bryansk to Russia
                6 infantry moved from Yenisey to Timguska
                2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey

    Place Units - Russians
                1 artillery and 3 fighters placed in Russia

    Turn Complete - Russians
                Russians collect 31 PUs; end with 31 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 3 infantry and 3 mech_infantrys; Remaining resources: 20 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 infantry moved from French Indo China to Shan State
                      Japanese take Shan State from UK_Pacific
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                2 artilleries and 6 infantry moved from Hunan to Yunnan
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      Japanese take Celebes from Dutch
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                      Japanese take Borneo from UK_Pacific
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                      Japanese take Sumatra from Dutch
                1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Japanese take Shensi from Chinese
                1 infantry moved from Kwangsi to Yunnan
                1 infantry moved from French Indo China to Yunnan
                2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to Yunnan

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                    Japanese win with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry
                Battle in Yunnan
                    Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 8 infantry and 4 tactical_bombers
                    Chinese defend with 5 infantry
                    Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry
                    Japanese win with 2 artilleries, 2 bombers, 6 fighters, 5 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 5 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                2 tactical_bombers moved from Yunnan to Kwangtung
                2 bombers moved from Yunnan to French Indo China
                3 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
                3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
                1 aaGun, 1 artillery and 4 infantry moved from Anhwe to Hunan
                3 mech_infantrys moved from Kiangsu to Hunan
                2 infantry moved from Jehol to Chahar
                1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone
                1 battleship moved from 37 Sea Zone to 35 Sea Zone
                1 carrier moved from 37 Sea Zone to 44 Sea Zone
                1 submarine moved from 45 Sea Zone to 35 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Japan
                1 fighter moved from Caroline Islands to 33 Sea Zone
                1 tactical_bomber moved from Caroline Islands to 33 Sea Zone

    Place Units - Japanese
                3 infantry placed in French Indo China
                Turning on Edit Mode
                EDIT: Japanese player Removing units owned by PlayerID named:Japanese from 37 Sea Zone: 1 transport
                EDIT: Japanese player Adding units owned by PlayerID named:Japanese to 35 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                Japanese undo move 1.
                2 infantry and 1 mech_infantry placed in French Indo China
                1 infantry and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 58 PUs; end with 78 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs


  • Shizzah, I thought I killed that transport. I saw the red color and thought, ok so he’s dead . . . what’s next?


  • i need to know what you want to do in SZ6.

    use kamizai? and scramble?


  • no scramble. . .  3 kamikazes vs your cv and 1 vs the bb


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Combat Move - British
                Giving bonus movement to units
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
                1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
                1 fighter moved from India to 41 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to Shan State
                2 infantry moved from Malaya to Shan State
                1 destroyer moved from 39 Sea Zone to 43 Sea Zone
                      UK_Pacific take 37 Sea Zone from Japanese
                1 armour moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 armour moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                3 fighters moved from Gibraltar to Morocco
                1 bomber moved from United Kingdom to Morocco

    Combat - British
                Battle in 43 Sea Zone
                    British attack with 1 destroyer
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 43 Sea Zone
                    British win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    British win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Shan State
                    British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 1 :  1/4 hits
                        Japanese roll dice for 1 infantry in Shan State, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Shan State
                    British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 41 Sea Zone
                    British attack with 1 fighter and 1 transport
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 41 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Sumatra
                    British attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        British roll dice for 1 artillery and 1 infantry in Sumatra, round 1 :  2/2 hits
                        Japanese roll dice for 1 infantry in Sumatra, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Sumatra
                    British win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Morocco
                    British attack with 1 artillery, 1 bomber, 3 fighters and 1 infantry
                    Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 artillery, 1 bomber, 3 fighters and 1 infantry in Morocco, round 1 :  4/6 hits
                        Italians roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Morocco, round 1 :  4/7 hits
                        1 bomber owned by the British , 1 infantry owned by the British , 1 tactical_bomber owned by the Germans , 1 artillery owned by the Italians , 1 artillery owned by the British , 1 fighter owned by the British and 2 infantry owned by the Italians lost in Morocco
                    Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Germans: 1 tactical_bomber
                    Casualties for British: 1 artillery, 1 bomber, 1 fighter and 1 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                    2 fighters owned by the British retreated
                Recording Battle Statistics

    Non Combat Move - British
                2 fighters moved from Morocco to Gibraltar
                1 transport moved from 71 Sea Zone to 72 Sea Zone
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
                2 infantry moved from 80 Sea Zone to Persia
                1 tactical_bomber moved from Tanganyika Territory to 80 Sea Zone
                1 carrier moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from 41 Sea Zone to 80 Sea Zone
                1 carrier and 2 fighters moved from 39 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to India

    Place Units - British
                1 transport placed in 71 Sea Zone
                1 artillery and 1 infantry placed in Union of South Africa
                2 armour and 1 infantry placed in Persia

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Territory Summary for British :

    Shan State : 2 infantry
        India : 5 aaGuns, 1 airfield, 1 fighter, 1 harbour, 14 infantry and 1 tactical_bomber
        Malaya : 1 harbour and 2 infantry
        Dutch New Guinea : 2 infantry
        Sumatra : 1 artillery and 1 infantry
        42 Sea Zone : 1 carrier
        41 Sea Zone : 1 transport
        43 Sea Zone : 1 destroyer
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 aaGun, 2 fighters, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Scotland : 1 airfield
        Kenya : 1 armour
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Ethiopia : 1 flag,    80 Sea Zone : 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
        Eire : 1 flag,    71 Sea Zone : 1 transport
        Persia : 1 flag, 2 armour, 1 factory_minor, 1 fighter and 3 infantry
        91 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 45 / 55
        Russians : 31 / 36
        Japanese : 50 / 83
        Americans : 55 / 75
        Chinese : 3 / 5
        British : 29 / 29
        UK_Pacific : 14 / 0
        Italians : 19 / 40
        ANZAC : 12 / 26
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Place Units - UK_Pacific
                1 artillery and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 14 PUs total
                    Some units change owners in territory India


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 carrier, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 unit repaired.
                Giving bonus movement to units
                1 infantry moved from Italian Somaliland to Kenya
                1 artillery and 3 infantry moved from Northern Italy to 97 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
                1 artillery moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Syria
                      Italians take Syria from French
                1 infantry moved from 98 Sea Zone to Trans-Jordan
                1 infantry moved from 98 Sea Zone to Syria
                1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
                1 bomber moved from Southern Italy to 91 Sea Zone
                2 fighters moved from Southern Italy to Trans-Jordan
                1 fighter moved from Southern Italy to Trans-Jordan
                1 armour and 1 mech_infantry moved from Egypt to Kenya
                      Italians take Anglo Egyptian Sudan from British
                1 armour moved from Eastern Poland to Bryansk
                      Italians take Bryansk from Russians

    Combat - Italians
                Battle in Trans-Jordan
                    Italians attack with 1 artillery, 3 fighters and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                    Italians win with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry
                Battle in 91 Sea Zone
                    Italians attack with 1 bomber
                    British defend with 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                    Italians win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Kenya
                    Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 armour
                    British win with 1 armour remaining. Battle score for attacker is -13
                    Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry
                Recording Battle Statistics

    Non Combat Move - Italians
                3 fighters moved from Trans-Jordan to Egypt
                1 bomber moved from 91 Sea Zone to Southern France
                1 submarine moved from 92 Sea Zone to 95 Sea Zone
                3 infantry moved from Yugoslavia to Albania
                1 artillery and 1 infantry moved from Northern Italy to France
                1 armour moved from Yugoslavia to Eastern Poland

    Place Units - Italians
                1 carrier and 1 transport placed in 97 Sea Zone
                1 infantry placed in Northern Italy
                1 factory_minor placed in Egypt

    Turn Complete - Italians
                Italians collect 23 PUs; end with 25 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 40 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :3

    Combat Move - French
                Giving bonus movement to units
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                Turning on Edit Mode
                EDIT: Turning off Edit Mode

    Combat - French
                Recording Battle Statistics

    Non Combat Move - French

    Turn Complete - French


  • i turned on edit mode 2xs, once to sink a jap transport that the program didnt give me the oportunity to sink and once becosue i forgot i had that anzac transport but i coulndt move it anyway (for some reason) soi just left it as is…its all good, yoou for got to sink and i forgot i had it still floating.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Germans
                Germans buy 2 armour, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                Giving bonus movement to units
                3 mech_infantrys moved from Eastern Poland to Novgorod
                1 armour moved from Belarus to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Bryansk
                3 bombers and 2 tactical_bombers moved from Eastern Poland to Novgorod
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                1 mech_infantry moved from Belarus to Tambov
                      Germans take Tambov from Russians
                1 mech_infantry moved from Belarus to Rostov
                      Germans take Rostov from Russians

    Combat - Germans
                Battle in Novgorod
                    Germans attack with 3 bombers, 3 mech_infantrys and 2 tactical_bombers
                    Russians defend with 1 airfield, 3 artilleries, 1 factory_minor and 1 harbour
                    Germans win, taking Novgorod from Russians with 3 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 artilleries
                    Germans win with 3 bombers, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 3 artilleries
                Recording Battle Statistics

    Non Combat Move - Germans
                3 aaGuns, 8 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Belarus to Bryansk
                2 infantry moved from Western Ukraine to Bryansk
                1 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                3 bombers moved from Novgorod to Eastern Poland
                10 mech_infantrys moved from Germany to Eastern Poland
                1 armour moved from Western Germany to Poland
                1 fighter and 1 tactical_bomber moved from Western Germany to Egypt
                2 fighters and 1 tactical_bomber moved from Morocco to Southern Italy
                1 mech_infantry moved from Southern France to Yugoslavia
                2 infantry moved from Holland Belgium to France
                2 tactical_bombers moved from Novgorod to Bryansk

    Place Units - Germans
                2 infantry placed in France
                3 infantry placed in Western Germany
                2 armour and 7 mech_infantrys placed in Germany

    Turn Complete - Germans
                Germans collect 51 PUs (2 lost to blockades); end with 51 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians repair 3 damage on 3 factory_majors; Remaining resources: 33 PUs;
                Russians buy 1 armour and 9 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                Giving bonus movement to units
                1 artillery and 1 infantry moved from Russia to Tambov
                2 fighters moved from Russia to Tambov
                1 armour moved from Russia to Smolensk
                      Russians take Smolensk from Germans
                1 armour moved from Smolensk to Russia

    Combat - Russians
                Battle in Tambov
                    Russians attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Tambov from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                    Russians win with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry
                Recording Battle Statistics

    Non Combat Move - Russians
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska
                1 armour moved from Russia to Volgograd
                3 fighters and 2 tactical_bombers moved from Russia to Iraq
                2 fighters moved from Tambov to Russia

    Place Units - Russians
                1 armour and 6 infantry placed in Russia
                3 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 24 PUs; end with 24 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 29 PUs


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 3 armour, 1 battleship, 1 carrier, 1 destroyer, 1 harbour and 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Japanese
                Giving bonus movement to units
                1 submarine moved from 35 Sea Zone to 17 Sea Zone
                1 submarine moved from 35 Sea Zone to 18 Sea Zone
                2 carriers, 1 cruiser and 1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 17 Sea Zone
                3 fighters and 3 tactical_bombers moved from Kwangtung to 6 Sea Zone
                2 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone
                1 fighter moved from Japan to 18 Sea Zone
                2 bombers moved from French Indo China to 6 Sea Zone
                1 infantry moved from Kweichow to Szechwan
                1 infantry moved from Kansu to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Shensi to Szechwan
                3 mech_infantrys moved from Hunan to Szechwan
                2 artilleries and 4 infantry moved from Yunnan to Szechwan
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 mech_infantry moved from French Indo China to Szechwan
                3 fighters and 1 tactical_bomber moved from French Indo China to Szechwan
                1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 43 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 2 bombers, 5 fighters and 5 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 fighter, 3 submarines, 1 tactical_bomber and 1 transport
                    3 submarines owned by the Americans Submerged
                    Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Americans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                    Japanese win with 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 64
                    Casualties for Americans: 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    Americans defend with 1 cruiser
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                    Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                    Casualties for Americans: 1 cruiser
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in 18 Sea Zone
                    Japanese attack with 1 fighter and 1 submarine
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 destroyer
                Battle in 19 Sea Zone
                    Japanese attack with 2 carriers, 1 cruiser and 1 destroyer
                    Americans defend with 1 carrier
                    Units damaged: 1 carrier owned by the Americans
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                    Japanese win with 2 carriers, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 16
                    Casualties for Americans: 1 carrier
                Battle in Szechwan
                    Japanese attack with 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber
                    Chinese defend with 1 fighter and 11 infantry
                    Japanese win, taking Szechwan from Chinese with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 artillery, 6 infantry and 3 mech_infantrys
                    Casualties for Chinese: 1 fighter and 11 infantry
                    Japanese win with 1 artillery, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 artillery, 6 infantry and 3 mech_infantrys
                    Casualties for Chinese: 1 fighter and 11 infantry
                Recording Battle Statistics

    Non Combat Move - Japanese
                1 fighter moved from 43 Sea Zone to 36 Sea Zone
                2 infantry moved from French Indo China to Yunnan
                1 aaGun, 1 artillery and 4 infantry moved from Hunan to Yunnan
                1 infantry moved from Hopei to Shensi
                2 infantry moved from Chahar to Jehol
                2 mech_infantrys moved from Kiangsu to Jehol
                1 fighter moved from 6 Sea Zone to 36 Sea Zone
                3 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 fighter moved from 6 Sea Zone to 19 Sea Zone
                2 bombers and 5 tactical_bombers moved from 6 Sea Zone to Japan
                1 fighter moved from 18 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 17 Sea Zone to Japan
                1 carrier moved from 44 Sea Zone to 20 Sea Zone
                2 fighters moved from 36 Sea Zone to 20 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kiangsi
                1 infantry moved from Kiangsu to Kiangsi
                3 fighters and 1 tactical_bomber moved from Szechwan to French Indo China

    Place Units - Japanese
                1 battleship, 1 carrier and 1 destroyer placed in 19 Sea Zone
                3 armour placed in French Indo China
                2 infantry placed in Japan
                1 harbour placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 43 PUs (10 lost to blockades); end with 43 PUs total

    Summary Text: www.axisandallies.org


  • Jump got canceled for tonight because it was ‘too windy’ . . . but I think the pilots just wanted to go watch that new avengers movie. I’ll be at the range tomorrow and Sunday qualifying and all that stuff, but maybe I can get a turn in Sunday.

    I hope you didn’t think you had Japan down and out.  :-D

    To be honest with you though, you have Japan worse off then I’ve ever had them when playing this strat. You’ve made some good moves combined with some oversights (lone damaged bb vs 2ftrs, etc) on my part. But Italy’s looking the best I’ve ever had them with this strat. Japan has recovered it’s supreme position in the pacific as it’ll be a couple turns before any US buys can threaten Japan again and the southern allied fleet will have to backpedal without US pressure . . . at least if they want to live. You might think to hit sz20, so here’s the OOL - kill the carrier before you start killing my fighters.


  • no big deal on getting to the game, weekends will ALWAYS be a dead time for me, best time for me to game like this is week days.  i just downloaded the fale and hope to make my moves tonight.


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 1 carrier, 2 destroyers, 1 factory_minor, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Giving bonus movement to units
                1 bomber moved from Aleutian Islands to 20 Sea Zone
                1 artillery and 1 infantry moved from Central America to 89 Sea Zone
                1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                      Americans take Morocco from Italians
                1 transport moved from 101 Sea Zone to 88 Sea Zone
                1 artillery and 1 infantry moved from Suriname to 88 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour and 1 infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Korea to Manchuria
                      Chinese take Manchuria from Japanese

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 carrier, 2 fighters and 1 transport
                        Americans roll dice for 1 bomber in 20 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 20 Sea Zone, round 1 :  1/3 hits
                        1 bomber owned by the Americans lost in 20 Sea Zone
                    Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -12
                    Casualties for Americans: 1 bomber
                Recording Battle Statistics
                    2 fighters owned by the Japanese forced to land in Kwangtung

    Non Combat Move - Americans
                3 fighters and 1 tactical_bomber moved from Aleutian Islands to Korea
                1 submarine moved from 6 Sea Zone to 8 Sea Zone
                1 submarine moved from 6 Sea Zone to 15 Sea Zone
                1 submarine moved from 6 Sea Zone to 25 Sea Zone
                1 submarine moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Suriname to Gibraltar

    Place Units - Americans
                1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone
                1 factory_minor, 1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States
                Americans undo move 2.
                1 factory_minor placed in Korea
                1 fighter, 1 infantry and 1 tactical_bomber placed in Eastern United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs

    Territory Summary for Americans :

    Korea : 1 flag, 1 factory_minor, 3 fighters, 1 infantry and 1 tactical_bomber
        Manchuria : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 1 mech_infantry
        Aleutian Islands : 1 airfield
        Hawaiian Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Midway : 1 airfield
        25 Sea Zone : 1 submarine
        15 Sea Zone : 1 submarine
        8 Sea Zone : 1 submarine
        6 Sea Zone : 1 flag,    Central United States : 1 factory_major and 2 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber
        Gibraltar : 2 fighters and 2 infantry
        Morocco : 1 flag, 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        101 Sea Zone : 1 carrier, 2 destroyers and 1 transport
        Brazil : 1 flag,    91 Sea Zone : 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 4 transports

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 24 / 29
        Japanese : 50 / 43
        Americans : 56 / 76
        Chinese : 4 / 5
        British : 28 / 29
        UK_Pacific : 13 / 14
        Italians : 21 / 40
        ANZAC : 12 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - Chinese
                Giving bonus movement to units

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Manchuria

    Turn Complete - Chinese
                Chinese collect 1 PU (3 lost to blockades); end with 3 PUs total

    Territory Summary for Chinese :

    Manchuria : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 51 / 61
        Russians : 24 / 29
        Japanese : 50 / 43
        Americans : 56 / 76
        Chinese : 4 / 3
        British : 28 / 29
        UK_Pacific : 13 / 14
        Italians : 21 / 40
        ANZAC : 12 / 26
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • I didn’t see the US bomber reaching, kill a fighter


  • Thought it was just the anzacs that could reach sz20


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.6

    Game History

    Round :4

    Place Units - UK_Pacific
                2 artilleries and 2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 18 PUs; end with 18 PUs total
                    Some units change owners in territory India

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Dutch New Guinea : 1 flag,    Sumatra : 1 flag,

Suggested Topics

  • 39
  • 12
  • 20
  • 46
  • 39
  • 186
  • 227
  • 173
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.9k

Users

40.7k

Topics

1.8m

Posts